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InfiniTime/doc/buildAndProgram.md
Reinhold Gschweicher 77546c9fe2 lv_img_conv_py: minimal python port of node module
Create a minimal python port of the node.js module `lv_img_conv`. Only
the currently in use color formats `CF_INDEXED_1_BIT` and
`CF_TRUE_COLOR_ALPHA` are implemented.

Output only as binary with format `ARGB8565_RBSWAP`.

This is enough to create the `resources-1.13.0.zip`.

Python3 implements "propper" "banker's rounding" by rounding to the nearest
even number. Javascript rounds to the nearest integer.
To have the same output as the original JavaScript implementation add a custom
rounding function, which does "school" rounding (to the nearest integer)

Update CMake file in `resources` folder to call `lv_img_conf.py` instead of
node module.

For docker-files install `python3-pil` package for `lv_img_conv.py` script.
And remove the `lv_img_conv` node installation.

---

gen_img: special handling for python lv_img_conv script

Not needed on Linux systems, as the shebang of the python script is read
and used. But just to be sure use the python interpreter found by CMake.
Also helps if tried to run on Windows host.

---

doc: buildAndProgram: remove node script lv_img_conv mention

Remove node script `lv_img_conv` mention and replace it for
runtime-depency `python3-pil` of python script `lv_img_conv.py`.
2023-10-26 22:45:01 +02:00

101 lines
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Markdown

# Build
## Dependencies
To build this project, you'll need:
- A cross-compiler : [ARM-GCC (10.3-2021.10)](https://developer.arm.com/downloads/-/gnu-rm)
- The NRF52 SDK 15.3.0 : [nRF-SDK v15.3.0](https://developer.nordicsemi.com/nRF5_SDK/nRF5_SDK_v15.x.x/nRF5_SDK_15.3.0_59ac345.zip)
- The Python 3 modules `cbor`, `intelhex`, `click` and `cryptography` modules for the `mcuboot` tool (see [requirements.txt](../tools/mcuboot/requirements.txt))
- To keep the system clean, you can install python modules into a python virtual environment (`venv`)
```sh
python -m venv .venv
source .venv/bin/activate
python -m pip install wheel
python -m pip install -r tools/mcuboot/requirements.txt
```
- A reasonably recent version of CMake (I use 3.16.5)
- lv_font_conv, to generate the font .c files
- see [lv_font_conv](https://github.com/lvgl/lv_font_conv#install-the-script)
- install npm (commonly done via the package manager, ensure node's version is at least 12)
- install lv_font_conv: `npm install lv_font_conv`
## Build steps
### Clone the repo
```
git clone https://github.com/InfiniTimeOrg/InfiniTime.git
cd InfiniTime
git submodule update --init
mkdir build
cd build
```
### Project generation using CMake
CMake configures the project according to variables you specify the command line. The variables are:
Variable | Description | Example|
----------|-------------|--------|
**ARM_NONE_EABI_TOOLCHAIN_PATH**|path to the toolchain directory|`-DARM_NONE_EABI_TOOLCHAIN_PATH=/home/jf/nrf52/gcc-arm-none-eabi-10.3-2021.10/`|
**NRF5_SDK_PATH**|path to the NRF52 SDK|`-DNRF5_SDK_PATH=/home/jf/nrf52/Pinetime/sdk`|
**CMAKE_BUILD_TYPE (\*)**| Build type (Release or Debug). Release is applied by default if this variable is not specified.|`-DCMAKE_BUILD_TYPE=Debug`
**BUILD_DFU (\*\*)**|Build DFU files while building (needs [adafruit-nrfutil](https://github.com/adafruit/Adafruit_nRF52_nrfutil)).|`-DBUILD_DFU=1`
**BUILD_RESOURCES (\*\*)**| Generate external resource while building (needs [lv_font_conv](https://github.com/lvgl/lv_font_conv) and [python3-pil/pillow](https://pillow.readthedocs.io) module). |`-DBUILD_RESOURCES=1`
**TARGET_DEVICE**|Target device, used for hardware configuration. Allowed: `PINETIME, MOY-TFK5, MOY-TIN5, MOY-TON5, MOY-UNK`|`-DTARGET_DEVICE=PINETIME` (Default)
#### (\*) Note about **CMAKE_BUILD_TYPE**
By default, this variable is set to *Release*. It compiles the code with size and speed optimizations. We use this value for all the binaries we publish when we [release](https://github.com/InfiniTimeOrg/InfiniTime/releases) new versions of InfiniTime.
The *Debug* mode disables all optimizations, which makes the code easier to debug. However, the binary size will likely be too big to fit in the internal flash memory. If you want to build and debug a *Debug* binary, you can disable some parts of the code that are not needed for the test you want to achieve. You can also apply the *Debug* mode selectively on parts of the application by applying the `DEBUG_FLAGS` only for the part (CMake target) you want to debug. For example, let's say you want to debug code related to LittleFS, simply set the compilation options for the RELEASE configuration of the target to `DEBUG_FLAGS` (in `src/CMakeLists.txt`). This will force the compilation of that target in *Debug* mode while the rest of the project will be built in *Release* mode. Example:
```
target_compile_options(littlefs PRIVATE
${COMMON_FLAGS}
$<$<CONFIG:DEBUG>: ${DEBUG_FLAGS}>
$<$<CONFIG:RELEASE>: ${DEBUG_FLAGS}> # Change from RELEASE_FLAGS to DEBUG_FLAGS
$<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
)
```
#### (\*\*) Note about **BUILD_DFU**
DFU files are the files you'll need to install your build of InfiniTime using OTA (over-the-air) mechanism. To generate the DFU file, the Python tool [adafruit-nrfutil](https://github.com/adafruit/Adafruit_nRF52_nrfutil) is needed on your system. Check that this tool is properly installed before enabling this option.
#### CMake command
```
cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=...
```
### Build the project
During the project generation, CMake created the following targets:
- **pinetime-app** : build the standalone (without bootloader support) version of the firmware.
- **pinetime-recovery** : build the standalone recovery version of infinitime (light firmware that only supports OTA and basic UI)
- **pinetime-recovery-loader** : build the standalone tool that flashes the recovery firmware into the external SPI flash
- **pinetime-mcuboot-app** : build the firmware with the support of the bootloader (based on MCUBoot).
- **pinetime-mcuboot-recovery** : build pinetime-recovery with bootloader support
- **pinetime-mcuboot-recovery-loader** : build pinetime-recovery-loader with bootloader support
If you just want to build the project and run it on the Pinetime, using *pinetime-app* is recommended. See [this page](../bootloader/README.md) for more info about bootloader support.
Build:
```
make -j4 pinetime-app
```
List of files generated:
Binary files are generated into the folder `src`:
- **pinetime-app.bin, .hex and .out** : standalone firmware in bin, hex and out formats.
- **pinetime-app.map** : map file
- **pinetime-mcuboot-app.bin, .hex and .out** : firmware with bootloader support in bin, hex and out formats.
- **pinetime-mcuboot-app.map** : map file
- **pinetime-mcuboot-app-image** : MCUBoot image of the firmware
- **pinetime-mcuboot-app-dfu** : DFU file of the firmware
The same files are generated for **pinetime-recovery** and **pinetime-recovery-loader**