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InfiniTime/doc/buildAndProgram.md
JF 44d1798f4f
navigation: Move font to external memory (#1838)
The TTF font used by the navigation app is ~20KB and is stored in internal flash memory.
To free this space, the TTF font is now converted in 2 "atlas pictures" (pictures that contain multiple concatenated images) stored in the external flash memory. The navigation app now accesses one of those 2 files and apply an offset to display the desired picture.

The corresponding documentation has also been updated.

Add comments about the layout of the pictures that contain the icon and about the indexing of those icons.

In documentation (buildAndProgram.md), edit the section about the debug compilation mode. Remove the part about removing the Navigation app to free some memory (since it's not relevant anymore) and explain how to selectively build parts of the firmware in Debug mode.
2023-09-02 19:41:51 +02:00

5.5 KiB

Build

Dependencies

To build this project, you'll need:

  • A cross-compiler : ARM-GCC (10.3-2021.10)
  • The NRF52 SDK 15.3.0 : nRF-SDK v15.3.0
  • The Python 3 modules cbor, intelhex, click and cryptography modules for the mcuboot tool (see requirements.txt)
    • To keep the system clean, you can install python modules into a python virtual environment (venv)
      python -m venv .venv
      source .venv/bin/activate
      python -m pip install wheel
      python -m pip install -r tools/mcuboot/requirements.txt
      
  • A reasonably recent version of CMake (I use 3.16.5)
  • lv_font_conv, to generate the font .c files
    • see lv_font_conv
    • install npm (commonly done via the package manager, ensure node's version is at least 12)
    • install lv_font_conv: npm install lv_font_conv

Build steps

Clone the repo

git clone https://github.com/InfiniTimeOrg/InfiniTime.git
cd InfiniTime
git submodule update --init
mkdir build
cd build

Project generation using CMake

CMake configures the project according to variables you specify the command line. The variables are:

Variable Description Example
ARM_NONE_EABI_TOOLCHAIN_PATH path to the toolchain directory -DARM_NONE_EABI_TOOLCHAIN_PATH=/home/jf/nrf52/gcc-arm-none-eabi-10.3-2021.10/
NRF5_SDK_PATH path to the NRF52 SDK -DNRF5_SDK_PATH=/home/jf/nrf52/Pinetime/sdk
CMAKE_BUILD_TYPE (*) Build type (Release or Debug). Release is applied by default if this variable is not specified. -DCMAKE_BUILD_TYPE=Debug
BUILD_DFU (**) Build DFU files while building (needs adafruit-nrfutil). -DBUILD_DFU=1
BUILD_RESOURCES (**) Generate external resource while building (needs lv_font_conv and lv_img_conv. -DBUILD_RESOURCES=1
TARGET_DEVICE Target device, used for hardware configuration. Allowed: PINETIME, MOY-TFK5, MOY-TIN5, MOY-TON5, MOY-UNK -DTARGET_DEVICE=PINETIME (Default)

(*) Note about CMAKE_BUILD_TYPE

By default, this variable is set to Release. It compiles the code with size and speed optimizations. We use this value for all the binaries we publish when we release new versions of InfiniTime.

The Debug mode disables all optimizations, which makes the code easier to debug. However, the binary size will likely be too big to fit in the internal flash memory. If you want to build and debug a Debug binary, you can disable some parts of the code that are not needed for the test you want to achieve. You can also apply the Debug mode selectively on parts of the application by applying the DEBUG_FLAGS only for the part (CMake target) you want to debug. For example, let's say you want to debug code related to LittleFS, simply set the compilation options for the RELEASE configuration of the target to DEBUG_FLAGS (in src/CMakeLists.txt). This will force the compilation of that target in Debug mode while the rest of the project will be built in Release mode. Example:

target_compile_options(littlefs PRIVATE
        ${COMMON_FLAGS}
        $<$<CONFIG:DEBUG>: ${DEBUG_FLAGS}>
        $<$<CONFIG:RELEASE>: ${DEBUG_FLAGS}> # Change from RELEASE_FLAGS to DEBUG_FLAGS
        $<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
        $<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
        )

(**) Note about BUILD_DFU

DFU files are the files you'll need to install your build of InfiniTime using OTA (over-the-air) mechanism. To generate the DFU file, the Python tool adafruit-nrfutil is needed on your system. Check that this tool is properly installed before enabling this option.

CMake command

cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=...

Build the project

During the project generation, CMake created the following targets:

  • pinetime-app : build the standalone (without bootloader support) version of the firmware.
  • pinetime-recovery : build the standalone recovery version of infinitime (light firmware that only supports OTA and basic UI)
  • pinetime-recovery-loader : build the standalone tool that flashes the recovery firmware into the external SPI flash
  • pinetime-mcuboot-app : build the firmware with the support of the bootloader (based on MCUBoot).
  • pinetime-mcuboot-recovery : build pinetime-recovery with bootloader support
  • pinetime-mcuboot-recovery-loader : build pinetime-recovery-loader with bootloader support

If you just want to build the project and run it on the Pinetime, using pinetime-app is recommended. See this page for more info about bootloader support.

Build:

make -j4 pinetime-app

List of files generated: Binary files are generated into the folder src:

  • pinetime-app.bin, .hex and .out : standalone firmware in bin, hex and out formats.
  • pinetime-app.map : map file
  • pinetime-mcuboot-app.bin, .hex and .out : firmware with bootloader support in bin, hex and out formats.
  • pinetime-mcuboot-app.map : map file
  • pinetime-mcuboot-app-image : MCUBoot image of the firmware
  • pinetime-mcuboot-app-dfu : DFU file of the firmware

The same files are generated for pinetime-recovery and pinetime-recoveryloader