* docs: Fix a few typos
There are small typos in:
- doc/versioning.md
- src/components/ble/NimbleController.cpp
- src/libs/mynewt-nimble/CODING_STANDARDS.md
- src/libs/mynewt-nimble/docs/btshell/btshell_GAP.rst
- src/systemtask/SystemTask.cpp
Fixes:
- Should read `milliseconds` rather than `miliseconds`.
- Should read `unnecessary` rather than `uncesseray`.
- Should read `target` rather than `tharget`.
- Should read `project` rather than `projct`.
- Should read `preferred` rather than `prefered`.
- Should read `functioning` rather than `functionning`.
- Should read `forever` rather than `forver`.
- Should read `existing` rather than `exisiting`.
On power up, advertise aggressively for at least 30 seconds then switch
to a longer interval to conserve battery life. This fast/slow pattern
is designed to balance connection response time and battery life.
When a disconnect event is received restart the fast/slow pattern.
When a failed connect event is received, restart the fast/slow pattern.
When the screen is activated and ble is not connected, restart the fast/slow pattern.
This pattern is consistent with Apple's BLE developer standards (QA 1931).
Start advertising aggressively when powered on then
slow down linearly over 75 seconds. This will conserve
battery by not advertising rapidly the whole time we
are seeking a connection. The slowest rate is
approximately once every 4.5 seconds to balance
responsiveness and battery life.
We use a fixed advertising duration of 5 seconds and start
with a 62.5 ms advertising interval. Every 5 seconds
(the advertising duration) we step up to a larger
advertising interval (slower advertising). We continue
to increase the advertising interval linearly for
75 seconds from the start of advertising. At 75 seconds
we have an advertising interval of 4.44 seconds which we
keep until connected. A reboot will restart the sequence.
When we receive a disconnect event we restart the sequence
with fast advertising and then slow down as described above.
Note that we are not using the BLE high duty cycle setting to
change the advertising rate. The rate is managed by repeatedly
setting the minimum and maximum intervals.
The linear rate of decrease and the slowest interval size
were determined experimentally by the author. The 5.3 Core
spec suggests that you not advertise slower than once
every 1.2 seconds to preserve responsiveness but we
ignored that suggestion.
PTS/SettingsPTS : Convert to/from LVGL color and Settings::Color, add functions to reduce code duplication.
Adapt SettingPineTimeStyle with the last Screen Interface
* Make firmware updating more foolproof and fix bugs
* No need to manually handle overflow
* Make startTime TickType_t
* Don't process TouchEvents::None
* Fix sleep getting re-enabled issue more directly
* Allow multiple wakeup modes at the same time.
This commit adds multiple wakeup modes support.
It does so by storing them as a uint8_t bitfield enum.
It changes the following functions:
Since multiple modes can be on now, older version would not cut it:
WakeUpMode getWakeupMode() -> std::bitset<3> getWakeUpModes()
Where each bit corresponds to a WakeUpMode
We still need a way to check whether a specific wakeup mode is on, so:
bool isWakeUpModeOn(const WakeUpMode mode)
This function was changed to work correctly with the new implementation.
setWakeUpMode(WakeupMode mode, bool enable)
Previously, systemtask would exit SystemTask::OnTouchEvent() if the wake
up mode was None or RaiseWrist, to prevent waking up when a touch was
received. However, after enabling using multiple WakeUpModes, this
caused a bug where when RaiseWrist was checked with SingleTap or
DoubleTap, the tap detection wouldn't work.
This commit fixes that bug.
Next commit will update the settings WakeUpMode select UI to reflect these changes.
Signed-off-by: Kozova1 <mug66kk@gmail.com>
* Updated UI to reflect multiple WakeUp sources being available.
Signed-off-by: Kozova1 <mug66kk@gmail.com>
* add submodule littlefs
* base fs
* Save settings using littlefs
* Small fixes and suggestions from PR
* More small fixes from PR suggestions
* Code clean up
* Change SpiNorFlash functions to be private in FS