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Daniel Thompson fd64abe882 wasp: draw565: Optimize the 2-bit RLE drawing functions
There's a bunch of different changes here but there are only really three
big wins. The biggest win comes from restructuring the 2-bit RLE decode
loop to avoid the inner function (~20%) but the switch to 16-bit writes in
_fill() and adoption of quick_write (e.g. no CS toggling) are also
note worthy (and about 5% each).
2020-04-08 21:50:42 +01:00
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dsd6 Add licensing information for all wasp-os files. 2020-03-22 15:40:18 +00:00
nitrogen Add licensing information for all wasp-os files. 2020-03-22 15:40:18 +00:00
pinetime wasp: launcher: Experimental launcher implementation 2020-04-06 22:04:21 +01:00
simulator wasp: draw565: Optimize the 2-bit RLE drawing functions 2020-04-08 21:50:42 +01:00
sphinx Add licensing information for all wasp-os files. 2020-03-22 15:40:18 +00:00