import fonts.sans24 import micropython @micropython.viper def _bitblit(bitbuf, pixels, bgfg: int, count: int): mv = ptr8(bitbuf) px = ptr8(pixels) bghi = (bgfg >> 24) & 0xff bglo = (bgfg >> 16) & 0xff fghi = (bgfg >> 8) & 0xff fglo = (bgfg ) & 0xff bitselect = 0x80 pxp = 0 mvp = 0 for bit in range(count): # Draw the pixel active = px[pxp] & bitselect mv[mvp] = fghi if active else bghi mvp += 1 mv[mvp] = fglo if active else bglo mvp += 1 # Advance to the next bit bitselect >>= 1 if not bitselect: bitselect = 0x80 pxp += 1 @micropython.viper def _fill(mv, color: int, count: int, offset: int): p = ptr8(mv) colorhi = color >> 8 colorlo = color & 0xff for x in range(count): p[2*(x+offset) ] = colorhi p[2*(x+offset) + 1] = colorlo def _bounding_box(s, font): w = 0 for ch in s: (_, h, wc) = font.get_ch(ch) w += wc + 1 return (w, h) def _draw_glyph(display, glyph, x, y, bgfg): (px, h, w) = glyph buf = memoryview(display.linebuffer)[0:2*(w+1)] bytes_per_row = (w + 7) // 8 for row in range(h): _bitblit(buf, px[row*bytes_per_row:], bgfg, w) buf[2*w] = 0 buf[2*w + 1] = 0 display.rawblit(buf, x, y+row, w+1, 1) class Draw565(object): """Drawing library for RGB565 displays. A full framebufer is not required although the library will 'borrow' a line buffer from the underlying display driver. """ def __init__(self, display): """Initialise the library. Defaults to white-on-black for monochrome drawing operations and 24 pt Sans Serif text. """ self._display = display self.set_color(0xffff) self.set_font(fonts.sans24) def fill(self, bg=None, x=0, y=0, w=None, h=None): """Draw a solid color rectangle. If no arguments a provided the whole display will be filled with the background color. """ if bg is None: bg = self._bgfg >> 16 self._display.fill(bg, x, y, w, h) @micropython.native def rleblit(self, image, pos=(0, 0), fg=0xffff, bg=0): """Decode and draw a 1-bit RLE image.""" display = self._display (sx, sy, rle) = image display.set_window(pos[0], pos[1], sx, sy) buf = memoryview(display.linebuffer)[0:2*sx] bp = 0 color = bg for rl in rle: while rl: count = min(sx - bp, rl) _fill(buf, color, count, bp) bp += count rl -= count if bp >= sx: display.write_data(buf) bp = 0 if color == bg: color = fg else: color = bg def set_color(self, color, bg=0): """Set the foreground (color) and background (bg) color. The supplied color will be used for all monochrome drawing operations. If no background color is provided then the background will be set to black. """ self._bgfg = (bg << 16) + color def set_font(self, font): """Set the font used for rendering text.""" self._font = font def string(self, s, x, y, width=None): """Draw a string at the supplied position. If no width is provided then the text will be left justified, otherwise the text will be centered within the provided width and, importantly, the remaining width will be filled with the background color (to ensure that if we update one string with a narrower one there is no need to "undraw" it) """ display = self._display bgfg = self._bgfg font = self._font if width: (w, h) = _bounding_box(s, font) leftpad = (width - w) // 2 rightpad = width - w - leftpad display.fill(0, x, y, leftpad, h) x += leftpad for ch in s: glyph = font.get_ch(ch) _draw_glyph(display, glyph, x, y, bgfg) x += glyph[2] + 1 if width: display.fill(0, x, y, rightpad, h)