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Author SHA1 Message Date
Kozova1
c17abd1728 draw565: Added line drawing function
This is the API:
drawable.line(x1, y1, x2, y2, color)

The function has optimizations for the case of vertical or horizontal lines.

Signed-off-by: Kozova1 <mug66kk@gmail.com>
[daniel@redfelineninja.org.uk: Minor update to commit message]
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
2020-12-12 18:18:01 +00:00
Siroj42
cc34c5d46d draw565: Fix wrong background color of strings
Signed-off-by: Joris Warmbier <siroj42@t-online.de>
2020-08-02 21:55:04 +02:00
Daniel Thompson
bbe8add40c wasp: Switch to the faster fill routines
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
2020-06-22 22:21:13 +01:00
Daniel Thompson
04a8daeff4 draw565: Optimize filled rectangle drawing
The original approach is *really* bad at drawing vertical lines (it ends
up working a pixel at a time and works the chip select for each one.

Optimize both the pixel fill and the use of the line buffer. The result
is 20% faster for quarter screen fills, 3x for horizontal lines and 6x
for vertical lines.

Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
2020-06-22 22:20:34 +01:00
Daniel Thompson
57999226fd draw565: rle2bit: Add support for palette overrides
This allows some interesting manipulations of 2-bit images.
2020-05-24 14:19:04 +01:00
Daniel Thompson
7f6b1b9059 draw565: Switch to a different palette for RLE 2-bit images
This is an incompatible change... older 2-bit images will need to be
re-encoded to display correctly.
2020-05-18 22:17:51 +01:00
Daniel Thompson
ac1a799bfa draw565: Fix line optimization code
sx is measured in pixels (2-bytes) and len(display.linebuffer) gives
a value in bytes so the divisor isn't right.

Whilst we are here let's make sure we use integer division too.

Fixes: #18
2020-05-17 09:47:15 +01:00
Daniel Thompson
f07fb6d22a wasp: draw565: docstrings for headings and __init__ 2020-05-14 21:44:05 +01:00
Daniel Thompson
93ad0e6972 wasp: draw565: docstring improvements 2020-05-11 23:07:35 +01:00
Daniel Thompson
f68eb610c5 wasp: On-device crash reporting
If an application crashes let's report it on the device so it can be
distinguished from a hang (if nothing else it should mean we get better
bug reports).
2020-04-11 20:15:02 +01:00
Daniel Thompson
f734568ad2 wasp: draw565: Optimize the bit expansion blitter slightly. 2020-04-10 20:23:12 +01:00
Daniel Thompson
22ca8886c2 wasp: draw565: Automatic RLE format conversion
From here we can also bring colour to the launcher!
2020-04-10 20:22:51 +01:00
Daniel Thompson
a1badfd95d wasp: draw565: Fix colors when burst filling a line. 2020-04-10 20:20:01 +01:00
Daniel Thompson
fd64abe882 wasp: draw565: Optimize the 2-bit RLE drawing functions
There's a bunch of different changes here but there are only really three
big wins. The biggest win comes from restructuring the 2-bit RLE decode
loop to avoid the inner function (~20%) but the switch to 16-bit writes in
_fill() and adoption of quick_write (e.g. no CS toggling) are also
note worthy (and about 5% each).
2020-04-08 21:50:42 +01:00
Daniel Thompson
a1a8f3f8a3 wasp: draw565: Add 2-bit RLE decoder 2020-04-06 22:04:21 +01:00
Daniel Thompson
c593e1e9f9 wasp: draw565: Allow the drawing context to be reset
The main reason to reset the drawing context is so that it can be reset
before we call foreground() on an application.
2020-04-06 22:04:20 +01:00
Daniel Thompson
b9fe31241c Add licensing information for all wasp-os files. 2020-03-22 15:40:18 +00:00
Daniel Thompson
69bc452c65 draw565: Optimize the font rendering
This is a big one... more than 4x increase in font rendering performance!
2020-03-09 21:29:35 +00:00
Daniel Thompson
031d139b7c wasp: draw565: Refactor to allow apps to focus on the drawable. 2020-03-09 00:00:13 +00:00
Daniel Thompson
7fc4592383 wasp: draw565: Add some docstrings 2020-02-23 20:52:09 +00:00
Daniel Thompson
b508f4dc26 wasp: Add a simple font renderer 2020-02-19 19:57:08 +00:00