This is purely a refactoring for the purposes of code reuse. No change
of behaviour is expected.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The demo app is of somewhat niche interest and is disabled by default
but arguable that makes it more important to document it fully since
this app is harder to find the many others.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
This app is enabled by default and allows users to select a watch face
based on a fullscreen preview of how the app will draw the screen.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
One benefit from wasp-os' dirt simple drawing model is that it is very
easy for apps to provide full screen previews of themselves. Add this
for all clocks ready for us to add a watch face chooser application.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Signed-off-by: Benoît HERVIER <b@rvier.fr>
[daniel@redfelineninja.org.uk: Removed unused dual clock fonts from
clock_dual.py, fixed up the manifest]
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The music player volume control uses up and down events, but in the
foreground function the app requests left and right events.
Signed-off-by: Tait Berlette <54515877+taitberlette@users.noreply.github.com>
Signed-off-by: Brendan M. Sleight <bms.git@barwap.com>
[daniel@redfelineninja.org.uk: Squashed down into a single commit and
updated subject]
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk
Currently then even fast walking will run off the top of the graph. Change
the scale to that fast walking shows in full. I think at this level fast
running will probably run off the top but I need to gather a few more
details before settling on the final scale.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The steplogger records steps but currently there is no way to see the data
recorded on the device itself. Make a first attempt at graphing the
step data.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently a couple of down presses on the year results in the time being
set to some time in 2099. The micropython date logic does not support
dates this far in the future and throws an exception. Adopt a simple
fix that should be OK for the next 39 years ;-) .
Reported-by: Christopher Peters <me@christopherp.de>
Fixes: #167
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently many first-time users excitedly install wasp-os and then
struggle to set the time using the various BLE based methods
(REPL, wasptool, GadgetBridge, etc). This results in "is there
another way to set the time" being *the* frequently asked
question.
Whilst getting the BLE tools is highly recommened to get the best
from wasp-os we can delivery a better out-of-the-box experience
for first time users is we provide on board date/time setting.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently the spinner uses exclusive max when wrapping from low to high
and inclusive max when wrapping from high to low. Fix this by adopting
*inclusive* max everywhere. The call sites are similarly confused.
Fix this!
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently the number of pages is (acidentally) hardcoded where it need
not be and the scroll directions aren't right as soon as we go beyond
two pages (where scroll up and down are equivalent actions).
Fix both.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
wasp-os uses a rather eccentric "2-bit" RLE encoding which works best
when there are only three colors (and black) in a single line. Modify
the screenshot slightly to allow it to be encoded with fewer palette
updated.
2048 is a popular sliding block puzzle game in which tiles are combined
to make the number 2048.
It's one of the few games that are enjoyable to play on such a small
form factor.
This started as a port of a TkInter implementation of the 2048 game. I
implemented all of the TkInter APIs used by the game and it worked on
wasp-os without any code change in the game. However, the performance
was very poor and it consumed too much RAM. I have since reimplemented
the whole game from scratch and managed to achieve acceptable
performance, although more improvements could still be made.
Because names in Python can't start with numbers, I had some trouble
naming things. The module is called "ttfe" (two-thousand-forty-eight),
the class name is Play2048App, and the software.py entry is "Play 2048".
Signed-off-by: Miguel Rochefort <miguelrochefort@gmail.com>
[daniel@redfelineninja.org.uk: Renamed the python filename, normalized
the screenshot and included the app in the docs]
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Signed-off-by: Wolfgang Ginolas <wolfgang.ginolas@gwif.eu>
[daniel@redfelineninja.org.uk: squashed into a single commit, rebase to
latest master, integrate with the Software application and rename the
screenshots to match the application name]
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Switch from a headphone to music notation metaphor and take the (lazy?)
approach of using the watch chassis to frame the icon.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Replace the pixelated Yes/No buttons with text based alternatives.
This also required changes to the pager to change the way the
redraw after changing view is implemented (improved muting and a reset
of the colours).
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently wasp-os enables a narrow set of applications because we don't
want to consume RAM by importing the module and constructing the
application. We can improve on this situation by providing a small
(stateless) application that can be used to enable or diable applications.
This allows all the ROMed applications to be enabled using the GUI
without compromising on the ability to develop applications.
In fact this application significantlly reduces the RAM consumed in the
default case becasue the Self Test app does not need to maintain its
state.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
By default bright and mid are white/grey tones, the ui widgets are
blue and the spot colours are different variants of orange.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The ConfirmationView became broken when we converted it's images over to
2-bit RLE. That happened because the confirmation view relied on the
the 1-bit RLE to dynamically generate hit boxes.
Currently the code pre-calculates the hit box which is a waste of RAM.
Let's rip out the existing hit box logic and replace it with much larger
("fat finger") hit targets.
We make the touch() method more closely adopt the idioms of other UI
components (e.g. don't return the dialog status... just whether or
not we handled the touch).
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The alarm is off by default so there's no reason to set an alarm that
is disabled. Let's stop doing that.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
We are able to add this to the self tests without having to create a
special page. Instead we can modify the existing notifications test
to utilize the spinner.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently if you spend more then 15 seconds looking up figures or
transcribing the answer then the system will switch back to the
clock and the answer will be lost.
Fix this by remembering the output between invocations.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently calculations such as 22/7 do not work correctly on the
simulator (which uses double precision floating point). Fix this
by explicitly truncating the strings when needed.
Additionally the current calculate() method has some problems when
the calculation cannot be evaluated since it will needlessly clear out
the calculation. Push calculate (and the exception handling) into the
caller and report errors using the vibration motor instead.
Finally we rename display_output() to the more idiomatic _update().
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently the fields is a list of lists of strings. This will needlessly
consume RAM so lets switch it over to a simple string (which is immutable
and can be stored in flash).
We also replace indices with simple x and y variables. In addition to
avoiding a (temporary) memory allocation this is also easier to use
when looking up in fields.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently the calculator uses an open grid. It's a matter of taste but
I prefer a closed grid.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently the coordindates used for line drawing are "tuned" for a bug in
the line drawing code (and now draw off the edge of the screen). Fix this.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>