Additionally we rename the screenshot to conform to the naming
convention (app.NAME + 'App.png') used for simulator screenshots.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Signed-off-by: Carlos Gil <carlosgilglez@gmail.com>
[daniel@redfelineninja.org.uk: fix regressions on simulator, disable by
default (for now) on real hardware and remove a couple of whitespace
changes to existing files]
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Providing a status bar for all apps to use allows us to reduce allocations
within the applications.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The main simplification is to adopt the status bar (with the status bar
clock disabled) and to restructure the way draw and redraw are handled.
Since the clock application is one of the most popular to customize it
has also had extensive commenting added to describe how it works.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
For some users the icon is pointless because they would rather install
the clock on the quick ring but this clock is something of a novelty so
it would be quite reasonable to only launch it when in the mood for
decoding something!
Happily the icon compresses nicely too!
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Signed-off-by: Johannes Wache <jbwa@posteo.de>
[daniel@redfelineninja.org.uk: Tidy up the "git soup", dropped the manifest
changes and integrated the description from the original PR into the
docstring for the app]
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
This app serves as an example of using the filesystem to make an
application more flexible. Both the verses and the icon will be
loaded from the filesystem rather than being burned into the
wasp-os binaries.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
On a device with NEXT support we need to make sure we reset the stopwatch
when switching away from it (if it is not running) since there may not
be any other way to reset it.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Notifier was a dumb name so make it better. Now that we have a decent
name it should be obvious how to handle the BLE connection status icon!
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
This requires a modified version of Gadgetbridge and currently works by
implementing the BangleJS protocol.
In Gadgetbridge ensure "Sync time" is *not* set and choose "Don't pair"
when adding the PineTime device.
The algorithm is fairly crude and the GUI is pretty simple but, if you stay
still for 10 seconds, there's a good chance of an accurate pulse
reading.
Of course if you jog on the spot for ten seconds it more likely to
calculate how many steps per minutes you are performing!
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The heart rate analysis step is still a work in progress but the current
app allows us to visualize the the results of the signal conditioning.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
We also change the colour scheme slightly because the increased size of
the clock interferes visually with the main display when it is bright
white.
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
Currently there's no fancy algorithms to estimate stride length. Just
pure simple step counting directly from the hardware's "intelligence
engine".
Signed-off-by: Daniel Thompson <daniel@redfelineninja.org.uk>
The logo module is currently unused but it simply sits there consuming
flash. Let's shift it to the demo app to is can consume RAM instead (but
only when we upload the demo to the watch).
wasp-os contains circular import dependancies (wasp includes apps which
include wasp) but this is normally harmless.
However using __init__.py exagerated to the problem and since the benefit
of the __init__ file is pretty anyway the let's just remove it.
We now have a couple of applications (stopwatch, Game of Life) that benefit
from sub-second precision. The micropython RTC/utime code for nrf still
needs a major overhaul but this allows us to paper over the cracks for
just a little longer.
This is getting us much closer to the final UI concept. We have a
quick ring from which we can select typical apps such as clock and
stopwatch which will (eventually) be supplemented with step counting
and heart rate monitoriing. More exotic apps (currenrtly torch, self
test, settings) are all relagated to the launcher ring.
There are still some holes here. In particular the RTC resolution on
nRF devices (such as PineTime) is currently a full second (meaning
the centiseconds will always be zero. Nevertheless that isn't the apps
fault... as we can see when we run on the simulator.