new: add pomodoro app (third trial) (#418)
Add a pomodoro timer * added pomodoro.py * added icon * mention pomodoro in the readme * updated docstring * make compatible with lack of get/set attribute * fix wrong offset when swiping up * added screenshot* added pomodoro.py Icon design by Plan5. Thanks! Co-Authored-By: Plan5 Signed-off-by: thiswillbeyourgithub <github@32mail.33mail.com>
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@ -262,6 +262,10 @@ Other apps: (The "blank" white screenshot is a flashlight app)
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:alt: Morse translator/notepad application running on the wasp-os simulator
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:alt: Morse translator/notepad application running on the wasp-os simulator
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:width: 179
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:width: 179
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.. image:: res/screenshots/PomodoroApp.png
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:alt: Customizable pomodoro app with randomized vibration patterns to make sure you notice
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:width: 179
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.. image:: res/screenshots/PhoneFinderApp.png
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.. image:: res/screenshots/PhoneFinderApp.png
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:alt: Find your phone by causing it to ring
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:alt: Find your phone by causing it to ring
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:width: 179
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:width: 179
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308
apps/pomodoro.py
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308
apps/pomodoro.py
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@ -0,0 +1,308 @@
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# SPDX-License-Identifier: LGPL-3.0-or-later
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# Copyright (C) 2022 github user thiswillbeyourgithub
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"""Pomodoro Application
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~~~~~~~~~~~~~~~~~~~~~~~
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A pomodoro app, forked from timer.py. Swipe laterally to load presets and vertically
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to change number of vibration. Vibration patterns are randomized if vibrating
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more than 4 times to make sure you notice.
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.. figure:: res/screenshots/PomodoroApp.png
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:width: 179
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"""
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import wasp
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import fonts
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import widgets
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import math
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import random
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from micropython import const
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# 2-bit RLE, 57x56, generated from png provided by plan5, 211 bytes
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icon = (
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b'\x02'
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b'98'
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b'\x1d@\x1eD3E3E5C:\x80\xb4\x82)C'
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b'\x01\x83\x05B\x86$I\x03C\x89#F\x05C\xc0\xd2'
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b'\xc1\x89-D\x8a\x18\x82\x0c\x82\x04C\x01\x8b\x15\x84\x08'
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b'\x85\n\x8a\x13\x92\x05\x83\x03\x8a\x11\x93\x03\x88\x01\x8a\x0f'
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b'\x93\x03\x95\r\x94\x02\x97\x0b\x95\x01\x99\t\xb1\x08\xb1\x07'
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b'\xa7\x01\x8b\x06\xa5\x03\x8b\x05\xa4\x04\x8d\x04\xa1\x06\x8e\x03'
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b'\xa0\x07\x90\x02\x9e\x08\x91\x02\x9b\x0b\x91\x02\x99\x0c\x92\x02'
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b'\x98\x0c\x93\x01\x99\x0b\xad\x03\x84\x04\xae\x03\x84\x03\xaf\x03'
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b'\x84\x03\xb0\x02\x84\x02\x82\x01\xaf\x05\x83\x02\x95\x01\x9a\x03'
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b'\x83\x04\x93\x02\xa0\x05\x92\x02\xa1\x04\x92\x02\xa2\x04\x91\x02'
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b'\xa4\x03\x90\x03\xa4\x03\x8e\x04\xa5\x02\x8e\x05\xa6\x01\x8c\x06'
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b'\xa7\x01\x8b\x07\xb1\x08\xb1\t\xaf\x0b\xad\r\xab\x0f\xa9\x11'
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b'\xa7\x13\xa5\x15\xa3\x18\x9f\x1c\x9b \x97%\x91,\x89\x18'
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)
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_STOPPED = const(0)
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_RUNNING = const(1)
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_RINGING = const(2)
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_REPEAT_MAX = const(99) # auto stop repeat after 99 runs
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_FIELDS = const(1234567890)
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_MAX_VIB = const(15) # max number of second the watch you vibrate
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# you can add your own presets here:
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_PRESETS = ['2,10', '10,2', '20,5']
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_TIME_MODE = const(1) # if 0: duration of vibration will be discounted
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# from timer. if 1: not discounted
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class PomodoroApp():
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"""Allows the user to set a periodic vibration alarm, Pomodoro style."""
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NAME = 'Pomodoro'
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ICON = icon
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def __init__(self):
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self._already_initialized = False
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def _actual_init(self):
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self.current_alarm = None
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self.nb_vibrat_total = _STOPPED # number of time it vibrated
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self.last_preset = _STOPPED
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self.last_run = -1 # to keep track of where in the queue we are
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self.state = _STOPPED
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# reloading last value
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try:
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last_val = wasp.system.get("pomodoro")
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self.nb_vibrat_per_alarm = int(last_val[0])
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self.queue = last_val[1]
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except:
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self.queue = _PRESETS[0]
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self.nb_vibrat_per_alarm = 10 # number of times to vibrate each time
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return True
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def foreground(self):
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if not self._already_initialized:
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self._already_initialized = self._actual_init()
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self._draw()
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wasp.system.request_event(wasp.EventMask.TOUCH |
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wasp.EventMask.SWIPE_LEFTRIGHT |
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wasp.EventMask.SWIPE_UPDOWN)
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wasp.system.request_tick(1000)
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def background(self):
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if self.state == _RINGING:
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self._start()
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elif self.state == _STOPPED:
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self.__init__()
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def sleep(self):
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"""don't exit when screen turns off"""
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return True
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def tick(self, ticks):
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if self.state == _RINGING:
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if self.nb_vibrat_per_alarm <= 3:
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wasp.watch.vibrator.pulse(duty=50, ms=650)
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else:
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if random.random() > 0.7: # one very long vibration
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wasp.watch.vibrator.pulse(duty=random.randint(3, 60),
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ms=900)
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else: # burst of vibration
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max_dur = 900
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done = 0
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while done <= max_dur:
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new_vibr = random.randint(20, 200)
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new_sleep = random.randint(0, 300)
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while done + new_vibr + new_sleep > max_dur * 1.1:
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new_vibr = random.randint(20, 200)
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new_sleep = random.randint(0, 300)
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wasp.watch.vibrator.pulse(duty=3, ms=new_vibr)
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wasp.watch.time.sleep(new_sleep * 0.001)
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done += new_vibr + new_sleep
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wasp.system.keep_awake()
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self.nb_vibrat_total += 1
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if self.nb_vibrat_total % self.nb_vibrat_per_alarm == 0:
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# vibrated self.nb_vibrat_per_alarm times so
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# no more repeat needed
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if self.nb_vibrat_total // self.nb_vibrat_per_alarm // len(self.squeue) < _REPEAT_MAX:
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# restart another
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self._start()
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else: # avoid running for days if forgotten
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self._stop()
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else:
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self._update()
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def swipe(self, event):
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if self.state == _STOPPED:
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draw = wasp.watch.drawable
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draw.set_font(fonts.sans24)
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if event[0] == wasp.EventType.UP:
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self.nb_vibrat_per_alarm = max(1, (self.nb_vibrat_per_alarm + 1) % (_MAX_VIB + 1))
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elif event[0] == wasp.EventType.DOWN:
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self.nb_vibrat_per_alarm -= 1
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if self.nb_vibrat_per_alarm == 0:
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self.nb_vibrat_per_alarm = _MAX_VIB
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else:
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if event[0] == wasp.EventType.RIGHT:
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self.last_preset += 1
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elif event[0] == wasp.EventType.LEFT:
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self.last_preset -= 1
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self.last_preset %= len(_PRESETS)
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self.queue = _PRESETS[self.last_preset]
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draw.string(self.queue, 0, 35, right=True, width=240)
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draw.string("V{}".format(self.nb_vibrat_per_alarm), 0, 35)
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def touch(self, event):
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if self.state == _RINGING:
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mute = wasp.watch.display.mute
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mute(False)
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elif self.state == _RUNNING:
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if self.btn_stop.touch(event):
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self._stop()
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elif self.btn_add.touch(event):
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wasp.system.cancel_alarm(self.current_alarm, self._alert)
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self.current_alarm += 60
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wasp.system.set_alarm(self.current_alarm, self._alert)
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wasp.watch.vibrator.pulse(duty=25, ms=50)
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self._update()
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elif self.state == _STOPPED:
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if self.btn_del.touch(event):
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if len(self.queue) > 1:
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self.queue = self.queue[:-1]
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else:
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self.queue = ""
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elif self.btn_start.touch(event):
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if self.queue != "" and not self.queue.endswith(","):
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self.squeue = [int(x) for x in self.queue.split(",")]
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self._start(first_run=True)
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return
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elif len(self.queue) < 13:
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if self.btn_add.touch(event):
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if len(self.queue) >= 1 and self.queue[-1] != ",":
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self.queue += ","
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else:
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for i, b in enumerate(self.btns):
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if b.touch(event):
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self.queue += str((i + 1) % 10)
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break
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draw = wasp.watch.drawable
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draw.set_font(fonts.sans24)
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draw.string(self.queue, 0, 35, right=True, width=240)
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draw.string("V{}".format(self.nb_vibrat_per_alarm), 0, 35)
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def _start(self, first_run=False):
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if self.btns is not None: # save some memory
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for b in self.btns:
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b = None
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del b
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self.btns = None
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wasp.gc.collect()
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self.state = _RUNNING
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now = wasp.watch.rtc.time()
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self.last_run += 1
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if self.last_run >= len(self.squeue):
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self.last_run = 0
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m = self.squeue[self.last_run]
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# reduce by one second if repeating, to avoid growing offset
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if first_run or _TIME_MODE == 1:
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self.current_alarm = now + max(m * 60, 1)
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else:
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self.current_alarm = now + max(m * 60 - self.nb_vibrat_per_alarm, 1)
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wasp.system.set_alarm(self.current_alarm, self._alert)
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self._draw()
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if hasattr(wasp.system, "set") and callable(wasp.system.set):
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wasp.system.set("pomodoro", [self.nb_vibrat_per_alarm, self.queue])
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def _stop(self):
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self.state = _STOPPED
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wasp.system.cancel_alarm(self.current_alarm, self._alert)
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self.last_run = -1
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self.nb_vibrat_total = 0
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self._draw()
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def _draw(self):
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"""Draw the display from scratch."""
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draw = wasp.watch.drawable
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draw.fill()
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if self.state == _RINGING:
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draw.set_font(fonts.sans24)
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draw.string(self.NAME, 0, 150, width=240)
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draw.blit(icon, 73, 50)
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elif self.state == _RUNNING:
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self.btn_stop = widgets.Button(x=0, y=200, w=160, h=40,
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label="STOP")
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self.btn_stop.draw()
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self.btn_add = widgets.Button(x=160, y=200, w=80, h=40,
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label="+1")
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self.btn_add.draw()
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draw.reset()
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t = "Timer #{}/{} ({})".format(self.last_run + 1,
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len(self.squeue),
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self.nb_vibrat_total // self.nb_vibrat_per_alarm // len(self.squeue))
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draw.string(t, 10, 60)
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draw.set_font(fonts.sans28)
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draw.string(':', 110, 106, width=20)
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self._update()
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draw.set_font(fonts.sans18)
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elif self.state == _STOPPED:
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self.btns = []
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fields = str(_FIELDS)
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for y in range(2):
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for x in range(5):
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btn = widgets.Button(x=x*48,
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y=y*65+60,
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w=49,
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h=59,
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label=fields[x + 5*y])
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btn.draw()
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self.btns.append(btn)
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self.btn_del = widgets.Button(x=0,
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y=190,
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w=76,
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h=50,
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label="Del.")
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self.btn_del.draw()
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self.btn_add = widgets.Button(x=80,
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y=190,
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w=76,
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h=50,
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label="Then")
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self.btn_add.draw()
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self.btn_start = widgets.Button(x=160,
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y=190,
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w=80,
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h=50,
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label="Go")
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self.btn_start.update(txt=0, frame=wasp.system.theme('mid'),
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bg=0xf800)
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draw.reset()
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draw.set_font(fonts.sans24)
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draw.string(self.queue, 0, 35, right=True, width=240)
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draw.string("V{}".format(self.nb_vibrat_per_alarm), 0, 35)
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sbar = wasp.system.bar
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sbar.clock = True
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sbar.draw()
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def _update(self):
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wasp.system.bar.update()
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draw = wasp.watch.drawable
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if self.state == _RUNNING:
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now = wasp.watch.rtc.time()
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s = max(self.current_alarm - now, 0)
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m = math.floor(s // 60)
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s = math.floor(s) % 60
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if len(str(m)) > 5:
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prefix = "+"
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m = int(str(m)[-4:])
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else:
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prefix = ""
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draw.set_font(fonts.sans28)
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draw.string("{}{:02d}:{:02d}".format(prefix, m, s), 90, 106,
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width=60)
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def _alert(self):
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self.state = _RINGING
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wasp.system.wake()
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wasp.system.switch(self)
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self._draw()
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@ -65,6 +65,8 @@ Applications
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.. automodule:: phone_finder
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.. automodule:: phone_finder
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.. automodule:: pomodoro
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.. automodule:: sports
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.. automodule:: sports
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.. automodule:: stopwatch
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.. automodule:: stopwatch
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BIN
res/icons/pomodoro_icon.png
Normal file
BIN
res/icons/pomodoro_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 12 KiB |
BIN
res/screenshots/PomodoroApp.png
Normal file
BIN
res/screenshots/PomodoroApp.png
Normal file
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