Merge branch 'master' into beacon
This commit is contained in:
commit
a527624cfa
8 changed files with 173 additions and 10 deletions
|
@ -258,6 +258,10 @@ application (and the "blank" white screen is a torch application):
|
|||
:alt: Shows a time as words in the wasp-os simulator
|
||||
:width: 179
|
||||
|
||||
.. image:: res/LevelApp.png
|
||||
:alt: Shows a time as words in the wasp-os simulator
|
||||
:width: 179
|
||||
|
||||
.. image:: res/BeaconApp.png
|
||||
:alt: Flash the relatively powerful HRS LED repeatedly
|
||||
:width: 179
|
121
apps/Level.py
Normal file
121
apps/Level.py
Normal file
|
@ -0,0 +1,121 @@
|
|||
# SPDX-License-Identifier: LGPL-3.0-or-later
|
||||
# Copyright (C) 2021 Francesco Gazzetta
|
||||
"""Level application
|
||||
~~~~~~~~~~~~~~~~~~~~
|
||||
|
||||
This app shows a dot that moves depending on the orientation of the watch.
|
||||
A tap opens a menu with the option to calibrate or reset the level.
|
||||
To calibrate, place the watch on a flat surface, then tap the "Calibrate"
|
||||
button while ensuring the watch is stationary.
|
||||
|
||||
.. figure:: res/LevelApp.png
|
||||
:width: 179
|
||||
"""
|
||||
|
||||
import wasp
|
||||
import watch
|
||||
import widgets
|
||||
from micropython import const
|
||||
|
||||
_X_MAX = const(240)
|
||||
_Y_MAX = const(240)
|
||||
_X_CENTER = const(120)
|
||||
_Y_CENTER = const(120)
|
||||
|
||||
class LevelApp():
|
||||
NAME = "Level"
|
||||
# 2-bit RLE, 96x64, generated from res/level_icon.png, 410 bytes
|
||||
ICON = (
|
||||
b'\x02'
|
||||
b'`@'
|
||||
b'?\xff\xff\xff\xff\xff\xd0@\xa8L\x80r\x82\xc0\xfd\xf0'
|
||||
b'\x82L\x13M\x82@\xb0O\xc1\x05\xc1\x04\xc1\x05\xc1O'
|
||||
b'\x82\x80\xa8\x8d\x11\x8e\xc0r\xc2O@\xfdA\x05A\x04'
|
||||
b'A\x05A\x80\xb0\x8f\xc2\xc0\xa8\xce\x10\xce@rB\x8f'
|
||||
b'\x80\xfd\x81\x05\x81\x04\x81\x05\x81\xc0\xb0\xcfB@\xa8N'
|
||||
b'\x10N\x80r\x82\xcf\xc0\xfd\xc1\x05\xc1\x04\xc1\x05\xc1@'
|
||||
b'\xb0O\x82\x80\xa8\x8e\x10\x8e\xc0r\xc2O@\xfdA\x05'
|
||||
b'A\x04A\x05A\x80\xb0\x8f\xc2\xc0\xa8\xce\x10\xce@r'
|
||||
b'B\x8f\x80\xfd\x81\xc0\xb0\xc1\x04\x81\x04\x81\x04\xc1\x81\xcf'
|
||||
b'B@\xa8N\x10N\x80r\x82\xcf\xc0\xfd\xc1@\xb0C'
|
||||
b'\x02\xc1\x04\xc1\x02C\xc1O\x82\x80\xa8\x8e\x10\x8e\xc0r'
|
||||
b'\xc2O@\xfdA\x80\xb0\x85A\x84A\x85A\x8f\xc2\xc0'
|
||||
b'\xa8\xce\x10\xce@rB\x8f\x80\xfd\x81\xc0\xb0\xc5\x81\xc4'
|
||||
b'\x81\xc5\x81\xcfB@\xa8N\x10N\x80r\x82\xcf\xc0\xfd'
|
||||
b'\xc1@\xb0E\xc1D\xc1E\xc1O\x82\x80\xa8\x8e\x10\x8e'
|
||||
b'\xc0r\xc2O@\xfdA\x80\xb0\x85A\x84A\x85A\x8f'
|
||||
b'\xc2\xc0\xa8\xce\x10\xce@rC\x8e\x80\xfd\x81\xc0\xb0\xc5'
|
||||
b'\x81\xc4\x81\xc5\x81\xceC@\xa8N\x10O\x80r\x82\xce'
|
||||
b'\xc0\xfd\xc1@\xb0E\xc1D\xc1E\xc1N\x82\x80\xa8\x8f'
|
||||
b'\x10\x8f\xc0r\xc3M@\xfdA\x80\xb0\x85A\x84A\x85'
|
||||
b'A\x8d\xc3\xc0\xa8\xcf\x10\xd0@rD\x8b\x80\xfd\x81\xc0'
|
||||
b'\xb0\xc5\x81\xc4\x81\xc5\x81\xcbD@\xa8P\x10Q\x80r'
|
||||
b'\xaeQ\x10S\xaaS\x10\x7f\x11\x10\x7f\x11\x10\x7f\x11\x10'
|
||||
b'\x7f\x11\x10\x7f\x11\x10\x7f\x11\x10\x7f\x11\x10\x7f\x11\x10\x7f'
|
||||
b'\x11\x10\x7f\x11\x10\x7f\x11\x10\x7f\x11\x11\x7f\x0f\x13\x7f\r'
|
||||
b'?\xff\xff\xff\xff\xff\xd0'
|
||||
)
|
||||
|
||||
def __init__(self):
|
||||
self.old_xy = (0,0)
|
||||
self.calibration = (0,0)
|
||||
self.prompt = False
|
||||
self.calibrate = widgets.Button(20, 20, 200, 60, 'Calibrate')
|
||||
self.reset = widgets.Button(20, 90, 200, 60, 'Reset')
|
||||
self.cancel = widgets.Button(20, 160, 200, 60, 'Cancel')
|
||||
|
||||
def foreground(self):
|
||||
self.prompt = False # in case the watch went to sleep with prompt on
|
||||
self._draw()
|
||||
wasp.system.request_event(wasp.EventMask.TOUCH)
|
||||
wasp.system.request_tick(125)
|
||||
|
||||
def _draw(self):
|
||||
wasp.watch.drawable.fill()
|
||||
self._update()
|
||||
|
||||
def _update(self):
|
||||
if not self.prompt:
|
||||
draw = wasp.watch.drawable
|
||||
# Clear the old bubble
|
||||
draw.fill(None, self.old_xy[0] - 3 + _X_CENTER, self.old_xy[1] - 3 + _Y_CENTER, 6, 6)
|
||||
# draw guide lines
|
||||
draw.line(0, _Y_CENTER, _X_MAX, _Y_CENTER, color = wasp.system.theme('mid'))
|
||||
draw.line(_X_CENTER, 0, _X_CENTER, _Y_MAX, color = wasp.system.theme('mid'))
|
||||
(new_x, new_y, _) = watch.accel.accel_xyz()
|
||||
# We clamp and scale the values down a bit to make them fit better,
|
||||
# and apply the calibration.
|
||||
# The scaling factor is negative because when gravity pulls in one
|
||||
# direction we want the bubble to go the other direction.
|
||||
new_x = min(_X_CENTER, max(-_X_CENTER, (new_x-self.calibration[0])//-3))
|
||||
new_y = min(_Y_CENTER, max(-_Y_CENTER, (new_y-self.calibration[1])//-3))
|
||||
# Draw the new bubble
|
||||
draw.fill(wasp.system.theme('bright'), new_x - 3 + _X_CENTER, new_y - 3 + _Y_CENTER, 6, 6)
|
||||
self.old_xy = (new_x, new_y)
|
||||
|
||||
def tick(self, ticks):
|
||||
self._update()
|
||||
wasp.system.keep_awake()
|
||||
|
||||
def touch(self, event):
|
||||
if self.prompt:
|
||||
# Handle buttons
|
||||
if self.calibrate.touch(event):
|
||||
(x, y, _) = watch.accel.accel_xyz()
|
||||
self.calibration = (x, y)
|
||||
if self.reset.touch(event):
|
||||
self.calibration = (0,0)
|
||||
#if self.cancel.touch(event):
|
||||
# pass
|
||||
|
||||
# reset the color (buttons set it to blue) and disable prompt
|
||||
wasp.watch.drawable.set_color(wasp.system.theme('bright'))
|
||||
self.prompt = False
|
||||
self._draw()
|
||||
else:
|
||||
# Draw menu
|
||||
self.prompt = True
|
||||
wasp.watch.drawable.fill()
|
||||
self.calibrate.draw()
|
||||
self.reset.draw()
|
||||
self.cancel.draw()
|
|
@ -59,6 +59,8 @@ Applications
|
|||
|
||||
.. automodule:: apps.haiku
|
||||
|
||||
.. automodule:: Level
|
||||
|
||||
.. automodule:: Morse
|
||||
|
||||
.. automodule:: apps.musicplayer
|
||||
|
|
BIN
res/LevelApp.png
Normal file
BIN
res/LevelApp.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 4.6 KiB |
BIN
res/level_icon.png
Normal file
BIN
res/level_icon.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 392 B |
|
@ -4,16 +4,16 @@
|
|||
"""Flashlight
|
||||
~~~~~~~~~~~~~
|
||||
|
||||
Shows a pure white screen with the backlight set to maximum.
|
||||
Shows a bright screen that you can tap to change brightness or switch to redlight.
|
||||
|
||||
.. figure:: res/TorchApp.png
|
||||
:width: 179
|
||||
"""
|
||||
|
||||
import wasp
|
||||
|
||||
import icons
|
||||
|
||||
|
||||
class TorchApp(object):
|
||||
"""Trivial flashlight application."""
|
||||
NAME = 'Torch'
|
||||
|
@ -21,19 +21,27 @@ class TorchApp(object):
|
|||
|
||||
def foreground(self):
|
||||
"""Activate the application."""
|
||||
self.draw()
|
||||
wasp.system.request_tick(1000)
|
||||
wasp.system.request_tick(3000)
|
||||
wasp.system.request_event(wasp.EventMask.TOUCH)
|
||||
|
||||
self._brightness = wasp.system.brightness
|
||||
wasp.system.brightness = 3
|
||||
self._ntouch = 1
|
||||
wasp.watch.drawable.fill(0xffff) # white
|
||||
|
||||
def background(self):
|
||||
"""De-activate the application (without losing state)."""
|
||||
"""De-activate the application (without losing original state)."""
|
||||
wasp.system.brightness = self._brightness
|
||||
|
||||
def tick(self, ticks):
|
||||
wasp.system.keep_awake()
|
||||
|
||||
def draw(self):
|
||||
"""Redraw the display from scratch."""
|
||||
wasp.watch.drawable.fill(0xffff)
|
||||
def touch(self, event):
|
||||
self._ntouch += 1
|
||||
self._ntouch %= 6
|
||||
wasp.system.brightness = (-self._ntouch) % 3 + 1
|
||||
if (-self._ntouch + 1) % 3 == 0:
|
||||
if -self._ntouch % 6 < 3:
|
||||
wasp.watch.drawable.fill(0xf800) # red
|
||||
else:
|
||||
wasp.watch.drawable.fill(0xffff) # white
|
||||
|
|
|
@ -48,6 +48,10 @@ class Accelerometer:
|
|||
def steps(self, value):
|
||||
self.reset()
|
||||
|
||||
def accel_xyz(self):
|
||||
# TODO randomly alter the values over time
|
||||
return (0,0,0)
|
||||
|
||||
class Backlight(object):
|
||||
def __init__(self, level=1):
|
||||
pass
|
||||
|
|
|
@ -8,17 +8,33 @@
|
|||
import bma42x
|
||||
import time
|
||||
|
||||
# Sensor orientation definition.
|
||||
# The 6 most significant bits define the indexes of the x, y, and z values
|
||||
# in the acceleration tuple returned by the sensor, while the 3 least
|
||||
# significant bits define their sign (1 = keep original sign, 0 = negate).
|
||||
#
|
||||
# Z index ─────────────────┐
|
||||
# Y index ───────────────┐ │
|
||||
# X index ─────────────┐ │ │
|
||||
# ├┐├┐├┐
|
||||
_DEFAULT_ORIENTATION = const(0b010010101)
|
||||
# 1 = keep, 0 = negate │││
|
||||
# X sign ───────────────────┘││
|
||||
# Y sign ────────────────────┘│
|
||||
# Z sign ─────────────────────┘
|
||||
|
||||
class BMA421:
|
||||
"""BMA421 driver
|
||||
|
||||
.. automethod:: __init__
|
||||
"""
|
||||
def __init__(self, i2c):
|
||||
def __init__(self, i2c, orientation=_DEFAULT_ORIENTATION):
|
||||
"""Configure the driver.
|
||||
|
||||
:param machine.I2C i2c: I2C bus used to access the sensor.
|
||||
"""
|
||||
self._dev = bma42x.BMA42X(i2c)
|
||||
self._orientation = orientation
|
||||
|
||||
def reset(self):
|
||||
"""Reset and reinitialize the sensor."""
|
||||
|
@ -49,3 +65,11 @@ class BMA421:
|
|||
if value != 0:
|
||||
raise ValueError()
|
||||
self._dev.reset_step_counter()
|
||||
|
||||
def accel_xyz(self):
|
||||
"""Return a triple with acceleration values"""
|
||||
raw = self._dev.read_accel_xyz()
|
||||
x = raw[self._orientation >> 7 & 0b11] * ((self._orientation >> 1 & 0b10) - 1)
|
||||
y = raw[self._orientation >> 5 & 0b11] * ((self._orientation & 0b10) - 1)
|
||||
z = raw[self._orientation >> 3 & 0b11] * ((self._orientation << 1 & 0b10) - 1)
|
||||
return (x, y, z)
|
||||
|
|
Loading…
Reference in a new issue