306 lines
No EOL
11 KiB
C++
306 lines
No EOL
11 KiB
C++
/* Copyright (C) 2020 JF, Adam Pigg, Avamander
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "Music.h"
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#include "Symbols.h"
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#include <cstdint>
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#include "../DisplayApp.h"
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#include "components/ble/MusicService.h"
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#include "displayapp/icons/music/disc.cpp"
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#include "displayapp/icons/music/disc_f_1.cpp"
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#include "displayapp/icons/music/disc_f_2.cpp"
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using namespace Pinetime::Applications::Screens;
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static void event_handler(lv_obj_t* obj, lv_event_t event) {
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Music* screen = static_cast<Music*>(obj->user_data);
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screen->OnObjectEvent(obj, event);
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}
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/**
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* Set the pixel array to display by the image
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* This just calls lv_img_set_src but adds type safety
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*
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* @param img pointer to an image object
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* @param data the image array
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*/
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inline void lv_img_set_src_arr(lv_obj_t* img, const lv_img_dsc_t* src_img) {
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lv_img_set_src(img, src_img);
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}
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/**
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* Music control watchapp
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*
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* TODO: Investigate Apple Media Service and AVRCPv1.6 support for seamless integration
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*/
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Music::Music(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::MusicService& music) : Screen(app), musicService(music) {
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lv_obj_t* label;
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btnVolDown = lv_btn_create(lv_scr_act(), nullptr);
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btnVolDown->user_data = this;
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lv_obj_set_event_cb(btnVolDown, event_handler);
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lv_obj_set_size(btnVolDown, 65, 75);
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lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
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lv_obj_set_style_local_radius(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
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lv_obj_set_style_local_bg_color(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
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lv_obj_set_style_local_bg_opa(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
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label = lv_label_create(btnVolDown, nullptr);
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lv_label_set_text(label, Symbols::volumDown);
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lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
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btnVolUp = lv_btn_create(lv_scr_act(), nullptr);
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btnVolUp->user_data = this;
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lv_obj_set_event_cb(btnVolUp, event_handler);
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lv_obj_set_size(btnVolUp, 65, 75);
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lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
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lv_obj_set_style_local_radius(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
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lv_obj_set_style_local_bg_color(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
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lv_obj_set_style_local_bg_opa(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
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label = lv_label_create(btnVolUp, nullptr);
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lv_label_set_text(label, Symbols::volumUp);
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lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
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btnPrev = lv_btn_create(lv_scr_act(), nullptr);
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btnPrev->user_data = this;
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lv_obj_set_event_cb(btnPrev, event_handler);
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lv_obj_set_size(btnPrev, 65, 75);
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lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
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lv_obj_set_style_local_radius(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
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lv_obj_set_style_local_bg_color(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
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lv_obj_set_style_local_bg_opa(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
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label = lv_label_create(btnPrev, nullptr);
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lv_label_set_text(label, Symbols::stepBackward);
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btnNext = lv_btn_create(lv_scr_act(), nullptr);
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btnNext->user_data = this;
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lv_obj_set_event_cb(btnNext, event_handler);
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lv_obj_set_size(btnNext, 65, 75);
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lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
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lv_obj_set_style_local_radius(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
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lv_obj_set_style_local_bg_color(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
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lv_obj_set_style_local_bg_opa(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
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label = lv_label_create(btnNext, nullptr);
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lv_label_set_text(label, Symbols::stepForward);
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btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
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btnPlayPause->user_data = this;
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lv_obj_set_event_cb(btnPlayPause, event_handler);
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lv_obj_set_size(btnPlayPause, 65, 75);
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lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, -10);
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lv_obj_set_style_local_radius(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
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lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
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lv_obj_set_style_local_bg_opa(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
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txtPlayPause = lv_label_create(btnPlayPause, nullptr);
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lv_label_set_text(txtPlayPause, Symbols::play);
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txtTrackDuration = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(txtTrackDuration, LV_LABEL_LONG_SROLL);
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lv_obj_align(txtTrackDuration, nullptr, LV_ALIGN_IN_TOP_LEFT, 12, 20);
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lv_label_set_text(txtTrackDuration, "--:--/--:--");
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lv_label_set_align(txtTrackDuration, LV_ALIGN_IN_LEFT_MID);
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lv_obj_set_width(txtTrackDuration, LV_HOR_RES);
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constexpr uint8_t FONT_HEIGHT = 12;
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constexpr uint8_t LINE_PAD = 15;
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constexpr int8_t MIDDLE_OFFSET = -25;
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txtArtist = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(txtArtist, LV_LABEL_LONG_SROLL_CIRC);
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lv_label_set_anim_speed(txtArtist, 1);
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lv_obj_align(txtArtist, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 1 * FONT_HEIGHT);
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lv_label_set_align(txtArtist, LV_ALIGN_IN_LEFT_MID);
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lv_obj_set_width(txtArtist, LV_HOR_RES - 12);
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lv_label_set_text(txtArtist, "Artist Name");
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txtTrack = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(txtTrack, LV_LABEL_LONG_SROLL_CIRC);
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lv_label_set_anim_speed(txtTrack, 1);
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lv_obj_align(txtTrack, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 2 * FONT_HEIGHT + LINE_PAD);
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lv_label_set_align(txtTrack, LV_ALIGN_IN_LEFT_MID);
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lv_obj_set_width(txtTrack, LV_HOR_RES - 12);
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lv_label_set_text(txtTrack, "This is a very long getTrack name");
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/** Init animation */
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imgDisc = lv_img_create(lv_scr_act(), nullptr);
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lv_img_set_src_arr(imgDisc, &disc);
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lv_obj_align(imgDisc, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15, 15);
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imgDiscAnim = lv_img_create(lv_scr_act(), nullptr);
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lv_img_set_src_arr(imgDiscAnim, &disc_f_1);
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lv_obj_align(imgDiscAnim, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15 - 32, 15);
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frameB = false;
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musicService.event(Controllers::MusicService::EVENT_MUSIC_OPEN);
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}
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Music::~Music() {
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lv_obj_clean(lv_scr_act());
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}
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bool Music::Refresh() {
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if (artist != musicService.getArtist()) {
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artist = musicService.getArtist();
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currentLength = 0;
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lv_label_set_text(txtArtist, artist.data());
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}
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if (track != musicService.getTrack()) {
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track = musicService.getTrack();
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currentLength = 0;
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lv_label_set_text(txtTrack, track.data());
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}
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if (album != musicService.getAlbum()) {
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album = musicService.getAlbum();
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currentLength = 0;
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}
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if (playing != musicService.isPlaying()) {
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playing = musicService.isPlaying();
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}
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// Because we increment this ourselves,
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// we can't compare with the old data directly
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// have to update it when there's actually new data
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// just to avoid unnecessary draws that make UI choppy
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if (lastLength != musicService.getProgress()) {
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currentLength = musicService.getProgress();
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lastLength = currentLength;
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UpdateLength();
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}
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if (totalLength != musicService.getTrackLength()) {
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totalLength = musicService.getTrackLength();
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UpdateLength();
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}
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if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
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lv_label_set_text(txtPlayPause, Symbols::pause);
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if (xTaskGetTickCount() - 1024 >= lastIncrement) {
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if (frameB) {
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lv_img_set_src(imgDiscAnim, &disc_f_1);
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} else {
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lv_img_set_src(imgDiscAnim, &disc_f_2);
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}
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frameB = !frameB;
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if (currentLength < totalLength) {
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currentLength +=
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static_cast<int>((static_cast<float>(xTaskGetTickCount() - lastIncrement) / 1024.0f) * musicService.getPlaybackSpeed());
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} else {
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// Let's assume the getTrack finished, paused when the timer ends
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// and there's no new getTrack being sent to us
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// TODO: ideally this would be configurable
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playing = false;
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}
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lastIncrement = xTaskGetTickCount();
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UpdateLength();
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}
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} else {
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lv_label_set_text(txtPlayPause, Symbols::play);
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}
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return running;
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}
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void Music::UpdateLength() {
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if (totalLength > (99 * 60 * 60)) {
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lv_label_set_text(txtTrackDuration, "Inf/Inf");
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} else if (totalLength > (99 * 60)) {
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char timer[12];
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sprintf(timer,
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"%02d:%02d/%02d:%02d",
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(currentLength / (60 * 60)) % 100,
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((currentLength % (60 * 60)) / 60) % 100,
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(totalLength / (60 * 60)) % 100,
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((totalLength % (60 * 60)) / 60) % 100);
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lv_label_set_text(txtTrackDuration, timer);
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} else {
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char timer[12];
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sprintf(timer,
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"%02d:%02d/%02d:%02d",
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(currentLength / 60) % 100,
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(currentLength % 60) % 100,
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(totalLength / 60) % 100,
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(totalLength % 60) % 100);
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lv_label_set_text(txtTrackDuration, timer);
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}
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}
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void Music::OnObjectEvent(lv_obj_t* obj, lv_event_t event) {
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if (event == LV_EVENT_CLICKED) {
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if (obj == btnVolDown) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLDOWN);
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} else if (obj == btnVolUp) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_VOLUP);
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} else if (obj == btnPrev) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
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} else if (obj == btnPlayPause) {
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if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PAUSE);
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// Let's assume it stops playing instantly
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playing = Controllers::MusicService::NotPlaying;
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} else {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PLAY);
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// Let's assume it starts playing instantly
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// TODO: In the future should check for BT connection for better UX
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playing = Controllers::MusicService::Playing;
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}
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} else if (obj == btnNext) {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
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}
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}
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}
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bool Music::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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switch (event) {
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case TouchEvents::SwipeUp: {
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displayVolumeButtons = true;
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lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
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lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
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lv_obj_set_hidden(btnNext, displayVolumeButtons);
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lv_obj_set_hidden(btnPrev, displayVolumeButtons);
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return true;
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}
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case TouchEvents::SwipeDown: {
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displayVolumeButtons = false;
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lv_obj_set_hidden(btnNext, displayVolumeButtons);
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lv_obj_set_hidden(btnPrev, displayVolumeButtons);
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lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
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lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
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return true;
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}
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case TouchEvents::SwipeLeft: {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_NEXT);
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return true;
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}
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case TouchEvents::SwipeRight: {
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musicService.event(Controllers::MusicService::EVENT_MUSIC_PREV);
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return true;
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}
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default: {
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return true;
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}
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}
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} |