ac7b2da611
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
108 lines
3.5 KiB
C++
108 lines
3.5 KiB
C++
#pragma once
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#include <array>
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#include <functional>
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#include <memory>
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#include "displayapp/screens/Screen.h"
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#include "displayapp/DisplayApp.h"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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enum class ScreenListModes { UpDown, RightLeft, LongPress };
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template <size_t N> class ScreenList : public Screen {
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public:
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ScreenList(DisplayApp* app,
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uint8_t initScreen,
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const std::array<std::function<std::unique_ptr<Screen>()>, N>&& screens,
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ScreenListModes mode)
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: Screen(app), initScreen {initScreen}, screens {std::move(screens)}, mode {mode}, screenIndex{initScreen}, current {this->screens[initScreen]()} {
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}
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ScreenList(const ScreenList&) = delete;
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ScreenList& operator=(const ScreenList&) = delete;
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ScreenList(ScreenList&&) = delete;
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ScreenList& operator=(ScreenList&&) = delete;
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~ScreenList() override {
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lv_obj_clean(lv_scr_act());
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}
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bool OnTouchEvent(TouchEvents event) override {
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if (mode == ScreenListModes::UpDown) {
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switch (event) {
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case TouchEvents::SwipeDown:
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if (screenIndex > 0) {
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current.reset(nullptr);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::Down);
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screenIndex--;
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current = screens[screenIndex]();
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return true;
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} else {
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return false;
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}
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case TouchEvents::SwipeUp:
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if (screenIndex < screens.size() - 1) {
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current.reset(nullptr);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::Up);
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screenIndex++;
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current = screens[screenIndex]();
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}
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return true;
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default:
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return false;
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}
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} else if (mode == ScreenListModes::RightLeft) {
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switch (event) {
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case TouchEvents::SwipeRight:
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if (screenIndex > 0) {
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current.reset(nullptr);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::None);
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screenIndex--;
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current = screens[screenIndex]();
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return true;
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} else {
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return false;
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}
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case TouchEvents::SwipeLeft:
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if (screenIndex < screens.size() - 1) {
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current.reset(nullptr);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::None);
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screenIndex++;
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current = screens[screenIndex]();
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}
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return true;
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default:
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return false;
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}
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} else if (event == TouchEvents::LongTap) {
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if (screenIndex < screens.size() - 1) {
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screenIndex++;
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} else {
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screenIndex = 0;
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}
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current.reset(nullptr);
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app->SetFullRefresh(DisplayApp::FullRefreshDirections::None);
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current = screens[screenIndex]();
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return true;
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}
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return false;
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}
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private:
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uint8_t initScreen = 0;
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const std::array<std::function<std::unique_ptr<Screen>()>, N> screens;
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ScreenListModes mode = ScreenListModes::UpDown;
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uint8_t screenIndex = 0;
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std::unique_ptr<Screen> current;
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};
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}
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}
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}
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