ac7b2da611
Don't use relative imports like `../foo.h` as those depend on the relative position of both files. Rather than that use imports relative to the `src` directory, which explicitly is part of the include directories.
65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
#include "touchhandler/TouchHandler.h"
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using namespace Pinetime::Controllers;
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TouchHandler::TouchHandler(Drivers::Cst816S& touchPanel, Components::LittleVgl& lvgl) : touchPanel {touchPanel}, lvgl {lvgl} {
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}
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void TouchHandler::CancelTap() {
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if (info.touching) {
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isCancelled = true;
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lvgl.SetNewTouchPoint(-1, -1, true);
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}
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}
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Pinetime::Drivers::Cst816S::Gestures TouchHandler::GestureGet() {
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auto returnGesture = gesture;
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gesture = Drivers::Cst816S::Gestures::None;
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return returnGesture;
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}
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bool TouchHandler::GetNewTouchInfo() {
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info = touchPanel.GetTouchInfo();
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if (!info.isValid) {
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return false;
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}
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if (info.gesture != Pinetime::Drivers::Cst816S::Gestures::None) {
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if (gestureReleased) {
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if (info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideDown ||
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info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideLeft ||
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info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideUp ||
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info.gesture == Pinetime::Drivers::Cst816S::Gestures::SlideRight ||
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info.gesture == Pinetime::Drivers::Cst816S::Gestures::LongPress) {
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if (info.touching) {
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gesture = info.gesture;
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gestureReleased = false;
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}
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} else {
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gesture = info.gesture;
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}
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}
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}
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if (!info.touching) {
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gestureReleased = true;
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}
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return true;
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}
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void TouchHandler::UpdateLvglTouchPoint() {
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if (info.touching) {
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if (!isCancelled) {
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lvgl.SetNewTouchPoint(info.x, info.y, true);
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}
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} else {
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if (isCancelled) {
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lvgl.SetNewTouchPoint(-1, -1, false);
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isCancelled = false;
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} else {
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lvgl.SetNewTouchPoint(info.x, info.y, false);
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}
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}
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}
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