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InfiniTime/src/DisplayApp/Screens/Clock.h

84 lines
2.7 KiB
C++

#pragma once
#include <cstdint>
#include <chrono>
#include <Components/Gfx/Gfx.h>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <Components/Battery/BatteryController.h>
#include <Components/Ble/BleController.h>
#include "../Fonts/lcdfont14.h"
#include "../Fonts/lcdfont70.h"
#include "../../Version.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
template <class T>
class DirtyValue {
public:
explicit DirtyValue(T v) { value = v; }
explicit DirtyValue(T& v) { value = v; }
bool IsUpdated() const { return isUpdated; }
T& Get() { this->isUpdated = false; return value; }
DirtyValue& operator=(const T& other) {
if (this->value != other) {
this->value = other;
this->isUpdated = true;
}
return *this;
}
private:
T value;
bool isUpdated = true;
};
class Clock : public Screen{
public:
Clock(DisplayApp* app,
Controllers::DateTime& dateTimeController,
Controllers::Battery& batteryController,
Controllers::Ble& bleController);
~Clock() override;
bool Refresh() override;
bool OnButtonPushed() override;
void OnObjectEvent(lv_obj_t *pObj, lv_event_t i);
private:
static const char* MonthToString(Pinetime::Controllers::DateTime::Months month);
static const char* DayOfWeekToString(Pinetime::Controllers::DateTime::Days dayOfWeek);
static char const *DaysString[];
static char const *MonthsString[];
char displayedChar[5];
uint16_t currentYear = 1970;
Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
Pinetime::Controllers::DateTime::Days currentDayOfWeek = Pinetime::Controllers::DateTime::Days::Unknown;
uint8_t currentDay = 0;
DirtyValue<uint8_t> batteryPercentRemaining {0};
DirtyValue<bool> bleState {false};
DirtyValue<std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>> currentDateTime;
DirtyValue<Pinetime::Version> version;
lv_obj_t* label_time;
lv_obj_t* label_date;
lv_obj_t* backgroundLabel;
lv_obj_t * batteryIcon;
lv_obj_t * bleIcon;
Controllers::DateTime& dateTimeController;
Controllers::Battery& batteryController;
Controllers::Ble& bleController;
bool running = true;
};
}
}
}