value_str is a way to add text on a button without a separate label. This saves having an extra label object, but uses more memory and is removed in LVGL8
35 lines
1 KiB
C++
35 lines
1 KiB
C++
#pragma once
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#include <cstdint>
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#include <lvgl/lvgl.h>
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#include "components/datetime/DateTimeController.h"
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#include "components/settings/Settings.h"
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#include "displayapp/widgets/Counter.h"
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#include "displayapp/screens/Screen.h"
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class SettingSetTime : public Screen {
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public:
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SettingSetTime(DisplayApp* app,
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Pinetime::Controllers::DateTime& dateTimeController,
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Pinetime::Controllers::Settings& settingsController);
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~SettingSetTime() override;
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void SetTime();
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void UpdateScreen();
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private:
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Controllers::DateTime& dateTimeController;
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Controllers::Settings& settingsController;
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lv_obj_t* lblampm;
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lv_obj_t* btnSetTime;
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lv_obj_t* lblSetTime;
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Widgets::Counter hourCounter = Widgets::Counter(0, 23, jetbrains_mono_42);
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Widgets::Counter minuteCounter = Widgets::Counter(0, 59, jetbrains_mono_42);
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};
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}
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}
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}
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