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InfiniTime/src/displayapp/screens/FirmwareValidation.h
Reinhold Gschweicher ac7b2da611 Update includes to to be relative to src directory
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00

33 lines
797 B
C++

#pragma once
#include "displayapp/screens/Screen.h"
#include <lvgl/src/lv_core/lv_obj.h>
namespace Pinetime {
namespace Controllers {
class FirmwareValidator;
}
namespace Applications {
namespace Screens {
class FirmwareValidation : public Screen {
public:
FirmwareValidation(DisplayApp* app, Pinetime::Controllers::FirmwareValidator& validator);
~FirmwareValidation() override;
void OnButtonEvent(lv_obj_t* object, lv_event_t event);
private:
Pinetime::Controllers::FirmwareValidator& validator;
lv_obj_t* labelVersion;
lv_obj_t* labelIsValidated;
lv_obj_t* buttonValidate;
lv_obj_t* labelButtonValidate;
lv_obj_t* buttonReset;
lv_obj_t* labelButtonReset;
};
}
}
}