12 lines
304 B
C++
12 lines
304 B
C++
#include "displayapp/screens/Label.h"
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using namespace Pinetime::Applications::Screens;
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Label::Label(uint8_t screenID, uint8_t numScreens, lv_obj_t* labelText) : labelText {labelText}, pageIndicator(screenID, numScreens) {
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pageIndicator.Create();
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}
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Label::~Label() {
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lv_obj_clean(lv_scr_act());
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}
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