249 lines
6.5 KiB
C++
249 lines
6.5 KiB
C++
#pragma once
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#include <cstdint>
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#include <bitset>
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#include "components/brightness/BrightnessController.h"
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#include "components/fs/FS.h"
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namespace Pinetime {
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namespace Controllers {
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class Settings {
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public:
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enum class ClockType : uint8_t { H24, H12 };
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enum class Notification : uint8_t { ON, OFF };
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enum class ChimesOption : uint8_t { None, Hours, HalfHours };
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enum class WakeUpMode : uint8_t {
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SingleTap = 0,
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DoubleTap = 1,
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RaiseWrist = 2,
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Shake = 3,
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};
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enum class Colors : uint8_t {
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White,
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Silver,
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Gray,
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Black,
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Red,
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Maroon,
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Yellow,
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Olive,
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Lime,
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Green,
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Cyan,
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Teal,
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Blue,
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Navy,
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Magenta,
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Purple,
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Orange
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};
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struct PineTimeStyle {
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Colors ColorTime = Colors::Teal;
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Colors ColorBar = Colors::Teal;
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Colors ColorBG = Colors::Black;
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};
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Settings(Pinetime::Controllers::FS& fs);
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void Init();
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void SaveSettings();
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void SetClockFace(uint8_t face) {
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if (face != settings.clockFace) {
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settingsChanged = true;
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}
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settings.clockFace = face;
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};
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uint8_t GetClockFace() const {
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return settings.clockFace;
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};
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void SetChimeOption(ChimesOption chimeOption) {
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if (chimeOption != settings.chimesOption) {
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settingsChanged = true;
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}
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settings.chimesOption = chimeOption;
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};
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ChimesOption GetChimeOption() const {
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return settings.chimesOption;
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};
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void SetPTSColorTime(Colors colorTime) {
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if (colorTime != settings.PTS.ColorTime)
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settingsChanged = true;
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settings.PTS.ColorTime = colorTime;
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};
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Colors GetPTSColorTime() const {
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return settings.PTS.ColorTime;
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};
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void SetPTSColorBar(Colors colorBar) {
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if (colorBar != settings.PTS.ColorBar)
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settingsChanged = true;
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settings.PTS.ColorBar = colorBar;
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};
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Colors GetPTSColorBar() const {
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return settings.PTS.ColorBar;
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};
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void SetPTSColorBG(Colors colorBG) {
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if (colorBG != settings.PTS.ColorBG)
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settingsChanged = true;
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settings.PTS.ColorBG = colorBG;
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};
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Colors GetPTSColorBG() const {
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return settings.PTS.ColorBG;
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};
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void SetAppMenu(uint8_t menu) {
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appMenu = menu;
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};
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uint8_t GetAppMenu() const {
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return appMenu;
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};
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void SetSettingsMenu(uint8_t menu) {
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settingsMenu = menu;
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};
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uint8_t GetSettingsMenu() const {
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return settingsMenu;
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};
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void SetClockType(ClockType clocktype) {
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if (clocktype != settings.clockType) {
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settingsChanged = true;
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}
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settings.clockType = clocktype;
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};
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ClockType GetClockType() const {
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return settings.clockType;
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};
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void SetNotificationStatus(Notification status) {
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if (status != settings.notificationStatus) {
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settingsChanged = true;
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}
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settings.notificationStatus = status;
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};
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Notification GetNotificationStatus() const {
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return settings.notificationStatus;
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};
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void SetScreenTimeOut(uint32_t timeout) {
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if (timeout != settings.screenTimeOut) {
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settingsChanged = true;
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}
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settings.screenTimeOut = timeout;
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};
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uint32_t GetScreenTimeOut() const {
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return settings.screenTimeOut;
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};
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void SetShakeThreshold(uint16_t thresh){
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if(settings.shakeWakeThreshold != thresh){
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settings.shakeWakeThreshold = thresh;
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settingsChanged = true;
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}
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}
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int16_t GetShakeThreshold() const{
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return settings.shakeWakeThreshold;
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}
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void setWakeUpMode(WakeUpMode wakeUp, bool enabled) {
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if (enabled != isWakeUpModeOn(wakeUp)) {
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settingsChanged = true;
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}
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settings.wakeUpMode.set(static_cast<size_t>(wakeUp), enabled);
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// Handle special behavior
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if (enabled) {
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switch (wakeUp) {
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case WakeUpMode::SingleTap:
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settings.wakeUpMode.set(static_cast<size_t>(WakeUpMode::DoubleTap), false);
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break;
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case WakeUpMode::DoubleTap:
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settings.wakeUpMode.set(static_cast<size_t>(WakeUpMode::SingleTap), false);
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break;
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default:
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break;
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}
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}
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};
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std::bitset<4> getWakeUpModes() const {
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return settings.wakeUpMode;
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}
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bool isWakeUpModeOn(const WakeUpMode mode) const {
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return getWakeUpModes()[static_cast<size_t>(mode)];
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}
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void SetBrightness(Controllers::BrightnessController::Levels level) {
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if (level != settings.brightLevel) {
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settingsChanged = true;
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}
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settings.brightLevel = level;
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};
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Controllers::BrightnessController::Levels GetBrightness() const {
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return settings.brightLevel;
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};
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void SetStepsGoal(uint32_t goal) {
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if (goal != settings.stepsGoal) {
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settingsChanged = true;
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}
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settings.stepsGoal = goal;
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};
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uint32_t GetStepsGoal() const {
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return settings.stepsGoal;
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};
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void SetBleRadioEnabled(bool enabled) {
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bleRadioEnabled = enabled;
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};
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bool GetBleRadioEnabled() const {
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return bleRadioEnabled;
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};
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private:
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Pinetime::Controllers::FS& fs;
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static constexpr uint32_t settingsVersion = 0x0003;
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struct SettingsData {
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uint32_t version = settingsVersion;
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uint32_t stepsGoal = 10000;
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uint32_t screenTimeOut = 15000;
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ClockType clockType = ClockType::H24;
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Notification notificationStatus = Notification::ON;
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uint8_t clockFace = 0;
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ChimesOption chimesOption = ChimesOption::None;
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PineTimeStyle PTS;
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std::bitset<4> wakeUpMode {0};
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uint16_t shakeWakeThreshold = 150;
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Controllers::BrightnessController::Levels brightLevel = Controllers::BrightnessController::Levels::Medium;
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};
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SettingsData settings;
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bool settingsChanged = false;
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uint8_t appMenu = 0;
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uint8_t settingsMenu = 0;
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/* ble state is intentionally not saved with the other watch settings and initialized
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* to off (false) on every boot because we always want ble to be enabled on startup
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*/
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bool bleRadioEnabled = true;
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void LoadSettingsFromFile();
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void SaveSettingsToFile();
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};
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}
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}
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