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InfiniTime/src/drivers/Cst816s.cpp
JF ee530baaa0 Add basic touch panel driver.
Handle touch event in display app : draw a big square at the touch point coordinates.
2020-01-03 16:32:31 +01:00

77 lines
2.4 KiB
C++

#include <FreeRTOS.h>
#include <task.h>
#include <nrfx_log.h>
#include <legacy/nrf_drv_gpiote.h>
#include "Cst816s.h"
using namespace Pinetime::Drivers;
/* References :
* This implementation is based on this article : https://medium.com/@ly.lee/building-a-rust-driver-for-pinetimes-touch-controller-cbc1a5d5d3e9
* Touch panel datasheet (weird chinese translation) : https://wiki.pine64.org/images/5/51/CST816S%E6%95%B0%E6%8D%AE%E6%89%8B%E5%86%8CV1.1.en.pdf
*
* TODO : we need a complete datasheet and protocol reference!
* */
void Pinetime::Drivers::Cst816S::Init() {
nrf_gpio_cfg_output(pinReset);
nrf_gpio_pin_clear(pinReset);
vTaskDelay(20);
nrf_gpio_pin_set(pinReset);
vTaskDelay(200);
nrfx_twi_config_t config;
config.frequency = NRF_TWI_FREQ_400K;
config.scl = 7;
config.sda = 6;
config.interrupt_priority = NRFX_TWI_DEFAULT_CONFIG_IRQ_PRIORITY;
config.hold_bus_uninit = NRFX_TWI_DEFAULT_CONFIG_HOLD_BUS_UNINIT;
// Configure TWI in blocking mode (event_handler = nullptr)
auto ret = nrfx_twi_init(&twi, &config, nullptr, this);
nrfx_twi_enable(&twi);
}
void Cst816S::Probe() {
nrfx_err_t ret;
for(int i = 0; i < 127; i++) {
uint8_t data;
ret = nrfx_twi_rx(&twi, i, &data, 1);
if(ret == NRFX_SUCCESS) {
NRF_LOG_INFO("I2C device detected at address %d", i);
}
}
}
Cst816S::TouchInfos Cst816S::GetTouchInfo() {
Cst816S::TouchInfos info;
nrfx_twi_rx(&twi, address, touchData, 63);
auto nbTouchPoints = touchData[2] & 0x0f;
uint8_t i = 0;
uint8_t pointId = (touchData[touchIdIndex + (touchStep * i)]) >> 4;
if(nbTouchPoints == 0 && pointId == lastTouchId) return info;
// We fetch only the first touch point (the controller seems to handle only one anyway...)
info.isTouch = true;
auto xHigh = touchData[touchXHighIndex + (touchStep * i)] & 0x0f;
auto xLow = touchData[touchXLowIndex + (touchStep * i)];
uint16_t x = (xHigh << 8) | xLow;
auto yHigh = touchData[touchYHighIndex + (touchStep * i)] & 0x0f;
auto yLow = touchData[touchYLowIndex + (touchStep * i)];
uint16_t y = (yHigh << 8) | yLow;
auto action = touchData[touchEventIndex + (touchStep * i)] >> 6; /* 0 = Down, 1 = Up, 2 = contact*/
auto finger = touchData[touchIdIndex + (touchStep * i)] >> 4;
auto pressure = touchData[touchXYIndex + (touchStep * i)];
auto area = touchData[touchMiscIndex + (touchStep * i)] >> 4;
info.x = x;
info.y = y;
info.action = action;
return info;
}