18 lines
336 B
C++
18 lines
336 B
C++
#pragma once
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#include <Components/Gfx/Gfx.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class Screen {
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public:
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Screen(Components::Gfx& gfx) : gfx{gfx} {}
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virtual void Refresh(bool fullRefresh) = 0;
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protected:
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Components::Gfx& gfx;
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};
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}
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}
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}
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