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InfiniTime/src/displayapp/screens/BatteryInfo.cpp
Riku Isokoski 8160748733 Force full screen refresh with a rounder function
When the screen switches, the full screen needs to be refreshed for the
hardware scrolling to work. This was enforced with backgroundLabels, but
is simpler to do with a rounder function.
2022-05-08 13:21:27 +02:00

74 lines
3.4 KiB
C++

#include "displayapp/screens/BatteryInfo.h"
#include "displayapp/DisplayApp.h"
#include "components/battery/BatteryController.h"
using namespace Pinetime::Applications::Screens;
BatteryInfo::BatteryInfo(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Battery& batteryController)
: Screen(app), batteryController {batteryController} {
batteryPercent = batteryController.PercentRemaining();
batteryVoltage = batteryController.Voltage();
charging_bar = lv_bar_create(lv_scr_act(), nullptr);
lv_obj_set_size(charging_bar, 200, 15);
lv_bar_set_range(charging_bar, 0, 100);
lv_obj_align(charging_bar, nullptr, LV_ALIGN_CENTER, 0, 10);
lv_bar_set_anim_time(charging_bar, 1000);
lv_obj_set_style_local_radius(charging_bar, LV_BAR_PART_BG, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
lv_obj_set_style_local_bg_color(charging_bar, LV_BAR_PART_BG, LV_STATE_DEFAULT, lv_color_hex(0x222222));
lv_obj_set_style_local_bg_opa(charging_bar, LV_BAR_PART_BG, LV_STATE_DEFAULT, LV_OPA_100);
lv_obj_set_style_local_bg_color(charging_bar, LV_BAR_PART_INDIC, LV_STATE_DEFAULT, lv_color_hex(0xFF0000));
lv_bar_set_value(charging_bar, batteryPercent, LV_ANIM_ON);
status = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_static(status, "Reading Battery status");
lv_label_set_align(status, LV_LABEL_ALIGN_CENTER);
lv_obj_align(status, charging_bar, LV_ALIGN_OUT_BOTTOM_MID, 0, 20);
percent = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(percent, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
lv_label_set_text_fmt(percent, "%02i%%", batteryPercent);
lv_label_set_align(percent, LV_LABEL_ALIGN_LEFT);
lv_obj_align(percent, nullptr, LV_ALIGN_CENTER, 0, -60);
voltage = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(voltage, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xff, 0xb0, 0x0));
lv_label_set_text_fmt(voltage, "%1i.%02i volts", batteryVoltage / 1000, batteryVoltage % 1000 / 10);
lv_label_set_align(voltage, LV_LABEL_ALIGN_CENTER);
lv_obj_align(voltage, nullptr, LV_ALIGN_CENTER, 0, 95);
taskRefresh = lv_task_create(RefreshTaskCallback, 5000, LV_TASK_PRIO_MID, this);
Refresh();
}
BatteryInfo::~BatteryInfo() {
lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
}
void BatteryInfo::Refresh() {
batteryPercent = batteryController.PercentRemaining();
batteryVoltage = batteryController.Voltage();
if (batteryController.IsCharging()) {
lv_obj_set_style_local_bg_color(charging_bar, LV_BAR_PART_INDIC, LV_STATE_DEFAULT, LV_COLOR_RED);
lv_label_set_text_static(status, "Charging");
} else if (batteryPercent == 100) {
lv_obj_set_style_local_bg_color(charging_bar, LV_BAR_PART_INDIC, LV_STATE_DEFAULT, LV_COLOR_BLUE);
lv_label_set_text_static(status, "Fully charged");
} else if (batteryPercent < 10) {
lv_obj_set_style_local_bg_color(charging_bar, LV_BAR_PART_INDIC, LV_STATE_DEFAULT, LV_COLOR_YELLOW);
lv_label_set_text_static(status, "Battery low");
} else {
lv_obj_set_style_local_bg_color(charging_bar, LV_BAR_PART_INDIC, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x0, 0xb0, 0x0));
lv_label_set_text_static(status, "Discharging");
}
lv_label_set_text_fmt(percent, "%02i%%", batteryPercent);
lv_obj_align(status, charging_bar, LV_ALIGN_OUT_BOTTOM_MID, 0, 20);
lv_label_set_text_fmt(voltage, "%1i.%02i volts", batteryVoltage / 1000, batteryVoltage % 1000 / 10);
lv_bar_set_value(charging_bar, batteryPercent, LV_ANIM_ON);
}