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InfiniTime/src/displayapp/screens/Label.h
Reinhold Gschweicher ac7b2da611 Update includes to to be relative to src directory
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00

24 lines
554 B
C++

#pragma once
#include "displayapp/screens/Screen.h"
#include <lvgl/lvgl.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class Label : public Screen {
public:
Label(uint8_t screenID, uint8_t numScreens, DisplayApp* app, lv_obj_t* labelText);
~Label() override;
private:
lv_obj_t* labelText = nullptr;
lv_point_t pageIndicatorBasePoints[2];
lv_point_t pageIndicatorPoints[2];
lv_obj_t* pageIndicatorBase;
lv_obj_t* pageIndicator;
};
}
}
}