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InfiniTime/src/displayapp/screens/Brightness.h
Reinhold Gschweicher ac7b2da611 Update includes to to be relative to src directory
Don't use relative imports like `../foo.h` as those depend on the
relative position of both files. Rather than that use imports relative
to the `src` directory, which explicitly is part of the include
directories.
2021-11-15 22:02:49 +01:00

33 lines
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C++

#pragma once
#include <lvgl/src/lv_core/lv_obj.h>
#include <cstdint>
#include "displayapp/screens/Screen.h"
#include "components/brightness/BrightnessController.h"
namespace Pinetime {
namespace Applications {
namespace Screens {
class Brightness : public Screen {
public:
Brightness(DisplayApp* app, Controllers::BrightnessController& brightness);
~Brightness() override;
bool OnTouchEvent(TouchEvents event) override;
void OnValueChanged();
private:
Controllers::BrightnessController& brightness;
lv_obj_t* slider_label;
lv_obj_t* slider;
const char* LevelToString(Controllers::BrightnessController::Levels level);
uint8_t LevelToInt(Controllers::BrightnessController::Levels level);
void SetValue(uint8_t value);
void SetValue();
};
}
}
}