91 lines
3.1 KiB
C++
91 lines
3.1 KiB
C++
#include "displayapp/screens/Timer.h"
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#include "displayapp/screens/Screen.h"
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#include "displayapp/screens/Symbols.h"
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#include <lvgl/lvgl.h>
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using namespace Pinetime::Applications::Screens;
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static void btnEventHandler(lv_obj_t* obj, lv_event_t event) {
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auto* screen = static_cast<Timer*>(obj->user_data);
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screen->OnButtonEvent(obj, event);
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}
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Timer::Timer(DisplayApp* app, Controllers::TimerController& timerController) : Screen(app), timerController {timerController} {
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lv_obj_t* colonLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
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lv_obj_set_style_local_text_color(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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lv_label_set_text_static(colonLabel, ":");
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lv_obj_align(colonLabel, lv_scr_act(), LV_ALIGN_CENTER, 0, -29);
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minuteCounter.Create();
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secondCounter.Create();
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lv_obj_align(minuteCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
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lv_obj_align(secondCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0);
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btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
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btnPlayPause->user_data = this;
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lv_obj_set_style_local_radius(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_RADIUS_CIRCLE);
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lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x38, 0x38, 0x38));
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lv_obj_set_event_cb(btnPlayPause, btnEventHandler);
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lv_obj_set_size(btnPlayPause, LV_HOR_RES, 50);
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lv_obj_align(btnPlayPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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txtPlayPause = lv_label_create(btnPlayPause, nullptr);
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if (timerController.IsRunning()) {
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SetTimerRunning();
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} else {
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SetTimerStopped();
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}
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taskRefresh = lv_task_create(RefreshTaskCallback, LV_DISP_DEF_REFR_PERIOD, LV_TASK_PRIO_MID, this);
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}
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Timer::~Timer() {
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lv_task_del(taskRefresh);
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lv_obj_clean(lv_scr_act());
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}
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void Timer::Refresh() {
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if (timerController.IsRunning()) {
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uint32_t seconds = timerController.GetTimeRemaining() / 1000;
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minuteCounter.SetValue(seconds / 60);
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secondCounter.SetValue(seconds % 60);
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}
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}
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void Timer::SetTimerRunning() {
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minuteCounter.HideControls();
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secondCounter.HideControls();
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lv_label_set_text_static(txtPlayPause, "Pause");
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}
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void Timer::SetTimerStopped() {
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minuteCounter.ShowControls();
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secondCounter.ShowControls();
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lv_label_set_text_static(txtPlayPause, "Start");
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}
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void Timer::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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if (event == LV_EVENT_CLICKED) {
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if (obj == btnPlayPause) {
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if (timerController.IsRunning()) {
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uint32_t seconds = timerController.GetTimeRemaining() / 1000;
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minuteCounter.SetValue(seconds / 60);
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secondCounter.SetValue(seconds % 60);
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timerController.StopTimer();
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SetTimerStopped();
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} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
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timerController.StartTimer((secondCounter.GetValue() + minuteCounter.GetValue() * 60) * 1000);
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Refresh();
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SetTimerRunning();
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}
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}
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}
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}
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void Timer::SetDone() {
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minuteCounter.SetValue(0);
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secondCounter.SetValue(0);
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SetTimerStopped();
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}
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