80 lines
No EOL
2 KiB
C++
80 lines
No EOL
2 KiB
C++
#pragma once
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#include "Screen.h"
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#include "components/datetime/DateTimeController.h"
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#include "../LittleVgl.h"
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#include "FreeRTOS.h"
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#include "portmacro_cmsis.h"
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#include <array>
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namespace Pinetime::Applications::Screens {
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enum class States { INIT, RUNNING, HALTED };
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enum class Events { PLAY, PAUSE, STOP };
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struct TimeSeparated_t {
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int mins;
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int secs;
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int msecs;
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};
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template <int N> struct LapTextBuffer_t {
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LapTextBuffer_t() : _arr {}, currentSz {}, capacity {N}, head {-1} {
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}
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void addLaps(const TimeSeparated_t& timeVal) {
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head %= capacity;
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_arr[head++] = timeVal;
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if (currentSz < capacity) {
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currentSz++;
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}
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}
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// Optional return type would be much more appropriate here
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TimeSeparated_t* operator[](std::size_t idx) {
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// Sanity check for out-of-bounds
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if (idx >= 0 && idx < capacity) {
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if (idx < currentSz) {
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const auto transformed_idx = (head + capacity - idx) % capacity;
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return (&_arr[transformed_idx]);
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}
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}
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return nullptr;
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}
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private:
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std::array<TimeSeparated_t, N> _arr;
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uint8_t currentSz;
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uint8_t capacity;
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int8_t head;
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};
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class StopWatch : public Screen {
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public:
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StopWatch(DisplayApp* app, const Pinetime::Controllers::DateTime& dateTime);
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~StopWatch() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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void playPauseBtnEventHandler(lv_event_t event);
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void stopLapBtnEventHandler(lv_event_t event);
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private:
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const Pinetime::Controllers::DateTime& dateTime;
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bool running;
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States currentState;
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Events currentEvent;
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TickType_t startTime;
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TickType_t oldTimeElapsed;
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TimeSeparated_t currentTimeSeparated; // Holds Mins, Secs, millisecs
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LapTextBuffer_t<2> lapBuffer;
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int lapNr;
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bool lapPressed;
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lv_obj_t *time, *msecTime, *btnPlayPause, *btnStopLap, *txtPlayPause, *txtStopLap;
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lv_obj_t *lapOneText, *lapTwoText;
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};
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} |