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64 changed files with 685 additions and 471 deletions
.github/workflows
.gitmodulesCMakeLists.txtREADME.mddoc/logo
docker
src
CMakeLists.txt
components
alarm
ble
DfuService.cppMusicService.cppMusicService.hNimbleController.cppSimpleWeatherService.cppSimpleWeatherService.h
datetime
heartrate
displayapp
DisplayApp.cppDisplayApp.hLittleVgl.cppLittleVgl.hMessages.h
fonts
screens
drivers
heartratetask
libs
main.cppresources
systemtask
15
.github/workflows/main.yml
vendored
15
.github/workflows/main.yml
vendored
|
@ -46,25 +46,30 @@ jobs:
|
|||
# Unzip the package because Upload Artifact will zip up the files
|
||||
- name: Unzip DFU package
|
||||
run: unzip ./build/output/pinetime-mcuboot-app-dfu-*.zip -d ./build/output/pinetime-mcuboot-app-dfu
|
||||
- name: Set ref_name, but replace slashes with dashes.
|
||||
shell: bash
|
||||
env:
|
||||
ref_name: ${{ github.head_ref || github.ref_name }}
|
||||
run: echo "REF_NAME=${ref_name//\//-}" >> $GITHUB_ENV
|
||||
- name: Upload DFU artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: InfiniTime DFU ${{ github.head_ref }}
|
||||
name: InfiniTime DFU ${{ env.REF_NAME }}
|
||||
path: ./build/output/pinetime-mcuboot-app-dfu/*
|
||||
- name: Upload MCUBoot image artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: InfiniTime MCUBoot image ${{ github.head_ref }}
|
||||
name: InfiniTime MCUBoot image ${{ env.REF_NAME }}
|
||||
path: ./build/output/pinetime-mcuboot-app-image-*.bin
|
||||
- name: Upload standalone ELF artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: InfiniTime image ${{ github.head_ref }}
|
||||
name: InfiniTime image ${{ env.REF_NAME }}
|
||||
path: ./build/output/src/pinetime-app-*.out
|
||||
- name: Upload resources artifacts
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: InfiniTime resources ${{ github.head_ref }}
|
||||
name: InfiniTime resources ${{ env.REF_NAME }}
|
||||
path: ./build/output/infinitime-resources-*.zip
|
||||
|
||||
build-simulator:
|
||||
|
@ -105,7 +110,7 @@ jobs:
|
|||
- name: Upload simulator executable
|
||||
uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: infinisim-${{ github.head_ref }}
|
||||
name: infinisim-${{ env.REF_NAME }}
|
||||
path: build_lv_sim/infinisim
|
||||
|
||||
get-base-ref-size:
|
||||
|
|
3
.gitmodules
vendored
3
.gitmodules
vendored
|
@ -4,9 +4,6 @@
|
|||
[submodule "src/libs/littlefs"]
|
||||
path = src/libs/littlefs
|
||||
url = https://github.com/littlefs-project/littlefs.git
|
||||
[submodule "src/libs/QCBOR"]
|
||||
path = src/libs/QCBOR
|
||||
url = https://github.com/laurencelundblade/QCBOR.git
|
||||
[submodule "src/libs/arduinoFFT"]
|
||||
path = src/libs/arduinoFFT
|
||||
url = https://github.com/kosme/arduinoFFT.git
|
||||
|
|
|
@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.10)
|
|||
|
||||
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release")
|
||||
|
||||
project(pinetime VERSION 1.14.0 LANGUAGES C CXX ASM)
|
||||
project(pinetime VERSION 1.15.0 LANGUAGES C CXX ASM)
|
||||
|
||||
set(CMAKE_C_STANDARD 99)
|
||||
set(CMAKE_CXX_STANDARD 20)
|
||||
|
|
31
README.md
31
README.md
|
@ -1,8 +1,24 @@
|
|||
# [InfiniTime](https://github.com/InfiniTimeOrg/InfiniTime)
|
||||
<div align="center">
|
||||
|
||||

|
||||

|
||||
|
||||
Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.
|
||||
<br>
|
||||
|
||||
[](https://github.com/InfiniTimeOrg/InfiniTime/releases)
|
||||
[](https://github.com/InfiniTimeOrg/InfiniLink/blob/main/LICENSE)
|
||||
[](https://github.com/InfiniTimeOrg/InfiniTime/issues)
|
||||
[](https://github.com/InfiniTimeOrg/InfiniTime/pulls)
|
||||
[](https://github.com/InfiniTimeOrg/InfiniTime)
|
||||
[](https://github.com/InfiniTimeOrg/InfiniTime/stargazers)
|
||||
[](https://github.com/InfiniTimeOrg/InfiniTime/network/members)
|
||||
|
||||
# InfiniTime
|
||||
|
||||
*Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.*
|
||||
|
||||
<br>
|
||||
|
||||
</div>
|
||||
|
||||
## New to InfiniTime?
|
||||
|
||||
|
@ -17,13 +33,18 @@ Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devic
|
|||
### Companion apps
|
||||
|
||||
- [Gadgetbridge](https://gadgetbridge.org/) (Android)
|
||||
- [AmazFish](https://openrepos.net/content/piggz/amazfish/) (SailfishOS)
|
||||
- [Amazfish](https://github.com/piggz/harbour-amazfish/) ([SailfishOS](https://sailfishos-chum.github.io/apps/harbour-amazfish/), [Ubuntu Touch](https://open-store.io/app/uk.co.piggz.amazfish), [Flatpak](https://flathub.org/apps/uk.co.piggz.amazfish))
|
||||
- [Siglo](https://github.com/alexr4535/siglo) (Linux)
|
||||
- [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS)
|
||||
- [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux)
|
||||
- [WatchMate](https://github.com/azymohliad/watchmate) (Linux)
|
||||
- [InfiniTimeExplorer](https://infinitimeexplorer.netlify.app) (Web)
|
||||
|
||||
***Note**: We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
|
||||
<br>
|
||||
|
||||
> *InfiniTimeExplorer is only compatible with web browsers that support Web BLE. Current fully supported browsers include Chrome and Microsoft Edge.*
|
||||
>
|
||||
> *We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
|
||||
|
||||
## Development
|
||||
|
||||
|
|
BIN
doc/logo/watchface_collage.png
Normal file
BIN
doc/logo/watchface_collage.png
Normal file
Binary file not shown.
After ![]() (image error) Size: 846 KiB |
|
@ -64,6 +64,9 @@ RUN bash -c "source /opt/build.sh; GetMcuBoot;"
|
|||
|
||||
# Add the infinitime user for connecting devcontainer
|
||||
RUN adduser infinitime
|
||||
|
||||
|
||||
# Configure Git to accept the /sources directory as safe
|
||||
RUN git config --global --add safe.directory /sources
|
||||
|
||||
ENV SOURCES_DIR /sources
|
||||
CMD ["/opt/build.sh"]
|
||||
|
|
|
@ -478,6 +478,7 @@ list(APPEND SOURCE_FILES
|
|||
|
||||
systemtask/SystemTask.cpp
|
||||
systemtask/SystemMonitor.cpp
|
||||
systemtask/WakeLock.cpp
|
||||
drivers/TwiMaster.cpp
|
||||
|
||||
heartratetask/HeartRateTask.cpp
|
||||
|
@ -542,6 +543,7 @@ list(APPEND RECOVERY_SOURCE_FILES
|
|||
|
||||
systemtask/SystemTask.cpp
|
||||
systemtask/SystemMonitor.cpp
|
||||
systemtask/WakeLock.cpp
|
||||
drivers/TwiMaster.cpp
|
||||
components/rle/RleDecoder.cpp
|
||||
components/heartrate/HeartRateController.cpp
|
||||
|
@ -660,6 +662,7 @@ set(INCLUDE_FILES
|
|||
displayapp/InfiniTimeTheme.h
|
||||
systemtask/SystemTask.h
|
||||
systemtask/SystemMonitor.h
|
||||
systemtask/WakeLock.h
|
||||
displayapp/screens/Symbols.h
|
||||
drivers/TwiMaster.h
|
||||
heartratetask/HeartRateTask.h
|
||||
|
@ -860,7 +863,6 @@ target_compile_options(nrf-sdk PRIVATE
|
|||
$<$<CONFIG:RELEASE>: ${RELEASE_FLAGS}>
|
||||
$<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
|
||||
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
|
||||
-O3
|
||||
)
|
||||
|
||||
# NimBLE
|
||||
|
|
|
@ -19,11 +19,13 @@
|
|||
#include "systemtask/SystemTask.h"
|
||||
#include "task.h"
|
||||
#include <chrono>
|
||||
#include <libraries/log/nrf_log.h>
|
||||
|
||||
using namespace Pinetime::Controllers;
|
||||
using namespace std::chrono_literals;
|
||||
|
||||
AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} {
|
||||
AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
|
||||
: dateTimeController {dateTimeController}, fs {fs} {
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
@ -36,11 +38,28 @@ namespace {
|
|||
void AlarmController::Init(System::SystemTask* systemTask) {
|
||||
this->systemTask = systemTask;
|
||||
alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
|
||||
LoadSettingsFromFile();
|
||||
if (alarm.isEnabled) {
|
||||
NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
|
||||
ScheduleAlarm();
|
||||
}
|
||||
}
|
||||
|
||||
void AlarmController::SaveAlarm() {
|
||||
// verify if it is necessary to save
|
||||
if (alarmChanged) {
|
||||
SaveSettingsToFile();
|
||||
}
|
||||
alarmChanged = false;
|
||||
}
|
||||
|
||||
void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
|
||||
hours = alarmHr;
|
||||
minutes = alarmMin;
|
||||
if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
|
||||
return;
|
||||
}
|
||||
alarm.hours = alarmHr;
|
||||
alarm.minutes = alarmMin;
|
||||
alarmChanged = true;
|
||||
}
|
||||
|
||||
void AlarmController::ScheduleAlarm() {
|
||||
|
@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
|
|||
tm* tmAlarmTime = std::localtime(&ttAlarmTime);
|
||||
|
||||
// If the time being set has already passed today,the alarm should be set for tomorrow
|
||||
if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) {
|
||||
if (alarm.hours < dateTimeController.Hours() ||
|
||||
(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
|
||||
tmAlarmTime->tm_mday += 1;
|
||||
// tm_wday doesn't update automatically
|
||||
tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
|
||||
}
|
||||
|
||||
tmAlarmTime->tm_hour = hours;
|
||||
tmAlarmTime->tm_min = minutes;
|
||||
tmAlarmTime->tm_hour = alarm.hours;
|
||||
tmAlarmTime->tm_min = alarm.minutes;
|
||||
tmAlarmTime->tm_sec = 0;
|
||||
|
||||
// if alarm is in weekday-only mode, make sure it shifts to the next weekday
|
||||
if (recurrence == RecurType::Weekdays) {
|
||||
if (alarm.recurrence == RecurType::Weekdays) {
|
||||
if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
|
||||
tmAlarmTime->tm_mday += 1;
|
||||
} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
|
||||
|
@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
|
|||
xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
|
||||
xTimerStart(alarmTimer, 0);
|
||||
|
||||
state = AlarmState::Set;
|
||||
if (!alarm.isEnabled) {
|
||||
alarm.isEnabled = true;
|
||||
alarmChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t AlarmController::SecondsToAlarm() const {
|
||||
|
@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
|
|||
|
||||
void AlarmController::DisableAlarm() {
|
||||
xTimerStop(alarmTimer, 0);
|
||||
state = AlarmState::Not_Set;
|
||||
isAlerting = false;
|
||||
if (alarm.isEnabled) {
|
||||
alarm.isEnabled = false;
|
||||
alarmChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
void AlarmController::SetOffAlarmNow() {
|
||||
state = AlarmState::Alerting;
|
||||
isAlerting = true;
|
||||
systemTask->PushMessage(System::Messages::SetOffAlarm);
|
||||
}
|
||||
|
||||
void AlarmController::StopAlerting() {
|
||||
// Alarm state is off unless this is a recurring alarm
|
||||
if (recurrence == RecurType::None) {
|
||||
state = AlarmState::Not_Set;
|
||||
isAlerting = false;
|
||||
// Disable alarm unless it is recurring
|
||||
if (alarm.recurrence == RecurType::None) {
|
||||
alarm.isEnabled = false;
|
||||
alarmChanged = true;
|
||||
} else {
|
||||
// set next instance
|
||||
ScheduleAlarm();
|
||||
}
|
||||
}
|
||||
|
||||
void AlarmController::SetRecurrence(RecurType recurrence) {
|
||||
if (alarm.recurrence != recurrence) {
|
||||
alarm.recurrence = recurrence;
|
||||
alarmChanged = true;
|
||||
}
|
||||
}
|
||||
|
||||
void AlarmController::LoadSettingsFromFile() {
|
||||
lfs_file_t alarmFile;
|
||||
AlarmSettings alarmBuffer;
|
||||
|
||||
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
|
||||
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
|
||||
return;
|
||||
}
|
||||
|
||||
fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
|
||||
fs.FileClose(&alarmFile);
|
||||
if (alarmBuffer.version != alarmFormatVersion) {
|
||||
NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
|
||||
alarmBuffer.version,
|
||||
alarmFormatVersion);
|
||||
return;
|
||||
}
|
||||
|
||||
alarm = alarmBuffer;
|
||||
NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
|
||||
}
|
||||
|
||||
void AlarmController::SaveSettingsToFile() const {
|
||||
lfs_dir systemDir;
|
||||
if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
|
||||
fs.DirCreate("/.system");
|
||||
}
|
||||
fs.DirClose(&systemDir);
|
||||
lfs_file_t alarmFile;
|
||||
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
|
||||
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
|
||||
return;
|
||||
}
|
||||
|
||||
fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
|
||||
fs.FileClose(&alarmFile);
|
||||
NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
|
||||
}
|
||||
|
|
|
@ -30,47 +30,65 @@ namespace Pinetime {
|
|||
namespace Controllers {
|
||||
class AlarmController {
|
||||
public:
|
||||
AlarmController(Controllers::DateTime& dateTimeController);
|
||||
AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
|
||||
|
||||
void Init(System::SystemTask* systemTask);
|
||||
void SaveAlarm();
|
||||
void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
|
||||
void ScheduleAlarm();
|
||||
void DisableAlarm();
|
||||
void SetOffAlarmNow();
|
||||
uint32_t SecondsToAlarm() const;
|
||||
void StopAlerting();
|
||||
enum class AlarmState { Not_Set, Set, Alerting };
|
||||
enum class RecurType { None, Daily, Weekdays };
|
||||
|
||||
uint8_t Hours() const {
|
||||
return hours;
|
||||
return alarm.hours;
|
||||
}
|
||||
|
||||
uint8_t Minutes() const {
|
||||
return minutes;
|
||||
return alarm.minutes;
|
||||
}
|
||||
|
||||
AlarmState State() const {
|
||||
return state;
|
||||
bool IsAlerting() const {
|
||||
return isAlerting;
|
||||
}
|
||||
|
||||
bool IsEnabled() const {
|
||||
return alarm.isEnabled;
|
||||
}
|
||||
|
||||
RecurType Recurrence() const {
|
||||
return recurrence;
|
||||
return alarm.recurrence;
|
||||
}
|
||||
|
||||
void SetRecurrence(RecurType recurType) {
|
||||
recurrence = recurType;
|
||||
}
|
||||
void SetRecurrence(RecurType recurrence);
|
||||
|
||||
private:
|
||||
// Versions 255 is reserved for now, so the version field can be made
|
||||
// bigger, should it ever be needed.
|
||||
static constexpr uint8_t alarmFormatVersion = 1;
|
||||
|
||||
struct AlarmSettings {
|
||||
uint8_t version = alarmFormatVersion;
|
||||
uint8_t hours = 7;
|
||||
uint8_t minutes = 0;
|
||||
RecurType recurrence = RecurType::None;
|
||||
bool isEnabled = false;
|
||||
};
|
||||
|
||||
bool isAlerting = false;
|
||||
bool alarmChanged = false;
|
||||
|
||||
Controllers::DateTime& dateTimeController;
|
||||
Controllers::FS& fs;
|
||||
System::SystemTask* systemTask = nullptr;
|
||||
TimerHandle_t alarmTimer;
|
||||
uint8_t hours = 7;
|
||||
uint8_t minutes = 0;
|
||||
AlarmSettings alarm;
|
||||
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
|
||||
AlarmState state = AlarmState::Not_Set;
|
||||
RecurType recurrence = RecurType::None;
|
||||
|
||||
void LoadSettingsFromFile();
|
||||
void SaveSettingsToFile() const;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
|
@ -124,9 +124,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
|
|||
bootloaderSize,
|
||||
applicationSize);
|
||||
|
||||
// wait until SystemTask has finished waking up all devices
|
||||
while (systemTask.IsSleeping()) {
|
||||
vTaskDelay(50); // 50ms
|
||||
// Wait until SystemTask has disabled sleeping
|
||||
// This isn't quite correct, as we don't actually know
|
||||
// if BleFirmwareUpdateStarted has been received yet
|
||||
while (!systemTask.IsSleepDisabled()) {
|
||||
vTaskDelay(pdMS_TO_TICKS(5));
|
||||
}
|
||||
|
||||
dfuImage.Erase();
|
||||
|
|
|
@ -18,6 +18,8 @@
|
|||
#include "components/ble/MusicService.h"
|
||||
#include "components/ble/NimbleController.h"
|
||||
#include <cstring>
|
||||
#include <FreeRTOS.h>
|
||||
#include <task.h>
|
||||
|
||||
namespace {
|
||||
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0
|
||||
|
|
|
@ -25,6 +25,7 @@
|
|||
#include <host/ble_uuid.h>
|
||||
#undef max
|
||||
#undef min
|
||||
#include <FreeRTOS.h>
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Controllers {
|
||||
|
|
|
@ -454,9 +454,15 @@ void NimbleController::PersistBond(struct ble_gap_conn_desc& desc) {
|
|||
/* Wakeup Spi and SpiNorFlash before accessing the file system
|
||||
* This should be fixed in the FS driver
|
||||
*/
|
||||
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
|
||||
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
|
||||
vTaskDelay(10);
|
||||
|
||||
// This isn't quite correct
|
||||
// SystemTask could receive EnableSleeping right after passing this check
|
||||
// We need some guarantee that the SystemTask has processed the above message
|
||||
// before we can continue
|
||||
while (!systemTask.IsSleepDisabled()) {
|
||||
vTaskDelay(pdMS_TO_TICKS(5));
|
||||
}
|
||||
|
||||
lfs_file_t file_p;
|
||||
|
||||
|
|
|
@ -42,9 +42,9 @@ namespace {
|
|||
std::memcpy(cityName.data(), &dataBuffer[16], 32);
|
||||
cityName[32] = '\0';
|
||||
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
|
||||
ToInt16(&dataBuffer[10]),
|
||||
ToInt16(&dataBuffer[12]),
|
||||
ToInt16(&dataBuffer[14]),
|
||||
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[10])),
|
||||
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[12])),
|
||||
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[14])),
|
||||
SimpleWeatherService::Icons {dataBuffer[16 + 32]},
|
||||
std::move(cityName));
|
||||
}
|
||||
|
@ -52,12 +52,12 @@ namespace {
|
|||
SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
|
||||
auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2]));
|
||||
|
||||
std::array<SimpleWeatherService::Forecast::Day, SimpleWeatherService::MaxNbForecastDays> days;
|
||||
std::array<std::optional<SimpleWeatherService::Forecast::Day>, SimpleWeatherService::MaxNbForecastDays> days;
|
||||
const uint8_t nbDaysInBuffer = dataBuffer[10];
|
||||
const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
|
||||
for (int i = 0; i < nbDays; i++) {
|
||||
days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]),
|
||||
ToInt16(&dataBuffer[13 + (i * 5)]),
|
||||
days[i] = SimpleWeatherService::Forecast::Day {SimpleWeatherService::Temperature(ToInt16(&dataBuffer[11 + (i * 5)])),
|
||||
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[13 + (i * 5)])),
|
||||
SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
|
||||
}
|
||||
return SimpleWeatherService::Forecast {timestamp, nbDays, days};
|
||||
|
@ -98,9 +98,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
|
|||
currentWeather = CreateCurrentWeather(dataBuffer);
|
||||
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
|
||||
currentWeather->timestamp,
|
||||
currentWeather->temperature,
|
||||
currentWeather->minTemperature,
|
||||
currentWeather->maxTemperature,
|
||||
currentWeather->temperature.PreciseCelsius(),
|
||||
currentWeather->minTemperature.PreciseCelsius(),
|
||||
currentWeather->maxTemperature.PreciseCelsius(),
|
||||
currentWeather->iconId,
|
||||
currentWeather->location.data());
|
||||
}
|
||||
|
@ -112,9 +112,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
|
|||
for (int i = 0; i < 5; i++) {
|
||||
NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d",
|
||||
i,
|
||||
forecast->days[i].minTemperature,
|
||||
forecast->days[i].maxTemperature,
|
||||
forecast->days[i].iconId);
|
||||
forecast->days[i]->minTemperature.PreciseCelsius(),
|
||||
forecast->days[i]->maxTemperature.PreciseCelsius(),
|
||||
forecast->days[i]->iconId);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -19,7 +19,7 @@
|
|||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
#define min // workaround: nimble's min/max macros conflict with libstdc++
|
||||
|
@ -61,13 +61,42 @@ namespace Pinetime {
|
|||
Unknown = 255
|
||||
};
|
||||
|
||||
class Temperature {
|
||||
public:
|
||||
explicit Temperature(int16_t raw) : raw {raw} {
|
||||
}
|
||||
|
||||
[[nodiscard]] int16_t PreciseCelsius() const {
|
||||
return raw;
|
||||
}
|
||||
|
||||
[[nodiscard]] int16_t PreciseFahrenheit() const {
|
||||
return raw * 9 / 5 + 3200;
|
||||
}
|
||||
|
||||
[[nodiscard]] int16_t Celsius() const {
|
||||
return (PreciseCelsius() + 50) / 100;
|
||||
}
|
||||
|
||||
[[nodiscard]] int16_t Fahrenheit() const {
|
||||
return (PreciseFahrenheit() + 50) / 100;
|
||||
}
|
||||
|
||||
bool operator==(const Temperature& other) const {
|
||||
return raw == other.raw;
|
||||
}
|
||||
|
||||
private:
|
||||
int16_t raw;
|
||||
};
|
||||
|
||||
using Location = std::array<char, 33>; // 32 char + \0 (end of string)
|
||||
|
||||
struct CurrentWeather {
|
||||
CurrentWeather(uint64_t timestamp,
|
||||
int16_t temperature,
|
||||
int16_t minTemperature,
|
||||
int16_t maxTemperature,
|
||||
Temperature temperature,
|
||||
Temperature minTemperature,
|
||||
Temperature maxTemperature,
|
||||
Icons iconId,
|
||||
Location&& location)
|
||||
: timestamp {timestamp},
|
||||
|
@ -79,9 +108,9 @@ namespace Pinetime {
|
|||
}
|
||||
|
||||
uint64_t timestamp;
|
||||
int16_t temperature;
|
||||
int16_t minTemperature;
|
||||
int16_t maxTemperature;
|
||||
Temperature temperature;
|
||||
Temperature minTemperature;
|
||||
Temperature maxTemperature;
|
||||
Icons iconId;
|
||||
Location location;
|
||||
|
||||
|
@ -93,14 +122,14 @@ namespace Pinetime {
|
|||
uint8_t nbDays;
|
||||
|
||||
struct Day {
|
||||
int16_t minTemperature;
|
||||
int16_t maxTemperature;
|
||||
Temperature minTemperature;
|
||||
Temperature maxTemperature;
|
||||
Icons iconId;
|
||||
|
||||
bool operator==(const Day& other) const;
|
||||
};
|
||||
|
||||
std::array<Day, MaxNbForecastDays> days;
|
||||
std::array<std::optional<Day>, MaxNbForecastDays> days;
|
||||
|
||||
bool operator==(const Forecast& other) const;
|
||||
};
|
||||
|
@ -108,10 +137,6 @@ namespace Pinetime {
|
|||
std::optional<CurrentWeather> Current() const;
|
||||
std::optional<Forecast> GetForecast() const;
|
||||
|
||||
static int16_t CelsiusToFahrenheit(int16_t celsius) {
|
||||
return celsius * 9 / 5 + 3200;
|
||||
}
|
||||
|
||||
private:
|
||||
// 00050000-78fc-48fe-8e23-433b3a1942d0
|
||||
static constexpr ble_uuid128_t BaseUuid() {
|
||||
|
|
|
@ -7,16 +7,29 @@
|
|||
using namespace Pinetime::Controllers;
|
||||
|
||||
namespace {
|
||||
char const* DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
|
||||
char const* DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
|
||||
char const* MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
|
||||
char const* MonthsStringLow[] = {"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
|
||||
constexpr const char* const DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
|
||||
constexpr const char* const DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
|
||||
constexpr const char* const MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
|
||||
constexpr const char* const MonthsStringLow[] =
|
||||
{"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
|
||||
|
||||
constexpr int compileTimeAtoi(const char* str) {
|
||||
int result = 0;
|
||||
while (*str >= '0' && *str <= '9') {
|
||||
result = result * 10 + *str - '0';
|
||||
str++;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} {
|
||||
mutex = xSemaphoreCreateMutex();
|
||||
ASSERT(mutex != nullptr);
|
||||
xSemaphoreGive(mutex);
|
||||
|
||||
// __DATE__ is a string of the format "MMM DD YYYY", so an offset of 7 gives the start of the year
|
||||
SetTime(compileTimeAtoi(&__DATE__[7]), 1, 1, 0, 0, 0);
|
||||
}
|
||||
|
||||
void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) {
|
||||
|
@ -46,7 +59,9 @@ void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour,
|
|||
UpdateTime(previousSystickCounter, true);
|
||||
xSemaphoreGive(mutex);
|
||||
|
||||
systemTask->PushMessage(System::Messages::OnNewTime);
|
||||
if (systemTask != nullptr) {
|
||||
systemTask->PushMessage(System::Messages::OnNewTime);
|
||||
}
|
||||
}
|
||||
|
||||
void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {
|
||||
|
|
|
@ -41,7 +41,7 @@ namespace Pinetime {
|
|||
*
|
||||
* used to update difference between utc and local time (see UtcOffset())
|
||||
*
|
||||
* parameters are in quarters of an our. Following the BLE CTS specification,
|
||||
* parameters are in quarters of an hour. Following the BLE CTS specification,
|
||||
* timezone is expected to be constant over DST which will be reported in
|
||||
* dst field.
|
||||
*/
|
||||
|
|
|
@ -142,7 +142,7 @@ Ppg::Ppg() {
|
|||
spectrum.fill(0.0f);
|
||||
}
|
||||
|
||||
int8_t Ppg::Preprocess(uint32_t hrs, uint32_t als) {
|
||||
int8_t Ppg::Preprocess(uint16_t hrs, uint16_t als) {
|
||||
if (dataIndex < dataLength) {
|
||||
dataHRS[dataIndex++] = hrs;
|
||||
}
|
||||
|
|
|
@ -14,7 +14,7 @@ namespace Pinetime {
|
|||
class Ppg {
|
||||
public:
|
||||
Ppg();
|
||||
int8_t Preprocess(uint32_t hrs, uint32_t als);
|
||||
int8_t Preprocess(uint16_t hrs, uint16_t als);
|
||||
int HeartRate();
|
||||
void Reset(bool resetDaqBuffer);
|
||||
static constexpr int deltaTms = 100;
|
||||
|
|
|
@ -157,12 +157,20 @@ void DisplayApp::InitHw() {
|
|||
}
|
||||
|
||||
TickType_t DisplayApp::CalculateSleepTime() {
|
||||
// Calculates how many system ticks DisplayApp should sleep before rendering the next AOD frame
|
||||
// Next frame time is frame count * refresh period (ms) * tick rate
|
||||
|
||||
auto RoundedDiv = [](uint32_t a, uint32_t b) {
|
||||
return ((a + (b / 2)) / b);
|
||||
};
|
||||
// RoundedDiv overflows when numerator + (denominator floordiv 2) > uint32 max
|
||||
// in this case around 9 hours (=overflow frame count / always on refresh period)
|
||||
constexpr TickType_t overflowFrameCount = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
|
||||
|
||||
TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
|
||||
// Divide both the numerator and denominator by 8 to increase the number of ticks (frames) before the overflow tick is reached
|
||||
TickType_t elapsedTarget = ROUNDED_DIV((configTICK_RATE_HZ / 8) * alwaysOnTickCount * alwaysOnRefreshPeriod, 1000 / 8);
|
||||
// ROUNDED_DIV overflows when numerator + (denominator floordiv 2) > uint32 max
|
||||
// in this case around 9 hours
|
||||
constexpr TickType_t overflowTick = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
|
||||
// Divide both the numerator and denominator by 8 (=GCD(1000,1024))
|
||||
// to increase the number of ticks (frames) before the overflow tick is reached
|
||||
TickType_t targetRenderTick = RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, 1000 / 8);
|
||||
|
||||
// Assumptions
|
||||
|
||||
|
@ -170,17 +178,17 @@ TickType_t DisplayApp::CalculateSleepTime() {
|
|||
// Needed for division trick above
|
||||
static_assert(configTICK_RATE_HZ % 8 == 0);
|
||||
|
||||
// Local tick count must always wraparound before the system tick count does
|
||||
// As a static assert we can use 64 bit ints and therefore dodge overflows
|
||||
// Frame count must always wraparound more often than the system tick count does
|
||||
// Always on overflow time (ms) < system tick overflow time (ms)
|
||||
static_assert((uint64_t) overflowTick * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
|
||||
// Using 64bit ints here to avoid overflow
|
||||
static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
|
||||
|
||||
if (alwaysOnTickCount == overflowTick) {
|
||||
alwaysOnTickCount = 0;
|
||||
if (alwaysOnFrameCount == overflowFrameCount) {
|
||||
alwaysOnFrameCount = 0;
|
||||
alwaysOnStartTime = xTaskGetTickCount();
|
||||
}
|
||||
if (elapsedTarget > ticksElapsed) {
|
||||
return elapsedTarget - ticksElapsed;
|
||||
if (targetRenderTick > ticksElapsed) {
|
||||
return targetRenderTick - ticksElapsed;
|
||||
} else {
|
||||
return 0;
|
||||
}
|
||||
|
@ -209,21 +217,6 @@ void DisplayApp::Refresh() {
|
|||
LoadScreen(returnAppStack.Pop(), returnDirection);
|
||||
};
|
||||
|
||||
auto DimScreen = [this]() {
|
||||
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
|
||||
isDimmed = true;
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
|
||||
}
|
||||
};
|
||||
|
||||
auto RestoreBrightness = [this]() {
|
||||
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
|
||||
isDimmed = false;
|
||||
lv_disp_trig_activity(nullptr);
|
||||
ApplyBrightness();
|
||||
}
|
||||
};
|
||||
|
||||
auto IsPastDimTime = [this]() -> bool {
|
||||
return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000);
|
||||
};
|
||||
|
@ -235,28 +228,27 @@ void DisplayApp::Refresh() {
|
|||
TickType_t queueTimeout;
|
||||
switch (state) {
|
||||
case States::Idle:
|
||||
if (settingsController.GetAlwaysOnDisplay()) {
|
||||
if (!currentScreen->IsRunning()) {
|
||||
LoadPreviousScreen();
|
||||
queueTimeout = portMAX_DELAY;
|
||||
break;
|
||||
case States::AOD:
|
||||
if (!currentScreen->IsRunning()) {
|
||||
LoadPreviousScreen();
|
||||
}
|
||||
// Check we've slept long enough
|
||||
// Might not be true if the loop received an event
|
||||
// If not true, then wait that amount of time
|
||||
queueTimeout = CalculateSleepTime();
|
||||
if (queueTimeout == 0) {
|
||||
// Only advance the tick count when LVGL is done
|
||||
// Otherwise keep running the task handler while it still has things to draw
|
||||
// Note: under high graphics load, LVGL will always have more work to do
|
||||
if (lv_task_handler() > 0) {
|
||||
// Drop frames that we've missed if drawing/event handling took way longer than expected
|
||||
while (queueTimeout == 0) {
|
||||
alwaysOnFrameCount += 1;
|
||||
queueTimeout = CalculateSleepTime();
|
||||
}
|
||||
}
|
||||
// Check we've slept long enough
|
||||
// Might not be true if the loop received an event
|
||||
// If not true, then wait that amount of time
|
||||
queueTimeout = CalculateSleepTime();
|
||||
if (queueTimeout == 0) {
|
||||
// Only advance the tick count when LVGL is done
|
||||
// Otherwise keep running the task handler while it still has things to draw
|
||||
// Note: under high graphics load, LVGL will always have more work to do
|
||||
if (lv_task_handler() > 0) {
|
||||
// Drop frames that we've missed if drawing/event handling took way longer than expected
|
||||
while (queueTimeout == 0) {
|
||||
alwaysOnTickCount += 1;
|
||||
queueTimeout = CalculateSleepTime();
|
||||
}
|
||||
};
|
||||
}
|
||||
} else {
|
||||
queueTimeout = portMAX_DELAY;
|
||||
}
|
||||
break;
|
||||
case States::Running:
|
||||
|
@ -267,14 +259,27 @@ void DisplayApp::Refresh() {
|
|||
|
||||
if (!systemTask->IsSleepDisabled() && IsPastDimTime()) {
|
||||
if (!isDimmed) {
|
||||
DimScreen();
|
||||
isDimmed = true;
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
|
||||
}
|
||||
if (IsPastSleepTime()) {
|
||||
systemTask->PushMessage(System::Messages::GoToSleep);
|
||||
state = States::Idle;
|
||||
if (IsPastSleepTime() && uxQueueMessagesWaiting(msgQueue) == 0) {
|
||||
PushMessageToSystemTask(System::Messages::GoToSleep);
|
||||
// Can't set state to Idle here, something may send
|
||||
// DisableSleeping before this GoToSleep arrives
|
||||
// Instead we check we have no messages queued before sending GoToSleep
|
||||
// This works as the SystemTask is higher priority than DisplayApp
|
||||
// As soon as we send GoToSleep, SystemTask pre-empts DisplayApp
|
||||
// Whenever DisplayApp is running again, it is guaranteed that
|
||||
// SystemTask has handled the message
|
||||
// If it responded, we will have a GoToSleep waiting in the queue
|
||||
// By checking that there are no messages in the queue, we avoid
|
||||
// resending GoToSleep when we already have a response
|
||||
// SystemTask is resilient to duplicate messages, this is an
|
||||
// optimisation to reduce pressure on the message queues
|
||||
}
|
||||
} else if (isDimmed) {
|
||||
RestoreBrightness();
|
||||
isDimmed = false;
|
||||
ApplyBrightness();
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
@ -285,16 +290,23 @@ void DisplayApp::Refresh() {
|
|||
Messages msg;
|
||||
if (xQueueReceive(msgQueue, &msg, queueTimeout) == pdTRUE) {
|
||||
switch (msg) {
|
||||
case Messages::DimScreen:
|
||||
DimScreen();
|
||||
break;
|
||||
case Messages::GoToSleep:
|
||||
case Messages::GoToAOD:
|
||||
// Checking if SystemTask is sleeping is purely an optimisation.
|
||||
// If it's no longer sleeping since it sent GoToSleep, it has
|
||||
// cancelled the sleep and transitioned directly from
|
||||
// GoingToSleep->Running, so we are about to receive GoToRunning
|
||||
// and can ignore this message. If it wasn't ignored, DisplayApp
|
||||
// would go to sleep and then immediately re-wake
|
||||
if (state != States::Running || !systemTask->IsSleeping()) {
|
||||
break;
|
||||
}
|
||||
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
|
||||
brightnessController.Lower();
|
||||
vTaskDelay(100);
|
||||
}
|
||||
// Turn brightness down (or set to AlwaysOn mode)
|
||||
if (settingsController.GetAlwaysOnDisplay()) {
|
||||
if (msg == Messages::GoToAOD) {
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
|
||||
} else {
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
|
||||
|
@ -307,23 +319,34 @@ void DisplayApp::Refresh() {
|
|||
while (!lv_task_handler()) {
|
||||
};
|
||||
}
|
||||
// Turn LCD display off (or set to low power for AlwaysOn mode)
|
||||
if (settingsController.GetAlwaysOnDisplay()) {
|
||||
// Clear any ongoing touch pressed events
|
||||
// Without this LVGL gets stuck in the pressed state and will keep refreshing the
|
||||
// display activity timer causing the screen to never sleep after timeout
|
||||
lvgl.ClearTouchState();
|
||||
if (msg == Messages::GoToAOD) {
|
||||
lcd.LowPowerOn();
|
||||
// Record idle entry time
|
||||
alwaysOnTickCount = 0;
|
||||
alwaysOnFrameCount = 0;
|
||||
alwaysOnStartTime = xTaskGetTickCount();
|
||||
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskAOD);
|
||||
state = States::AOD;
|
||||
} else {
|
||||
lcd.Sleep();
|
||||
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
|
||||
state = States::Idle;
|
||||
}
|
||||
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
|
||||
state = States::Idle;
|
||||
break;
|
||||
case Messages::NotifyDeviceActivity:
|
||||
lv_disp_trig_activity(nullptr);
|
||||
break;
|
||||
case Messages::GoToRunning:
|
||||
if (settingsController.GetAlwaysOnDisplay()) {
|
||||
// If SystemTask is sleeping, the GoToRunning message is old
|
||||
// and must be ignored. Otherwise DisplayApp will use SPI
|
||||
// that is powered down and cause bad behaviour
|
||||
if (state == States::Running || systemTask->IsSleeping()) {
|
||||
break;
|
||||
}
|
||||
if (state == States::AOD) {
|
||||
lcd.LowPowerOff();
|
||||
} else {
|
||||
lcd.Wakeup();
|
||||
|
@ -333,8 +356,7 @@ void DisplayApp::Refresh() {
|
|||
state = States::Running;
|
||||
break;
|
||||
case Messages::UpdateBleConnection:
|
||||
// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected :
|
||||
// Screens::Clock::BleConnectionStates::NotConnected);
|
||||
// Only used for recovery firmware
|
||||
break;
|
||||
case Messages::NewNotification:
|
||||
LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
|
||||
|
@ -449,22 +471,17 @@ void DisplayApp::Refresh() {
|
|||
case Messages::BleRadioEnableToggle:
|
||||
PushMessageToSystemTask(System::Messages::BleRadioEnableToggle);
|
||||
break;
|
||||
case Messages::UpdateDateTime:
|
||||
// Added to remove warning
|
||||
// What should happen here?
|
||||
break;
|
||||
case Messages::Chime:
|
||||
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
|
||||
motorController.RunForDuration(35);
|
||||
break;
|
||||
case Messages::OnChargingEvent:
|
||||
RestoreBrightness();
|
||||
motorController.RunForDuration(15);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (touchHandler.IsTouching()) {
|
||||
if (state == States::Running && touchHandler.IsTouching()) {
|
||||
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
|
||||
}
|
||||
|
||||
|
@ -587,7 +604,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
|
|||
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
|
||||
break;
|
||||
case Apps::SettingDisplay:
|
||||
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController);
|
||||
currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
|
||||
break;
|
||||
case Apps::SettingSteps:
|
||||
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);
|
||||
|
|
|
@ -49,7 +49,7 @@ namespace Pinetime {
|
|||
namespace Applications {
|
||||
class DisplayApp {
|
||||
public:
|
||||
enum class States { Idle, Running };
|
||||
enum class States { Idle, Running, AOD };
|
||||
enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
|
||||
|
||||
DisplayApp(Drivers::St7789& lcd,
|
||||
|
@ -139,7 +139,7 @@ namespace Pinetime {
|
|||
bool isDimmed = false;
|
||||
|
||||
TickType_t CalculateSleepTime();
|
||||
TickType_t alwaysOnTickCount;
|
||||
TickType_t alwaysOnFrameCount;
|
||||
TickType_t alwaysOnStartTime;
|
||||
// If this is to be changed, make sure the actual always on refresh rate is changed
|
||||
// by configuring the LCD refresh timings
|
||||
|
|
|
@ -248,6 +248,8 @@ void LittleVgl::SetNewTouchPoint(int16_t x, int16_t y, bool contact) {
|
|||
}
|
||||
}
|
||||
|
||||
// Cancel an ongoing tap
|
||||
// Signifies that LVGL should not handle the current tap
|
||||
void LittleVgl::CancelTap() {
|
||||
if (tapped) {
|
||||
isCancelled = true;
|
||||
|
@ -255,6 +257,13 @@ void LittleVgl::CancelTap() {
|
|||
}
|
||||
}
|
||||
|
||||
// Clear the current tapped state
|
||||
// Signifies that touch input processing is suspended
|
||||
void LittleVgl::ClearTouchState() {
|
||||
touchPoint = {-1, -1};
|
||||
tapped = false;
|
||||
}
|
||||
|
||||
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
|
||||
ptr->point.x = touchPoint.x;
|
||||
ptr->point.y = touchPoint.y;
|
||||
|
|
|
@ -26,6 +26,7 @@ namespace Pinetime {
|
|||
void SetFullRefresh(FullRefreshDirections direction);
|
||||
void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
|
||||
void CancelTap();
|
||||
void ClearTouchState();
|
||||
|
||||
bool GetFullRefresh() {
|
||||
bool returnValue = fullRefresh;
|
||||
|
|
|
@ -6,8 +6,8 @@ namespace Pinetime {
|
|||
namespace Display {
|
||||
enum class Messages : uint8_t {
|
||||
GoToSleep,
|
||||
GoToAOD,
|
||||
GoToRunning,
|
||||
UpdateDateTime,
|
||||
UpdateBleConnection,
|
||||
TouchEvent,
|
||||
ButtonPushed,
|
||||
|
@ -17,7 +17,8 @@ namespace Pinetime {
|
|||
NewNotification,
|
||||
TimerDone,
|
||||
BleFirmwareUpdateStarted,
|
||||
DimScreen,
|
||||
// Resets the screen timeout timer when awake
|
||||
// Does nothing when asleep
|
||||
NotifyDeviceActivity,
|
||||
ShowPairingKey,
|
||||
AlarmTriggered,
|
||||
|
|
|
@ -11,6 +11,7 @@ configure_file(${CMAKE_CURRENT_LIST_DIR}/jetbrains_mono_bold_20.c_M.patch
|
|||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
|
||||
# FindPython3 module introduces with CMake 3.12
|
||||
# https://cmake.org/cmake/help/latest/module/FindPython3.html
|
||||
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
|
||||
find_package(Python3 REQUIRED)
|
||||
else()
|
||||
set(Python3_EXECUTABLE "python")
|
||||
|
|
|
@ -48,7 +48,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
|
|||
Controllers::Settings::ClockType clockType,
|
||||
System::SystemTask& systemTask,
|
||||
Controllers::MotorController& motorController)
|
||||
: alarmController {alarmController}, systemTask {systemTask}, motorController {motorController} {
|
||||
: alarmController {alarmController}, wakeLock(systemTask), motorController {motorController} {
|
||||
|
||||
hourCounter.Create();
|
||||
lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
|
||||
|
@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
|
|||
|
||||
UpdateAlarmTime();
|
||||
|
||||
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) {
|
||||
if (alarmController.IsAlerting()) {
|
||||
SetAlerting();
|
||||
} else {
|
||||
SetSwitchState(LV_ANIM_OFF);
|
||||
|
@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
|
|||
}
|
||||
|
||||
Alarm::~Alarm() {
|
||||
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
|
||||
if (alarmController.IsAlerting()) {
|
||||
StopAlerting();
|
||||
}
|
||||
lv_obj_clean(lv_scr_act());
|
||||
alarmController.SaveAlarm();
|
||||
}
|
||||
|
||||
void Alarm::DisableAlarm() {
|
||||
if (alarmController.State() == AlarmController::AlarmState::Set) {
|
||||
if (alarmController.IsEnabled()) {
|
||||
alarmController.DisableAlarm();
|
||||
lv_switch_off(enableSwitch, LV_ANIM_ON);
|
||||
}
|
||||
|
@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
|
|||
HideInfo();
|
||||
return true;
|
||||
}
|
||||
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
|
||||
if (alarmController.IsAlerting()) {
|
||||
StopAlerting();
|
||||
return true;
|
||||
}
|
||||
|
@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
|
|||
|
||||
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
||||
// Don't allow closing the screen by swiping while the alarm is alerting
|
||||
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown;
|
||||
return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
|
||||
}
|
||||
|
||||
void Alarm::OnValueChanged() {
|
||||
|
@ -205,7 +206,7 @@ void Alarm::SetAlerting() {
|
|||
lv_obj_set_hidden(btnStop, false);
|
||||
taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this);
|
||||
motorController.StartRinging();
|
||||
systemTask.PushMessage(System::Messages::DisableSleeping);
|
||||
wakeLock.Lock();
|
||||
}
|
||||
|
||||
void Alarm::StopAlerting() {
|
||||
|
@ -216,21 +217,16 @@ void Alarm::StopAlerting() {
|
|||
lv_task_del(taskStopAlarm);
|
||||
taskStopAlarm = nullptr;
|
||||
}
|
||||
systemTask.PushMessage(System::Messages::EnableSleeping);
|
||||
wakeLock.Release();
|
||||
lv_obj_set_hidden(enableSwitch, false);
|
||||
lv_obj_set_hidden(btnStop, true);
|
||||
}
|
||||
|
||||
void Alarm::SetSwitchState(lv_anim_enable_t anim) {
|
||||
switch (alarmController.State()) {
|
||||
case AlarmController::AlarmState::Set:
|
||||
lv_switch_on(enableSwitch, anim);
|
||||
break;
|
||||
case AlarmController::AlarmState::Not_Set:
|
||||
lv_switch_off(enableSwitch, anim);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
if (alarmController.IsEnabled()) {
|
||||
lv_switch_on(enableSwitch, anim);
|
||||
} else {
|
||||
lv_switch_off(enableSwitch, anim);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
|
|||
txtMessage = lv_label_create(btnMessage, nullptr);
|
||||
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
|
||||
|
||||
if (alarmController.State() == AlarmController::AlarmState::Set) {
|
||||
if (alarmController.IsEnabled()) {
|
||||
auto timeToAlarm = alarmController.SecondsToAlarm();
|
||||
|
||||
auto daysToAlarm = timeToAlarm / 86400;
|
||||
|
|
|
@ -22,6 +22,7 @@
|
|||
#include "displayapp/screens/Screen.h"
|
||||
#include "displayapp/widgets/Counter.h"
|
||||
#include "displayapp/Controllers.h"
|
||||
#include "systemtask/WakeLock.h"
|
||||
#include "Symbols.h"
|
||||
|
||||
namespace Pinetime {
|
||||
|
@ -43,7 +44,7 @@ namespace Pinetime {
|
|||
|
||||
private:
|
||||
Controllers::AlarmController& alarmController;
|
||||
System::SystemTask& systemTask;
|
||||
System::WakeLock wakeLock;
|
||||
Controllers::MotorController& motorController;
|
||||
|
||||
lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;
|
||||
|
|
|
@ -15,7 +15,7 @@ namespace {
|
|||
}
|
||||
|
||||
FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
|
||||
: systemTask {systemTask}, brightnessController {brightnessController} {
|
||||
: wakeLock(systemTask), brightnessController {brightnessController} {
|
||||
|
||||
previousBrightnessLevel = brightnessController.Level();
|
||||
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
|
||||
|
@ -47,14 +47,13 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo
|
|||
backgroundAction->user_data = this;
|
||||
lv_obj_set_event_cb(backgroundAction, EventHandler);
|
||||
|
||||
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
|
||||
wakeLock.Lock();
|
||||
}
|
||||
|
||||
FlashLight::~FlashLight() {
|
||||
lv_obj_clean(lv_scr_act());
|
||||
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
|
||||
brightnessController.Set(previousBrightnessLevel);
|
||||
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
|
||||
}
|
||||
|
||||
void FlashLight::SetColors() {
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#include "displayapp/screens/Screen.h"
|
||||
#include "components/brightness/BrightnessController.h"
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include "systemtask/WakeLock.h"
|
||||
#include <cstdint>
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
|
@ -23,7 +24,7 @@ namespace Pinetime {
|
|||
void SetIndicators();
|
||||
void SetColors();
|
||||
|
||||
Pinetime::System::SystemTask& systemTask;
|
||||
Pinetime::System::WakeLock wakeLock;
|
||||
Controllers::BrightnessController& brightnessController;
|
||||
|
||||
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;
|
||||
|
|
|
@ -29,7 +29,7 @@ namespace {
|
|||
}
|
||||
|
||||
HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, System::SystemTask& systemTask)
|
||||
: heartRateController {heartRateController}, systemTask {systemTask} {
|
||||
: heartRateController {heartRateController}, wakeLock(systemTask) {
|
||||
bool isHrRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
|
||||
label_hr = lv_label_create(lv_scr_act(), nullptr);
|
||||
|
||||
|
@ -63,7 +63,7 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
|
|||
label_startStop = lv_label_create(btn_startStop, nullptr);
|
||||
UpdateStartStopButton(isHrRunning);
|
||||
if (isHrRunning) {
|
||||
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
|
||||
wakeLock.Lock();
|
||||
}
|
||||
|
||||
taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this);
|
||||
|
@ -72,7 +72,6 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
|
|||
HeartRate::~HeartRate() {
|
||||
lv_task_del(taskRefresh);
|
||||
lv_obj_clean(lv_scr_act());
|
||||
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
|
||||
}
|
||||
|
||||
void HeartRate::Refresh() {
|
||||
|
@ -101,12 +100,12 @@ void HeartRate::OnStartStopEvent(lv_event_t event) {
|
|||
if (heartRateController.State() == Controllers::HeartRateController::States::Stopped) {
|
||||
heartRateController.Start();
|
||||
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
|
||||
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
|
||||
wakeLock.Lock();
|
||||
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::highlight);
|
||||
} else {
|
||||
heartRateController.Stop();
|
||||
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
|
||||
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
|
||||
wakeLock.Release();
|
||||
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
#include <chrono>
|
||||
#include "displayapp/screens/Screen.h"
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include "systemtask/WakeLock.h"
|
||||
#include "Symbols.h"
|
||||
#include <lvgl/src/lv_core/lv_style.h>
|
||||
#include <lvgl/src/lv_core/lv_obj.h>
|
||||
|
@ -27,7 +28,7 @@ namespace Pinetime {
|
|||
|
||||
private:
|
||||
Controllers::HeartRateController& heartRateController;
|
||||
Pinetime::System::SystemTask& systemTask;
|
||||
Pinetime::System::WakeLock wakeLock;
|
||||
void UpdateStartStopButton(bool isRunning);
|
||||
lv_obj_t* label_hr;
|
||||
lv_obj_t* label_bpm;
|
||||
|
|
|
@ -22,7 +22,7 @@ namespace {
|
|||
}
|
||||
|
||||
Metronome::Metronome(Controllers::MotorController& motorController, System::SystemTask& systemTask)
|
||||
: motorController {motorController}, systemTask {systemTask} {
|
||||
: motorController {motorController}, wakeLock(systemTask) {
|
||||
|
||||
bpmArc = lv_arc_create(lv_scr_act(), nullptr);
|
||||
bpmArc->user_data = this;
|
||||
|
@ -72,7 +72,6 @@ Metronome::Metronome(Controllers::MotorController& motorController, System::Syst
|
|||
|
||||
Metronome::~Metronome() {
|
||||
lv_task_del(taskRefresh);
|
||||
systemTask.PushMessage(System::Messages::EnableSleeping);
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
|
@ -128,12 +127,12 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) {
|
|||
metronomeStarted = !metronomeStarted;
|
||||
if (metronomeStarted) {
|
||||
lv_label_set_text_static(lblPlayPause, Symbols::pause);
|
||||
systemTask.PushMessage(System::Messages::DisableSleeping);
|
||||
wakeLock.Lock();
|
||||
startTime = xTaskGetTickCount();
|
||||
counter = 1;
|
||||
} else {
|
||||
lv_label_set_text_static(lblPlayPause, Symbols::play);
|
||||
systemTask.PushMessage(System::Messages::EnableSleeping);
|
||||
wakeLock.Release();
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
#pragma once
|
||||
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include "systemtask/WakeLock.h"
|
||||
#include "components/motor/MotorController.h"
|
||||
#include "displayapp/screens/Screen.h"
|
||||
#include "Symbols.h"
|
||||
|
@ -21,7 +22,7 @@ namespace Pinetime {
|
|||
TickType_t startTime = 0;
|
||||
TickType_t tappedTime = 0;
|
||||
Controllers::MotorController& motorController;
|
||||
System::SystemTask& systemTask;
|
||||
System::WakeLock wakeLock;
|
||||
int16_t bpm = 120;
|
||||
uint8_t bpb = 4;
|
||||
uint8_t counter = 1;
|
||||
|
|
|
@ -20,7 +20,7 @@ Notifications::Notifications(DisplayApp* app,
|
|||
notificationManager {notificationManager},
|
||||
alertNotificationService {alertNotificationService},
|
||||
motorController {motorController},
|
||||
systemTask {systemTask},
|
||||
wakeLock(systemTask),
|
||||
mode {mode} {
|
||||
|
||||
notificationManager.ClearNewNotificationFlag();
|
||||
|
@ -40,7 +40,7 @@ Notifications::Notifications(DisplayApp* app,
|
|||
validDisplay = false;
|
||||
}
|
||||
if (mode == Modes::Preview) {
|
||||
systemTask.PushMessage(System::Messages::DisableSleeping);
|
||||
wakeLock.Lock();
|
||||
if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) {
|
||||
motorController.StartRinging();
|
||||
} else {
|
||||
|
@ -65,7 +65,6 @@ Notifications::~Notifications() {
|
|||
lv_task_del(taskRefresh);
|
||||
// make sure we stop any vibrations before exiting
|
||||
motorController.StopRinging();
|
||||
systemTask.PushMessage(System::Messages::EnableSleeping);
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
|
@ -82,7 +81,6 @@ void Notifications::Refresh() {
|
|||
|
||||
} else if (mode == Modes::Preview && dismissingNotification) {
|
||||
running = false;
|
||||
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
|
||||
|
||||
} else if (dismissingNotification) {
|
||||
dismissingNotification = false;
|
||||
|
@ -113,15 +111,15 @@ void Notifications::Refresh() {
|
|||
alertNotificationService,
|
||||
motorController);
|
||||
} else {
|
||||
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
|
||||
running = false;
|
||||
}
|
||||
}
|
||||
|
||||
running = currentItem->IsRunning() && running;
|
||||
running = running && currentItem->IsRunning();
|
||||
}
|
||||
|
||||
void Notifications::OnPreviewInteraction() {
|
||||
systemTask.PushMessage(System::Messages::EnableSleeping);
|
||||
wakeLock.Release();
|
||||
motorController.StopRinging();
|
||||
if (timeoutLine != nullptr) {
|
||||
lv_obj_del(timeoutLine);
|
||||
|
@ -173,7 +171,9 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
|
|||
} else if (nextMessage.valid) {
|
||||
currentId = nextMessage.id;
|
||||
} else {
|
||||
// don't update id, won't be found be refresh and try to load latest message or no message box
|
||||
// don't update id, notification manager will try to fetch
|
||||
// but not find it. Refresh will try to load latest message
|
||||
// or dismiss to watchface
|
||||
}
|
||||
DismissToBlack();
|
||||
return true;
|
||||
|
|
|
@ -8,6 +8,7 @@
|
|||
#include "components/ble/NotificationManager.h"
|
||||
#include "components/motor/MotorController.h"
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include "systemtask/WakeLock.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Controllers {
|
||||
|
@ -73,7 +74,7 @@ namespace Pinetime {
|
|||
Pinetime::Controllers::NotificationManager& notificationManager;
|
||||
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
|
||||
Pinetime::Controllers::MotorController& motorController;
|
||||
System::SystemTask& systemTask;
|
||||
System::WakeLock wakeLock;
|
||||
Modes mode = Modes::Normal;
|
||||
std::unique_ptr<NotificationItem> currentItem;
|
||||
Pinetime::Controllers::NotificationManager::Notification::Id currentId;
|
||||
|
|
|
@ -34,7 +34,7 @@ namespace {
|
|||
constexpr TickType_t blinkInterval = pdMS_TO_TICKS(1000);
|
||||
}
|
||||
|
||||
StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
|
||||
StopWatch::StopWatch(System::SystemTask& systemTask) : wakeLock(systemTask) {
|
||||
static constexpr uint8_t btnWidth = 115;
|
||||
static constexpr uint8_t btnHeight = 80;
|
||||
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
|
||||
|
@ -79,7 +79,6 @@ StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
|
|||
|
||||
StopWatch::~StopWatch() {
|
||||
lv_task_del(taskRefresh);
|
||||
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
|
@ -135,7 +134,7 @@ void StopWatch::Start() {
|
|||
SetInterfaceRunning();
|
||||
startTime = xTaskGetTickCount();
|
||||
currentState = States::Running;
|
||||
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
|
||||
wakeLock.Lock();
|
||||
}
|
||||
|
||||
void StopWatch::Pause() {
|
||||
|
@ -145,7 +144,7 @@ void StopWatch::Pause() {
|
|||
oldTimeElapsed = laps[lapsDone];
|
||||
blinkTime = xTaskGetTickCount() + blinkInterval;
|
||||
currentState = States::Halted;
|
||||
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
|
||||
wakeLock.Release();
|
||||
}
|
||||
|
||||
void StopWatch::Refresh() {
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include "portmacro_cmsis.h"
|
||||
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include "systemtask/WakeLock.h"
|
||||
#include "displayapp/apps/Apps.h"
|
||||
#include "displayapp/Controllers.h"
|
||||
#include "Symbols.h"
|
||||
|
@ -43,7 +44,7 @@ namespace Pinetime {
|
|||
void Start();
|
||||
void Pause();
|
||||
|
||||
Pinetime::System::SystemTask& systemTask;
|
||||
Pinetime::System::WakeLock wakeLock;
|
||||
States currentState = States::Init;
|
||||
TickType_t startTime;
|
||||
TickType_t oldTimeElapsed = 0;
|
||||
|
|
|
@ -40,8 +40,7 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
|
|||
Pinetime::Controllers::MotionController& motionController,
|
||||
const Pinetime::Drivers::Cst816S& touchPanel,
|
||||
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
|
||||
: app {app},
|
||||
dateTimeController {dateTimeController},
|
||||
: dateTimeController {dateTimeController},
|
||||
batteryController {batteryController},
|
||||
brightnessController {brightnessController},
|
||||
bleController {bleController},
|
||||
|
|
|
@ -35,7 +35,6 @@ namespace Pinetime {
|
|||
bool OnTouchEvent(TouchEvents event) override;
|
||||
|
||||
private:
|
||||
DisplayApp* app;
|
||||
Pinetime::Controllers::DateTime& dateTimeController;
|
||||
const Pinetime::Controllers::Battery& batteryController;
|
||||
Pinetime::Controllers::BrightnessController& brightnessController;
|
||||
|
|
|
@ -104,9 +104,7 @@ void Timer::UpdateMask() {
|
|||
|
||||
void Timer::Refresh() {
|
||||
if (timer.IsRunning()) {
|
||||
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
|
||||
minuteCounter.SetValue(secondsRemaining.count() / 60);
|
||||
secondCounter.SetValue(secondsRemaining.count() % 60);
|
||||
DisplayTime();
|
||||
} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
|
||||
lv_label_set_text_static(txtPlayPause, "Reset");
|
||||
maskPosition += 15;
|
||||
|
@ -119,6 +117,14 @@ void Timer::Refresh() {
|
|||
}
|
||||
}
|
||||
|
||||
void Timer::DisplayTime() {
|
||||
displaySeconds = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
|
||||
if (displaySeconds.IsUpdated()) {
|
||||
minuteCounter.SetValue(displaySeconds.Get().count() / 60);
|
||||
secondCounter.SetValue(displaySeconds.Get().count() % 60);
|
||||
}
|
||||
}
|
||||
|
||||
void Timer::SetTimerRunning() {
|
||||
minuteCounter.HideControls();
|
||||
secondCounter.HideControls();
|
||||
|
@ -133,9 +139,7 @@ void Timer::SetTimerStopped() {
|
|||
|
||||
void Timer::ToggleRunning() {
|
||||
if (timer.IsRunning()) {
|
||||
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
|
||||
minuteCounter.SetValue(secondsRemaining.count() / 60);
|
||||
secondCounter.SetValue(secondsRemaining.count() % 60);
|
||||
DisplayTime();
|
||||
timer.StopTimer();
|
||||
SetTimerStopped();
|
||||
} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
|
||||
|
@ -147,7 +151,6 @@ void Timer::ToggleRunning() {
|
|||
}
|
||||
|
||||
void Timer::Reset() {
|
||||
minuteCounter.SetValue(0);
|
||||
secondCounter.SetValue(0);
|
||||
DisplayTime();
|
||||
SetTimerStopped();
|
||||
}
|
||||
|
|
|
@ -1,10 +1,10 @@
|
|||
#pragma once
|
||||
|
||||
#include "displayapp/screens/Screen.h"
|
||||
#include "components/datetime/DateTimeController.h"
|
||||
#include "systemtask/SystemTask.h"
|
||||
#include "displayapp/LittleVgl.h"
|
||||
#include "displayapp/widgets/Counter.h"
|
||||
#include "utility/DirtyValue.h"
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
#include "components/timer/Timer.h"
|
||||
|
@ -26,6 +26,7 @@ namespace Pinetime::Applications {
|
|||
void SetTimerRunning();
|
||||
void SetTimerStopped();
|
||||
void UpdateMask();
|
||||
void DisplayTime();
|
||||
Pinetime::Controllers::Timer& timer;
|
||||
|
||||
lv_obj_t* btnPlayPause;
|
||||
|
@ -43,6 +44,7 @@ namespace Pinetime::Applications {
|
|||
bool buttonPressing = false;
|
||||
lv_coord_t maskPosition = 0;
|
||||
TickType_t pressTime = 0;
|
||||
Utility::DirtyValue<std::chrono::seconds> displaySeconds;
|
||||
};
|
||||
}
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
|
||||
#include <lvgl/lvgl.h>
|
||||
#include <cstdio>
|
||||
|
||||
#include "displayapp/screens/NotificationIcon.h"
|
||||
#include "displayapp/screens/Symbols.h"
|
||||
#include "displayapp/screens/WeatherSymbols.h"
|
||||
|
@ -174,13 +175,12 @@ void WatchFaceDigital::Refresh() {
|
|||
if (currentWeather.IsUpdated()) {
|
||||
auto optCurrentWeather = currentWeather.Get();
|
||||
if (optCurrentWeather) {
|
||||
int16_t temp = optCurrentWeather->temperature;
|
||||
int16_t temp = optCurrentWeather->temperature.Celsius();
|
||||
char tempUnit = 'C';
|
||||
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
|
||||
temp = optCurrentWeather->temperature.Fahrenheit();
|
||||
tempUnit = 'F';
|
||||
}
|
||||
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
|
||||
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
|
||||
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
|
||||
} else {
|
||||
|
|
|
@ -22,7 +22,7 @@
|
|||
#include "displayapp/screens/WatchFacePineTimeStyle.h"
|
||||
#include <lvgl/lvgl.h>
|
||||
#include <cstdio>
|
||||
#include <displayapp/Colors.h>
|
||||
#include "displayapp/Colors.h"
|
||||
#include "displayapp/screens/BatteryIcon.h"
|
||||
#include "displayapp/screens/BleIcon.h"
|
||||
#include "displayapp/screens/NotificationIcon.h"
|
||||
|
@ -543,11 +543,10 @@ void WatchFacePineTimeStyle::Refresh() {
|
|||
if (currentWeather.IsUpdated()) {
|
||||
auto optCurrentWeather = currentWeather.Get();
|
||||
if (optCurrentWeather) {
|
||||
int16_t temp = optCurrentWeather->temperature;
|
||||
int16_t temp = optCurrentWeather->temperature.Celsius();
|
||||
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
|
||||
temp = optCurrentWeather->temperature.Fahrenheit();
|
||||
}
|
||||
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
|
||||
lv_label_set_text_fmt(temperature, "%d°", temp);
|
||||
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
|
||||
} else {
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
#include "displayapp/screens/Weather.h"
|
||||
|
||||
#include <lvgl/lvgl.h>
|
||||
|
||||
#include "components/ble/SimpleWeatherService.h"
|
||||
#include "components/datetime/DateTimeController.h"
|
||||
#include "components/settings/Settings.h"
|
||||
|
@ -10,31 +12,27 @@
|
|||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
namespace {
|
||||
lv_color_t TemperatureColor(int16_t temperature) {
|
||||
if (temperature <= 0) { // freezing
|
||||
lv_color_t TemperatureColor(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
|
||||
if (temp.Celsius() <= 0) { // freezing
|
||||
return Colors::blue;
|
||||
} else if (temperature <= 400) { // ice
|
||||
} else if (temp.Celsius() <= 4) { // ice
|
||||
return LV_COLOR_CYAN;
|
||||
} else if (temperature >= 2700) { // hot
|
||||
} else if (temp.Celsius() >= 27) { // hot
|
||||
return Colors::deepOrange;
|
||||
}
|
||||
return Colors::orange; // normal
|
||||
}
|
||||
|
||||
uint8_t TemperatureStyle(int16_t temperature) {
|
||||
if (temperature <= 0) { // freezing
|
||||
uint8_t TemperatureStyle(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
|
||||
if (temp.Celsius() <= 0) { // freezing
|
||||
return LV_TABLE_PART_CELL3;
|
||||
} else if (temperature <= 400) { // ice
|
||||
} else if (temp.Celsius() <= 4) { // ice
|
||||
return LV_TABLE_PART_CELL4;
|
||||
} else if (temperature >= 2700) { // hot
|
||||
} else if (temp.Celsius() >= 27) { // hot
|
||||
return LV_TABLE_PART_CELL6;
|
||||
}
|
||||
return LV_TABLE_PART_CELL5; // normal
|
||||
}
|
||||
|
||||
int16_t RoundTemperature(int16_t temp) {
|
||||
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
|
||||
}
|
||||
}
|
||||
|
||||
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
|
||||
|
@ -120,22 +118,25 @@ void Weather::Refresh() {
|
|||
if (currentWeather.IsUpdated()) {
|
||||
auto optCurrentWeather = currentWeather.Get();
|
||||
if (optCurrentWeather) {
|
||||
int16_t temp = optCurrentWeather->temperature;
|
||||
int16_t minTemp = optCurrentWeather->minTemperature;
|
||||
int16_t maxTemp = optCurrentWeather->maxTemperature;
|
||||
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
|
||||
int16_t temp = optCurrentWeather->temperature.Celsius();
|
||||
int16_t minTemp = optCurrentWeather->minTemperature.Celsius();
|
||||
int16_t maxTemp = optCurrentWeather->maxTemperature.Celsius();
|
||||
char tempUnit = 'C';
|
||||
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
|
||||
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
|
||||
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
|
||||
temp = optCurrentWeather->temperature.Fahrenheit();
|
||||
minTemp = optCurrentWeather->minTemperature.Fahrenheit();
|
||||
maxTemp = optCurrentWeather->maxTemperature.Fahrenheit();
|
||||
tempUnit = 'F';
|
||||
}
|
||||
lv_obj_set_style_local_text_color(temperature,
|
||||
LV_LABEL_PART_MAIN,
|
||||
LV_STATE_DEFAULT,
|
||||
TemperatureColor(optCurrentWeather->temperature));
|
||||
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
|
||||
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
|
||||
lv_label_set_text_fmt(temperature, "%d°%c", RoundTemperature(temp), tempUnit);
|
||||
lv_label_set_text_fmt(minTemperature, "%d°", RoundTemperature(minTemp));
|
||||
lv_label_set_text_fmt(maxTemperature, "%d°", RoundTemperature(maxTemp));
|
||||
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
|
||||
lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
|
||||
lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
|
||||
} else {
|
||||
lv_label_set_text(icon, "");
|
||||
lv_label_set_text(condition, "");
|
||||
|
@ -152,24 +153,22 @@ void Weather::Refresh() {
|
|||
if (optCurrentForecast) {
|
||||
std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
|
||||
|
||||
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
|
||||
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
|
||||
int16_t minTemp = optCurrentForecast->days[i].minTemperature;
|
||||
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
|
||||
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
|
||||
for (int i = 0; i < optCurrentForecast->nbDays; i++) {
|
||||
int16_t minTemp = optCurrentForecast->days[i]->minTemperature.Celsius();
|
||||
int16_t maxTemp = optCurrentForecast->days[i]->maxTemperature.Celsius();
|
||||
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
|
||||
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
|
||||
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
|
||||
minTemp = optCurrentForecast->days[i]->maxTemperature.Fahrenheit();
|
||||
maxTemp = optCurrentForecast->days[i]->minTemperature.Fahrenheit();
|
||||
}
|
||||
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(optCurrentForecast->days[i]->maxTemperature));
|
||||
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(optCurrentForecast->days[i]->minTemperature));
|
||||
uint8_t wday = localTime.tm_wday + i + 1;
|
||||
if (wday > 7) {
|
||||
wday -= 7;
|
||||
}
|
||||
maxTemp = RoundTemperature(maxTemp);
|
||||
minTemp = RoundTemperature(minTemp);
|
||||
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
|
||||
lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
|
||||
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
|
||||
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i]->iconId));
|
||||
// Pad cells based on the largest number of digits on each column
|
||||
char maxPadding[3] = " ";
|
||||
char minPadding[3] = " ";
|
||||
|
|
|
@ -24,8 +24,7 @@ namespace {
|
|||
|
||||
constexpr std::array<uint16_t, 6> SettingDisplay::options;
|
||||
|
||||
SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
|
||||
: app {app}, settingsController {settingsController} {
|
||||
SettingDisplay::SettingDisplay(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
|
||||
|
||||
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
|
||||
|
||||
|
|
|
@ -14,14 +14,13 @@ namespace Pinetime {
|
|||
|
||||
class SettingDisplay : public Screen {
|
||||
public:
|
||||
SettingDisplay(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
|
||||
SettingDisplay(Pinetime::Controllers::Settings& settingsController);
|
||||
~SettingDisplay() override;
|
||||
|
||||
void UpdateSelected(lv_obj_t* object, lv_event_t event);
|
||||
void ToggleAlwaysOn();
|
||||
|
||||
private:
|
||||
DisplayApp* app;
|
||||
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
|
||||
|
||||
Controllers::Settings& settingsController;
|
||||
|
|
|
@ -15,8 +15,7 @@ bool SettingSetDateTime::OnTouchEvent(Pinetime::Applications::TouchEvents event)
|
|||
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
|
||||
Pinetime::Controllers::DateTime& dateTimeController,
|
||||
Pinetime::Controllers::Settings& settingsController)
|
||||
: app {app},
|
||||
dateTimeController {dateTimeController},
|
||||
: dateTimeController {dateTimeController},
|
||||
settingsController {settingsController},
|
||||
screens {app,
|
||||
0,
|
||||
|
|
|
@ -20,7 +20,6 @@ namespace Pinetime {
|
|||
void Quit();
|
||||
|
||||
private:
|
||||
DisplayApp* app;
|
||||
Controllers::DateTime& dateTimeController;
|
||||
Controllers::Settings& settingsController;
|
||||
|
||||
|
|
|
@ -54,8 +54,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
|
|||
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
|
||||
Pinetime::Controllers::Settings& settingsController,
|
||||
Pinetime::Controllers::FS& filesystem)
|
||||
: app {app},
|
||||
watchfaceItems {std::move(watchfaceItems)},
|
||||
: watchfaceItems {std::move(watchfaceItems)},
|
||||
settingsController {settingsController},
|
||||
filesystem {filesystem},
|
||||
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {
|
||||
|
|
|
@ -34,7 +34,6 @@ namespace Pinetime {
|
|||
bool OnTouchEvent(TouchEvents event) override;
|
||||
|
||||
private:
|
||||
DisplayApp* app;
|
||||
auto CreateScreenList() const;
|
||||
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;
|
||||
|
||||
|
|
|
@ -38,7 +38,7 @@ namespace Pinetime {
|
|||
{Symbols::home, "Watch face", Apps::SettingWatchFace},
|
||||
|
||||
{Symbols::shoe, "Steps", Apps::SettingSteps},
|
||||
{Symbols::clock, "Date&Time", Apps::SettingSetDateTime},
|
||||
{Symbols::clock, "Date & Time", Apps::SettingSetDateTime},
|
||||
{Symbols::cloudSunRain, "Weather", Apps::SettingWeatherFormat},
|
||||
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo},
|
||||
|
||||
|
|
|
@ -6,6 +6,7 @@
|
|||
|
||||
#include "drivers/Hrs3300.h"
|
||||
#include <algorithm>
|
||||
#include <iterator>
|
||||
#include <nrf_gpio.h>
|
||||
|
||||
#include <FreeRTOS.h>
|
||||
|
@ -67,40 +68,37 @@ void Hrs3300::Disable() {
|
|||
WriteRegister(static_cast<uint8_t>(Registers::PDriver), 0);
|
||||
}
|
||||
|
||||
uint32_t Hrs3300::ReadHrs() {
|
||||
auto m = ReadRegister(static_cast<uint8_t>(Registers::C0DataM));
|
||||
auto h = ReadRegister(static_cast<uint8_t>(Registers::C0DataH));
|
||||
auto l = ReadRegister(static_cast<uint8_t>(Registers::C0dataL));
|
||||
return ((l & 0x30) << 12) | (m << 8) | ((h & 0x0f) << 4) | (l & 0x0f);
|
||||
}
|
||||
Hrs3300::PackedHrsAls Hrs3300::ReadHrsAls() {
|
||||
constexpr Registers dataRegisters[] =
|
||||
{Registers::C1dataM, Registers::C0DataM, Registers::C0DataH, Registers::C1dataH, Registers::C1dataL, Registers::C0dataL};
|
||||
// Calculate smallest register address
|
||||
constexpr uint8_t baseOffset = static_cast<uint8_t>(*std::min_element(std::begin(dataRegisters), std::end(dataRegisters)));
|
||||
// Calculate largest address to determine length of read needed
|
||||
// Add one to largest relative index to find the length
|
||||
constexpr uint8_t length = static_cast<uint8_t>(*std::max_element(std::begin(dataRegisters), std::end(dataRegisters))) - baseOffset + 1;
|
||||
|
||||
uint32_t Hrs3300::ReadAls() {
|
||||
auto m = ReadRegister(static_cast<uint8_t>(Registers::C1dataM));
|
||||
auto h = ReadRegister(static_cast<uint8_t>(Registers::C1dataH));
|
||||
auto l = ReadRegister(static_cast<uint8_t>(Registers::C1dataL));
|
||||
return ((h & 0x3f) << 11) | (m << 3) | (l & 0x07);
|
||||
}
|
||||
|
||||
void Hrs3300::SetGain(uint8_t gain) {
|
||||
constexpr uint8_t maxGain = 64U;
|
||||
gain = std::min(gain, maxGain);
|
||||
uint8_t hgain = 0;
|
||||
while ((1 << hgain) < gain) {
|
||||
++hgain;
|
||||
Hrs3300::PackedHrsAls res;
|
||||
uint8_t buf[length];
|
||||
auto ret = twiMaster.Read(twiAddress, baseOffset, buf, length);
|
||||
if (ret != TwiMaster::ErrorCodes::NoError) {
|
||||
NRF_LOG_INFO("READ ERROR");
|
||||
}
|
||||
// hrs
|
||||
uint8_t m = static_cast<uint8_t>(Registers::C0DataM) - baseOffset;
|
||||
uint8_t h = static_cast<uint8_t>(Registers::C0DataH) - baseOffset;
|
||||
uint8_t l = static_cast<uint8_t>(Registers::C0dataL) - baseOffset;
|
||||
// There are two extra bits (17 and 18) but they are not read here
|
||||
// as resolutions >16bit aren't practically useful (too slow) and
|
||||
// all hrs values throughout InfiniTime are 16bit
|
||||
res.hrs = (buf[m] << 8) | ((buf[h] & 0x0f) << 4) | (buf[l] & 0x0f);
|
||||
|
||||
WriteRegister(static_cast<uint8_t>(Registers::Hgain), hgain << 2);
|
||||
}
|
||||
// als
|
||||
m = static_cast<uint8_t>(Registers::C1dataM) - baseOffset;
|
||||
h = static_cast<uint8_t>(Registers::C1dataH) - baseOffset;
|
||||
l = static_cast<uint8_t>(Registers::C1dataL) - baseOffset;
|
||||
res.als = ((buf[h] & 0x3f) << 11) | (buf[m] << 3) | (buf[l] & 0x07);
|
||||
|
||||
void Hrs3300::SetDrive(uint8_t drive) {
|
||||
auto en = ReadRegister(static_cast<uint8_t>(Registers::Enable));
|
||||
auto pd = ReadRegister(static_cast<uint8_t>(Registers::PDriver));
|
||||
|
||||
en = (en & 0xf7) | ((drive & 2) << 2);
|
||||
pd = (pd & 0xbf) | ((drive & 1) << 6);
|
||||
|
||||
WriteRegister(static_cast<uint8_t>(Registers::Enable), en);
|
||||
WriteRegister(static_cast<uint8_t>(Registers::PDriver), pd);
|
||||
return res;
|
||||
}
|
||||
|
||||
void Hrs3300::WriteRegister(uint8_t reg, uint8_t data) {
|
||||
|
|
|
@ -21,6 +21,11 @@ namespace Pinetime {
|
|||
Hgain = 0x17
|
||||
};
|
||||
|
||||
struct PackedHrsAls {
|
||||
uint16_t hrs;
|
||||
uint16_t als;
|
||||
};
|
||||
|
||||
Hrs3300(TwiMaster& twiMaster, uint8_t twiAddress);
|
||||
Hrs3300(const Hrs3300&) = delete;
|
||||
Hrs3300& operator=(const Hrs3300&) = delete;
|
||||
|
@ -30,10 +35,7 @@ namespace Pinetime {
|
|||
void Init();
|
||||
void Enable();
|
||||
void Disable();
|
||||
uint32_t ReadHrs();
|
||||
uint32_t ReadAls();
|
||||
void SetGain(uint8_t gain);
|
||||
void SetDrive(uint8_t drive);
|
||||
PackedHrsAls ReadHrsAls();
|
||||
|
||||
private:
|
||||
TwiMaster& twiMaster;
|
||||
|
|
|
@ -175,9 +175,8 @@ void St7789::IdleFrameRateOn() {
|
|||
// According to the datasheet, these controls should apply only to partial/idle mode
|
||||
// However they appear to apply to normal mode, so we have to enable/disable
|
||||
// every time we enter/exit always on
|
||||
// In testing this divider appears to actually be 16x?
|
||||
constexpr uint8_t args[] = {
|
||||
0x13, // Enable frame rate control for partial/idle mode, 8x frame divider
|
||||
0x12, // Enable frame rate control for partial/idle mode, 4x frame divider
|
||||
0x1e, // Idle mode frame rate
|
||||
0x1e, // Partial mode frame rate (unused)
|
||||
};
|
||||
|
|
|
@ -70,7 +70,8 @@ void HeartRateTask::Work() {
|
|||
}
|
||||
|
||||
if (measurementStarted) {
|
||||
int8_t ambient = ppg.Preprocess(heartRateSensor.ReadHrs(), heartRateSensor.ReadAls());
|
||||
auto sensorData = heartRateSensor.ReadHrsAls();
|
||||
int8_t ambient = ppg.Preprocess(sensorData.hrs, sensorData.als);
|
||||
int bpm = ppg.HeartRate();
|
||||
|
||||
// If ambient light detected or a reset requested (bpm < 0)
|
||||
|
|
|
@ -1 +0,0 @@
|
|||
Subproject commit 56b17bf9f74096774944bcac0829adcd887d391e
|
|
@ -104,7 +104,7 @@ Pinetime::Controllers::DateTime dateTimeController {settingsController};
|
|||
Pinetime::Drivers::Watchdog watchdog;
|
||||
Pinetime::Controllers::NotificationManager notificationManager;
|
||||
Pinetime::Controllers::MotionController motionController;
|
||||
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
|
||||
Pinetime::Controllers::AlarmController alarmController {dateTimeController, fs};
|
||||
Pinetime::Controllers::TouchHandler touchHandler;
|
||||
Pinetime::Controllers::ButtonHandler buttonHandler;
|
||||
Pinetime::Controllers::BrightnessController brightnessController {};
|
||||
|
@ -168,7 +168,7 @@ std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> NoI
|
|||
|
||||
void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {
|
||||
if (pin == Pinetime::PinMap::Cst816sIrq) {
|
||||
systemTask.OnTouchEvent();
|
||||
systemTask.PushMessage(Pinetime::System::Messages::OnTouchEvent);
|
||||
return;
|
||||
}
|
||||
|
||||
|
|
|
@ -10,6 +10,7 @@ message(STATUS "Using ${LV_IMG_CONV} to generate font files")
|
|||
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
|
||||
# FindPython3 module introduces with CMake 3.12
|
||||
# https://cmake.org/cmake/help/latest/module/FindPython3.html
|
||||
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
|
||||
find_package(Python3 REQUIRED)
|
||||
else()
|
||||
set(Python3_EXECUTABLE "python")
|
||||
|
|
|
@ -6,7 +6,6 @@ namespace Pinetime {
|
|||
enum class Messages : uint8_t {
|
||||
GoToSleep,
|
||||
GoToRunning,
|
||||
TouchWakeUp,
|
||||
OnNewTime,
|
||||
OnNewNotification,
|
||||
OnNewCall,
|
||||
|
@ -17,6 +16,7 @@ namespace Pinetime {
|
|||
HandleButtonEvent,
|
||||
HandleButtonTimerEvent,
|
||||
OnDisplayTaskSleeping,
|
||||
OnDisplayTaskAOD,
|
||||
EnableSleeping,
|
||||
DisableSleeping,
|
||||
OnNewDay,
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
#include "systemtask/SystemTask.h"
|
||||
#if configUSE_TRACE_FACILITY == 1
|
||||
#if NRF_LOG_ENABLED
|
||||
// FreeRtosMonitor
|
||||
#include <FreeRTOS.h>
|
||||
#include <task.h>
|
||||
|
|
|
@ -189,40 +189,71 @@ void SystemTask::Work() {
|
|||
if (xQueueReceive(systemTasksMsgQueue, &msg, 100) == pdTRUE) {
|
||||
switch (msg) {
|
||||
case Messages::EnableSleeping:
|
||||
// Make sure that exiting an app doesn't enable sleeping,
|
||||
// if the exiting was caused by a firmware update
|
||||
if (!bleController.IsFirmwareUpdating()) {
|
||||
doNotGoToSleep = false;
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
wakeLocksHeld--;
|
||||
break;
|
||||
case Messages::DisableSleeping:
|
||||
doNotGoToSleep = true;
|
||||
GoToRunning();
|
||||
wakeLocksHeld++;
|
||||
break;
|
||||
case Messages::GoToRunning:
|
||||
// SPI doesn't go to sleep for always on mode
|
||||
if (!settingsController.GetAlwaysOnDisplay()) {
|
||||
spi.Wakeup();
|
||||
}
|
||||
|
||||
// Double Tap needs the touch screen to be in normal mode
|
||||
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
|
||||
touchPanel.Wakeup();
|
||||
}
|
||||
|
||||
spiNorFlash.Wakeup();
|
||||
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToRunning);
|
||||
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::WakeUp);
|
||||
|
||||
if (bleController.IsRadioEnabled() && !bleController.IsConnected()) {
|
||||
nimbleController.RestartFastAdv();
|
||||
}
|
||||
|
||||
state = SystemTaskState::Running;
|
||||
GoToRunning();
|
||||
break;
|
||||
case Messages::TouchWakeUp: {
|
||||
if (touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
|
||||
case Messages::GoToSleep:
|
||||
GoToSleep();
|
||||
break;
|
||||
case Messages::OnNewTime:
|
||||
if (alarmController.IsEnabled()) {
|
||||
alarmController.ScheduleAlarm();
|
||||
}
|
||||
break;
|
||||
case Messages::OnNewNotification:
|
||||
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) {
|
||||
if (IsSleeping()) {
|
||||
GoToRunning();
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
|
||||
}
|
||||
break;
|
||||
case Messages::SetOffAlarm:
|
||||
GoToRunning();
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
|
||||
break;
|
||||
case Messages::BleConnected:
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
isBleDiscoveryTimerRunning = true;
|
||||
bleDiscoveryTimer = 5;
|
||||
break;
|
||||
case Messages::BleFirmwareUpdateStarted:
|
||||
GoToRunning();
|
||||
wakeLocksHeld++;
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
|
||||
break;
|
||||
case Messages::BleFirmwareUpdateFinished:
|
||||
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated) {
|
||||
NVIC_SystemReset();
|
||||
}
|
||||
wakeLocksHeld--;
|
||||
break;
|
||||
case Messages::StartFileTransfer:
|
||||
NRF_LOG_INFO("[systemtask] FS Started");
|
||||
GoToRunning();
|
||||
wakeLocksHeld++;
|
||||
// TODO add intent of fs access icon or something
|
||||
break;
|
||||
case Messages::StopFileTransfer:
|
||||
NRF_LOG_INFO("[systemtask] FS Stopped");
|
||||
wakeLocksHeld--;
|
||||
// TODO add intent of fs access icon or something
|
||||
break;
|
||||
case Messages::OnTouchEvent:
|
||||
// Finish immediately if no new events
|
||||
if (!touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
|
||||
break;
|
||||
}
|
||||
if (state == SystemTaskState::Running) {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
|
||||
} else {
|
||||
// If asleep, check for touch panel wake triggers
|
||||
auto gesture = touchHandler.GestureGet();
|
||||
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
|
||||
gesture != Pinetime::Applications::TouchEvents::None &&
|
||||
|
@ -234,75 +265,6 @@ void SystemTask::Work() {
|
|||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
case Messages::GoToSleep:
|
||||
if (doNotGoToSleep) {
|
||||
break;
|
||||
}
|
||||
state = SystemTaskState::GoingToSleep; // Already set in PushMessage()
|
||||
NRF_LOG_INFO("[systemtask] Going to sleep");
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
|
||||
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
|
||||
break;
|
||||
case Messages::OnNewTime:
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime);
|
||||
if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) {
|
||||
alarmController.ScheduleAlarm();
|
||||
}
|
||||
break;
|
||||
case Messages::OnNewNotification:
|
||||
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
} else {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
|
||||
}
|
||||
break;
|
||||
case Messages::SetOffAlarm:
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
|
||||
break;
|
||||
case Messages::BleConnected:
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
|
||||
isBleDiscoveryTimerRunning = true;
|
||||
bleDiscoveryTimer = 5;
|
||||
break;
|
||||
case Messages::BleFirmwareUpdateStarted:
|
||||
doNotGoToSleep = true;
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
|
||||
break;
|
||||
case Messages::BleFirmwareUpdateFinished:
|
||||
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated) {
|
||||
NVIC_SystemReset();
|
||||
}
|
||||
doNotGoToSleep = false;
|
||||
break;
|
||||
case Messages::StartFileTransfer:
|
||||
NRF_LOG_INFO("[systemtask] FS Started");
|
||||
doNotGoToSleep = true;
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
// TODO add intent of fs access icon or something
|
||||
break;
|
||||
case Messages::StopFileTransfer:
|
||||
NRF_LOG_INFO("[systemtask] FS Stopped");
|
||||
doNotGoToSleep = false;
|
||||
// TODO add intent of fs access icon or something
|
||||
break;
|
||||
case Messages::OnTouchEvent:
|
||||
if (touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
|
||||
}
|
||||
break;
|
||||
case Messages::HandleButtonEvent: {
|
||||
Controllers::ButtonActions action = Controllers::ButtonActions::None;
|
||||
if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
|
||||
|
@ -323,6 +285,14 @@ void SystemTask::Work() {
|
|||
HandleButtonAction(action);
|
||||
} break;
|
||||
case Messages::OnDisplayTaskSleeping:
|
||||
case Messages::OnDisplayTaskAOD:
|
||||
// The state was set to GoingToSleep when GoToSleep() was called
|
||||
// If the state is no longer GoingToSleep, we have since transitioned back to Running
|
||||
// In this case absorb the OnDisplayTaskSleeping/AOD
|
||||
// as DisplayApp is about to receive GoToRunning
|
||||
if (state != SystemTaskState::GoingToSleep) {
|
||||
break;
|
||||
}
|
||||
if (BootloaderVersion::IsValid()) {
|
||||
// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
|
||||
// if it's in sleep mode. Avoid bricked device by disabling sleep mode on these versions.
|
||||
|
@ -330,7 +300,7 @@ void SystemTask::Work() {
|
|||
}
|
||||
|
||||
// Must keep SPI awake when still updating the display for always on
|
||||
if (!settingsController.GetAlwaysOnDisplay()) {
|
||||
if (msg == Messages::OnDisplayTaskSleeping) {
|
||||
spi.Sleep();
|
||||
}
|
||||
|
||||
|
@ -339,7 +309,11 @@ void SystemTask::Work() {
|
|||
touchPanel.Sleep();
|
||||
}
|
||||
|
||||
state = SystemTaskState::Sleeping;
|
||||
if (msg == Messages::OnDisplayTaskSleeping) {
|
||||
state = SystemTaskState::Sleeping;
|
||||
} else {
|
||||
state = SystemTaskState::AODSleeping;
|
||||
}
|
||||
break;
|
||||
case Messages::OnNewDay:
|
||||
// We might be sleeping (with TWI device disabled.
|
||||
|
@ -349,39 +323,23 @@ void SystemTask::Work() {
|
|||
case Messages::OnNewHour:
|
||||
using Pinetime::Controllers::AlarmController;
|
||||
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
|
||||
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
|
||||
alarmController.State() != AlarmController::AlarmState::Alerting) {
|
||||
// if sleeping, we can't send a chime to displayApp yet (SPI flash switched off)
|
||||
// request running first and repush the chime message
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
PushMessage(msg);
|
||||
} else {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
||||
}
|
||||
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && !alarmController.IsAlerting()) {
|
||||
GoToRunning();
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
||||
}
|
||||
break;
|
||||
case Messages::OnNewHalfHour:
|
||||
using Pinetime::Controllers::AlarmController;
|
||||
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
|
||||
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
|
||||
alarmController.State() != AlarmController::AlarmState::Alerting) {
|
||||
// if sleeping, we can't send a chime to displayApp yet (SPI flash switched off)
|
||||
// request running first and repush the chime message
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
PushMessage(msg);
|
||||
} else {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
||||
}
|
||||
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && !alarmController.IsAlerting()) {
|
||||
GoToRunning();
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
|
||||
}
|
||||
break;
|
||||
case Messages::OnChargingEvent:
|
||||
batteryController.ReadPowerState();
|
||||
GoToRunning();
|
||||
displayApp.PushMessage(Applications::Display::Messages::OnChargingEvent);
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
break;
|
||||
case Messages::MeasureBatteryTimerExpired:
|
||||
batteryController.MeasureVoltage();
|
||||
|
@ -390,9 +348,7 @@ void SystemTask::Work() {
|
|||
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
|
||||
break;
|
||||
case Messages::OnPairing:
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
GoToRunning();
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ShowPairingKey);
|
||||
break;
|
||||
case Messages::BleRadioEnableToggle:
|
||||
|
@ -427,11 +383,55 @@ void SystemTask::Work() {
|
|||
#pragma clang diagnostic pop
|
||||
}
|
||||
|
||||
void SystemTask::UpdateMotion() {
|
||||
if (state == SystemTaskState::GoingToSleep || state == SystemTaskState::WakingUp) {
|
||||
void SystemTask::GoToRunning() {
|
||||
if (state == SystemTaskState::Running) {
|
||||
return;
|
||||
}
|
||||
if (state == SystemTaskState::Sleeping || state == SystemTaskState::AODSleeping) {
|
||||
// SPI only switched off when entering Sleeping, not AOD or GoingToSleep
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
spi.Wakeup();
|
||||
}
|
||||
|
||||
// Double Tap needs the touch screen to be in normal mode
|
||||
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
|
||||
touchPanel.Wakeup();
|
||||
}
|
||||
|
||||
spiNorFlash.Wakeup();
|
||||
}
|
||||
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToRunning);
|
||||
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::WakeUp);
|
||||
|
||||
if (bleController.IsRadioEnabled() && !bleController.IsConnected()) {
|
||||
nimbleController.RestartFastAdv();
|
||||
}
|
||||
|
||||
state = SystemTaskState::Running;
|
||||
};
|
||||
|
||||
void SystemTask::GoToSleep() {
|
||||
if (IsSleeping()) {
|
||||
return;
|
||||
}
|
||||
if (IsSleepDisabled()) {
|
||||
return;
|
||||
}
|
||||
NRF_LOG_INFO("[systemtask] Going to sleep");
|
||||
if (settingsController.GetAlwaysOnDisplay()) {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToAOD);
|
||||
} else {
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
|
||||
}
|
||||
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
|
||||
|
||||
state = SystemTaskState::GoingToSleep;
|
||||
};
|
||||
|
||||
void SystemTask::UpdateMotion() {
|
||||
// Only consider disabling motion updates specifically in the Sleeping state
|
||||
// AOD needs motion on to show up to date step counts
|
||||
if (state == SystemTaskState::Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
|
||||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) ||
|
||||
motionController.GetService()->IsMotionNotificationSubscribed())) {
|
||||
|
@ -457,7 +457,7 @@ void SystemTask::UpdateMotion() {
|
|||
}
|
||||
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::LowerWrist) && state == SystemTaskState::Running &&
|
||||
motionController.ShouldLowerSleep()) {
|
||||
PushMessage(Messages::GoToSleep);
|
||||
GoToSleep();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -473,7 +473,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
|||
switch (action) {
|
||||
case Actions::Click:
|
||||
// If the first action after fast wakeup is a click, it should be ignored.
|
||||
if (!fastWakeUpDone && state != SystemTaskState::GoingToSleep) {
|
||||
if (!fastWakeUpDone) {
|
||||
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
|
||||
}
|
||||
break;
|
||||
|
@ -493,29 +493,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
|||
fastWakeUpDone = false;
|
||||
}
|
||||
|
||||
void SystemTask::GoToRunning() {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
state = SystemTaskState::WakingUp;
|
||||
PushMessage(Messages::GoToRunning);
|
||||
}
|
||||
}
|
||||
|
||||
void SystemTask::OnTouchEvent() {
|
||||
if (state == SystemTaskState::Running) {
|
||||
PushMessage(Messages::OnTouchEvent);
|
||||
} else if (state == SystemTaskState::Sleeping) {
|
||||
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
|
||||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
|
||||
PushMessage(Messages::TouchWakeUp);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SystemTask::PushMessage(System::Messages msg) {
|
||||
if (msg == Messages::GoToSleep && !doNotGoToSleep) {
|
||||
state = SystemTaskState::GoingToSleep;
|
||||
}
|
||||
|
||||
if (in_isr()) {
|
||||
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
|
||||
xQueueSendFromISR(systemTasksMsgQueue, &msg, &xHigherPriorityTaskWoken);
|
||||
|
|
|
@ -52,7 +52,7 @@ namespace Pinetime {
|
|||
namespace System {
|
||||
class SystemTask {
|
||||
public:
|
||||
enum class SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
|
||||
enum class SystemTaskState { Sleeping, Running, GoingToSleep, AODSleeping };
|
||||
SystemTask(Drivers::SpiMaster& spi,
|
||||
Pinetime::Drivers::SpiNorFlash& spiNorFlash,
|
||||
Drivers::TwiMaster& twiMaster,
|
||||
|
@ -77,13 +77,8 @@ namespace Pinetime {
|
|||
void Start();
|
||||
void PushMessage(Messages msg);
|
||||
|
||||
void OnTouchEvent();
|
||||
|
||||
void OnIdle();
|
||||
void OnDim();
|
||||
|
||||
bool IsSleepDisabled() {
|
||||
return doNotGoToSleep;
|
||||
return wakeLocksHeld > 0;
|
||||
}
|
||||
|
||||
Pinetime::Controllers::NimbleController& nimble() {
|
||||
|
@ -91,7 +86,7 @@ namespace Pinetime {
|
|||
};
|
||||
|
||||
bool IsSleeping() const {
|
||||
return state == SystemTaskState::Sleeping || state == SystemTaskState::WakingUp;
|
||||
return state != SystemTaskState::Running;
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -127,13 +122,14 @@ namespace Pinetime {
|
|||
bool isBleDiscoveryTimerRunning = false;
|
||||
uint8_t bleDiscoveryTimer = 0;
|
||||
TimerHandle_t measureBatteryTimer;
|
||||
bool doNotGoToSleep = false;
|
||||
uint8_t wakeLocksHeld = 0;
|
||||
SystemTaskState state = SystemTaskState::Running;
|
||||
|
||||
void HandleButtonAction(Controllers::ButtonActions action);
|
||||
bool fastWakeUpDone = false;
|
||||
|
||||
void GoToRunning();
|
||||
void GoToSleep();
|
||||
void UpdateMotion();
|
||||
bool stepCounterMustBeReset = false;
|
||||
static constexpr TickType_t batteryMeasurementPeriod = pdMS_TO_TICKS(10 * 60 * 1000);
|
||||
|
|
27
src/systemtask/WakeLock.cpp
Normal file
27
src/systemtask/WakeLock.cpp
Normal file
|
@ -0,0 +1,27 @@
|
|||
#include "systemtask/WakeLock.h"
|
||||
|
||||
using namespace Pinetime::System;
|
||||
|
||||
WakeLock::WakeLock(SystemTask& systemTask) : systemTask {systemTask} {
|
||||
lockHeld = false;
|
||||
}
|
||||
|
||||
WakeLock::~WakeLock() {
|
||||
Release();
|
||||
}
|
||||
|
||||
void WakeLock::Lock() {
|
||||
if (lockHeld) {
|
||||
return;
|
||||
}
|
||||
systemTask.PushMessage(Messages::DisableSleeping);
|
||||
lockHeld = true;
|
||||
}
|
||||
|
||||
void WakeLock::Release() {
|
||||
if (!lockHeld) {
|
||||
return;
|
||||
}
|
||||
systemTask.PushMessage(Messages::EnableSleeping);
|
||||
lockHeld = false;
|
||||
}
|
19
src/systemtask/WakeLock.h
Normal file
19
src/systemtask/WakeLock.h
Normal file
|
@ -0,0 +1,19 @@
|
|||
#pragma once
|
||||
|
||||
#include "systemtask/SystemTask.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace System {
|
||||
class WakeLock {
|
||||
public:
|
||||
WakeLock(SystemTask& systemTask);
|
||||
~WakeLock();
|
||||
void Lock();
|
||||
void Release();
|
||||
|
||||
private:
|
||||
bool lockHeld;
|
||||
SystemTask& systemTask;
|
||||
};
|
||||
}
|
||||
}
|
Loading…
Add table
Reference in a new issue