1
0
Fork 0

Compare commits

...

39 commits

Author SHA1 Message Date
Jean-François Milants
2105a7b63d Set version to 1.15.0 2024-12-03 20:11:08 +01:00
Lionel Elie Mamane
79ee886904 spelling 2024-11-25 08:55:37 +01:00
Lionel Elie Mamane
b1d70ae2ed remove unused include 2024-11-25 08:55:37 +01:00
xz-dev
a77a3dcb8b cmake: fix python path with use multi-version python 2024-11-17 23:36:22 +00:00
mark9064
8aefa3b9a6 Ignore old GoToRunning messages 2024-11-17 15:35:15 +01:00
febrezo
6c7eb6630e Fix git hash calculation with Docker build
Fix error when compiling the Pinetime using the Docker image.
If done with Docker, the container does not trust the /sources
folder, leading to a blank response of the command that grabs
the git commit `git rev-parse --short HEAD`.

```
fatal: detected dubious ownership in repository at '/sources'
To add an exception for this directory, call:

        git config --global --add safe.directory /sources
PROJECT_GIT_COMMIT_HASH_SUCCESS? 128

BUILD CONFIGURATION
-------------------
    * Mode : Release
    * Version : 1.3.0
    * Toolchain : /opt/gcc-arm-none-eabi-10.3-2021.10
    * GitRef(S) :
    * NRF52 SDK : /opt/nRF5_SDK_15.3.0_59ac345
    * Target device : PINETIME
    * Build DFU (using adafruit-nrfutil) : Enabled
    * Build resources : Enabled
```

If the `git config --global --add safe.directory /sources` is
added to the Dockerfile, the problem is solved and the hash is
added correctly.
2024-11-17 15:22:22 +01:00
Dom Rodriguez
4dd0d60eeb ci: Normalise slash-containing github.head_ref values
This fixes CI on .

Signed-off-by: Dom Rodriguez <shymega@shymega.org.uk>
2024-11-17 15:13:38 +01:00
Jozef Mlich
a2ced5659d Update Amazfish details in README.md
The openrepos contain obsolete version (description on the openrepos page says that). New SailfishOS version is in chum repo. Additionally, there is Ubuntu Touch and Flatpak version.
2024-11-17 00:10:20 +00:00
Lionel Elie Mamane
5ea9c5537e Weather: fix min and max temperature being switched 2024-11-16 23:53:33 +00:00
FintasticMan
f7c87a700d weather: Switch to std::optional for Forecast days
Also only iterate over the number of days actually in use, rather than
MaxNbForecastDays.
2024-11-04 21:22:38 +01:00
FintasticMan
e247bd7019 Switch to simpler temperature interface 2024-11-04 21:22:38 +01:00
FintasticMan
29ad09f4ef weather: Refactor temperature type for type safety
There is now a Temperature struct in the weather service, which holds
the internal representation. There is also a temperature struct in the
Applications namespace, which holds the temperature in either Celsius or
Fahrenheit.
2024-11-04 21:22:38 +01:00
Samuel Dorsaz
afeded0126 Update Date&Time settings label for "Date & Time" 2024-11-04 21:20:44 +01:00
mark9064
57b6db8b2a Remove OnTouchEvent 2024-10-27 19:51:01 +01:00
mark9064
0076962588 Unify touch panel handling 2024-10-27 19:51:01 +01:00
mark9064
e6ee548536 Process touch events only when awake 2024-10-27 19:51:01 +01:00
mark9064
1808634f0e Clear ongoing taps when going to sleep 2024-10-27 19:51:01 +01:00
Lionel Elie Mamane
cfaad261dc SimpleWeatherService #include <array>
not <vector> as that is what is actually used.
Fixes build failure
InfiniTime/src/components/ble/SimpleWeatherService.h:86:18: error: field ‘location’ has incomplete type ‘Pinetime::Controllers::SimpleWeatherService::Location’ {aka ‘std::array<char, 33>’
2024-10-27 18:27:03 +01:00
FintasticMan
f1651c8000 datetime: Set the default year to the year during compile 2024-10-27 17:01:07 +01:00
mark9064
8a2ee437f5 Restrict hardware reactivation when not sleeping 2024-10-27 16:56:47 +01:00
mark9064
06b721a71f Improve sleep time calculation docs 2024-10-27 16:56:47 +01:00
mark9064
771008495e Replace rounded div macro 2024-10-27 16:56:47 +01:00
mark9064
f032847ae1 Refactor into defined states 2024-10-27 16:56:47 +01:00
mark9064
97ba39988b 8hz idle 2024-10-27 16:56:47 +01:00
liamcharger
879bdccd92
README: Header redesign ()
* Reformat README.md

* Update README.md

* Add files via upload

* Add files via upload

* Add new README.md header image

* Remove unnecessary <br> tag

* Scale watchface logo down; add downloads badge

* Remove unnecessary <br> tag

* Add <br> tag to maintain spacing consistency

* Remove incorrect link

* Add watchface logo with dark logo

* Replace logo image with dark version

* Add files via upload

* Add header image

* Fix row spacing in header image

* Remove unnecessary <br> tag

* Add corner radius to header image

* Add files via upload

* Update image background

* Add reference to InfiniTimeExplorer

* Remove unnecessary image

* Remove unnecessary image

* Remove unnecessary images

* Rename watchface_collage_no_shadow.png to watchface_collage.png

* Update header image URL

* Remove unnecessary <br> tag

* SPI transaction hooks

* Remove task to notify

* Refactor display WriteToRam

* Use functional abstraction for hooks

* Refactor lambdas

* Avoid storing lambda

* Rename to pre-transaction hook

* Use FreeRTOS delay instead of spinning the CPU

* Apply display driver datasheet delays

* Move includes back

* Include task header (Fixes sim)

* Make chime vibrate twice

* Remove commit from main

* README: improve wording

* Add bootloader to DeviceInformationService.cpp

* Add bootloader to DeviceInformationService.h

* Revert "Add bootloader to DeviceInformationService.h"

This reverts commit f3f0fd568d96dea1ebd30529b4b8b6d5f4d5444b.

* Revert "Add bootloader to DeviceInformationService.cpp"

This reverts commit 35570edafab1b061442ae89b01a2ced8b9a812bd.

* Delete doc/logo/watchface_collage.png

* Add files via upload

* Delete doc/logo/watchface_collage.png

* Add files via upload

* Replace collage with correct image

---------

Co-authored-by: mark9064 <30447455+mark9064@users.noreply.github.com>
2024-10-23 19:00:48 +02:00
NeroBurner
8598142c27
Remove unused submodule QCBOR ()
The submodule isn't used anymore. Remove the submodule reference
completely.
2024-10-09 20:26:08 +02:00
NeroBurner
a2356f2f4a
MusicService: add missing includes for TickType_t and xTaskGetTickCount ()
Add `FreeRTOS.h` include for the directly used data type `TickType_t` in the header
and the function `xTaskGetTickCount` from FreeRTOS's `task.h`
2024-09-29 21:10:32 +02:00
NeroBurner
3db4e012ce
Remove unused pointer to DisplayApp member variables ()
In the screens that use `DisplayApp *app` and pass it to a child item,
or use the reference just in the constructor. Afterwards the `app`
member is not used. So remove it from the private member variables.

Completely remove `app` parameter from `SettingDisplay` constructor as
it is unused.
2024-09-29 19:39:14 +02:00
NeroBurner
a0cd439efc
Alarm persist to flash ()
* AlarmController: Add saving alarm time to file

Save the set alarm time to the SPI NOR flash, so it does not reset to
the default value when the watch resets, e.g. due to watchdog timeout
or reflashing of a new version of InfiniTime.

Just like the `Settings.h` `LoadSettingsFromFile()` the previous alarm
at boot (if available) and `SaveSettingsToFile()` the current alarm when
the `Alarm.h` screen is closed (only if the settings have changed).

The alarm-settings file is stored in `.system/alarm.dat`. The `.system`
folder is created if it doesn't yet exist.

Fixes: https://github.com/InfiniTimeOrg/InfiniTime/issues/1330

* alarmController: close .system dir after usage

Close the `lfs_dir` object for the `.system` dir after usage. Otherwise
on the second changed alarm the system will lockup because the `.system`
dir is already open and was never closed.

---------

Co-authored-by: Galdor Takacs <g@ldor.de>
2024-09-28 08:14:08 +02:00
Reinhold Gschweicher
997e4cee8c Hrs3300: fix includes for std::begin/std::end
Fix for Hrs3300 PR about Atomic HRS reads:
https://github.com/InfiniTimeOrg/InfiniTime/pull/1845

We use `std::begin` and `std::end`, but we don't include one of the
headers that define those functions.
See https://en.cppreference.com/w/cpp/iterator/begin for a list of
headers that define `std::begin` and `std::end`.

Starting with GCC 14 this leads to a compilation error presumably
because they cleaned up their headers.

Fix code by inlcuding `<iterator>`
2024-09-22 16:15:48 +02:00
mark9064
ad3bf49c7b
Atomic HRS reads ()
- Combine the reading of all `HRS3300` registers into one I2C read so data is not partial
- Downsizes both HRS and ALS to 16bit as the sensor does not generate larger than
  16bit values in its current configuration
  - Increasing the resolution by 1 bit doubles the sensor acquisition time,
    since we are already at 10Hz we are never going to use a higher resolution
  - The PPG algorithm buffers for ALS/HRS are already 16bit anyway
- Remove functions for setting gain / drive that are unused throughout the codebase
- Calculate constants with constexpr
2024-09-22 00:29:15 +02:00
mark9064
7ca0418c82 Refactor doNotGoToSleep to a wakelock counter 2024-09-21 22:45:57 +02:00
mark9064
c3d05901a0 Refactor SystemTask state handling for resilience
State transitions now happen immediately where possible
This simplifies state management in general,
and prevents bugs such as the chime issue from occurring in the first place
2024-09-21 21:08:07 +02:00
mark9064
b3756e45fa Remove unused method declarations 2024-09-21 21:08:07 +02:00
Eli Tan
a266202831
notifications: Dismiss to watchface when empty ()
Set `running` to false to flag end of watchface when there are no more
notifications left to display.

I found it slightly annoying that dismissing all notifications leaves me with
a "No notification to display" message. Instead of dismissing to a relatively
useless message, dismiss to watchface.
2024-09-18 22:31:15 +02:00
mark9064
c8236afbef Restrict debugging monitor to debug builds 2024-09-14 12:10:55 +02:00
mark9064
5040733a97 Clean unused DisplayApp messages 2024-09-14 12:10:14 +02:00
mark9064
fd019c7aad Use DirtyValue for timer 2024-09-14 11:20:47 +02:00
mark9064
975bfc5420 Size optimise NRF SDK build 2024-09-14 11:19:34 +02:00
64 changed files with 685 additions and 471 deletions

View file

@ -46,25 +46,30 @@ jobs:
# Unzip the package because Upload Artifact will zip up the files
- name: Unzip DFU package
run: unzip ./build/output/pinetime-mcuboot-app-dfu-*.zip -d ./build/output/pinetime-mcuboot-app-dfu
- name: Set ref_name, but replace slashes with dashes.
shell: bash
env:
ref_name: ${{ github.head_ref || github.ref_name }}
run: echo "REF_NAME=${ref_name//\//-}" >> $GITHUB_ENV
- name: Upload DFU artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime DFU ${{ github.head_ref }}
name: InfiniTime DFU ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-dfu/*
- name: Upload MCUBoot image artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime MCUBoot image ${{ github.head_ref }}
name: InfiniTime MCUBoot image ${{ env.REF_NAME }}
path: ./build/output/pinetime-mcuboot-app-image-*.bin
- name: Upload standalone ELF artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime image ${{ github.head_ref }}
name: InfiniTime image ${{ env.REF_NAME }}
path: ./build/output/src/pinetime-app-*.out
- name: Upload resources artifacts
uses: actions/upload-artifact@v3
with:
name: InfiniTime resources ${{ github.head_ref }}
name: InfiniTime resources ${{ env.REF_NAME }}
path: ./build/output/infinitime-resources-*.zip
build-simulator:
@ -105,7 +110,7 @@ jobs:
- name: Upload simulator executable
uses: actions/upload-artifact@v3
with:
name: infinisim-${{ github.head_ref }}
name: infinisim-${{ env.REF_NAME }}
path: build_lv_sim/infinisim
get-base-ref-size:

3
.gitmodules vendored
View file

@ -4,9 +4,6 @@
[submodule "src/libs/littlefs"]
path = src/libs/littlefs
url = https://github.com/littlefs-project/littlefs.git
[submodule "src/libs/QCBOR"]
path = src/libs/QCBOR
url = https://github.com/laurencelundblade/QCBOR.git
[submodule "src/libs/arduinoFFT"]
path = src/libs/arduinoFFT
url = https://github.com/kosme/arduinoFFT.git

View file

@ -2,7 +2,7 @@ cmake_minimum_required(VERSION 3.10)
set(CMAKE_BUILD_TYPE Release CACHE STRING "Choose Debug or Release")
project(pinetime VERSION 1.14.0 LANGUAGES C CXX ASM)
project(pinetime VERSION 1.15.0 LANGUAGES C CXX ASM)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 20)

View file

@ -1,8 +1,24 @@
# [InfiniTime](https://github.com/InfiniTimeOrg/InfiniTime)
<div align="center">
![InfiniTime logo](doc/logo/infinitime-logo-small.jpg "InfiniTime Logo")
![Header Image](doc/logo/watchface_collage.png)
Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.
<br>
[![GitHub tag](https://img.shields.io/github/tag/InfiniTimeOrg/InfiniTime?include_prereleases=&sort=semver&color=blue)](https://github.com/InfiniTimeOrg/InfiniTime/releases)
[![GitHub License](https://img.shields.io/github/license/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniLink/blob/main/LICENSE)
[![Issues - InfiniTime](https://img.shields.io/github/issues/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/issues)
[![Pull Requests - InfiniTime](https://img.shields.io/github/issues-pr/InfiniTimeOrg/InfiniTime)](https://github.com/InfiniTimeOrg/InfiniTime/pulls)
[![Downloads - InfiniTime](https://img.shields.io/github/downloads/InfiniTimeOrg/InfiniTime/total)](https://github.com/InfiniTimeOrg/InfiniTime)
[![Stars - InfiniTime](https://img.shields.io/github/stars/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/stargazers)
[![Forks - InfiniTime](https://img.shields.io/github/forks/InfiniTimeOrg/InfiniTime?style=social)](https://github.com/InfiniTimeOrg/InfiniTime/network/members)
# InfiniTime
*Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devices/pinetime/) with many features, written in modern C++.*
<br>
</div>
## New to InfiniTime?
@ -17,13 +33,18 @@ Fast open-source firmware for the [PineTime smartwatch](https://pine64.org/devic
### Companion apps
- [Gadgetbridge](https://gadgetbridge.org/) (Android)
- [AmazFish](https://openrepos.net/content/piggz/amazfish/) (SailfishOS)
- [Amazfish](https://github.com/piggz/harbour-amazfish/) ([SailfishOS](https://sailfishos-chum.github.io/apps/harbour-amazfish/), [Ubuntu Touch](https://open-store.io/app/uk.co.piggz.amazfish), [Flatpak](https://flathub.org/apps/uk.co.piggz.amazfish))
- [Siglo](https://github.com/alexr4535/siglo) (Linux)
- [InfiniLink](https://github.com/InfiniTimeOrg/InfiniLink) (iOS)
- [ITD](https://gitea.elara.ws/Elara6331/itd) (Linux)
- [WatchMate](https://github.com/azymohliad/watchmate) (Linux)
- [InfiniTimeExplorer](https://infinitimeexplorer.netlify.app) (Web)
***Note**: We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
<br>
> *InfiniTimeExplorer is only compatible with web browsers that support Web BLE. Current fully supported browsers include Chrome and Microsoft Edge.*
>
> *We removed mentions to NRFConnect as this app is closed source and recent versions do not work anymore with InfiniTime (the last version known to work is 4.24.3). If you used NRFConnect in the past, we recommend you switch to [Gadgetbridge](https://gadgetbridge.org/).*
## Development

Binary file not shown.

After

(image error) Size: 846 KiB

View file

@ -64,6 +64,9 @@ RUN bash -c "source /opt/build.sh; GetMcuBoot;"
# Add the infinitime user for connecting devcontainer
RUN adduser infinitime
# Configure Git to accept the /sources directory as safe
RUN git config --global --add safe.directory /sources
ENV SOURCES_DIR /sources
CMD ["/opt/build.sh"]

View file

@ -478,6 +478,7 @@ list(APPEND SOURCE_FILES
systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp
heartratetask/HeartRateTask.cpp
@ -542,6 +543,7 @@ list(APPEND RECOVERY_SOURCE_FILES
systemtask/SystemTask.cpp
systemtask/SystemMonitor.cpp
systemtask/WakeLock.cpp
drivers/TwiMaster.cpp
components/rle/RleDecoder.cpp
components/heartrate/HeartRateController.cpp
@ -660,6 +662,7 @@ set(INCLUDE_FILES
displayapp/InfiniTimeTheme.h
systemtask/SystemTask.h
systemtask/SystemMonitor.h
systemtask/WakeLock.h
displayapp/screens/Symbols.h
drivers/TwiMaster.h
heartratetask/HeartRateTask.h
@ -860,7 +863,6 @@ target_compile_options(nrf-sdk PRIVATE
$<$<CONFIG:RELEASE>: ${RELEASE_FLAGS}>
$<$<COMPILE_LANGUAGE:CXX>: ${CXX_FLAGS}>
$<$<COMPILE_LANGUAGE:ASM>: ${ASM_FLAGS}>
-O3
)
# NimBLE

View file

@ -19,11 +19,13 @@
#include "systemtask/SystemTask.h"
#include "task.h"
#include <chrono>
#include <libraries/log/nrf_log.h>
using namespace Pinetime::Controllers;
using namespace std::chrono_literals;
AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} {
AlarmController::AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs)
: dateTimeController {dateTimeController}, fs {fs} {
}
namespace {
@ -36,11 +38,28 @@ namespace {
void AlarmController::Init(System::SystemTask* systemTask) {
this->systemTask = systemTask;
alarmTimer = xTimerCreate("Alarm", 1, pdFALSE, this, SetOffAlarm);
LoadSettingsFromFile();
if (alarm.isEnabled) {
NRF_LOG_INFO("[AlarmController] Loaded alarm was enabled, scheduling");
ScheduleAlarm();
}
}
void AlarmController::SaveAlarm() {
// verify if it is necessary to save
if (alarmChanged) {
SaveSettingsToFile();
}
alarmChanged = false;
}
void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
hours = alarmHr;
minutes = alarmMin;
if (alarm.hours == alarmHr && alarm.minutes == alarmMin) {
return;
}
alarm.hours = alarmHr;
alarm.minutes = alarmMin;
alarmChanged = true;
}
void AlarmController::ScheduleAlarm() {
@ -53,18 +72,19 @@ void AlarmController::ScheduleAlarm() {
tm* tmAlarmTime = std::localtime(&ttAlarmTime);
// If the time being set has already passed today,the alarm should be set for tomorrow
if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) {
if (alarm.hours < dateTimeController.Hours() ||
(alarm.hours == dateTimeController.Hours() && alarm.minutes <= dateTimeController.Minutes())) {
tmAlarmTime->tm_mday += 1;
// tm_wday doesn't update automatically
tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
}
tmAlarmTime->tm_hour = hours;
tmAlarmTime->tm_min = minutes;
tmAlarmTime->tm_hour = alarm.hours;
tmAlarmTime->tm_min = alarm.minutes;
tmAlarmTime->tm_sec = 0;
// if alarm is in weekday-only mode, make sure it shifts to the next weekday
if (recurrence == RecurType::Weekdays) {
if (alarm.recurrence == RecurType::Weekdays) {
if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
tmAlarmTime->tm_mday += 1;
} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
@ -79,7 +99,10 @@ void AlarmController::ScheduleAlarm() {
xTimerChangePeriod(alarmTimer, secondsToAlarm * configTICK_RATE_HZ, 0);
xTimerStart(alarmTimer, 0);
state = AlarmState::Set;
if (!alarm.isEnabled) {
alarm.isEnabled = true;
alarmChanged = true;
}
}
uint32_t AlarmController::SecondsToAlarm() const {
@ -88,20 +111,72 @@ uint32_t AlarmController::SecondsToAlarm() const {
void AlarmController::DisableAlarm() {
xTimerStop(alarmTimer, 0);
state = AlarmState::Not_Set;
isAlerting = false;
if (alarm.isEnabled) {
alarm.isEnabled = false;
alarmChanged = true;
}
}
void AlarmController::SetOffAlarmNow() {
state = AlarmState::Alerting;
isAlerting = true;
systemTask->PushMessage(System::Messages::SetOffAlarm);
}
void AlarmController::StopAlerting() {
// Alarm state is off unless this is a recurring alarm
if (recurrence == RecurType::None) {
state = AlarmState::Not_Set;
isAlerting = false;
// Disable alarm unless it is recurring
if (alarm.recurrence == RecurType::None) {
alarm.isEnabled = false;
alarmChanged = true;
} else {
// set next instance
ScheduleAlarm();
}
}
void AlarmController::SetRecurrence(RecurType recurrence) {
if (alarm.recurrence != recurrence) {
alarm.recurrence = recurrence;
alarmChanged = true;
}
}
void AlarmController::LoadSettingsFromFile() {
lfs_file_t alarmFile;
AlarmSettings alarmBuffer;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_RDONLY) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file");
return;
}
fs.FileRead(&alarmFile, reinterpret_cast<uint8_t*>(&alarmBuffer), sizeof(alarmBuffer));
fs.FileClose(&alarmFile);
if (alarmBuffer.version != alarmFormatVersion) {
NRF_LOG_WARNING("[AlarmController] Loaded alarm settings has version %u instead of %u, discarding",
alarmBuffer.version,
alarmFormatVersion);
return;
}
alarm = alarmBuffer;
NRF_LOG_INFO("[AlarmController] Loaded alarm settings from file");
}
void AlarmController::SaveSettingsToFile() const {
lfs_dir systemDir;
if (fs.DirOpen("/.system", &systemDir) != LFS_ERR_OK) {
fs.DirCreate("/.system");
}
fs.DirClose(&systemDir);
lfs_file_t alarmFile;
if (fs.FileOpen(&alarmFile, "/.system/alarm.dat", LFS_O_WRONLY | LFS_O_CREAT) != LFS_ERR_OK) {
NRF_LOG_WARNING("[AlarmController] Failed to open alarm data file for saving");
return;
}
fs.FileWrite(&alarmFile, reinterpret_cast<const uint8_t*>(&alarm), sizeof(alarm));
fs.FileClose(&alarmFile);
NRF_LOG_INFO("[AlarmController] Saved alarm settings with format version %u to file", alarm.version);
}

View file

@ -30,47 +30,65 @@ namespace Pinetime {
namespace Controllers {
class AlarmController {
public:
AlarmController(Controllers::DateTime& dateTimeController);
AlarmController(Controllers::DateTime& dateTimeController, Controllers::FS& fs);
void Init(System::SystemTask* systemTask);
void SaveAlarm();
void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
void ScheduleAlarm();
void DisableAlarm();
void SetOffAlarmNow();
uint32_t SecondsToAlarm() const;
void StopAlerting();
enum class AlarmState { Not_Set, Set, Alerting };
enum class RecurType { None, Daily, Weekdays };
uint8_t Hours() const {
return hours;
return alarm.hours;
}
uint8_t Minutes() const {
return minutes;
return alarm.minutes;
}
AlarmState State() const {
return state;
bool IsAlerting() const {
return isAlerting;
}
bool IsEnabled() const {
return alarm.isEnabled;
}
RecurType Recurrence() const {
return recurrence;
return alarm.recurrence;
}
void SetRecurrence(RecurType recurType) {
recurrence = recurType;
}
void SetRecurrence(RecurType recurrence);
private:
// Versions 255 is reserved for now, so the version field can be made
// bigger, should it ever be needed.
static constexpr uint8_t alarmFormatVersion = 1;
struct AlarmSettings {
uint8_t version = alarmFormatVersion;
uint8_t hours = 7;
uint8_t minutes = 0;
RecurType recurrence = RecurType::None;
bool isEnabled = false;
};
bool isAlerting = false;
bool alarmChanged = false;
Controllers::DateTime& dateTimeController;
Controllers::FS& fs;
System::SystemTask* systemTask = nullptr;
TimerHandle_t alarmTimer;
uint8_t hours = 7;
uint8_t minutes = 0;
AlarmSettings alarm;
std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
AlarmState state = AlarmState::Not_Set;
RecurType recurrence = RecurType::None;
void LoadSettingsFromFile();
void SaveSettingsToFile() const;
};
}
}

View file

@ -124,9 +124,11 @@ int DfuService::WritePacketHandler(uint16_t connectionHandle, os_mbuf* om) {
bootloaderSize,
applicationSize);
// wait until SystemTask has finished waking up all devices
while (systemTask.IsSleeping()) {
vTaskDelay(50); // 50ms
// Wait until SystemTask has disabled sleeping
// This isn't quite correct, as we don't actually know
// if BleFirmwareUpdateStarted has been received yet
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
dfuImage.Erase();

View file

@ -18,6 +18,8 @@
#include "components/ble/MusicService.h"
#include "components/ble/NimbleController.h"
#include <cstring>
#include <FreeRTOS.h>
#include <task.h>
namespace {
// 0000yyxx-78fc-48fe-8e23-433b3a1942d0

View file

@ -25,6 +25,7 @@
#include <host/ble_uuid.h>
#undef max
#undef min
#include <FreeRTOS.h>
namespace Pinetime {
namespace Controllers {

View file

@ -454,9 +454,15 @@ void NimbleController::PersistBond(struct ble_gap_conn_desc& desc) {
/* Wakeup Spi and SpiNorFlash before accessing the file system
* This should be fixed in the FS driver
*/
systemTask.PushMessage(Pinetime::System::Messages::GoToRunning);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
vTaskDelay(10);
// This isn't quite correct
// SystemTask could receive EnableSleeping right after passing this check
// We need some guarantee that the SystemTask has processed the above message
// before we can continue
while (!systemTask.IsSleepDisabled()) {
vTaskDelay(pdMS_TO_TICKS(5));
}
lfs_file_t file_p;

View file

@ -42,9 +42,9 @@ namespace {
std::memcpy(cityName.data(), &dataBuffer[16], 32);
cityName[32] = '\0';
return SimpleWeatherService::CurrentWeather(ToUInt64(&dataBuffer[2]),
ToInt16(&dataBuffer[10]),
ToInt16(&dataBuffer[12]),
ToInt16(&dataBuffer[14]),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[10])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[12])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[14])),
SimpleWeatherService::Icons {dataBuffer[16 + 32]},
std::move(cityName));
}
@ -52,12 +52,12 @@ namespace {
SimpleWeatherService::Forecast CreateForecast(const uint8_t* dataBuffer) {
auto timestamp = static_cast<uint64_t>(ToUInt64(&dataBuffer[2]));
std::array<SimpleWeatherService::Forecast::Day, SimpleWeatherService::MaxNbForecastDays> days;
std::array<std::optional<SimpleWeatherService::Forecast::Day>, SimpleWeatherService::MaxNbForecastDays> days;
const uint8_t nbDaysInBuffer = dataBuffer[10];
const uint8_t nbDays = std::min(SimpleWeatherService::MaxNbForecastDays, nbDaysInBuffer);
for (int i = 0; i < nbDays; i++) {
days[i] = SimpleWeatherService::Forecast::Day {ToInt16(&dataBuffer[11 + (i * 5)]),
ToInt16(&dataBuffer[13 + (i * 5)]),
days[i] = SimpleWeatherService::Forecast::Day {SimpleWeatherService::Temperature(ToInt16(&dataBuffer[11 + (i * 5)])),
SimpleWeatherService::Temperature(ToInt16(&dataBuffer[13 + (i * 5)])),
SimpleWeatherService::Icons {dataBuffer[15 + (i * 5)]}};
}
return SimpleWeatherService::Forecast {timestamp, nbDays, days};
@ -98,9 +98,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
currentWeather = CreateCurrentWeather(dataBuffer);
NRF_LOG_INFO("Current weather :\n\tTimestamp : %d\n\tTemperature:%d\n\tMin:%d\n\tMax:%d\n\tIcon:%d\n\tLocation:%s",
currentWeather->timestamp,
currentWeather->temperature,
currentWeather->minTemperature,
currentWeather->maxTemperature,
currentWeather->temperature.PreciseCelsius(),
currentWeather->minTemperature.PreciseCelsius(),
currentWeather->maxTemperature.PreciseCelsius(),
currentWeather->iconId,
currentWeather->location.data());
}
@ -112,9 +112,9 @@ int SimpleWeatherService::OnCommand(struct ble_gatt_access_ctxt* ctxt) {
for (int i = 0; i < 5; i++) {
NRF_LOG_INFO("\t[%d] Min: %d - Max : %d - Icon : %d",
i,
forecast->days[i].minTemperature,
forecast->days[i].maxTemperature,
forecast->days[i].iconId);
forecast->days[i]->minTemperature.PreciseCelsius(),
forecast->days[i]->maxTemperature.PreciseCelsius(),
forecast->days[i]->iconId);
}
}
break;

View file

@ -19,7 +19,7 @@
#include <cstdint>
#include <string>
#include <vector>
#include <array>
#include <memory>
#define min // workaround: nimble's min/max macros conflict with libstdc++
@ -61,13 +61,42 @@ namespace Pinetime {
Unknown = 255
};
class Temperature {
public:
explicit Temperature(int16_t raw) : raw {raw} {
}
[[nodiscard]] int16_t PreciseCelsius() const {
return raw;
}
[[nodiscard]] int16_t PreciseFahrenheit() const {
return raw * 9 / 5 + 3200;
}
[[nodiscard]] int16_t Celsius() const {
return (PreciseCelsius() + 50) / 100;
}
[[nodiscard]] int16_t Fahrenheit() const {
return (PreciseFahrenheit() + 50) / 100;
}
bool operator==(const Temperature& other) const {
return raw == other.raw;
}
private:
int16_t raw;
};
using Location = std::array<char, 33>; // 32 char + \0 (end of string)
struct CurrentWeather {
CurrentWeather(uint64_t timestamp,
int16_t temperature,
int16_t minTemperature,
int16_t maxTemperature,
Temperature temperature,
Temperature minTemperature,
Temperature maxTemperature,
Icons iconId,
Location&& location)
: timestamp {timestamp},
@ -79,9 +108,9 @@ namespace Pinetime {
}
uint64_t timestamp;
int16_t temperature;
int16_t minTemperature;
int16_t maxTemperature;
Temperature temperature;
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
Location location;
@ -93,14 +122,14 @@ namespace Pinetime {
uint8_t nbDays;
struct Day {
int16_t minTemperature;
int16_t maxTemperature;
Temperature minTemperature;
Temperature maxTemperature;
Icons iconId;
bool operator==(const Day& other) const;
};
std::array<Day, MaxNbForecastDays> days;
std::array<std::optional<Day>, MaxNbForecastDays> days;
bool operator==(const Forecast& other) const;
};
@ -108,10 +137,6 @@ namespace Pinetime {
std::optional<CurrentWeather> Current() const;
std::optional<Forecast> GetForecast() const;
static int16_t CelsiusToFahrenheit(int16_t celsius) {
return celsius * 9 / 5 + 3200;
}
private:
// 00050000-78fc-48fe-8e23-433b3a1942d0
static constexpr ble_uuid128_t BaseUuid() {

View file

@ -7,16 +7,29 @@
using namespace Pinetime::Controllers;
namespace {
char const* DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
char const* DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
char const* MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
char const* MonthsStringLow[] = {"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr const char* const DaysStringShort[] = {"--", "MON", "TUE", "WED", "THU", "FRI", "SAT", "SUN"};
constexpr const char* const DaysStringShortLow[] = {"--", "Mon", "Tue", "Wed", "Thu", "Fri", "Sat", "Sun"};
constexpr const char* const MonthsString[] = {"--", "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC"};
constexpr const char* const MonthsStringLow[] =
{"--", "Jan", "Feb", "Mar", "Apr", "May", "Jun", "Jul", "Aug", "Sep", "Oct", "Nov", "Dec"};
constexpr int compileTimeAtoi(const char* str) {
int result = 0;
while (*str >= '0' && *str <= '9') {
result = result * 10 + *str - '0';
str++;
}
return result;
}
}
DateTime::DateTime(Controllers::Settings& settingsController) : settingsController {settingsController} {
mutex = xSemaphoreCreateMutex();
ASSERT(mutex != nullptr);
xSemaphoreGive(mutex);
// __DATE__ is a string of the format "MMM DD YYYY", so an offset of 7 gives the start of the year
SetTime(compileTimeAtoi(&__DATE__[7]), 1, 1, 0, 0, 0);
}
void DateTime::SetCurrentTime(std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> t) {
@ -46,7 +59,9 @@ void DateTime::SetTime(uint16_t year, uint8_t month, uint8_t day, uint8_t hour,
UpdateTime(previousSystickCounter, true);
xSemaphoreGive(mutex);
systemTask->PushMessage(System::Messages::OnNewTime);
if (systemTask != nullptr) {
systemTask->PushMessage(System::Messages::OnNewTime);
}
}
void DateTime::SetTimeZone(int8_t timezone, int8_t dst) {

View file

@ -41,7 +41,7 @@ namespace Pinetime {
*
* used to update difference between utc and local time (see UtcOffset())
*
* parameters are in quarters of an our. Following the BLE CTS specification,
* parameters are in quarters of an hour. Following the BLE CTS specification,
* timezone is expected to be constant over DST which will be reported in
* dst field.
*/

View file

@ -142,7 +142,7 @@ Ppg::Ppg() {
spectrum.fill(0.0f);
}
int8_t Ppg::Preprocess(uint32_t hrs, uint32_t als) {
int8_t Ppg::Preprocess(uint16_t hrs, uint16_t als) {
if (dataIndex < dataLength) {
dataHRS[dataIndex++] = hrs;
}

View file

@ -14,7 +14,7 @@ namespace Pinetime {
class Ppg {
public:
Ppg();
int8_t Preprocess(uint32_t hrs, uint32_t als);
int8_t Preprocess(uint16_t hrs, uint16_t als);
int HeartRate();
void Reset(bool resetDaqBuffer);
static constexpr int deltaTms = 100;

View file

@ -157,12 +157,20 @@ void DisplayApp::InitHw() {
}
TickType_t DisplayApp::CalculateSleepTime() {
// Calculates how many system ticks DisplayApp should sleep before rendering the next AOD frame
// Next frame time is frame count * refresh period (ms) * tick rate
auto RoundedDiv = [](uint32_t a, uint32_t b) {
return ((a + (b / 2)) / b);
};
// RoundedDiv overflows when numerator + (denominator floordiv 2) > uint32 max
// in this case around 9 hours (=overflow frame count / always on refresh period)
constexpr TickType_t overflowFrameCount = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
TickType_t ticksElapsed = xTaskGetTickCount() - alwaysOnStartTime;
// Divide both the numerator and denominator by 8 to increase the number of ticks (frames) before the overflow tick is reached
TickType_t elapsedTarget = ROUNDED_DIV((configTICK_RATE_HZ / 8) * alwaysOnTickCount * alwaysOnRefreshPeriod, 1000 / 8);
// ROUNDED_DIV overflows when numerator + (denominator floordiv 2) > uint32 max
// in this case around 9 hours
constexpr TickType_t overflowTick = (UINT32_MAX - (1000 / 16)) / ((configTICK_RATE_HZ / 8) * alwaysOnRefreshPeriod);
// Divide both the numerator and denominator by 8 (=GCD(1000,1024))
// to increase the number of ticks (frames) before the overflow tick is reached
TickType_t targetRenderTick = RoundedDiv((configTICK_RATE_HZ / 8) * alwaysOnFrameCount * alwaysOnRefreshPeriod, 1000 / 8);
// Assumptions
@ -170,17 +178,17 @@ TickType_t DisplayApp::CalculateSleepTime() {
// Needed for division trick above
static_assert(configTICK_RATE_HZ % 8 == 0);
// Local tick count must always wraparound before the system tick count does
// As a static assert we can use 64 bit ints and therefore dodge overflows
// Frame count must always wraparound more often than the system tick count does
// Always on overflow time (ms) < system tick overflow time (ms)
static_assert((uint64_t) overflowTick * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
// Using 64bit ints here to avoid overflow
static_assert((uint64_t) overflowFrameCount * (uint64_t) alwaysOnRefreshPeriod < (uint64_t) UINT32_MAX * 1000ULL / configTICK_RATE_HZ);
if (alwaysOnTickCount == overflowTick) {
alwaysOnTickCount = 0;
if (alwaysOnFrameCount == overflowFrameCount) {
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
}
if (elapsedTarget > ticksElapsed) {
return elapsedTarget - ticksElapsed;
if (targetRenderTick > ticksElapsed) {
return targetRenderTick - ticksElapsed;
} else {
return 0;
}
@ -209,21 +217,6 @@ void DisplayApp::Refresh() {
LoadScreen(returnAppStack.Pop(), returnDirection);
};
auto DimScreen = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
};
auto RestoreBrightness = [this]() {
if (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
isDimmed = false;
lv_disp_trig_activity(nullptr);
ApplyBrightness();
}
};
auto IsPastDimTime = [this]() -> bool {
return lv_disp_get_inactive_time(nullptr) >= pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000);
};
@ -235,28 +228,27 @@ void DisplayApp::Refresh() {
TickType_t queueTimeout;
switch (state) {
case States::Idle:
if (settingsController.GetAlwaysOnDisplay()) {
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
queueTimeout = portMAX_DELAY;
break;
case States::AOD:
if (!currentScreen->IsRunning()) {
LoadPreviousScreen();
}
// Check we've slept long enough
// Might not be true if the loop received an event
// If not true, then wait that amount of time
queueTimeout = CalculateSleepTime();
if (queueTimeout == 0) {
// Only advance the tick count when LVGL is done
// Otherwise keep running the task handler while it still has things to draw
// Note: under high graphics load, LVGL will always have more work to do
if (lv_task_handler() > 0) {
// Drop frames that we've missed if drawing/event handling took way longer than expected
while (queueTimeout == 0) {
alwaysOnFrameCount += 1;
queueTimeout = CalculateSleepTime();
}
}
// Check we've slept long enough
// Might not be true if the loop received an event
// If not true, then wait that amount of time
queueTimeout = CalculateSleepTime();
if (queueTimeout == 0) {
// Only advance the tick count when LVGL is done
// Otherwise keep running the task handler while it still has things to draw
// Note: under high graphics load, LVGL will always have more work to do
if (lv_task_handler() > 0) {
// Drop frames that we've missed if drawing/event handling took way longer than expected
while (queueTimeout == 0) {
alwaysOnTickCount += 1;
queueTimeout = CalculateSleepTime();
}
};
}
} else {
queueTimeout = portMAX_DELAY;
}
break;
case States::Running:
@ -267,14 +259,27 @@ void DisplayApp::Refresh() {
if (!systemTask->IsSleepDisabled() && IsPastDimTime()) {
if (!isDimmed) {
DimScreen();
isDimmed = true;
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
}
if (IsPastSleepTime()) {
systemTask->PushMessage(System::Messages::GoToSleep);
state = States::Idle;
if (IsPastSleepTime() && uxQueueMessagesWaiting(msgQueue) == 0) {
PushMessageToSystemTask(System::Messages::GoToSleep);
// Can't set state to Idle here, something may send
// DisableSleeping before this GoToSleep arrives
// Instead we check we have no messages queued before sending GoToSleep
// This works as the SystemTask is higher priority than DisplayApp
// As soon as we send GoToSleep, SystemTask pre-empts DisplayApp
// Whenever DisplayApp is running again, it is guaranteed that
// SystemTask has handled the message
// If it responded, we will have a GoToSleep waiting in the queue
// By checking that there are no messages in the queue, we avoid
// resending GoToSleep when we already have a response
// SystemTask is resilient to duplicate messages, this is an
// optimisation to reduce pressure on the message queues
}
} else if (isDimmed) {
RestoreBrightness();
isDimmed = false;
ApplyBrightness();
}
break;
default:
@ -285,16 +290,23 @@ void DisplayApp::Refresh() {
Messages msg;
if (xQueueReceive(msgQueue, &msg, queueTimeout) == pdTRUE) {
switch (msg) {
case Messages::DimScreen:
DimScreen();
break;
case Messages::GoToSleep:
case Messages::GoToAOD:
// Checking if SystemTask is sleeping is purely an optimisation.
// If it's no longer sleeping since it sent GoToSleep, it has
// cancelled the sleep and transitioned directly from
// GoingToSleep->Running, so we are about to receive GoToRunning
// and can ignore this message. If it wasn't ignored, DisplayApp
// would go to sleep and then immediately re-wake
if (state != States::Running || !systemTask->IsSleeping()) {
break;
}
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Low) {
brightnessController.Lower();
vTaskDelay(100);
}
// Turn brightness down (or set to AlwaysOn mode)
if (settingsController.GetAlwaysOnDisplay()) {
if (msg == Messages::GoToAOD) {
brightnessController.Set(Controllers::BrightnessController::Levels::AlwaysOn);
} else {
brightnessController.Set(Controllers::BrightnessController::Levels::Off);
@ -307,23 +319,34 @@ void DisplayApp::Refresh() {
while (!lv_task_handler()) {
};
}
// Turn LCD display off (or set to low power for AlwaysOn mode)
if (settingsController.GetAlwaysOnDisplay()) {
// Clear any ongoing touch pressed events
// Without this LVGL gets stuck in the pressed state and will keep refreshing the
// display activity timer causing the screen to never sleep after timeout
lvgl.ClearTouchState();
if (msg == Messages::GoToAOD) {
lcd.LowPowerOn();
// Record idle entry time
alwaysOnTickCount = 0;
alwaysOnFrameCount = 0;
alwaysOnStartTime = xTaskGetTickCount();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskAOD);
state = States::AOD;
} else {
lcd.Sleep();
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle;
}
PushMessageToSystemTask(Pinetime::System::Messages::OnDisplayTaskSleeping);
state = States::Idle;
break;
case Messages::NotifyDeviceActivity:
lv_disp_trig_activity(nullptr);
break;
case Messages::GoToRunning:
if (settingsController.GetAlwaysOnDisplay()) {
// If SystemTask is sleeping, the GoToRunning message is old
// and must be ignored. Otherwise DisplayApp will use SPI
// that is powered down and cause bad behaviour
if (state == States::Running || systemTask->IsSleeping()) {
break;
}
if (state == States::AOD) {
lcd.LowPowerOff();
} else {
lcd.Wakeup();
@ -333,8 +356,7 @@ void DisplayApp::Refresh() {
state = States::Running;
break;
case Messages::UpdateBleConnection:
// clockScreen.SetBleConnectionState(bleController.IsConnected() ? Screens::Clock::BleConnectionStates::Connected :
// Screens::Clock::BleConnectionStates::NotConnected);
// Only used for recovery firmware
break;
case Messages::NewNotification:
LoadNewScreen(Apps::NotificationsPreview, DisplayApp::FullRefreshDirections::Down);
@ -449,22 +471,17 @@ void DisplayApp::Refresh() {
case Messages::BleRadioEnableToggle:
PushMessageToSystemTask(System::Messages::BleRadioEnableToggle);
break;
case Messages::UpdateDateTime:
// Added to remove warning
// What should happen here?
break;
case Messages::Chime:
LoadNewScreen(Apps::Clock, DisplayApp::FullRefreshDirections::None);
motorController.RunForDuration(35);
break;
case Messages::OnChargingEvent:
RestoreBrightness();
motorController.RunForDuration(15);
break;
}
}
if (touchHandler.IsTouching()) {
if (state == States::Running && touchHandler.IsTouching()) {
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
}
@ -587,7 +604,7 @@ void DisplayApp::LoadScreen(Apps app, DisplayApp::FullRefreshDirections directio
currentScreen = std::make_unique<Screens::SettingWakeUp>(settingsController);
break;
case Apps::SettingDisplay:
currentScreen = std::make_unique<Screens::SettingDisplay>(this, settingsController);
currentScreen = std::make_unique<Screens::SettingDisplay>(settingsController);
break;
case Apps::SettingSteps:
currentScreen = std::make_unique<Screens::SettingSteps>(settingsController);

View file

@ -49,7 +49,7 @@ namespace Pinetime {
namespace Applications {
class DisplayApp {
public:
enum class States { Idle, Running };
enum class States { Idle, Running, AOD };
enum class FullRefreshDirections { None, Up, Down, Left, Right, LeftAnim, RightAnim };
DisplayApp(Drivers::St7789& lcd,
@ -139,7 +139,7 @@ namespace Pinetime {
bool isDimmed = false;
TickType_t CalculateSleepTime();
TickType_t alwaysOnTickCount;
TickType_t alwaysOnFrameCount;
TickType_t alwaysOnStartTime;
// If this is to be changed, make sure the actual always on refresh rate is changed
// by configuring the LCD refresh timings

View file

@ -248,6 +248,8 @@ void LittleVgl::SetNewTouchPoint(int16_t x, int16_t y, bool contact) {
}
}
// Cancel an ongoing tap
// Signifies that LVGL should not handle the current tap
void LittleVgl::CancelTap() {
if (tapped) {
isCancelled = true;
@ -255,6 +257,13 @@ void LittleVgl::CancelTap() {
}
}
// Clear the current tapped state
// Signifies that touch input processing is suspended
void LittleVgl::ClearTouchState() {
touchPoint = {-1, -1};
tapped = false;
}
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
ptr->point.x = touchPoint.x;
ptr->point.y = touchPoint.y;

View file

@ -26,6 +26,7 @@ namespace Pinetime {
void SetFullRefresh(FullRefreshDirections direction);
void SetNewTouchPoint(int16_t x, int16_t y, bool contact);
void CancelTap();
void ClearTouchState();
bool GetFullRefresh() {
bool returnValue = fullRefresh;

View file

@ -6,8 +6,8 @@ namespace Pinetime {
namespace Display {
enum class Messages : uint8_t {
GoToSleep,
GoToAOD,
GoToRunning,
UpdateDateTime,
UpdateBleConnection,
TouchEvent,
ButtonPushed,
@ -17,7 +17,8 @@ namespace Pinetime {
NewNotification,
TimerDone,
BleFirmwareUpdateStarted,
DimScreen,
// Resets the screen timeout timer when awake
// Does nothing when asleep
NotifyDeviceActivity,
ShowPairingKey,
AlarmTriggered,

View file

@ -11,6 +11,7 @@ configure_file(${CMAKE_CURRENT_LIST_DIR}/jetbrains_mono_bold_20.c_M.patch
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
# FindPython3 module introduces with CMake 3.12
# https://cmake.org/cmake/help/latest/module/FindPython3.html
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
find_package(Python3 REQUIRED)
else()
set(Python3_EXECUTABLE "python")

View file

@ -48,7 +48,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
Controllers::Settings::ClockType clockType,
System::SystemTask& systemTask,
Controllers::MotorController& motorController)
: alarmController {alarmController}, systemTask {systemTask}, motorController {motorController} {
: alarmController {alarmController}, wakeLock(systemTask), motorController {motorController} {
hourCounter.Create();
lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
@ -117,7 +117,7 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
UpdateAlarmTime();
if (alarmController.State() == Controllers::AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
SetAlerting();
} else {
SetSwitchState(LV_ANIM_OFF);
@ -125,14 +125,15 @@ Alarm::Alarm(Controllers::AlarmController& alarmController,
}
Alarm::~Alarm() {
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
StopAlerting();
}
lv_obj_clean(lv_scr_act());
alarmController.SaveAlarm();
}
void Alarm::DisableAlarm() {
if (alarmController.State() == AlarmController::AlarmState::Set) {
if (alarmController.IsEnabled()) {
alarmController.DisableAlarm();
lv_switch_off(enableSwitch, LV_ANIM_ON);
}
@ -172,7 +173,7 @@ bool Alarm::OnButtonPushed() {
HideInfo();
return true;
}
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
if (alarmController.IsAlerting()) {
StopAlerting();
return true;
}
@ -181,7 +182,7 @@ bool Alarm::OnButtonPushed() {
bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
// Don't allow closing the screen by swiping while the alarm is alerting
return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown;
return alarmController.IsAlerting() && event == TouchEvents::SwipeDown;
}
void Alarm::OnValueChanged() {
@ -205,7 +206,7 @@ void Alarm::SetAlerting() {
lv_obj_set_hidden(btnStop, false);
taskStopAlarm = lv_task_create(StopAlarmTaskCallback, pdMS_TO_TICKS(60 * 1000), LV_TASK_PRIO_MID, this);
motorController.StartRinging();
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
}
void Alarm::StopAlerting() {
@ -216,21 +217,16 @@ void Alarm::StopAlerting() {
lv_task_del(taskStopAlarm);
taskStopAlarm = nullptr;
}
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
lv_obj_set_hidden(enableSwitch, false);
lv_obj_set_hidden(btnStop, true);
}
void Alarm::SetSwitchState(lv_anim_enable_t anim) {
switch (alarmController.State()) {
case AlarmController::AlarmState::Set:
lv_switch_on(enableSwitch, anim);
break;
case AlarmController::AlarmState::Not_Set:
lv_switch_off(enableSwitch, anim);
break;
default:
break;
if (alarmController.IsEnabled()) {
lv_switch_on(enableSwitch, anim);
} else {
lv_switch_off(enableSwitch, anim);
}
}
@ -247,7 +243,7 @@ void Alarm::ShowInfo() {
txtMessage = lv_label_create(btnMessage, nullptr);
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
if (alarmController.State() == AlarmController::AlarmState::Set) {
if (alarmController.IsEnabled()) {
auto timeToAlarm = alarmController.SecondsToAlarm();
auto daysToAlarm = timeToAlarm / 86400;

View file

@ -22,6 +22,7 @@
#include "displayapp/screens/Screen.h"
#include "displayapp/widgets/Counter.h"
#include "displayapp/Controllers.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h"
namespace Pinetime {
@ -43,7 +44,7 @@ namespace Pinetime {
private:
Controllers::AlarmController& alarmController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
Controllers::MotorController& motorController;
lv_obj_t *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;

View file

@ -15,7 +15,7 @@ namespace {
}
FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessController& brightnessController)
: systemTask {systemTask}, brightnessController {brightnessController} {
: wakeLock(systemTask), brightnessController {brightnessController} {
previousBrightnessLevel = brightnessController.Level();
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
@ -47,14 +47,13 @@ FlashLight::FlashLight(System::SystemTask& systemTask, Controllers::BrightnessCo
backgroundAction->user_data = this;
lv_obj_set_event_cb(backgroundAction, EventHandler);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
FlashLight::~FlashLight() {
lv_obj_clean(lv_scr_act());
lv_obj_set_style_local_bg_color(lv_scr_act(), LV_OBJ_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
brightnessController.Set(previousBrightnessLevel);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
}
void FlashLight::SetColors() {

View file

@ -3,6 +3,7 @@
#include "displayapp/screens/Screen.h"
#include "components/brightness/BrightnessController.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include <cstdint>
#include <lvgl/lvgl.h>
@ -23,7 +24,7 @@ namespace Pinetime {
void SetIndicators();
void SetColors();
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
Controllers::BrightnessController& brightnessController;
Controllers::BrightnessController::Levels brightnessLevel = Controllers::BrightnessController::Levels::High;

View file

@ -29,7 +29,7 @@ namespace {
}
HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, System::SystemTask& systemTask)
: heartRateController {heartRateController}, systemTask {systemTask} {
: heartRateController {heartRateController}, wakeLock(systemTask) {
bool isHrRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
label_hr = lv_label_create(lv_scr_act(), nullptr);
@ -63,7 +63,7 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
label_startStop = lv_label_create(btn_startStop, nullptr);
UpdateStartStopButton(isHrRunning);
if (isHrRunning) {
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
taskRefresh = lv_task_create(RefreshTaskCallback, 100, LV_TASK_PRIO_MID, this);
@ -72,7 +72,6 @@ HeartRate::HeartRate(Controllers::HeartRateController& heartRateController, Syst
HeartRate::~HeartRate() {
lv_task_del(taskRefresh);
lv_obj_clean(lv_scr_act());
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
}
void HeartRate::Refresh() {
@ -101,12 +100,12 @@ void HeartRate::OnStartStopEvent(lv_event_t event) {
if (heartRateController.State() == Controllers::HeartRateController::States::Stopped) {
heartRateController.Start();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::highlight);
} else {
heartRateController.Stop();
UpdateStartStopButton(heartRateController.State() != Controllers::HeartRateController::States::Stopped);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
wakeLock.Release();
lv_obj_set_style_local_text_color(label_hr, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, Colors::lightGray);
}
}

View file

@ -4,6 +4,7 @@
#include <chrono>
#include "displayapp/screens/Screen.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "Symbols.h"
#include <lvgl/src/lv_core/lv_style.h>
#include <lvgl/src/lv_core/lv_obj.h>
@ -27,7 +28,7 @@ namespace Pinetime {
private:
Controllers::HeartRateController& heartRateController;
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
void UpdateStartStopButton(bool isRunning);
lv_obj_t* label_hr;
lv_obj_t* label_bpm;

View file

@ -22,7 +22,7 @@ namespace {
}
Metronome::Metronome(Controllers::MotorController& motorController, System::SystemTask& systemTask)
: motorController {motorController}, systemTask {systemTask} {
: motorController {motorController}, wakeLock(systemTask) {
bpmArc = lv_arc_create(lv_scr_act(), nullptr);
bpmArc->user_data = this;
@ -72,7 +72,6 @@ Metronome::Metronome(Controllers::MotorController& motorController, System::Syst
Metronome::~Metronome() {
lv_task_del(taskRefresh);
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@ -128,12 +127,12 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) {
metronomeStarted = !metronomeStarted;
if (metronomeStarted) {
lv_label_set_text_static(lblPlayPause, Symbols::pause);
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
startTime = xTaskGetTickCount();
counter = 1;
} else {
lv_label_set_text_static(lblPlayPause, Symbols::play);
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
}
}
break;

View file

@ -1,6 +1,7 @@
#pragma once
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "components/motor/MotorController.h"
#include "displayapp/screens/Screen.h"
#include "Symbols.h"
@ -21,7 +22,7 @@ namespace Pinetime {
TickType_t startTime = 0;
TickType_t tappedTime = 0;
Controllers::MotorController& motorController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
int16_t bpm = 120;
uint8_t bpb = 4;
uint8_t counter = 1;

View file

@ -20,7 +20,7 @@ Notifications::Notifications(DisplayApp* app,
notificationManager {notificationManager},
alertNotificationService {alertNotificationService},
motorController {motorController},
systemTask {systemTask},
wakeLock(systemTask),
mode {mode} {
notificationManager.ClearNewNotificationFlag();
@ -40,7 +40,7 @@ Notifications::Notifications(DisplayApp* app,
validDisplay = false;
}
if (mode == Modes::Preview) {
systemTask.PushMessage(System::Messages::DisableSleeping);
wakeLock.Lock();
if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) {
motorController.StartRinging();
} else {
@ -65,7 +65,6 @@ Notifications::~Notifications() {
lv_task_del(taskRefresh);
// make sure we stop any vibrations before exiting
motorController.StopRinging();
systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@ -82,7 +81,6 @@ void Notifications::Refresh() {
} else if (mode == Modes::Preview && dismissingNotification) {
running = false;
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
} else if (dismissingNotification) {
dismissingNotification = false;
@ -113,15 +111,15 @@ void Notifications::Refresh() {
alertNotificationService,
motorController);
} else {
currentItem = std::make_unique<NotificationItem>(alertNotificationService, motorController);
running = false;
}
}
running = currentItem->IsRunning() && running;
running = running && currentItem->IsRunning();
}
void Notifications::OnPreviewInteraction() {
systemTask.PushMessage(System::Messages::EnableSleeping);
wakeLock.Release();
motorController.StopRinging();
if (timeoutLine != nullptr) {
lv_obj_del(timeoutLine);
@ -173,7 +171,9 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
} else if (nextMessage.valid) {
currentId = nextMessage.id;
} else {
// don't update id, won't be found be refresh and try to load latest message or no message box
// don't update id, notification manager will try to fetch
// but not find it. Refresh will try to load latest message
// or dismiss to watchface
}
DismissToBlack();
return true;

View file

@ -8,6 +8,7 @@
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
namespace Pinetime {
namespace Controllers {
@ -73,7 +74,7 @@ namespace Pinetime {
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
Pinetime::Controllers::MotorController& motorController;
System::SystemTask& systemTask;
System::WakeLock wakeLock;
Modes mode = Modes::Normal;
std::unique_ptr<NotificationItem> currentItem;
Pinetime::Controllers::NotificationManager::Notification::Id currentId;

View file

@ -34,7 +34,7 @@ namespace {
constexpr TickType_t blinkInterval = pdMS_TO_TICKS(1000);
}
StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
StopWatch::StopWatch(System::SystemTask& systemTask) : wakeLock(systemTask) {
static constexpr uint8_t btnWidth = 115;
static constexpr uint8_t btnHeight = 80;
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
@ -79,7 +79,6 @@ StopWatch::StopWatch(System::SystemTask& systemTask) : systemTask {systemTask} {
StopWatch::~StopWatch() {
lv_task_del(taskRefresh);
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act());
}
@ -135,7 +134,7 @@ void StopWatch::Start() {
SetInterfaceRunning();
startTime = xTaskGetTickCount();
currentState = States::Running;
systemTask.PushMessage(Pinetime::System::Messages::DisableSleeping);
wakeLock.Lock();
}
void StopWatch::Pause() {
@ -145,7 +144,7 @@ void StopWatch::Pause() {
oldTimeElapsed = laps[lapsDone];
blinkTime = xTaskGetTickCount() + blinkInterval;
currentState = States::Halted;
systemTask.PushMessage(Pinetime::System::Messages::EnableSleeping);
wakeLock.Release();
}
void StopWatch::Refresh() {

View file

@ -7,6 +7,7 @@
#include "portmacro_cmsis.h"
#include "systemtask/SystemTask.h"
#include "systemtask/WakeLock.h"
#include "displayapp/apps/Apps.h"
#include "displayapp/Controllers.h"
#include "Symbols.h"
@ -43,7 +44,7 @@ namespace Pinetime {
void Start();
void Pause();
Pinetime::System::SystemTask& systemTask;
Pinetime::System::WakeLock wakeLock;
States currentState = States::Init;
TickType_t startTime;
TickType_t oldTimeElapsed = 0;

View file

@ -40,8 +40,7 @@ SystemInfo::SystemInfo(Pinetime::Applications::DisplayApp* app,
Pinetime::Controllers::MotionController& motionController,
const Pinetime::Drivers::Cst816S& touchPanel,
const Pinetime::Drivers::SpiNorFlash& spiNorFlash)
: app {app},
dateTimeController {dateTimeController},
: dateTimeController {dateTimeController},
batteryController {batteryController},
brightnessController {brightnessController},
bleController {bleController},

View file

@ -35,7 +35,6 @@ namespace Pinetime {
bool OnTouchEvent(TouchEvents event) override;
private:
DisplayApp* app;
Pinetime::Controllers::DateTime& dateTimeController;
const Pinetime::Controllers::Battery& batteryController;
Pinetime::Controllers::BrightnessController& brightnessController;

View file

@ -104,9 +104,7 @@ void Timer::UpdateMask() {
void Timer::Refresh() {
if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
DisplayTime();
} else if (buttonPressing && xTaskGetTickCount() > pressTime + pdMS_TO_TICKS(150)) {
lv_label_set_text_static(txtPlayPause, "Reset");
maskPosition += 15;
@ -119,6 +117,14 @@ void Timer::Refresh() {
}
}
void Timer::DisplayTime() {
displaySeconds = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
if (displaySeconds.IsUpdated()) {
minuteCounter.SetValue(displaySeconds.Get().count() / 60);
secondCounter.SetValue(displaySeconds.Get().count() % 60);
}
}
void Timer::SetTimerRunning() {
minuteCounter.HideControls();
secondCounter.HideControls();
@ -133,9 +139,7 @@ void Timer::SetTimerStopped() {
void Timer::ToggleRunning() {
if (timer.IsRunning()) {
auto secondsRemaining = std::chrono::duration_cast<std::chrono::seconds>(timer.GetTimeRemaining());
minuteCounter.SetValue(secondsRemaining.count() / 60);
secondCounter.SetValue(secondsRemaining.count() % 60);
DisplayTime();
timer.StopTimer();
SetTimerStopped();
} else if (secondCounter.GetValue() + minuteCounter.GetValue() > 0) {
@ -147,7 +151,6 @@ void Timer::ToggleRunning() {
}
void Timer::Reset() {
minuteCounter.SetValue(0);
secondCounter.SetValue(0);
DisplayTime();
SetTimerStopped();
}

View file

@ -1,10 +1,10 @@
#pragma once
#include "displayapp/screens/Screen.h"
#include "components/datetime/DateTimeController.h"
#include "systemtask/SystemTask.h"
#include "displayapp/LittleVgl.h"
#include "displayapp/widgets/Counter.h"
#include "utility/DirtyValue.h"
#include <lvgl/lvgl.h>
#include "components/timer/Timer.h"
@ -26,6 +26,7 @@ namespace Pinetime::Applications {
void SetTimerRunning();
void SetTimerStopped();
void UpdateMask();
void DisplayTime();
Pinetime::Controllers::Timer& timer;
lv_obj_t* btnPlayPause;
@ -43,6 +44,7 @@ namespace Pinetime::Applications {
bool buttonPressing = false;
lv_coord_t maskPosition = 0;
TickType_t pressTime = 0;
Utility::DirtyValue<std::chrono::seconds> displaySeconds;
};
}

View file

@ -2,6 +2,7 @@
#include <lvgl/lvgl.h>
#include <cstdio>
#include "displayapp/screens/NotificationIcon.h"
#include "displayapp/screens/Symbols.h"
#include "displayapp/screens/WeatherSymbols.h"
@ -174,13 +175,12 @@ void WatchFaceDigital::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t temp = optCurrentWeather->temperature.Celsius();
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
temp = optCurrentWeather->temperature.Fahrenheit();
tempUnit = 'F';
}
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else {

View file

@ -22,7 +22,7 @@
#include "displayapp/screens/WatchFacePineTimeStyle.h"
#include <lvgl/lvgl.h>
#include <cstdio>
#include <displayapp/Colors.h>
#include "displayapp/Colors.h"
#include "displayapp/screens/BatteryIcon.h"
#include "displayapp/screens/BleIcon.h"
#include "displayapp/screens/NotificationIcon.h"
@ -543,11 +543,10 @@ void WatchFacePineTimeStyle::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t temp = optCurrentWeather->temperature.Celsius();
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
temp = optCurrentWeather->temperature.Fahrenheit();
}
temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
lv_label_set_text_fmt(temperature, "%d°", temp);
lv_label_set_text(weatherIcon, Symbols::GetSymbol(optCurrentWeather->iconId));
} else {

View file

@ -1,5 +1,7 @@
#include "displayapp/screens/Weather.h"
#include <lvgl/lvgl.h>
#include "components/ble/SimpleWeatherService.h"
#include "components/datetime/DateTimeController.h"
#include "components/settings/Settings.h"
@ -10,31 +12,27 @@
using namespace Pinetime::Applications::Screens;
namespace {
lv_color_t TemperatureColor(int16_t temperature) {
if (temperature <= 0) { // freezing
lv_color_t TemperatureColor(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temp.Celsius() <= 0) { // freezing
return Colors::blue;
} else if (temperature <= 400) { // ice
} else if (temp.Celsius() <= 4) { // ice
return LV_COLOR_CYAN;
} else if (temperature >= 2700) { // hot
} else if (temp.Celsius() >= 27) { // hot
return Colors::deepOrange;
}
return Colors::orange; // normal
}
uint8_t TemperatureStyle(int16_t temperature) {
if (temperature <= 0) { // freezing
uint8_t TemperatureStyle(Pinetime::Controllers::SimpleWeatherService::Temperature temp) {
if (temp.Celsius() <= 0) { // freezing
return LV_TABLE_PART_CELL3;
} else if (temperature <= 400) { // ice
} else if (temp.Celsius() <= 4) { // ice
return LV_TABLE_PART_CELL4;
} else if (temperature >= 2700) { // hot
} else if (temp.Celsius() >= 27) { // hot
return LV_TABLE_PART_CELL6;
}
return LV_TABLE_PART_CELL5; // normal
}
int16_t RoundTemperature(int16_t temp) {
return temp = temp / 100 + (temp % 100 >= 50 ? 1 : 0);
}
}
Weather::Weather(Controllers::Settings& settingsController, Controllers::SimpleWeatherService& weatherService)
@ -120,22 +118,25 @@ void Weather::Refresh() {
if (currentWeather.IsUpdated()) {
auto optCurrentWeather = currentWeather.Get();
if (optCurrentWeather) {
int16_t temp = optCurrentWeather->temperature;
int16_t minTemp = optCurrentWeather->minTemperature;
int16_t maxTemp = optCurrentWeather->maxTemperature;
lv_obj_set_style_local_text_color(temperature, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, TemperatureColor(temp));
int16_t temp = optCurrentWeather->temperature.Celsius();
int16_t minTemp = optCurrentWeather->minTemperature.Celsius();
int16_t maxTemp = optCurrentWeather->maxTemperature.Celsius();
char tempUnit = 'C';
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
temp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(temp);
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
temp = optCurrentWeather->temperature.Fahrenheit();
minTemp = optCurrentWeather->minTemperature.Fahrenheit();
maxTemp = optCurrentWeather->maxTemperature.Fahrenheit();
tempUnit = 'F';
}
lv_obj_set_style_local_text_color(temperature,
LV_LABEL_PART_MAIN,
LV_STATE_DEFAULT,
TemperatureColor(optCurrentWeather->temperature));
lv_label_set_text(icon, Symbols::GetSymbol(optCurrentWeather->iconId));
lv_label_set_text(condition, Symbols::GetCondition(optCurrentWeather->iconId));
lv_label_set_text_fmt(temperature, "%d°%c", RoundTemperature(temp), tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", RoundTemperature(minTemp));
lv_label_set_text_fmt(maxTemperature, "%d°", RoundTemperature(maxTemp));
lv_label_set_text_fmt(temperature, "%d°%c", temp, tempUnit);
lv_label_set_text_fmt(minTemperature, "%d°", minTemp);
lv_label_set_text_fmt(maxTemperature, "%d°", maxTemp);
} else {
lv_label_set_text(icon, "");
lv_label_set_text(condition, "");
@ -152,24 +153,22 @@ void Weather::Refresh() {
if (optCurrentForecast) {
std::tm localTime = *std::localtime(reinterpret_cast<const time_t*>(&optCurrentForecast->timestamp));
for (int i = 0; i < Controllers::SimpleWeatherService::MaxNbForecastDays; i++) {
int16_t maxTemp = optCurrentForecast->days[i].maxTemperature;
int16_t minTemp = optCurrentForecast->days[i].minTemperature;
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(maxTemp));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(minTemp));
for (int i = 0; i < optCurrentForecast->nbDays; i++) {
int16_t minTemp = optCurrentForecast->days[i]->minTemperature.Celsius();
int16_t maxTemp = optCurrentForecast->days[i]->maxTemperature.Celsius();
if (settingsController.GetWeatherFormat() == Controllers::Settings::WeatherFormat::Imperial) {
maxTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(maxTemp);
minTemp = Controllers::SimpleWeatherService::CelsiusToFahrenheit(minTemp);
minTemp = optCurrentForecast->days[i]->maxTemperature.Fahrenheit();
maxTemp = optCurrentForecast->days[i]->minTemperature.Fahrenheit();
}
lv_table_set_cell_type(forecast, 2, i, TemperatureStyle(optCurrentForecast->days[i]->maxTemperature));
lv_table_set_cell_type(forecast, 3, i, TemperatureStyle(optCurrentForecast->days[i]->minTemperature));
uint8_t wday = localTime.tm_wday + i + 1;
if (wday > 7) {
wday -= 7;
}
maxTemp = RoundTemperature(maxTemp);
minTemp = RoundTemperature(minTemp);
const char* dayOfWeek = Controllers::DateTime::DayOfWeekShortToStringLow(static_cast<Controllers::DateTime::Days>(wday));
lv_table_set_cell_value(forecast, 0, i, dayOfWeek);
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i].iconId));
lv_table_set_cell_value(forecast, 1, i, Symbols::GetSymbol(optCurrentForecast->days[i]->iconId));
// Pad cells based on the largest number of digits on each column
char maxPadding[3] = " ";
char minPadding[3] = " ";

View file

@ -24,8 +24,7 @@ namespace {
constexpr std::array<uint16_t, 6> SettingDisplay::options;
SettingDisplay::SettingDisplay(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
: app {app}, settingsController {settingsController} {
SettingDisplay::SettingDisplay(Pinetime::Controllers::Settings& settingsController) : settingsController {settingsController} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);

View file

@ -14,14 +14,13 @@ namespace Pinetime {
class SettingDisplay : public Screen {
public:
SettingDisplay(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
SettingDisplay(Pinetime::Controllers::Settings& settingsController);
~SettingDisplay() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event);
void ToggleAlwaysOn();
private:
DisplayApp* app;
static constexpr std::array<uint16_t, 6> options = {5000, 7000, 10000, 15000, 20000, 30000};
Controllers::Settings& settingsController;

View file

@ -15,8 +15,7 @@ bool SettingSetDateTime::OnTouchEvent(Pinetime::Applications::TouchEvents event)
SettingSetDateTime::SettingSetDateTime(Pinetime::Applications::DisplayApp* app,
Pinetime::Controllers::DateTime& dateTimeController,
Pinetime::Controllers::Settings& settingsController)
: app {app},
dateTimeController {dateTimeController},
: dateTimeController {dateTimeController},
settingsController {settingsController},
screens {app,
0,

View file

@ -20,7 +20,6 @@ namespace Pinetime {
void Quit();
private:
DisplayApp* app;
Controllers::DateTime& dateTimeController;
Controllers::Settings& settingsController;

View file

@ -54,8 +54,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app,
std::array<Screens::SettingWatchFace::Item, UserWatchFaceTypes::Count>&& watchfaceItems,
Pinetime::Controllers::Settings& settingsController,
Pinetime::Controllers::FS& filesystem)
: app {app},
watchfaceItems {std::move(watchfaceItems)},
: watchfaceItems {std::move(watchfaceItems)},
settingsController {settingsController},
filesystem {filesystem},
screens {app, 0, CreateScreenList(), Screens::ScreenListModes::UpDown} {

View file

@ -34,7 +34,6 @@ namespace Pinetime {
bool OnTouchEvent(TouchEvents event) override;
private:
DisplayApp* app;
auto CreateScreenList() const;
std::unique_ptr<Screen> CreateScreen(unsigned int screenNum) const;

View file

@ -38,7 +38,7 @@ namespace Pinetime {
{Symbols::home, "Watch face", Apps::SettingWatchFace},
{Symbols::shoe, "Steps", Apps::SettingSteps},
{Symbols::clock, "Date&Time", Apps::SettingSetDateTime},
{Symbols::clock, "Date & Time", Apps::SettingSetDateTime},
{Symbols::cloudSunRain, "Weather", Apps::SettingWeatherFormat},
{Symbols::batteryHalf, "Battery", Apps::BatteryInfo},

View file

@ -6,6 +6,7 @@
#include "drivers/Hrs3300.h"
#include <algorithm>
#include <iterator>
#include <nrf_gpio.h>
#include <FreeRTOS.h>
@ -67,40 +68,37 @@ void Hrs3300::Disable() {
WriteRegister(static_cast<uint8_t>(Registers::PDriver), 0);
}
uint32_t Hrs3300::ReadHrs() {
auto m = ReadRegister(static_cast<uint8_t>(Registers::C0DataM));
auto h = ReadRegister(static_cast<uint8_t>(Registers::C0DataH));
auto l = ReadRegister(static_cast<uint8_t>(Registers::C0dataL));
return ((l & 0x30) << 12) | (m << 8) | ((h & 0x0f) << 4) | (l & 0x0f);
}
Hrs3300::PackedHrsAls Hrs3300::ReadHrsAls() {
constexpr Registers dataRegisters[] =
{Registers::C1dataM, Registers::C0DataM, Registers::C0DataH, Registers::C1dataH, Registers::C1dataL, Registers::C0dataL};
// Calculate smallest register address
constexpr uint8_t baseOffset = static_cast<uint8_t>(*std::min_element(std::begin(dataRegisters), std::end(dataRegisters)));
// Calculate largest address to determine length of read needed
// Add one to largest relative index to find the length
constexpr uint8_t length = static_cast<uint8_t>(*std::max_element(std::begin(dataRegisters), std::end(dataRegisters))) - baseOffset + 1;
uint32_t Hrs3300::ReadAls() {
auto m = ReadRegister(static_cast<uint8_t>(Registers::C1dataM));
auto h = ReadRegister(static_cast<uint8_t>(Registers::C1dataH));
auto l = ReadRegister(static_cast<uint8_t>(Registers::C1dataL));
return ((h & 0x3f) << 11) | (m << 3) | (l & 0x07);
}
void Hrs3300::SetGain(uint8_t gain) {
constexpr uint8_t maxGain = 64U;
gain = std::min(gain, maxGain);
uint8_t hgain = 0;
while ((1 << hgain) < gain) {
++hgain;
Hrs3300::PackedHrsAls res;
uint8_t buf[length];
auto ret = twiMaster.Read(twiAddress, baseOffset, buf, length);
if (ret != TwiMaster::ErrorCodes::NoError) {
NRF_LOG_INFO("READ ERROR");
}
// hrs
uint8_t m = static_cast<uint8_t>(Registers::C0DataM) - baseOffset;
uint8_t h = static_cast<uint8_t>(Registers::C0DataH) - baseOffset;
uint8_t l = static_cast<uint8_t>(Registers::C0dataL) - baseOffset;
// There are two extra bits (17 and 18) but they are not read here
// as resolutions >16bit aren't practically useful (too slow) and
// all hrs values throughout InfiniTime are 16bit
res.hrs = (buf[m] << 8) | ((buf[h] & 0x0f) << 4) | (buf[l] & 0x0f);
WriteRegister(static_cast<uint8_t>(Registers::Hgain), hgain << 2);
}
// als
m = static_cast<uint8_t>(Registers::C1dataM) - baseOffset;
h = static_cast<uint8_t>(Registers::C1dataH) - baseOffset;
l = static_cast<uint8_t>(Registers::C1dataL) - baseOffset;
res.als = ((buf[h] & 0x3f) << 11) | (buf[m] << 3) | (buf[l] & 0x07);
void Hrs3300::SetDrive(uint8_t drive) {
auto en = ReadRegister(static_cast<uint8_t>(Registers::Enable));
auto pd = ReadRegister(static_cast<uint8_t>(Registers::PDriver));
en = (en & 0xf7) | ((drive & 2) << 2);
pd = (pd & 0xbf) | ((drive & 1) << 6);
WriteRegister(static_cast<uint8_t>(Registers::Enable), en);
WriteRegister(static_cast<uint8_t>(Registers::PDriver), pd);
return res;
}
void Hrs3300::WriteRegister(uint8_t reg, uint8_t data) {

View file

@ -21,6 +21,11 @@ namespace Pinetime {
Hgain = 0x17
};
struct PackedHrsAls {
uint16_t hrs;
uint16_t als;
};
Hrs3300(TwiMaster& twiMaster, uint8_t twiAddress);
Hrs3300(const Hrs3300&) = delete;
Hrs3300& operator=(const Hrs3300&) = delete;
@ -30,10 +35,7 @@ namespace Pinetime {
void Init();
void Enable();
void Disable();
uint32_t ReadHrs();
uint32_t ReadAls();
void SetGain(uint8_t gain);
void SetDrive(uint8_t drive);
PackedHrsAls ReadHrsAls();
private:
TwiMaster& twiMaster;

View file

@ -175,9 +175,8 @@ void St7789::IdleFrameRateOn() {
// According to the datasheet, these controls should apply only to partial/idle mode
// However they appear to apply to normal mode, so we have to enable/disable
// every time we enter/exit always on
// In testing this divider appears to actually be 16x?
constexpr uint8_t args[] = {
0x13, // Enable frame rate control for partial/idle mode, 8x frame divider
0x12, // Enable frame rate control for partial/idle mode, 4x frame divider
0x1e, // Idle mode frame rate
0x1e, // Partial mode frame rate (unused)
};

View file

@ -70,7 +70,8 @@ void HeartRateTask::Work() {
}
if (measurementStarted) {
int8_t ambient = ppg.Preprocess(heartRateSensor.ReadHrs(), heartRateSensor.ReadAls());
auto sensorData = heartRateSensor.ReadHrsAls();
int8_t ambient = ppg.Preprocess(sensorData.hrs, sensorData.als);
int bpm = ppg.HeartRate();
// If ambient light detected or a reset requested (bpm < 0)

@ -1 +0,0 @@
Subproject commit 56b17bf9f74096774944bcac0829adcd887d391e

View file

@ -104,7 +104,7 @@ Pinetime::Controllers::DateTime dateTimeController {settingsController};
Pinetime::Drivers::Watchdog watchdog;
Pinetime::Controllers::NotificationManager notificationManager;
Pinetime::Controllers::MotionController motionController;
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
Pinetime::Controllers::AlarmController alarmController {dateTimeController, fs};
Pinetime::Controllers::TouchHandler touchHandler;
Pinetime::Controllers::ButtonHandler buttonHandler;
Pinetime::Controllers::BrightnessController brightnessController {};
@ -168,7 +168,7 @@ std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> NoI
void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {
if (pin == Pinetime::PinMap::Cst816sIrq) {
systemTask.OnTouchEvent();
systemTask.PushMessage(Pinetime::System::Messages::OnTouchEvent);
return;
}

View file

@ -10,6 +10,7 @@ message(STATUS "Using ${LV_IMG_CONV} to generate font files")
if(CMAKE_VERSION VERSION_GREATER_EQUAL 3.12)
# FindPython3 module introduces with CMake 3.12
# https://cmake.org/cmake/help/latest/module/FindPython3.html
set(Python3_FIND_STRATEGY LOCATION) # https://discourse.cmake.org/t/find-package-python3-is-not-finding-the-correct-python/10563
find_package(Python3 REQUIRED)
else()
set(Python3_EXECUTABLE "python")

View file

@ -6,7 +6,6 @@ namespace Pinetime {
enum class Messages : uint8_t {
GoToSleep,
GoToRunning,
TouchWakeUp,
OnNewTime,
OnNewNotification,
OnNewCall,
@ -17,6 +16,7 @@ namespace Pinetime {
HandleButtonEvent,
HandleButtonTimerEvent,
OnDisplayTaskSleeping,
OnDisplayTaskAOD,
EnableSleeping,
DisableSleeping,
OnNewDay,

View file

@ -1,5 +1,5 @@
#include "systemtask/SystemTask.h"
#if configUSE_TRACE_FACILITY == 1
#if NRF_LOG_ENABLED
// FreeRtosMonitor
#include <FreeRTOS.h>
#include <task.h>

View file

@ -189,40 +189,71 @@ void SystemTask::Work() {
if (xQueueReceive(systemTasksMsgQueue, &msg, 100) == pdTRUE) {
switch (msg) {
case Messages::EnableSleeping:
// Make sure that exiting an app doesn't enable sleeping,
// if the exiting was caused by a firmware update
if (!bleController.IsFirmwareUpdating()) {
doNotGoToSleep = false;
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
wakeLocksHeld--;
break;
case Messages::DisableSleeping:
doNotGoToSleep = true;
GoToRunning();
wakeLocksHeld++;
break;
case Messages::GoToRunning:
// SPI doesn't go to sleep for always on mode
if (!settingsController.GetAlwaysOnDisplay()) {
spi.Wakeup();
}
// Double Tap needs the touch screen to be in normal mode
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
touchPanel.Wakeup();
}
spiNorFlash.Wakeup();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToRunning);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::WakeUp);
if (bleController.IsRadioEnabled() && !bleController.IsConnected()) {
nimbleController.RestartFastAdv();
}
state = SystemTaskState::Running;
GoToRunning();
break;
case Messages::TouchWakeUp: {
if (touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
case Messages::GoToSleep:
GoToSleep();
break;
case Messages::OnNewTime:
if (alarmController.IsEnabled()) {
alarmController.ScheduleAlarm();
}
break;
case Messages::OnNewNotification:
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) {
if (IsSleeping()) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
}
break;
case Messages::SetOffAlarm:
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
break;
case Messages::BleConnected:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
isBleDiscoveryTimerRunning = true;
bleDiscoveryTimer = 5;
break;
case Messages::BleFirmwareUpdateStarted:
GoToRunning();
wakeLocksHeld++;
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
break;
case Messages::BleFirmwareUpdateFinished:
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated) {
NVIC_SystemReset();
}
wakeLocksHeld--;
break;
case Messages::StartFileTransfer:
NRF_LOG_INFO("[systemtask] FS Started");
GoToRunning();
wakeLocksHeld++;
// TODO add intent of fs access icon or something
break;
case Messages::StopFileTransfer:
NRF_LOG_INFO("[systemtask] FS Stopped");
wakeLocksHeld--;
// TODO add intent of fs access icon or something
break;
case Messages::OnTouchEvent:
// Finish immediately if no new events
if (!touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
break;
}
if (state == SystemTaskState::Running) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
} else {
// If asleep, check for touch panel wake triggers
auto gesture = touchHandler.GestureGet();
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
gesture != Pinetime::Applications::TouchEvents::None &&
@ -234,75 +265,6 @@ void SystemTask::Work() {
}
}
break;
}
case Messages::GoToSleep:
if (doNotGoToSleep) {
break;
}
state = SystemTaskState::GoingToSleep; // Already set in PushMessage()
NRF_LOG_INFO("[systemtask] Going to sleep");
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
break;
case Messages::OnNewTime:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::UpdateDateTime);
if (alarmController.State() == Controllers::AlarmController::AlarmState::Set) {
alarmController.ScheduleAlarm();
}
break;
case Messages::OnNewNotification:
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::On) {
if (state == SystemTaskState::Sleeping) {
GoToRunning();
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
}
break;
case Messages::SetOffAlarm:
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
break;
case Messages::BleConnected:
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NotifyDeviceActivity);
isBleDiscoveryTimerRunning = true;
bleDiscoveryTimer = 5;
break;
case Messages::BleFirmwareUpdateStarted:
doNotGoToSleep = true;
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
break;
case Messages::BleFirmwareUpdateFinished:
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated) {
NVIC_SystemReset();
}
doNotGoToSleep = false;
break;
case Messages::StartFileTransfer:
NRF_LOG_INFO("[systemtask] FS Started");
doNotGoToSleep = true;
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
// TODO add intent of fs access icon or something
break;
case Messages::StopFileTransfer:
NRF_LOG_INFO("[systemtask] FS Stopped");
doNotGoToSleep = false;
// TODO add intent of fs access icon or something
break;
case Messages::OnTouchEvent:
if (touchHandler.ProcessTouchInfo(touchPanel.GetTouchInfo())) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
}
break;
case Messages::HandleButtonEvent: {
Controllers::ButtonActions action = Controllers::ButtonActions::None;
if (nrf_gpio_pin_read(Pinetime::PinMap::Button) == 0) {
@ -323,6 +285,14 @@ void SystemTask::Work() {
HandleButtonAction(action);
} break;
case Messages::OnDisplayTaskSleeping:
case Messages::OnDisplayTaskAOD:
// The state was set to GoingToSleep when GoToSleep() was called
// If the state is no longer GoingToSleep, we have since transitioned back to Running
// In this case absorb the OnDisplayTaskSleeping/AOD
// as DisplayApp is about to receive GoToRunning
if (state != SystemTaskState::GoingToSleep) {
break;
}
if (BootloaderVersion::IsValid()) {
// First versions of the bootloader do not expose their version and cannot initialize the SPI NOR FLASH
// if it's in sleep mode. Avoid bricked device by disabling sleep mode on these versions.
@ -330,7 +300,7 @@ void SystemTask::Work() {
}
// Must keep SPI awake when still updating the display for always on
if (!settingsController.GetAlwaysOnDisplay()) {
if (msg == Messages::OnDisplayTaskSleeping) {
spi.Sleep();
}
@ -339,7 +309,11 @@ void SystemTask::Work() {
touchPanel.Sleep();
}
state = SystemTaskState::Sleeping;
if (msg == Messages::OnDisplayTaskSleeping) {
state = SystemTaskState::Sleeping;
} else {
state = SystemTaskState::AODSleeping;
}
break;
case Messages::OnNewDay:
// We might be sleeping (with TWI device disabled.
@ -349,39 +323,23 @@ void SystemTask::Work() {
case Messages::OnNewHour:
using Pinetime::Controllers::AlarmController;
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
alarmController.State() != AlarmController::AlarmState::Alerting) {
// if sleeping, we can't send a chime to displayApp yet (SPI flash switched off)
// request running first and repush the chime message
if (state == SystemTaskState::Sleeping) {
GoToRunning();
PushMessage(msg);
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours && !alarmController.IsAlerting()) {
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
break;
case Messages::OnNewHalfHour:
using Pinetime::Controllers::AlarmController;
if (settingsController.GetNotificationStatus() != Controllers::Settings::Notification::Sleep &&
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
alarmController.State() != AlarmController::AlarmState::Alerting) {
// if sleeping, we can't send a chime to displayApp yet (SPI flash switched off)
// request running first and repush the chime message
if (state == SystemTaskState::Sleeping) {
GoToRunning();
PushMessage(msg);
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours && !alarmController.IsAlerting()) {
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Chime);
}
break;
case Messages::OnChargingEvent:
batteryController.ReadPowerState();
GoToRunning();
displayApp.PushMessage(Applications::Display::Messages::OnChargingEvent);
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
break;
case Messages::MeasureBatteryTimerExpired:
batteryController.MeasureVoltage();
@ -390,9 +348,7 @@ void SystemTask::Work() {
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
break;
case Messages::OnPairing:
if (state == SystemTaskState::Sleeping) {
GoToRunning();
}
GoToRunning();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ShowPairingKey);
break;
case Messages::BleRadioEnableToggle:
@ -427,11 +383,55 @@ void SystemTask::Work() {
#pragma clang diagnostic pop
}
void SystemTask::UpdateMotion() {
if (state == SystemTaskState::GoingToSleep || state == SystemTaskState::WakingUp) {
void SystemTask::GoToRunning() {
if (state == SystemTaskState::Running) {
return;
}
if (state == SystemTaskState::Sleeping || state == SystemTaskState::AODSleeping) {
// SPI only switched off when entering Sleeping, not AOD or GoingToSleep
if (state == SystemTaskState::Sleeping) {
spi.Wakeup();
}
// Double Tap needs the touch screen to be in normal mode
if (!settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
touchPanel.Wakeup();
}
spiNorFlash.Wakeup();
}
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToRunning);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::WakeUp);
if (bleController.IsRadioEnabled() && !bleController.IsConnected()) {
nimbleController.RestartFastAdv();
}
state = SystemTaskState::Running;
};
void SystemTask::GoToSleep() {
if (IsSleeping()) {
return;
}
if (IsSleepDisabled()) {
return;
}
NRF_LOG_INFO("[systemtask] Going to sleep");
if (settingsController.GetAlwaysOnDisplay()) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToAOD);
} else {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
}
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
state = SystemTaskState::GoingToSleep;
};
void SystemTask::UpdateMotion() {
// Only consider disabling motion updates specifically in the Sleeping state
// AOD needs motion on to show up to date step counts
if (state == SystemTaskState::Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) ||
motionController.GetService()->IsMotionNotificationSubscribed())) {
@ -457,7 +457,7 @@ void SystemTask::UpdateMotion() {
}
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::LowerWrist) && state == SystemTaskState::Running &&
motionController.ShouldLowerSleep()) {
PushMessage(Messages::GoToSleep);
GoToSleep();
}
}
@ -473,7 +473,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
switch (action) {
case Actions::Click:
// If the first action after fast wakeup is a click, it should be ignored.
if (!fastWakeUpDone && state != SystemTaskState::GoingToSleep) {
if (!fastWakeUpDone) {
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
}
break;
@ -493,29 +493,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
fastWakeUpDone = false;
}
void SystemTask::GoToRunning() {
if (state == SystemTaskState::Sleeping) {
state = SystemTaskState::WakingUp;
PushMessage(Messages::GoToRunning);
}
}
void SystemTask::OnTouchEvent() {
if (state == SystemTaskState::Running) {
PushMessage(Messages::OnTouchEvent);
} else if (state == SystemTaskState::Sleeping) {
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
PushMessage(Messages::TouchWakeUp);
}
}
}
void SystemTask::PushMessage(System::Messages msg) {
if (msg == Messages::GoToSleep && !doNotGoToSleep) {
state = SystemTaskState::GoingToSleep;
}
if (in_isr()) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
xQueueSendFromISR(systemTasksMsgQueue, &msg, &xHigherPriorityTaskWoken);

View file

@ -52,7 +52,7 @@ namespace Pinetime {
namespace System {
class SystemTask {
public:
enum class SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
enum class SystemTaskState { Sleeping, Running, GoingToSleep, AODSleeping };
SystemTask(Drivers::SpiMaster& spi,
Pinetime::Drivers::SpiNorFlash& spiNorFlash,
Drivers::TwiMaster& twiMaster,
@ -77,13 +77,8 @@ namespace Pinetime {
void Start();
void PushMessage(Messages msg);
void OnTouchEvent();
void OnIdle();
void OnDim();
bool IsSleepDisabled() {
return doNotGoToSleep;
return wakeLocksHeld > 0;
}
Pinetime::Controllers::NimbleController& nimble() {
@ -91,7 +86,7 @@ namespace Pinetime {
};
bool IsSleeping() const {
return state == SystemTaskState::Sleeping || state == SystemTaskState::WakingUp;
return state != SystemTaskState::Running;
}
private:
@ -127,13 +122,14 @@ namespace Pinetime {
bool isBleDiscoveryTimerRunning = false;
uint8_t bleDiscoveryTimer = 0;
TimerHandle_t measureBatteryTimer;
bool doNotGoToSleep = false;
uint8_t wakeLocksHeld = 0;
SystemTaskState state = SystemTaskState::Running;
void HandleButtonAction(Controllers::ButtonActions action);
bool fastWakeUpDone = false;
void GoToRunning();
void GoToSleep();
void UpdateMotion();
bool stepCounterMustBeReset = false;
static constexpr TickType_t batteryMeasurementPeriod = pdMS_TO_TICKS(10 * 60 * 1000);

View file

@ -0,0 +1,27 @@
#include "systemtask/WakeLock.h"
using namespace Pinetime::System;
WakeLock::WakeLock(SystemTask& systemTask) : systemTask {systemTask} {
lockHeld = false;
}
WakeLock::~WakeLock() {
Release();
}
void WakeLock::Lock() {
if (lockHeld) {
return;
}
systemTask.PushMessage(Messages::DisableSleeping);
lockHeld = true;
}
void WakeLock::Release() {
if (!lockHeld) {
return;
}
systemTask.PushMessage(Messages::EnableSleeping);
lockHeld = false;
}

19
src/systemtask/WakeLock.h Normal file
View file

@ -0,0 +1,19 @@
#pragma once
#include "systemtask/SystemTask.h"
namespace Pinetime {
namespace System {
class WakeLock {
public:
WakeLock(SystemTask& systemTask);
~WakeLock();
void Lock();
void Release();
private:
bool lockHeld;
SystemTask& systemTask;
};
}
}