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New touch handler, with issues

This commit is contained in:
Riku Isokoski 2021-07-15 14:11:27 +03:00
parent 57b3397078
commit fe64176e7b
21 changed files with 230 additions and 102 deletions

View file

@ -495,6 +495,8 @@ list(APPEND SOURCE_FILES
components/heartrate/Biquad.cpp components/heartrate/Biquad.cpp
components/heartrate/Ptagc.cpp components/heartrate/Ptagc.cpp
components/heartrate/HeartRateController.cpp components/heartrate/HeartRateController.cpp
touchhandler/TouchHandler.cpp
) )
list(APPEND RECOVERY_SOURCE_FILES list(APPEND RECOVERY_SOURCE_FILES
@ -552,6 +554,7 @@ list(APPEND RECOVERY_SOURCE_FILES
components/heartrate/Ptagc.cpp components/heartrate/Ptagc.cpp
components/motor/MotorController.cpp components/motor/MotorController.cpp
components/fs/FS.cpp components/fs/FS.cpp
touchhandler/TouchHandler.cpp
) )
list(APPEND RECOVERYLOADER_SOURCE_FILES list(APPEND RECOVERYLOADER_SOURCE_FILES
@ -660,6 +663,7 @@ set(INCLUDE_FILES
components/heartrate/Ptagc.h components/heartrate/Ptagc.h
components/heartrate/HeartRateController.h components/heartrate/HeartRateController.h
components/motor/MotorController.h components/motor/MotorController.h
touchhandler/TouchHandler.h
) )
include_directories( include_directories(

View file

@ -66,7 +66,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
Controllers::Settings& settingsController, Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController, Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController, Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController) Pinetime::Controllers::TimerController& timerController,
Pinetime::Controllers::TouchHandler& touchHandler)
: lcd {lcd}, : lcd {lcd},
lvgl {lvgl}, lvgl {lvgl},
touchPanel {touchPanel}, touchPanel {touchPanel},
@ -79,7 +80,8 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
settingsController {settingsController}, settingsController {settingsController},
motorController {motorController}, motorController {motorController},
motionController {motionController}, motionController {motionController},
timerController {timerController} { timerController {timerController},
touchHandler {touchHandler} {
} }
void DisplayApp::Start() { void DisplayApp::Start() {
@ -176,10 +178,28 @@ void DisplayApp::Refresh() {
LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down); LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down);
} }
break; break;
case Messages::TouchEvent: { case Messages::ButtonPushed:
if (state != States::Running) if (currentApp == Apps::Clock) {
PushMessageToSystemTask(System::Messages::GoToSleep);
} else {
if (!currentScreen->OnButtonPushed()) {
LoadApp(returnToApp, returnDirection);
}
}
break; break;
auto gesture = OnTouchEvent();
case Messages::BleFirmwareUpdateStarted:
LoadApp(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
break;
case Messages::UpdateDateTime:
// Added to remove warning
// What should happen here?
break;
}
}
auto gesture = GetGesture();
if (gesture != TouchEvents::None) {
if (!currentScreen->OnTouchEvent(gesture)) { if (!currentScreen->OnTouchEvent(gesture)) {
if (currentApp == Apps::Clock) { if (currentApp == Apps::Clock) {
switch (gesture) { switch (gesture) {
@ -201,41 +221,19 @@ void DisplayApp::Refresh() {
} else if (returnTouchEvent == gesture) { } else if (returnTouchEvent == gesture) {
LoadApp(returnToApp, returnDirection); LoadApp(returnToApp, returnDirection);
} }
}
} break;
case Messages::ButtonPushed:
if (currentApp == Apps::Clock) {
PushMessageToSystemTask(System::Messages::GoToSleep);
} else { } else {
if (!currentScreen->OnButtonPushed()) { touchHandler.CancelTap();
LoadApp(returnToApp, returnDirection);
}
}
break;
case Messages::BleFirmwareUpdateStarted:
LoadApp(Apps::FirmwareUpdate, DisplayApp::FullRefreshDirections::Down);
break;
case Messages::UpdateDateTime:
// Added to remove warning
// What should happen here?
break;
} }
} }
if(nextApp != Apps::None) { if (touchMode == TouchModes::Polling) {
currentScreen->OnTouchEvent(touchHandler.GetX(), touchHandler.GetY());
}
if (nextApp != Apps::None) {
LoadApp(nextApp, nextDirection); LoadApp(nextApp, nextDirection);
nextApp = Apps::None; nextApp = Apps::None;
} }
if (state != States::Idle && touchMode == TouchModes::Polling) {
auto info = touchPanel.GetTouchInfo();
if (info.action == 2) { // 2 = contact
if (!currentScreen->OnTouchEvent(info.x, info.y)) {
lvgl.SetNewTapEvent(info.x, info.y);
}
}
}
} }
void DisplayApp::RunningState() { void DisplayApp::RunningState() {
@ -257,6 +255,7 @@ void DisplayApp::ReturnApp(Apps app, DisplayApp::FullRefreshDirections direction
} }
void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) { void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction) {
touchHandler.CancelTap();
currentScreen.reset(nullptr); currentScreen.reset(nullptr);
SetFullRefresh(direction); SetFullRefresh(direction);
@ -395,15 +394,13 @@ void DisplayApp::PushMessage(Messages msg) {
} }
} }
TouchEvents DisplayApp::OnTouchEvent() { TouchEvents DisplayApp::GetGesture() {
auto info = touchPanel.GetTouchInfo(); auto gesture = touchHandler.GestureGet();
if (info.isTouch) { switch (gesture) {
switch (info.gesture) { /*
case Pinetime::Drivers::Cst816S::Gestures::SingleTap: case Pinetime::Drivers::Cst816S::Gestures::SingleTap:
if (touchMode == TouchModes::Gestures) {
lvgl.SetNewTapEvent(info.x, info.y);
}
return TouchEvents::Tap; return TouchEvents::Tap;
*/
case Pinetime::Drivers::Cst816S::Gestures::LongPress: case Pinetime::Drivers::Cst816S::Gestures::LongPress:
return TouchEvents::LongTap; return TouchEvents::LongTap;
case Pinetime::Drivers::Cst816S::Gestures::DoubleTap: case Pinetime::Drivers::Cst816S::Gestures::DoubleTap:
@ -420,7 +417,6 @@ TouchEvents DisplayApp::OnTouchEvent() {
default: default:
return TouchEvents::None; return TouchEvents::None;
} }
}
return TouchEvents::None; return TouchEvents::None;
} }

View file

@ -14,6 +14,7 @@
#include "components/settings/Settings.h" #include "components/settings/Settings.h"
#include "displayapp/screens/Screen.h" #include "displayapp/screens/Screen.h"
#include "components/timer/TimerController.h" #include "components/timer/TimerController.h"
#include "touchhandler/TouchHandler.h"
#include "Messages.h" #include "Messages.h"
namespace Pinetime { namespace Pinetime {
@ -31,6 +32,7 @@ namespace Pinetime {
class NotificationManager; class NotificationManager;
class HeartRateController; class HeartRateController;
class MotionController; class MotionController;
class TouchHandler;
} }
namespace System { namespace System {
@ -55,7 +57,8 @@ namespace Pinetime {
Controllers::Settings& settingsController, Controllers::Settings& settingsController,
Pinetime::Controllers::MotorController& motorController, Pinetime::Controllers::MotorController& motorController,
Pinetime::Controllers::MotionController& motionController, Pinetime::Controllers::MotionController& motionController,
Pinetime::Controllers::TimerController& timerController); Pinetime::Controllers::TimerController& timerController,
Pinetime::Controllers::TouchHandler& touchHandler);
void Start(); void Start();
void PushMessage(Display::Messages msg); void PushMessage(Display::Messages msg);
@ -81,6 +84,7 @@ namespace Pinetime {
Pinetime::Controllers::MotorController& motorController; Pinetime::Controllers::MotorController& motorController;
Pinetime::Controllers::MotionController& motionController; Pinetime::Controllers::MotionController& motionController;
Pinetime::Controllers::TimerController& timerController; Pinetime::Controllers::TimerController& timerController;
Pinetime::Controllers::TouchHandler& touchHandler;
Pinetime::Controllers::FirmwareValidator validator; Pinetime::Controllers::FirmwareValidator validator;
Controllers::BrightnessController brightnessController; Controllers::BrightnessController brightnessController;
@ -102,7 +106,7 @@ namespace Pinetime {
TouchModes touchMode = TouchModes::Gestures; TouchModes touchMode = TouchModes::Gestures;
TouchEvents OnTouchEvent(); TouchEvents GetGesture();
void RunningState(); void RunningState();
void IdleState(); void IdleState();
static void Process(void* instance); static void Process(void* instance);

View file

@ -166,18 +166,17 @@ void LittleVgl::FlushDisplay(const lv_area_t* area, lv_color_t* color_p) {
lv_disp_flush_ready(&disp_drv); lv_disp_flush_ready(&disp_drv);
} }
void LittleVgl::SetNewTapEvent(uint16_t x, uint16_t y) { void LittleVgl::SetNewTapEvent(uint16_t x, uint16_t y, bool contact) {
tap_x = x; tap_x = x;
tap_y = y; tap_y = y;
tapped = true; tapped = contact;
} }
bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) { bool LittleVgl::GetTouchPadInfo(lv_indev_data_t* ptr) {
if (tapped) {
ptr->point.x = tap_x; ptr->point.x = tap_x;
ptr->point.y = tap_y; ptr->point.y = tap_y;
if (tapped) {
ptr->state = LV_INDEV_STATE_PR; ptr->state = LV_INDEV_STATE_PR;
tapped = false;
} else { } else {
ptr->state = LV_INDEV_STATE_REL; ptr->state = LV_INDEV_STATE_REL;
} }

View file

@ -24,7 +24,7 @@ namespace Pinetime {
void FlushDisplay(const lv_area_t* area, lv_color_t* color_p); void FlushDisplay(const lv_area_t* area, lv_color_t* color_p);
bool GetTouchPadInfo(lv_indev_data_t* ptr); bool GetTouchPadInfo(lv_indev_data_t* ptr);
void SetFullRefresh(FullRefreshDirections direction); void SetFullRefresh(FullRefreshDirections direction);
void SetNewTapEvent(uint16_t x, uint16_t y); void SetNewTapEvent(uint16_t x, uint16_t y, bool contact);
private: private:
void InitDisplay(); void InitDisplay();

View file

@ -8,7 +8,6 @@ namespace Pinetime {
UpdateDateTime, UpdateDateTime,
UpdateBleConnection, UpdateBleConnection,
UpdateBatteryLevel, UpdateBatteryLevel,
TouchEvent,
ButtonPushed, ButtonPushed,
NewNotification, NewNotification,
TimerDone, TimerDone,

View file

@ -66,10 +66,10 @@ bool FirmwareValidation::Refresh() {
} }
void FirmwareValidation::OnButtonEvent(lv_obj_t* object, lv_event_t event) { void FirmwareValidation::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (object == buttonValidate && event == LV_EVENT_PRESSED) { if (object == buttonValidate && event == LV_EVENT_CLICKED) {
validator.Validate(); validator.Validate();
running = false; running = false;
} else if (object == buttonReset && event == LV_EVENT_PRESSED) { } else if (object == buttonReset && event == LV_EVENT_CLICKED) {
validator.Reset(); validator.Reset();
} }
} }

View file

@ -108,7 +108,7 @@ bool List::Refresh() {
} }
void List::OnButtonEvent(lv_obj_t* object, lv_event_t event) { void List::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_RELEASED) { if (event == LV_EVENT_CLICKED) {
for (int i = 0; i < MAXLISTITEMS; i++) { for (int i = 0; i < MAXLISTITEMS; i++) {
if (apps[i] != Apps::None && object == itemApps[i]) { if (apps[i] != Apps::None && object == itemApps[i]) {
app->StartApp(apps[i], DisplayApp::FullRefreshDirections::Up); app->StartApp(apps[i], DisplayApp::FullRefreshDirections::Up);

View file

@ -83,12 +83,9 @@ Metronome::Metronome(DisplayApp* app, Controllers::MotorController& motorControl
lv_obj_set_height(playPause, 39); lv_obj_set_height(playPause, 39);
playPauseLabel = lv_label_create(playPause, nullptr); playPauseLabel = lv_label_create(playPause, nullptr);
lv_label_set_text(playPauseLabel, Symbols::play); lv_label_set_text(playPauseLabel, Symbols::play);
app->SetTouchMode(DisplayApp::TouchModes::Polling);
} }
Metronome::~Metronome() { Metronome::~Metronome() {
app->SetTouchMode(DisplayApp::TouchModes::Gestures);
systemTask.PushMessage(System::Messages::EnableSleeping); systemTask.PushMessage(System::Messages::EnableSleeping);
lv_obj_clean(lv_scr_act()); lv_obj_clean(lv_scr_act());
} }

View file

@ -161,7 +161,7 @@ bool StopWatch::Refresh() {
} }
void StopWatch::playPauseBtnEventHandler(lv_event_t event) { void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_PRESSED) { if (event != LV_EVENT_CLICKED) {
return; return;
} }
if (currentState == States::Init) { if (currentState == States::Init) {
@ -174,7 +174,7 @@ void StopWatch::playPauseBtnEventHandler(lv_event_t event) {
} }
void StopWatch::stopLapBtnEventHandler(lv_event_t event) { void StopWatch::stopLapBtnEventHandler(lv_event_t event) {
if (event != LV_EVENT_PRESSED) { if (event != LV_EVENT_CLICKED) {
return; return;
} }
// If running, then this button is used to save laps // If running, then this button is used to save laps

View file

@ -210,7 +210,7 @@ bool SystemInfo::sortById(const TaskStatus_t& lhs, const TaskStatus_t& rhs) {
} }
std::unique_ptr<Screen> SystemInfo::CreateScreen4() { std::unique_ptr<Screen> SystemInfo::CreateScreen4() {
TaskStatus_t tasksStatus[7]; TaskStatus_t tasksStatus[10];
lv_obj_t* infoTask = lv_table_create(lv_scr_act(), NULL); lv_obj_t* infoTask = lv_table_create(lv_scr_act(), NULL);
lv_table_set_col_cnt(infoTask, 3); lv_table_set_col_cnt(infoTask, 3);
lv_table_set_row_cnt(infoTask, 8); lv_table_set_row_cnt(infoTask, 8);
@ -223,9 +223,9 @@ std::unique_ptr<Screen> SystemInfo::CreateScreen4() {
lv_table_set_cell_value(infoTask, 0, 2, "Free"); lv_table_set_cell_value(infoTask, 0, 2, "Free");
lv_table_set_col_width(infoTask, 2, 90); lv_table_set_col_width(infoTask, 2, 90);
auto nb = uxTaskGetSystemState(tasksStatus, 7, nullptr); auto nb = uxTaskGetSystemState(tasksStatus, sizeof(tasksStatus) / sizeof(tasksStatus[0]), nullptr);
std::sort(tasksStatus, tasksStatus + nb, sortById); std::sort(tasksStatus, tasksStatus + nb, sortById);
for (uint8_t i = 0; i < nb; i++) { for (uint8_t i = 0; i < nb && i < 7; i++) {
lv_table_set_cell_value(infoTask, i + 1, 0, std::to_string(tasksStatus[i].xTaskNumber).c_str()); lv_table_set_cell_value(infoTask, i + 1, 0, std::to_string(tasksStatus[i].xTaskNumber).c_str());
lv_table_set_cell_value(infoTask, i + 1, 1, tasksStatus[i].pcTaskName); lv_table_set_cell_value(infoTask, i + 1, 1, tasksStatus[i].pcTaskName);

View file

@ -12,9 +12,7 @@ namespace {
static void event_handler(lv_obj_t* obj, lv_event_t event) { static void event_handler(lv_obj_t* obj, lv_event_t event) {
Tile* screen = static_cast<Tile*>(obj->user_data); Tile* screen = static_cast<Tile*>(obj->user_data);
uint32_t* eventDataPtr = (uint32_t*) lv_event_get_data(); screen->OnObjectEvent(obj, event);
uint32_t eventData = *eventDataPtr;
screen->OnObjectEvent(obj, event, eventData);
} }
} }
@ -124,9 +122,9 @@ bool Tile::Refresh() {
return running; return running;
} }
void Tile::OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId) { void Tile::OnObjectEvent(lv_obj_t* obj, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) { if (event == LV_EVENT_CLICKED) {
app->StartApp(apps[buttonId], DisplayApp::FullRefreshDirections::Up); app->StartApp(apps[lv_btnmatrix_get_active_btn(obj)], DisplayApp::FullRefreshDirections::Up);
running = false; running = false;
} }
} }

View file

@ -32,7 +32,7 @@ namespace Pinetime {
bool Refresh() override; bool Refresh() override;
void UpdateScreen(); void UpdateScreen();
void OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId); void OnObjectEvent(lv_obj_t* obj, lv_event_t event);
private: private:
Pinetime::Controllers::Battery& batteryController; Pinetime::Controllers::Battery& batteryController;

View file

@ -125,12 +125,12 @@ void QuickSettings::UpdateScreen() {
} }
void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) { void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (object == btn2 && event == LV_EVENT_PRESSED) { if (object == btn2 && event == LV_EVENT_CLICKED) {
running = false; running = false;
app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::None); app->StartApp(Apps::FlashLight, DisplayApp::FullRefreshDirections::None);
} else if (object == btn1 && event == LV_EVENT_PRESSED) { } else if (object == btn1 && event == LV_EVENT_CLICKED) {
brightness.Step(); brightness.Step();
lv_label_set_text_static(btn1_lvl, brightness.GetIcon()); lv_label_set_text_static(btn1_lvl, brightness.GetIcon());
@ -147,7 +147,7 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff); lv_label_set_text_static(btn3_lvl, Symbols::notificationsOff);
} }
} else if (object == btn4 && event == LV_EVENT_PRESSED) { } else if (object == btn4 && event == LV_EVENT_CLICKED) {
running = false; running = false;
settingsController.SetSettingsMenu(0); settingsController.SetSettingsMenu(0);
app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up); app->StartApp(Apps::Settings, DisplayApp::FullRefreshDirections::Up);

View file

@ -85,7 +85,7 @@ bool SettingDisplay::Refresh() {
} }
void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) { void SettingDisplay::UpdateSelected(lv_obj_t* object, lv_event_t event) {
if (event == LV_EVENT_VALUE_CHANGED) { if (event == LV_EVENT_CLICKED) {
for (int i = 0; i < optionsTotal; i++) { for (int i = 0; i < optionsTotal; i++) {
if (object == cbOption[i]) { if (object == cbOption[i]) {
lv_checkbox_set_checked(cbOption[i], true); lv_checkbox_set_checked(cbOption[i], true);

View file

@ -40,6 +40,16 @@ void Cst816S::Init() {
*/ */
static constexpr uint8_t motionMask = 0b00000101; static constexpr uint8_t motionMask = 0b00000101;
twiMaster.Write(twiAddress, 0xEC, &motionMask, 1); twiMaster.Write(twiAddress, 0xEC, &motionMask, 1);
/*
[7] EnTest - Interrupt pin to test, enable automatic periodic issued after a low pulse.
[6] EnTouch - When a touch is detected, a periodic pulsed Low.
[5] EnChange - Upon detecting a touch state changes, pulsed Low.
[4] EnMotion - When the detected gesture is pulsed Low.
[0] OnceWLP - Press gesture only issue a pulse signal is low.
*/
static constexpr uint8_t irqCtl = 0b01110000;
twiMaster.Write(twiAddress, 0xFA, &irqCtl, 1);
} }
Cst816S::TouchInfos Cst816S::GetTouchInfo() { Cst816S::TouchInfos Cst816S::GetTouchInfo() {

View file

@ -43,6 +43,7 @@
#include "drivers/TwiMaster.h" #include "drivers/TwiMaster.h"
#include "drivers/Cst816s.h" #include "drivers/Cst816s.h"
#include "systemtask/SystemTask.h" #include "systemtask/SystemTask.h"
#include "touchhandler/TouchHandler.h"
#if NRF_LOG_ENABLED #if NRF_LOG_ENABLED
#include "logging/NrfLogger.h" #include "logging/NrfLogger.h"
@ -118,6 +119,7 @@ Pinetime::Drivers::WatchdogView watchdogView(watchdog);
Pinetime::Controllers::NotificationManager notificationManager; Pinetime::Controllers::NotificationManager notificationManager;
Pinetime::Controllers::MotionController motionController; Pinetime::Controllers::MotionController motionController;
Pinetime::Controllers::TimerController timerController; Pinetime::Controllers::TimerController timerController;
Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
Pinetime::Controllers::FS fs {spiNorFlash}; Pinetime::Controllers::FS fs {spiNorFlash};
Pinetime::Controllers::Settings settingsController {fs}; Pinetime::Controllers::Settings settingsController {fs};
@ -136,7 +138,8 @@ Pinetime::Applications::DisplayApp displayApp(lcd,
settingsController, settingsController,
motorController, motorController,
motionController, motionController,
timerController); timerController,
touchHandler);
Pinetime::System::SystemTask systemTask(spi, Pinetime::System::SystemTask systemTask(spi,
lcd, lcd,
@ -162,7 +165,7 @@ Pinetime::System::SystemTask systemTask(spi,
void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) { void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action) {
if (pin == pinTouchIrq) { if (pin == pinTouchIrq) {
systemTask.OnTouchEvent(); touchHandler.WakeUp();
return; return;
} }
@ -309,6 +312,10 @@ int main(void) {
lvgl.Init(); lvgl.Init();
systemTask.Start(); systemTask.Start();
touchHandler.Register(&systemTask);
touchHandler.Start();
nimble_port_init(); nimble_port_init();
vTaskStartScheduler(); vTaskStartScheduler();

View file

@ -397,7 +397,6 @@ void SystemTask::OnTouchEvent() {
return; return;
if (!isSleeping) { if (!isSleeping) {
PushMessage(Messages::OnTouchEvent); PushMessage(Messages::OnTouchEvent);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
} else if (!isWakingUp) { } else if (!isWakingUp) {
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) { settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {

View file

@ -0,0 +1,70 @@
#include "TouchHandler.h"
using namespace Pinetime::Controllers;
TouchHandler::TouchHandler(Drivers::Cst816S& touchPanel, Components::LittleVgl& lvgl)
: touchPanel {touchPanel},
lvgl {lvgl} {
}
void TouchHandler::CancelTap() {
isCancelled = true;
lvgl.SetNewTapEvent(-1, -1, false);
}
Pinetime::Drivers::Cst816S::Gestures TouchHandler::GestureGet() {
auto returnGesture = gesture;
gesture = Drivers::Cst816S::Gestures::None;
return returnGesture;
}
void TouchHandler::Start() {
if (pdPASS != xTaskCreate(TouchHandler::Process, "Touch", 80, this, 0, &taskHandle)) {
APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
}
}
void TouchHandler::Process(void* instance) {
auto* app = static_cast<TouchHandler*>(instance);
app->Work();
}
void TouchHandler::Work() {
Pinetime::Drivers::Cst816S::TouchInfos info;
while (true) {
vTaskSuspend(taskHandle);
info = touchPanel.GetTouchInfo();
if (systemTask->IsSleeping()) {
systemTask->PushMessage(System::Messages::TouchWakeUp);
} else {
x = info.x;
y = info.y;
if (info.action == 0) {
lvgl.SetNewTapEvent(info.x, info.y, true);
} else if (info.action == 1) {
lvgl.SetNewTapEvent(info.x, info.y, false);
prevGesture = Pinetime::Drivers::Cst816S::Gestures::None;
isCancelled = false;
} else if (info.action == 2) {
if (!isCancelled) {
lvgl.SetNewTapEvent(info.x, info.y, true);
}
if (info.gesture != Pinetime::Drivers::Cst816S::Gestures::None) {
if (prevGesture != info.gesture) {
prevGesture = info.gesture;
gesture = info.gesture;
}
}
}
systemTask->OnTouchEvent();
}
}
}
void TouchHandler::Register(Pinetime::System::SystemTask* systemTask) {
this->systemTask = systemTask;
}
void TouchHandler::WakeUp() {
vTaskResume(taskHandle);
}

View file

@ -0,0 +1,45 @@
#pragma once
#include "drivers/Cst816s.h"
#include "systemtask/SystemTask.h"
#include <FreeRTOS.h>
#include <task.h>
namespace Pinetime {
namespace Components {
class LittleVgl;
}
namespace Drivers {
class Cst816S;
}
namespace System {
class SystemTask;
}
namespace Controllers {
class TouchHandler {
public:
explicit TouchHandler(Drivers::Cst816S&, Components::LittleVgl&);
void CancelTap();
void Register(Pinetime::System::SystemTask* systemTask);
void Start();
void WakeUp();
uint8_t GetX() const {
return x;
}
uint8_t GetY() const {
return y;
}
Drivers::Cst816S::Gestures GestureGet();
private:
static void Process(void* instance);
void Work();
Pinetime::System::SystemTask* systemTask = nullptr;
TaskHandle_t taskHandle;
Pinetime::Drivers::Cst816S& touchPanel;
Pinetime::Components::LittleVgl& lvgl;
Pinetime::Drivers::Cst816S::Gestures gesture;
Pinetime::Drivers::Cst816S::Gestures prevGesture;
bool isCancelled = false;
uint8_t x, y;
};
}
}