Make it loop around when you get to the end of the list of colors
This commit is contained in:
parent
be22a9b1b8
commit
f3b40cb7a6
1 changed files with 28 additions and 0 deletions
|
@ -212,6 +212,12 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
|
||||||
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
|
} else {
|
||||||
|
valueTime = 0;
|
||||||
|
settingsController.SetPTSColorTime(valueTime);
|
||||||
|
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
|
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
|
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if((object == btnPrevTime) && (event == LV_EVENT_PRESSED)) {
|
if((object == btnPrevTime) && (event == LV_EVENT_PRESSED)) {
|
||||||
|
@ -221,6 +227,12 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
|
||||||
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
|
} else {
|
||||||
|
valueTime = 16;
|
||||||
|
settingsController.SetPTSColorTime(valueTime);
|
||||||
|
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
|
lv_obj_set_style_local_text_color(timeDD2, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
|
lv_obj_set_style_local_text_color(timeAMPM, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueTime]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if((object == btnNextBar) && (event == LV_EVENT_PRESSED)) {
|
if((object == btnNextBar) && (event == LV_EVENT_PRESSED)) {
|
||||||
|
@ -228,6 +240,10 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
|
||||||
valueBar += 1;
|
valueBar += 1;
|
||||||
settingsController.SetPTSColorBar(valueBar);
|
settingsController.SetPTSColorBar(valueBar);
|
||||||
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBar]);
|
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBar]);
|
||||||
|
} else {
|
||||||
|
valueBar = 0;
|
||||||
|
settingsController.SetPTSColorBar(valueBar);
|
||||||
|
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBar]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if((object == btnPrevBar) && (event == LV_EVENT_PRESSED)) {
|
if((object == btnPrevBar) && (event == LV_EVENT_PRESSED)) {
|
||||||
|
@ -235,6 +251,10 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
|
||||||
valueBar -= 1;
|
valueBar -= 1;
|
||||||
settingsController.SetPTSColorBar(valueBar);
|
settingsController.SetPTSColorBar(valueBar);
|
||||||
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBar]);
|
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBar]);
|
||||||
|
} else {
|
||||||
|
valueBar = 16;
|
||||||
|
settingsController.SetPTSColorBar(valueBar);
|
||||||
|
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBar]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if((object == btnNextBG) && (event == LV_EVENT_PRESSED)) {
|
if((object == btnNextBG) && (event == LV_EVENT_PRESSED)) {
|
||||||
|
@ -242,6 +262,10 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
|
||||||
valueBG += 1;
|
valueBG += 1;
|
||||||
settingsController.SetPTSColorBG(valueBG);
|
settingsController.SetPTSColorBG(valueBG);
|
||||||
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBG]);
|
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBG]);
|
||||||
|
} else {
|
||||||
|
valueBG = 0;
|
||||||
|
settingsController.SetPTSColorBG(valueBG);
|
||||||
|
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBG]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if((object == btnPrevBG) && (event == LV_EVENT_PRESSED)) {
|
if((object == btnPrevBG) && (event == LV_EVENT_PRESSED)) {
|
||||||
|
@ -249,6 +273,10 @@ void SettingPineTimeStyle::UpdateSelected(lv_obj_t *object, lv_event_t event) {
|
||||||
valueBG -= 1;
|
valueBG -= 1;
|
||||||
settingsController.SetPTSColorBG(valueBG);
|
settingsController.SetPTSColorBG(valueBG);
|
||||||
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBG]);
|
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBG]);
|
||||||
|
} else {
|
||||||
|
valueBG = 16;
|
||||||
|
settingsController.SetPTSColorBG(valueBG);
|
||||||
|
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, pts_colors[valueBG]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
Loading…
Reference in a new issue