Update Paddle.h
created Paddle.h
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@ -140,3 +140,4 @@ const uint8_t ball_map[] = {
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0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed,
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0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed, 0x6f, 0xed,
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};
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