Wrap PineTimeStyle step counter
This changes the PineTimeStyle step counter gauge continues counting with wraparound after you achieve your step goal.
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1 changed files with 1 additions and 1 deletions
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@ -431,7 +431,7 @@ void WatchFacePineTimeStyle::Refresh() {
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stepCount = motionController.NbSteps();
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stepCount = motionController.NbSteps();
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motionSensorOk = motionController.IsSensorOk();
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motionSensorOk = motionController.IsSensorOk();
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if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
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if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
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lv_gauge_set_value(stepGauge, 0, (stepCount.Get() / (settingsController.GetStepsGoal() / 100)));
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lv_gauge_set_value(stepGauge, 0, (stepCount.Get() / (settingsController.GetStepsGoal() / 100)) % 100);
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lv_obj_realign(stepGauge);
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lv_obj_realign(stepGauge);
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if (stepCount.Get() > settingsController.GetStepsGoal()) {
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if (stepCount.Get() > settingsController.GetStepsGoal()) {
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lv_obj_set_style_local_line_color(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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lv_obj_set_style_local_line_color(stepGauge, LV_GAUGE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
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