Systemtask : replace enum SystemTaskState by an enum class.
This commit is contained in:
parent
ae2b9d30d6
commit
dedb397ae0
2 changed files with 25 additions and 25 deletions
|
@ -258,7 +258,7 @@ void SystemTask::Work() {
|
|||
nimbleController.RestartFastAdv();
|
||||
}
|
||||
|
||||
state = Running;
|
||||
state = SystemTaskState::Running;
|
||||
isDimmed = false;
|
||||
break;
|
||||
case Messages::TouchWakeUp: {
|
||||
|
@ -277,7 +277,7 @@ void SystemTask::Work() {
|
|||
if (doNotGoToSleep) {
|
||||
break;
|
||||
}
|
||||
state = GoingToSleep; // Already set in PushMessage()
|
||||
state = SystemTaskState::GoingToSleep; // Already set in PushMessage()
|
||||
NRF_LOG_INFO("[systemtask] Going to sleep");
|
||||
xTimerStop(idleTimer, 0);
|
||||
xTimerStop(dimTimer, 0);
|
||||
|
@ -293,7 +293,7 @@ void SystemTask::Work() {
|
|||
break;
|
||||
case Messages::OnNewNotification:
|
||||
if (settingsController.GetNotificationStatus() == Pinetime::Controllers::Settings::Notification::ON) {
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
} else {
|
||||
ReloadIdleTimer();
|
||||
|
@ -302,14 +302,14 @@ void SystemTask::Work() {
|
|||
}
|
||||
break;
|
||||
case Messages::OnTimerDone:
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
motorController.RunForDuration(35);
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone);
|
||||
break;
|
||||
case Messages::SetOffAlarm:
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
motorController.StartRinging();
|
||||
|
@ -325,7 +325,7 @@ void SystemTask::Work() {
|
|||
break;
|
||||
case Messages::BleFirmwareUpdateStarted:
|
||||
doNotGoToSleep = true;
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
|
||||
|
@ -340,7 +340,7 @@ void SystemTask::Work() {
|
|||
case Messages::StartFileTransfer:
|
||||
NRF_LOG_INFO("[systemtask] FS Started");
|
||||
doNotGoToSleep = true;
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
// TODO add intent of fs access icon or something
|
||||
|
@ -391,7 +391,7 @@ void SystemTask::Work() {
|
|||
touchPanel.Sleep();
|
||||
}
|
||||
|
||||
state = Sleeping;
|
||||
state = SystemTaskState::Sleeping;
|
||||
break;
|
||||
case Messages::OnNewDay:
|
||||
// We might be sleeping (with TWI device disabled.
|
||||
|
@ -402,7 +402,7 @@ void SystemTask::Work() {
|
|||
using Pinetime::Controllers::AlarmController;
|
||||
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::Hours &&
|
||||
alarmController.State() != AlarmController::AlarmState::Alerting) {
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock);
|
||||
}
|
||||
|
@ -413,7 +413,7 @@ void SystemTask::Work() {
|
|||
using Pinetime::Controllers::AlarmController;
|
||||
if (settingsController.GetChimeOption() == Controllers::Settings::ChimesOption::HalfHours &&
|
||||
alarmController.State() != AlarmController::AlarmState::Alerting) {
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::Clock);
|
||||
}
|
||||
|
@ -424,7 +424,7 @@ void SystemTask::Work() {
|
|||
batteryController.ReadPowerState();
|
||||
motorController.RunForDuration(15);
|
||||
ReloadIdleTimer();
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
break;
|
||||
|
@ -435,7 +435,7 @@ void SystemTask::Work() {
|
|||
nimbleController.NotifyBatteryLevel(batteryController.PercentRemaining());
|
||||
break;
|
||||
case Messages::OnPairing:
|
||||
if (state == Sleeping) {
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
GoToRunning();
|
||||
}
|
||||
motorController.RunForDuration(35);
|
||||
|
@ -476,11 +476,11 @@ void SystemTask::Work() {
|
|||
}
|
||||
|
||||
void SystemTask::UpdateMotion() {
|
||||
if (state == GoingToSleep || state == WakingUp) {
|
||||
if (state == SystemTaskState::GoingToSleep || state == SystemTaskState::WakingUp) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (state == Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
|
||||
if (state == SystemTaskState::Sleeping && !(settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) ||
|
||||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake))) {
|
||||
return;
|
||||
}
|
||||
|
@ -496,7 +496,7 @@ void SystemTask::UpdateMotion() {
|
|||
motionController.Update(motionValues.x, motionValues.y, motionValues.z, motionValues.steps);
|
||||
|
||||
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist) &&
|
||||
motionController.Should_RaiseWake(state == Sleeping)) {
|
||||
motionController.Should_RaiseWake(state == SystemTaskState::Sleeping)) {
|
||||
GoToRunning();
|
||||
}
|
||||
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake) &&
|
||||
|
@ -517,7 +517,7 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
|||
switch (action) {
|
||||
case Actions::Click:
|
||||
// If the first action after fast wakeup is a click, it should be ignored.
|
||||
if (!fastWakeUpDone && state != GoingToSleep) {
|
||||
if (!fastWakeUpDone && state != SystemTaskState::GoingToSleep) {
|
||||
displayApp.PushMessage(Applications::Display::Messages::ButtonPushed);
|
||||
}
|
||||
break;
|
||||
|
@ -538,16 +538,16 @@ void SystemTask::HandleButtonAction(Controllers::ButtonActions action) {
|
|||
}
|
||||
|
||||
void SystemTask::GoToRunning() {
|
||||
if (state == Sleeping) {
|
||||
state = WakingUp;
|
||||
if (state == SystemTaskState::Sleeping) {
|
||||
state = SystemTaskState::WakingUp;
|
||||
PushMessage(Messages::GoToRunning);
|
||||
}
|
||||
}
|
||||
|
||||
void SystemTask::OnTouchEvent() {
|
||||
if (state == Running) {
|
||||
if (state == SystemTaskState::Running) {
|
||||
PushMessage(Messages::OnTouchEvent);
|
||||
} else if (state == Sleeping) {
|
||||
} else if (state == SystemTaskState::Sleeping) {
|
||||
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
|
||||
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
|
||||
PushMessage(Messages::TouchWakeUp);
|
||||
|
@ -557,7 +557,7 @@ void SystemTask::OnTouchEvent() {
|
|||
|
||||
void SystemTask::PushMessage(System::Messages msg) {
|
||||
if (msg == Messages::GoToSleep && !doNotGoToSleep) {
|
||||
state = GoingToSleep;
|
||||
state = SystemTaskState::GoingToSleep;
|
||||
}
|
||||
|
||||
if (in_isr()) {
|
||||
|
@ -592,7 +592,7 @@ void SystemTask::OnIdle() {
|
|||
}
|
||||
|
||||
void SystemTask::ReloadIdleTimer() {
|
||||
if (state != Running) {
|
||||
if (state != SystemTaskState::Running) {
|
||||
return;
|
||||
}
|
||||
if (isDimmed) {
|
||||
|
|
|
@ -53,7 +53,7 @@ namespace Pinetime {
|
|||
namespace System {
|
||||
class SystemTask {
|
||||
public:
|
||||
enum SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
|
||||
enum class SystemTaskState { Sleeping, Running, GoingToSleep, WakingUp };
|
||||
SystemTask(Drivers::SpiMaster& spi,
|
||||
Drivers::St7789& lcd,
|
||||
Pinetime::Drivers::SpiNorFlash& spiNorFlash,
|
||||
|
@ -92,7 +92,7 @@ namespace Pinetime {
|
|||
};
|
||||
|
||||
bool IsSleeping() const {
|
||||
return state == Sleeping || state == WakingUp;
|
||||
return state == SystemTaskState::Sleeping || state == SystemTaskState::WakingUp;
|
||||
}
|
||||
|
||||
private:
|
||||
|
@ -137,7 +137,7 @@ namespace Pinetime {
|
|||
TimerHandle_t measureBatteryTimer;
|
||||
bool doNotGoToSleep = false;
|
||||
bool isDimmed = false;
|
||||
SystemTaskState state = Running;
|
||||
SystemTaskState state = SystemTaskState::Running;
|
||||
|
||||
void HandleButtonAction(Controllers::ButtonActions action);
|
||||
bool fastWakeUpDone = false;
|
||||
|
|
Loading…
Reference in a new issue