SettingSteps: Improve goal setting
Long pressing will change the value by 1000, whereas clicks will change it by 500. This allows setting more precise values, while also making it easier to set any value.
This commit is contained in:
parent
4e1a2aff47
commit
d4eb24b7f8
1 changed files with 18 additions and 14 deletions
|
@ -68,21 +68,25 @@ SettingSteps::~SettingSteps() {
|
|||
|
||||
void SettingSteps::UpdateSelected(lv_obj_t* object, lv_event_t event) {
|
||||
uint32_t value = settingsController.GetStepsGoal();
|
||||
if (object == btnPlus && (event == LV_EVENT_PRESSED)) {
|
||||
value += 1000;
|
||||
if (value <= 500000) {
|
||||
settingsController.SetStepsGoal(value);
|
||||
lv_label_set_text_fmt(stepValue, "%lu", settingsController.GetStepsGoal());
|
||||
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_CENTER, 0, -10);
|
||||
}
|
||||
|
||||
int valueChange = 0;
|
||||
if (event == LV_EVENT_SHORT_CLICKED) {
|
||||
valueChange = 500;
|
||||
} else if (event == LV_EVENT_LONG_PRESSED || event == LV_EVENT_LONG_PRESSED_REPEAT) {
|
||||
valueChange = 1000;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
if (object == btnMinus && (event == LV_EVENT_PRESSED)) {
|
||||
value -= 1000;
|
||||
if (value >= 1000) {
|
||||
if (object == btnPlus) {
|
||||
value += valueChange;
|
||||
} else if (object == btnMinus) {
|
||||
value -= valueChange;
|
||||
}
|
||||
|
||||
if (value >= 1000 && value <= 500000) {
|
||||
settingsController.SetStepsGoal(value);
|
||||
lv_label_set_text_fmt(stepValue, "%lu", settingsController.GetStepsGoal());
|
||||
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_CENTER, 0, -10);
|
||||
}
|
||||
lv_obj_realign(stepValue);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue