Changed the clock source. Stopwatch works. Need to add butttons.
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2 changed files with 29 additions and 12 deletions
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@ -2,17 +2,34 @@
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#include "Screen.h"
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#include "Screen.h"
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#include "lvgl/lvgl.h"
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#include "lvgl/lvgl.h"
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#include "projdefs.h"
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#include "FreeRTOSConfig.h"
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#include "task.h"
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#include <tuple>
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#include <tuple>
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// Anonymous namespace for local functions
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// Anonymous namespace for local functions
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namespace {
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namespace {
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std::tuple<int, int, int> convertMilliSecsToSegments(const int64_t& currentTime) {
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std::tuple<int, int, int> convertTicksToTimeSegments(const TickType_t timeElapsed) {
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const int milliSecs = (currentTime % 1000); // Get only the first two digits and ignore the last
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const int timeElapsedMillis = (static_cast<float>(timeElapsed) / static_cast<float>(configTICK_RATE_HZ)) * 1000;
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const int secs = (currentTime / 1000) % 60;
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const int mins = (currentTime / 1000) / 60;
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const int milliSecs = (timeElapsedMillis % 1000) / 10; // Get only the first two digits and ignore the last
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const int secs = (timeElapsedMillis / 1000) % 60;
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const int mins = (timeElapsedMillis / 1000) / 60;
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return std::make_tuple(mins, secs, milliSecs);
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return std::make_tuple(mins, secs, milliSecs);
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}
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}
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TickType_t calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
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TickType_t delta = 0;
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// Take care of overflow
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if (startTime > currentTime) {
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delta = 0xffffffff - startTime;
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delta += (currentTime + 1);
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} else {
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delta = currentTime - startTime;
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}
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return delta;
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}
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}
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}
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using namespace Pinetime::Applications::Screens;
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using namespace Pinetime::Applications::Screens;
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@ -43,16 +60,16 @@ bool StopWatch::Refresh() {
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lv_label_set_text(time, "00:00");
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lv_label_set_text(time, "00:00");
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lv_label_set_text(msecTime, "00");
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lv_label_set_text(msecTime, "00");
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if (currentEvent == Events::PLAY) {
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if (currentEvent == Events::PLAY) {
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startTime = dateTime.CurrentDateTime();
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startTime = xTaskGetTickCount();
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currentState = States::RUNNING;
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currentState = States::RUNNING;
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}
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}
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break;
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break;
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}
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}
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case States::RUNNING: {
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case States::RUNNING: {
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auto delta = std::chrono::duration_cast<std::chrono::microseconds>(dateTime.CurrentDateTime() - startTime);
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auto timeElapsed = calculateDelta(startTime, xTaskGetTickCount());
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timeElapsed = delta.count();
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auto timeSeparated = convertTicksToTimeSegments(timeElapsed);
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auto timeSeparated = convertMilliSecsToSegments(timeElapsed);
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lv_label_set_text_fmt(time, "%02d:%02d", std::get<0>(timeSeparated), std::get<1>(timeSeparated));
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lv_label_set_text_fmt(time, "%02d:%02d", std::get<0>(timeSeparated), std::get<1>(timeSeparated));
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lv_label_set_text_fmt(msecTime, "%02d", std::get<2>(timeSeparated));
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break;
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break;
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}
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}
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case States::HALTED: {
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case States::HALTED: {
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@ -4,7 +4,8 @@
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#include "components/datetime/DateTimeController.h"
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#include "components/datetime/DateTimeController.h"
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#include "../LittleVgl.h"
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#include "../LittleVgl.h"
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#include <chrono>
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#include "FreeRTOS.h"
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#include "portmacro_cmsis.h"
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namespace Pinetime::Applications::Screens {
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namespace Pinetime::Applications::Screens {
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@ -21,13 +22,12 @@ namespace Pinetime::Applications::Screens {
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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private:
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private:
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using timeUnit = std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds>;
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const Pinetime::Controllers::DateTime& dateTime;
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const Pinetime::Controllers::DateTime& dateTime;
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bool running;
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bool running;
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States currentState;
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States currentState;
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Events currentEvent;
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Events currentEvent;
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timeUnit startTime;
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TickType_t startTime;
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int64_t timeElapsed;
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TickType_t timeElapsed;
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lv_obj_t *time, *msecTime;
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lv_obj_t *time, *msecTime;
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};
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};
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}
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}
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