add motor to notifs, fix tabs in motorcontroller.h
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3 changed files with 40 additions and 34 deletions
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@ -7,6 +7,9 @@ Notifications::Notifications(DisplayApp *app, Pinetime::Controllers::Notificatio
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Screen(app), notificationManager{notificationManager}, mode{mode} {
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Screen(app), notificationManager{notificationManager}, mode{mode} {
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notificationManager.ClearNewNotificationFlag();
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notificationManager.ClearNewNotificationFlag();
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auto notification = notificationManager.GetLastNotification();
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auto notification = notificationManager.GetLastNotification();
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motorController.Init(); //start the vibration timer setups
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if(notification.valid) {
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if(notification.valid) {
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currentId = notification.id;
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currentId = notification.id;
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currentItem.reset(new NotificationItem("\nNotification", notification.message.data(), notification.index, notificationManager.NbNotifications(), mode));
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currentItem.reset(new NotificationItem("\nNotification", notification.message.data(), notification.index, notificationManager.NbNotifications(), mode));
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@ -22,6 +25,7 @@ Notifications::Notifications(DisplayApp *app, Pinetime::Controllers::Notificatio
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style_line.line.width = 3;
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style_line.line.width = 3;
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style_line.line.rounded = 0;
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style_line.line.rounded = 0;
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motorController.SetDuration(35);
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timeoutLine = lv_line_create(lv_scr_act(), nullptr);
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timeoutLine = lv_line_create(lv_scr_act(), nullptr);
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lv_line_set_style(timeoutLine, LV_LINE_STYLE_MAIN, &style_line);
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lv_line_set_style(timeoutLine, LV_LINE_STYLE_MAIN, &style_line);
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@ -5,6 +5,7 @@
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#include <memory>
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#include <memory>
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#include "Screen.h"
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#include "Screen.h"
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#include "components/ble/NotificationManager.h"
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#include "components/ble/NotificationManager.h"
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#include "components/motor/MotorController.h"
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namespace Pinetime {
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namespace Pinetime {
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namespace Applications {
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namespace Applications {
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@ -45,6 +46,7 @@ namespace Pinetime {
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const char* text;
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const char* text;
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};
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};
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::NotificationManager& notificationManager;
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Pinetime::Controllers::MotorController motorController;
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Modes mode = Modes::Normal;
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Modes mode = Modes::Normal;
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std::unique_ptr<NotificationItem> currentItem;
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std::unique_ptr<NotificationItem> currentItem;
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Controllers::NotificationManager::Notification::Id currentId;
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Controllers::NotificationManager::Notification::Id currentId;
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