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First quick'n'dirty integration of LittleVGL. Needs some cleaning.

This commit is contained in:
JF 2020-02-08 18:01:02 +01:00
parent e737fb0499
commit a97faf8e9e
12 changed files with 1015 additions and 31 deletions

View file

@ -26,6 +26,115 @@ add_definitions(-DDEBUG)
include_directories(.)
include_directories(libs/)
set(LVGL_SRC
libs/lv_conf.h
libs/lvgl/lvgl.h
libs/lvgl/src/lv_core/lv_obj.c
libs/lvgl/src/lv_core/lv_obj.h
libs/lvgl/src/lv_core/lv_group.c
libs/lvgl/src/lv_core/lv_group.h
libs/lvgl/src/lv_core/lv_disp.c
libs/lvgl/src/lv_core/lv_disp.h
libs/lvgl/src/lv_core/lv_debug.h
libs/lvgl/src/lv_core/lv_debug.c
libs/lvgl/src/lv_core/lv_indev.c
libs/lvgl/src/lv_core/lv_indev.h
libs/lvgl/src/lv_core/lv_refr.c
libs/lvgl/src/lv_core/lv_refr.h
libs/lvgl/src/lv_core/lv_style.c
libs/lvgl/src/lv_core/lv_style.h
libs/lvgl/src/lv_misc/lv_anim.c
libs/lvgl/src/lv_misc/lv_anim.h
libs/lvgl/src/lv_misc/lv_fs.c
libs/lvgl/src/lv_misc/lv_fs.h
libs/lvgl/src/lv_misc/lv_task.c
libs/lvgl/src/lv_misc/lv_task.h
libs/lvgl/src/lv_misc/lv_area.c
libs/lvgl/src/lv_misc/lv_area.h
libs/lvgl/src/lv_misc/lv_bidi.c
libs/lvgl/src/lv_misc/lv_bidi.h
libs/lvgl/src/lv_misc/lv_circ.c
libs/lvgl/src/lv_misc/lv_circ.h
libs/lvgl/src/lv_misc/lv_color.c
libs/lvgl/src/lv_misc/lv_color.h
libs/lvgl/src/lv_misc/lv_fs.c
libs/lvgl/src/lv_misc/lv_fs.h
libs/lvgl/src/lv_misc/lv_gc.c
libs/lvgl/src/lv_misc/lv_gc.h
libs/lvgl/src/lv_misc/lv_ll.c
libs/lvgl/src/lv_misc/lv_ll.h
libs/lvgl/src/lv_misc/lv_log.c
libs/lvgl/src/lv_misc/lv_log.h
libs/lvgl/src/lv_misc/lv_math.c
libs/lvgl/src/lv_misc/lv_math.h
libs/lvgl/src/lv_misc/lv_mem.c
libs/lvgl/src/lv_misc/lv_mem.h
libs/lvgl/src/lv_misc/lv_printf.c
libs/lvgl/src/lv_misc/lv_printf.h
libs/lvgl/src/lv_misc/lv_task.c
libs/lvgl/src/lv_misc/lv_task.h
libs/lvgl/src/lv_misc/lv_templ.c
libs/lvgl/src/lv_misc/lv_templ.h
libs/lvgl/src/lv_misc/lv_txt.c
libs/lvgl/src/lv_misc/lv_txt.h
libs/lvgl/src/lv_misc/lv_types.h
libs/lvgl/src/lv_misc/lv_utils.c
libs/lvgl/src/lv_misc/lv_utils.h
libs/lvgl/src/lv_draw/lv_draw.c
libs/lvgl/src/lv_draw/lv_draw.h
libs/lvgl/src/lv_draw/lv_draw_arc.c
libs/lvgl/src/lv_draw/lv_draw_arc.h
libs/lvgl/src/lv_draw/lv_draw_basic.c
libs/lvgl/src/lv_draw/lv_draw_basic.h
libs/lvgl/src/lv_draw/lv_draw_img.c
libs/lvgl/src/lv_draw/lv_draw_img.h
libs/lvgl/src/lv_draw/lv_draw_label.c
libs/lvgl/src/lv_draw/lv_draw_label.h
libs/lvgl/src/lv_draw/lv_draw_line.c
libs/lvgl/src/lv_draw/lv_draw_line.h
libs/lvgl/src/lv_draw/lv_draw_rect.c
libs/lvgl/src/lv_draw/lv_draw_rect.h
libs/lvgl/src/lv_draw/lv_draw_triangle.c
libs/lvgl/src/lv_draw/lv_draw_triangle.h
libs/lvgl/src/lv_draw/lv_img_cache.c
libs/lvgl/src/lv_draw/lv_img_cache.h
libs/lvgl/src/lv_draw/lv_img_decoder.c
libs/lvgl/src/lv_draw/lv_img_decoder.h
libs/lvgl/src/lv_hal/lv_hal.h
libs/lvgl/src/lv_hal/lv_hal_disp.c
libs/lvgl/src/lv_hal/lv_hal_disp.h
libs/lvgl/src/lv_hal/lv_hal_indev.c
libs/lvgl/src/lv_hal/lv_hal_indev.h
libs/lvgl/src/lv_hal/lv_hal_tick.c
libs/lvgl/src/lv_hal/lv_hal_tick.h
libs/lvgl/src/lv_font/lv_font.c
libs/lvgl/src/lv_font/lv_font.h
libs/lvgl/src/lv_font/lv_font_fmt_txt.c
libs/lvgl/src/lv_font/lv_font_fmt_txt.h
libs/lvgl/src/lv_font/lv_font_roboto_16.c
libs/lvgl/src/lv_font/lv_font_roboto_28_compressed.c
libs/lvgl/src/lv_font/lv_symbol_def.h
libs/lvgl/src/lv_themes/lv_theme.c
libs/lvgl/src/lv_themes/lv_theme.h
libs/lvgl/src/lv_objx/lv_btn.h
libs/lvgl/src/lv_objx/lv_btn.c
libs/lvgl/src/lv_objx/lv_cont.h
libs/lvgl/src/lv_objx/lv_cont.c
libs/lvgl/src/lv_objx/lv_label.h
libs/lvgl/src/lv_objx/lv_label.c
)
list(APPEND SOURCE_FILES
Logging/NrfLogger.cpp
@ -48,6 +157,9 @@ list(APPEND SOURCE_FILES
FreeRTOS/port.c
FreeRTOS/port_cmsis_systick.c
FreeRTOS/port_cmsis.c
${LVGL_SRC}
DisplayApp/lv_port_disp.cpp
)
set(INCLUDE_FILES
@ -78,6 +190,8 @@ set(INCLUDE_FILES
libs/date/includes/date/julian.h
libs/date/includes/date/ptz.h
libs/date/includes/date/tz_private.h
DisplayApp/lv_port_disp.h
)
include_directories(

View file

@ -11,6 +11,8 @@
#include <drivers/Cst816s.h>
#include <chrono>
#include <string>
#include <lvgl/lvgl.h>
#include "lv_port_disp.h"
using namespace Pinetime::Applications;
@ -26,13 +28,14 @@ DisplayApp::DisplayApp(Pinetime::Drivers::St7789& lcd,
batteryController{batteryController},
bleController{bleController},
dateTimeController{dateTimeController},
clockScreen{gfx} {
clockScreen{gfx},
messageScreen{gfx}{
msgQueue = xQueueCreate(queueSize, itemSize);
currentScreen = &clockScreen;
currentScreen = &messageScreen;
}
void DisplayApp::Start() {
if (pdPASS != xTaskCreate(DisplayApp::Process, "DisplayApp", 256, this, 0, &taskHandle))
if (pdPASS != xTaskCreate(DisplayApp::Process, "DisplayApp", 1024, this, 0, &taskHandle))
APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
}
@ -40,7 +43,11 @@ void DisplayApp::Process(void *instance) {
auto *app = static_cast<DisplayApp *>(instance);
NRF_LOG_INFO("DisplayApp task started!");
app->InitHw();
lv_init();
lv_port_disp_init();
while (1) {
lv_task_handler();
app->Refresh();
}
}
@ -53,7 +60,7 @@ void DisplayApp::InitHw() {
nrf_gpio_pin_clear(pinLcdBacklight2);
nrf_gpio_pin_clear(pinLcdBacklight3);
currentScreen->Refresh(true);
}
uint32_t acc = 0;
@ -112,11 +119,14 @@ void DisplayApp::Refresh() {
}
}
bool first = true;
void DisplayApp::RunningState() {
clockScreen.SetCurrentDateTime(dateTimeController.CurrentDateTime());
if(currentScreen != nullptr) {
currentScreen->Refresh(false);
currentScreen->Refresh(first);
first = false;
}
}

View file

@ -58,6 +58,7 @@ namespace Pinetime {
void OnTouchEvent();
Screens::Clock clockScreen;
Screens::Message messageScreen;
Screens::Screen* currentScreen = nullptr;
static constexpr uint8_t pinLcdBacklight1 = 14;
static constexpr uint8_t pinLcdBacklight2 = 22;

View file

@ -2,13 +2,20 @@
#include <libs/date/includes/date/date.h>
#include <Components/DateTime/DateTimeController.h>
#include <Version.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <libs/lvgl/lvgl.h>
#include "Message.h"
using namespace Pinetime::Applications::Screens;
lv_obj_t * label;
void Message::Refresh(bool fullRefresh) {
if(fullRefresh) {
gfx.FillRectangle(0,0,240,240,0xffff);
gfx.DrawString(120, 10, 0x5555, "COUCOU", &smallFont, false);
lv_obj_t * btn = lv_btn_create(lv_scr_act(), NULL); /*Add a button the current screen*/
lv_obj_set_pos(btn, 10, 10); /*Set its position*/
lv_obj_set_size(btn, 100, 50); /*Set its size*/
label = lv_label_create(btn, NULL); /*Add a label to the button*/
lv_label_set_text(label, "Button"); /*Set the labels text*/
}
}

View file

@ -0,0 +1,206 @@
/**
* @file lv_port_disp_templ.c
*
*/
/*Copy this file as "lv_port_disp.c" and set this value to "1" to enable content*/
#if 1
/*********************
* INCLUDES
*********************/
#include <FreeRTOS.h>
#include <projdefs.h>
#include <task.h>
#include "lv_port_disp.h"
#include "../drivers/St7789.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* STATIC PROTOTYPES
**********************/
static void disp_init(void);
static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p);
#if LV_USE_GPU
static void gpu_blend(lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa);
static void gpu_fill(lv_color_t * dest, uint32_t length, lv_color_t color);
#endif
/**********************
* STATIC VARIABLES
**********************/
/**********************
* MACROS
**********************/
/**********************
* GLOBAL FUNCTIONS
**********************/
void lv_port_disp_init(void)
{
/*-------------------------
* Initialize your display
* -----------------------*/
disp_init();
/*-----------------------------
* Create a buffer for drawing
*----------------------------*/
/* LittlevGL requires a buffer where it draws the objects. The buffer's has to be greater than 1 display row
*
* There are three buffering configurations:
* 1. Create ONE buffer with some rows:
* LittlevGL will draw the display's content here and writes it to your display
*
* 2. Create TWO buffer with some rows:
* LittlevGL will draw the display's content to a buffer and writes it your display.
* You should use DMA to write the buffer's content to the display.
* It will enable LittlevGL to draw the next part of the screen to the other buffer while
* the data is being sent form the first buffer. It makes rendering and flushing parallel.
*
* 3. Create TWO screen-sized buffer:
* Similar to 2) but the buffer have to be screen sized. When LittlevGL is ready it will give the
* whole frame to display. This way you only need to change the frame buffer's address instead of
* copying the pixels.
* */
/* Example for 1) */
#if 0
static lv_disp_buf_t disp_buf_1;
static lv_color_t buf1_1[LV_HOR_RES_MAX * 10]; /*A buffer for 10 rows*/
lv_disp_buf_init(&disp_buf_1, buf1_1, NULL, LV_HOR_RES_MAX * 10); /*Initialize the display buffer*/
#endif
/* Example for 2) */
static lv_disp_buf_t disp_buf_2;
static lv_color_t buf2_1[LV_HOR_RES_MAX * 2]; /*A buffer for 10 rows*/
static lv_color_t buf2_2[LV_HOR_RES_MAX * 2]; /*An other buffer for 10 rows*/
lv_disp_buf_init(&disp_buf_2, buf2_1, buf2_2, LV_HOR_RES_MAX * 2); /*Initialize the display buffer*/
/* Example for 3) */
#if 0
static lv_disp_buf_t disp_buf_3;
static lv_color_t buf3_1[LV_HOR_RES_MAX * LV_VER_RES_MAX]; /*A screen sized buffer*/
static lv_color_t buf3_2[LV_HOR_RES_MAX * LV_VER_RES_MAX]; /*An other screen sized buffer*/
lv_disp_buf_init(&disp_buf_3, buf3_1, buf3_2, LV_HOR_RES_MAX * LV_VER_RES_MAX); /*Initialize the display buffer*/
#endif
/*-----------------------------------
* Register the display in LittlevGL
*----------------------------------*/
lv_disp_drv_t disp_drv; /*Descriptor of a display driver*/
lv_disp_drv_init(&disp_drv); /*Basic initialization*/
/*Set up the functions to access to your display*/
/*Set the resolution of the display*/
disp_drv.hor_res = 240;
disp_drv.ver_res = 240;
/*Used to copy the buffer's content to the display*/
disp_drv.flush_cb = disp_flush;
/*Set a display buffer*/
disp_drv.buffer = &disp_buf_2;
#if LV_USE_GPU
/*Optionally add functions to access the GPU. (Only in buffered mode, LV_VDB_SIZE != 0)*/
/*Blend two color array using opacity*/
disp_drv.gpu_blend = gpu_blend;
/*Fill a memory array with a color*/
disp_drv.gpu_fill = gpu_fill;
#endif
/*Finally register the driver*/
lv_disp_drv_register(&disp_drv);
}
/**********************
* STATIC FUNCTIONS
**********************/
/* Initialize your display and the required peripherals. */
extern Pinetime::Drivers::St7789* ptrLcd;
static void disp_init(void)
{
/*You code here*/
}
void NotifyEndOfTransfert(TaskHandle_t task) {
if(task != nullptr) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
vTaskNotifyGiveFromISR(task, &xHigherPriorityTaskWoken);
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
}
/* Flush the content of the internal buffer the specific area on the display
* You can use DMA or any hardware acceleration to do this operation in the background but
* 'lv_disp_flush_ready()' has to be called when finished. */
static void disp_flush(lv_disp_drv_t * disp_drv, const lv_area_t * area, lv_color_t * color_p)
{
/*The most simple case (but also the slowest) to put all pixels to the screen one-by-one*/
auto x = area->x1;
auto y = area->y1;
auto width = (area->x2-area->x1)+1;
auto height = (area->y2-area->y1)+1;
ptrLcd->BeginDrawBuffer(x, y, width, height);
ptrLcd->NextDrawBuffer(reinterpret_cast<const uint8_t *>(color_p), width * height*2) ;
ulTaskNotifyTake(pdTRUE, 500);
/* IMPORTANT!!!
* Inform the graphics library that you are ready with the flushing*/
lv_disp_flush_ready(disp_drv);
}
/*OPTIONAL: GPU INTERFACE*/
#if LV_USE_GPU
/* If your MCU has hardware accelerator (GPU) then you can use it to blend to memories using opacity
* It can be used only in buffered mode (LV_VDB_SIZE != 0 in lv_conf.h)*/
static void gpu_blend(lv_disp_drv_t * disp_drv, lv_color_t * dest, const lv_color_t * src, uint32_t length, lv_opa_t opa)
{
/*It's an example code which should be done by your GPU*/
uint32_t i;
for(i = 0; i < length; i++) {
dest[i] = lv_color_mix(dest[i], src[i], opa);
}
}
/* If your MCU has hardware accelerator (GPU) then you can use it to fill a memory with a color
* It can be used only in buffered mode (LV_VDB_SIZE != 0 in lv_conf.h)*/
static void gpu_fill_cb(lv_disp_drv_t * disp_drv, lv_color_t * dest_buf, lv_coord_t dest_width,
const lv_area_t * fill_area, lv_color_t color);
{
/*It's an example code which should be done by your GPU*/
uint32_t x, y;
dest_buf += dest_width * fill_area->y1; /*Go to the first line*/
for(y = fill_area->y1; y < fill_area->y2; y++) {
for(x = fill_area->x1; x < fill_area->x2; x++) {
dest_buf[x] = color;
}
dest_buf+=dest_width; /*Go to the next line*/
}
}
#endif /*LV_USE_GPU*/
#else /* Enable this file at the top */
/* This dummy typedef exists purely to silence -Wpedantic. */
typedef int keep_pedantic_happy;
#endif

View file

@ -0,0 +1,45 @@
/**
* @file lv_port_disp_templ.h
*
*/
/*Copy this file as "lv_port_disp.h" and set this value to "1" to enable content*/
#if 1
#ifndef LV_PORT_DISP_TEMPL_H
#define LV_PORT_DISP_TEMPL_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lvgl/lvgl.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
void lv_port_disp_init(void);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_PORT_DISP_TEMPL_H*/
#endif /*Disable/Enable content*/

View file

@ -63,7 +63,7 @@
#define configTICK_RATE_HZ 1024
#define configMAX_PRIORITIES ( 3 )
#define configMINIMAL_STACK_SIZE ( 120 )
#define configTOTAL_HEAP_SIZE ( 24000 )
#define configTOTAL_HEAP_SIZE ( 1024*10 )
#define configMAX_TASK_NAME_LEN ( 4 )
#define configUSE_16_BIT_TICKS 0
#define configIDLE_SHOULD_YIELD 1
@ -78,7 +78,7 @@
#define configENABLE_BACKWARD_COMPATIBILITY 1
/* Hook function related definitions. */
#define configUSE_IDLE_HOOK 0
#define configUSE_IDLE_HOOK 1
#define configUSE_TICK_HOOK 0
#define configCHECK_FOR_STACK_OVERFLOW 0
#define configUSE_MALLOC_FAILED_HOOK 0

View file

@ -1,7 +1,10 @@
#include <FreeRTOS.h>
#include <hal/nrf_gpio.h>
#include <hal/nrf_spim.h>
#include "SpiMaster.h"
#include <algorithm>
#include <task.h>
using namespace Pinetime::Drivers;
SpiMaster::SpiMaster(const SpiMaster::SpiModule spi, const SpiMaster::Parameters &params) :
@ -96,7 +99,7 @@ void SpiMaster::DisableWorkaroundForFtpan58(NRF_SPIM_Type *spim, uint32_t ppi_ch
spim->INTENSET = (1<<19);
}
void SpiMaster::OnEndEvent(BufferProvider& provider) {
void SpiMaster::OnEndEvent() {
if(!busy) return;
auto s = currentBufferSize;
@ -110,24 +113,20 @@ void SpiMaster::OnEndEvent(BufferProvider& provider) {
} else {
uint8_t* buffer = nullptr;
size_t size = 0;
if(provider.GetNextBuffer(&buffer, size)) {
currentBufferAddr = (uint32_t) buffer;
currentBufferSize = size;
auto s = currentBufferSize;
auto currentSize = std::min((size_t)255, s);
PrepareTx(currentBufferAddr, currentSize);
currentBufferAddr += currentSize;
currentBufferSize -= currentSize;
spiBaseAddress->TASKS_START = 1;
} else {
busy = false;
if(taskToNotify != nullptr) {
BaseType_t xHigherPriorityTaskWoken = pdFALSE;
vTaskNotifyGiveFromISR(taskToNotify, &xHigherPriorityTaskWoken);
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
nrf_gpio_pin_set(pinCsn);
}
}
}
void SpiMaster::OnStartedEvent(BufferProvider& provider) {
void SpiMaster::OnStartedEvent() {
if(!busy) return;
}
@ -143,7 +142,7 @@ void SpiMaster::PrepareTx(const volatile uint32_t bufferAddress, const volatile
bool SpiMaster::Write(const uint8_t *data, size_t size) {
if(data == nullptr) return false;
taskToNotify = xTaskGetCurrentTaskHandle();
while(busy) {
asm("nop");
}

View file

@ -1,8 +1,10 @@
#pragma once
#include <FreeRTOS.h>
#include <cstdint>
#include <cstddef>
#include <array>
#include <atomic>
#include <task.h>
#include "BufferProvider.h"
namespace Pinetime {
@ -27,8 +29,8 @@ namespace Pinetime {
bool Init();
bool Write(const uint8_t* data, size_t size);
void OnStartedEvent(BufferProvider& provider);
void OnEndEvent(BufferProvider& provider);
void OnStartedEvent();
void OnEndEvent();
void Sleep();
void Wakeup();
@ -47,6 +49,7 @@ namespace Pinetime {
volatile bool busy = false;
volatile uint32_t currentBufferAddr = 0;
volatile size_t currentBufferSize = 0;
volatile TaskHandle_t taskToNotify;
};
}
}

587
src/libs/lv_conf.h Normal file
View file

@ -0,0 +1,587 @@
/**
* @file lv_conf.h
*
*/
#if 1 /*Set it to "1" to enable content*/
#ifndef LV_CONF_H
#define LV_CONF_H
/* clang-format off */
#include <stdint.h>
/*====================
Graphical settings
*====================*/
/* Maximal horizontal and vertical resolution to support by the library.*/
#define LV_HOR_RES_MAX (240)
#define LV_VER_RES_MAX (240)
/* Color depth:
* - 1: 1 byte per pixel
* - 8: RGB233
* - 16: RGB565
* - 32: ARGB8888
*/
#define LV_COLOR_DEPTH 16
/* Swap the 2 bytes of RGB565 color.
* Useful if the display has a 8 bit interface (e.g. SPI)*/
#define LV_COLOR_16_SWAP 1
/* 1: Enable screen transparency.
* Useful for OSD or other overlapping GUIs.
* Requires `LV_COLOR_DEPTH = 32` colors and the screen's style should be modified: `style.body.opa = ...`*/
#define LV_COLOR_SCREEN_TRANSP 0
/*Images pixels with this color will not be drawn (with chroma keying)*/
#define LV_COLOR_TRANSP LV_COLOR_LIME /*LV_COLOR_LIME: pure green*/
/* Enable chroma keying for indexed images. */
#define LV_INDEXED_CHROMA 1
/* Enable anti-aliasing (lines, and radiuses will be smoothed) */
#define LV_ANTIALIAS 1
/* Default display refresh period.
* Can be changed in the display driver (`lv_disp_drv_t`).*/
#define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/
/* Dot Per Inch: used to initialize default sizes.
* E.g. a button with width = LV_DPI / 2 -> half inch wide
* (Not so important, you can adjust it to modify default sizes and spaces)*/
#define LV_DPI 100 /*[px]*/
/* Type of coordinates. Should be `int16_t` (or `int32_t` for extreme cases) */
typedef int16_t lv_coord_t;
/*=========================
Memory manager settings
*=========================*/
/* LittelvGL's internal memory manager's settings.
* The graphical objects and other related data are stored here. */
/* 1: use custom malloc/free, 0: use the built-in `lv_mem_alloc` and `lv_mem_free` */
#define LV_MEM_CUSTOM 0
#if LV_MEM_CUSTOM == 0
/* Size of the memory used by `lv_mem_alloc` in bytes (>= 2kB)*/
# define LV_MEM_SIZE (4U * 1024U)
/* Complier prefix for a big array declaration */
# define LV_MEM_ATTR
/* Set an address for the memory pool instead of allocating it as an array.
* Can be in external SRAM too. */
# define LV_MEM_ADR 0
/* Automatically defrag. on free. Defrag. means joining the adjacent free cells. */
# define LV_MEM_AUTO_DEFRAG 1
#else /*LV_MEM_CUSTOM*/
# define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/
# define LV_MEM_CUSTOM_ALLOC malloc /*Wrapper to malloc*/
# define LV_MEM_CUSTOM_FREE free /*Wrapper to free*/
#endif /*LV_MEM_CUSTOM*/
/* Garbage Collector settings
* Used if lvgl is binded to higher level language and the memory is managed by that language */
#define LV_ENABLE_GC 0
#if LV_ENABLE_GC != 0
# define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/
# define LV_MEM_CUSTOM_REALLOC your_realloc /*Wrapper to realloc*/
# define LV_MEM_CUSTOM_GET_SIZE your_mem_get_size /*Wrapper to lv_mem_get_size*/
#endif /* LV_ENABLE_GC */
/*=======================
Input device settings
*=======================*/
/* Input device default settings.
* Can be changed in the Input device driver (`lv_indev_drv_t`)*/
/* Input device read period in milliseconds */
#define LV_INDEV_DEF_READ_PERIOD 30
/* Drag threshold in pixels */
#define LV_INDEV_DEF_DRAG_LIMIT 10
/* Drag throw slow-down in [%]. Greater value -> faster slow-down */
#define LV_INDEV_DEF_DRAG_THROW 20
/* Long press time in milliseconds.
* Time to send `LV_EVENT_LONG_PRESSSED`) */
#define LV_INDEV_DEF_LONG_PRESS_TIME 400
/* Repeated trigger period in long press [ms]
* Time between `LV_EVENT_LONG_PRESSED_REPEAT */
#define LV_INDEV_DEF_LONG_PRESS_REP_TIME 100
/*==================
* Feature usage
*==================*/
/*1: Enable the Animations */
#define LV_USE_ANIMATION 1
#if LV_USE_ANIMATION
/*Declare the type of the user data of animations (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_anim_user_data_t;
#endif
/* 1: Enable shadow drawing*/
#define LV_USE_SHADOW 1
/* 1: Enable object groups (for keyboard/encoder navigation) */
#define LV_USE_GROUP 0
#if LV_USE_GROUP
typedef void * lv_group_user_data_t;
#endif /*LV_USE_GROUP*/
/* 1: Enable GPU interface*/
#define LV_USE_GPU 0
/* 1: Enable file system (might be required for images */
#define LV_USE_FILESYSTEM 0
#if LV_USE_FILESYSTEM
/*Declare the type of the user data of file system drivers (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_fs_drv_user_data_t;
#endif
/*1: Add a `user_data` to drivers and objects*/
#define LV_USE_USER_DATA 1
/*========================
* Image decoder and cache
*========================*/
/* 1: Enable indexed (palette) images */
#define LV_IMG_CF_INDEXED 1
/* 1: Enable alpha indexed images */
#define LV_IMG_CF_ALPHA 1
/* Default image cache size. Image caching keeps the images opened.
* If only the built-in image formats are used there is no real advantage of caching.
* (I.e. no new image decoder is added)
* With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images.
* However the opened images might consume additional RAM.
* LV_IMG_CACHE_DEF_SIZE must be >= 1 */
#define LV_IMG_CACHE_DEF_SIZE 1
/*Declare the type of the user data of image decoder (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_img_decoder_user_data_t;
/*=====================
* Compiler settings
*====================*/
/* Define a custom attribute to `lv_tick_inc` function */
#define LV_ATTRIBUTE_TICK_INC
/* Define a custom attribute to `lv_task_handler` function */
#define LV_ATTRIBUTE_TASK_HANDLER
/* With size optimization (-Os) the compiler might not align data to
* 4 or 8 byte boundary. This alignment will be explicitly applied where needed.
* E.g. __attribute__((aligned(4))) */
#define LV_ATTRIBUTE_MEM_ALIGN
/* Attribute to mark large constant arrays for example
* font's bitmaps */
#define LV_ATTRIBUTE_LARGE_CONST
/* Export integer constant to binding.
* This macro is used with constants in the form of LV_<CONST> that
* should also appear on lvgl binding API such as Micropython
*
* The default value just prevents a GCC warning.
*/
#define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning
/*===================
* HAL settings
*==================*/
/* 1: use a custom tick source.
* It removes the need to manually update the tick with `lv_tick_inc`) */
#define LV_TICK_CUSTOM 0
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "something.h" /*Header for the sys time function*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current systime in ms*/
#endif /*LV_TICK_CUSTOM*/
typedef void * lv_disp_drv_user_data_t; /*Type of user data in the display driver*/
typedef void * lv_indev_drv_user_data_t; /*Type of user data in the input device driver*/
/*================
* Log settings
*===============*/
/*1: Enable the log module*/
#define LV_USE_LOG 0
#if LV_USE_LOG
/* How important log should be added:
* LV_LOG_LEVEL_TRACE A lot of logs to give detailed information
* LV_LOG_LEVEL_INFO Log important events
* LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem
* LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail
* LV_LOG_LEVEL_NONE Do not log anything
*/
# define LV_LOG_LEVEL LV_LOG_LEVEL_WARN
/* 1: Print the log with 'printf';
* 0: user need to register a callback with `lv_log_register_print_cb`*/
# define LV_LOG_PRINTF 0
#endif /*LV_USE_LOG*/
/*=================
* Debug settings
*================*/
/* If Debug is enabled LittelvGL validates the parameters of the functions.
* If an invalid parameter is found an error log message is printed and
* the MCU halts at the error. (`LV_USE_LOG` should be enabled)
* If you are debugging the MCU you can pause
* the debugger to see exactly where the issue is.
*
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
*/
#define LV_USE_DEBUG 1
#if LV_USE_DEBUG
/*Check if the parameter is NULL. (Quite fast) */
#define LV_USE_ASSERT_NULL 1
/*Checks is the memory is successfully allocated or no. (Quite fast)*/
#define LV_USE_ASSERT_MEM 1
/* Check the strings.
* Search for NULL, very long strings, invalid characters, and unnatural repetitions. (Slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_STR 0
/* Check NULL, the object's type and existence (e.g. not deleted). (Quite slow)
* If disabled `LV_USE_ASSERT_NULL` will be performed instead (if it's enabled) */
#define LV_USE_ASSERT_OBJ 0
/*Check if the styles are properly initialized. (Fast)*/
#define LV_USE_ASSERT_STYLE 1
#endif /*LV_USE_DEBUG*/
/*================
* THEME USAGE
*================*/
#define LV_THEME_LIVE_UPDATE 0 /*1: Allow theme switching at run time. Uses 8..10 kB of RAM*/
#define LV_USE_THEME_TEMPL 0 /*Just for test*/
#define LV_USE_THEME_DEFAULT 0 /*Built mainly from the built-in styles. Consumes very few RAM*/
#define LV_USE_THEME_ALIEN 0 /*Dark futuristic theme*/
#define LV_USE_THEME_NIGHT 0 /*Dark elegant theme*/
#define LV_USE_THEME_MONO 0 /*Mono color theme for monochrome displays*/
#define LV_USE_THEME_MATERIAL 0 /*Flat theme with bold colors and light shadows*/
#define LV_USE_THEME_ZEN 0 /*Peaceful, mainly light theme */
#define LV_USE_THEME_NEMO 0 /*Water-like theme based on the movie "Finding Nemo"*/
/*==================
* FONT USAGE
*===================*/
/* The built-in fonts contains the ASCII range and some Symbols with 4 bit-per-pixel.
* The symbols are available via `LV_SYMBOL_...` defines
* More info about fonts: https://docs.littlevgl.com/#Fonts
* To create a new font go to: https://littlevgl.com/ttf-font-to-c-array
*/
/* Robot fonts with bpp = 4
* https://fonts.google.com/specimen/Roboto */
#define LV_FONT_ROBOTO_12 0
#define LV_FONT_ROBOTO_16 1
#define LV_FONT_ROBOTO_22 0
#define LV_FONT_ROBOTO_28 0
/* Demonstrate special features */
#define LV_FONT_ROBOTO_12_SUBPX 1
#define LV_FONT_ROBOTO_28_COMPRESSED 1 /*bpp = 3*/
/*Pixel perfect monospace font
* http://pelulamu.net/unscii/ */
#define LV_FONT_UNSCII_8 0
/* Optionally declare your custom fonts here.
* You can use these fonts as default font too
* and they will be available globally. E.g.
* #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) \
* LV_FONT_DECLARE(my_font_2)
*/
#define LV_FONT_CUSTOM_DECLARE
/*Always set a default font from the built-in fonts*/
#define LV_FONT_DEFAULT &lv_font_roboto_16
/* Enable it if you have fonts with a lot of characters.
* The limit depends on the font size, font face and bpp
* but with > 10,000 characters if you see issues probably you need to enable it.*/
#define LV_FONT_FMT_TXT_LARGE 0
/* Set the pixel order of the display.
* Important only if "subpx fonts" are used.
* With "normal" font it doesn't matter.
*/
#define LV_FONT_SUBPX_BGR 0
/*Declare the type of the user data of fonts (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_font_user_data_t;
/*=================
* Text settings
*=================*/
/* Select a character encoding for strings.
* Your IDE or editor should have the same character encoding
* - LV_TXT_ENC_UTF8
* - LV_TXT_ENC_ASCII
* */
#define LV_TXT_ENC LV_TXT_ENC_UTF8
/*Can break (wrap) texts on these chars*/
#define LV_TXT_BREAK_CHARS " ,.;:-_"
/* If a word is at least this long, will break wherever "prettiest"
* To disable, set to a value <= 0 */
#define LV_TXT_LINE_BREAK_LONG_LEN 12
/* Minimum number of characters in a long word to put on a line before a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3
/* Minimum number of characters in a long word to put on a line after a break.
* Depends on LV_TXT_LINE_BREAK_LONG_LEN. */
#define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3
/* The control character to use for signalling text recoloring. */
#define LV_TXT_COLOR_CMD "#"
/* Support bidirectional texts.
* Allows mixing Left-to-Right and Right-to-Left texts.
* The direction will be processed according to the Unicode Bidirectioanl Algorithm:
* https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/
#define LV_USE_BIDI 0
#if LV_USE_BIDI
/* Set the default direction. Supported values:
* `LV_BIDI_DIR_LTR` Left-to-Right
* `LV_BIDI_DIR_RTL` Right-to-Left
* `LV_BIDI_DIR_AUTO` detect texts base direction */
#define LV_BIDI_BASE_DIR_DEF LV_BIDI_DIR_AUTO
#endif
/*Change the built in (v)snprintf functions*/
#define LV_SPRINTF_CUSTOM 0
#if LV_SPRINTF_CUSTOM
# define LV_SPRINTF_INCLUDE <stdio.h>
# define lv_snprintf snprintf
# define lv_vsnprintf vsnprintf
#endif /*LV_SPRINTF_CUSTOM*/
/*===================
* LV_OBJ SETTINGS
*==================*/
/*Declare the type of the user data of object (can be e.g. `void *`, `int`, `struct`)*/
typedef void * lv_obj_user_data_t;
/*1: enable `lv_obj_realaign()` based on `lv_obj_align()` parameters*/
#define LV_USE_OBJ_REALIGN 1
/* Enable to make the object clickable on a larger area.
* LV_EXT_CLICK_AREA_OFF or 0: Disable this feature
* LV_EXT_CLICK_AREA_TINY: The extra area can be adjusted horizontally and vertically (0..255 px)
* LV_EXT_CLICK_AREA_FULL: The extra area can be adjusted in all 4 directions (-32k..+32k px)
*/
#define LV_USE_EXT_CLICK_AREA LV_EXT_CLICK_AREA_OFF
/*==================
* LV OBJ X USAGE
*================*/
/*
* Documentation of the object types: https://docs.littlevgl.com/#Object-types
*/
/*Arc (dependencies: -)*/
#define LV_USE_ARC 1
/*Bar (dependencies: -)*/
#define LV_USE_BAR 1
/*Button (dependencies: lv_cont*/
#define LV_USE_BTN 1
#if LV_USE_BTN != 0
/*Enable button-state animations - draw a circle on click (dependencies: LV_USE_ANIMATION)*/
# define LV_BTN_INK_EFFECT 0
#endif
/*Button matrix (dependencies: -)*/
#define LV_USE_BTNM 1
/*Calendar (dependencies: -)*/
#define LV_USE_CALENDAR 1
/*Canvas (dependencies: lv_img)*/
#define LV_USE_CANVAS 1
/*Check box (dependencies: lv_btn, lv_label)*/
#define LV_USE_CB 1
/*Chart (dependencies: -)*/
#define LV_USE_CHART 1
#if LV_USE_CHART
# define LV_CHART_AXIS_TICK_LABEL_MAX_LEN 20
#endif
/*Container (dependencies: -*/
#define LV_USE_CONT 1
/*Color picker (dependencies: -*/
#define LV_USE_CPICKER 1
/*Drop down list (dependencies: lv_page, lv_label, lv_symbol_def.h)*/
#define LV_USE_DDLIST 1
#if LV_USE_DDLIST != 0
/*Open and close default animation time [ms] (0: no animation)*/
# define LV_DDLIST_DEF_ANIM_TIME 200
#endif
/*Gauge (dependencies:lv_bar, lv_lmeter)*/
#define LV_USE_GAUGE 1
/*Image (dependencies: lv_label*/
#define LV_USE_IMG 1
/*Image Button (dependencies: lv_btn*/
#define LV_USE_IMGBTN 1
#if LV_USE_IMGBTN
/*1: The imgbtn requires left, mid and right parts and the width can be set freely*/
# define LV_IMGBTN_TILED 0
#endif
/*Keyboard (dependencies: lv_btnm)*/
#define LV_USE_KB 1
/*Label (dependencies: -*/
#define LV_USE_LABEL 1
#if LV_USE_LABEL != 0
/*Hor, or ver. scroll speed [px/sec] in 'LV_LABEL_LONG_ROLL/ROLL_CIRC' mode*/
# define LV_LABEL_DEF_SCROLL_SPEED 25
/* Waiting period at beginning/end of animation cycle */
# define LV_LABEL_WAIT_CHAR_COUNT 3
/*Enable selecting text of the label */
# define LV_LABEL_TEXT_SEL 0
/*Store extra some info in labels (12 bytes) to speed up drawing of very long texts*/
# define LV_LABEL_LONG_TXT_HINT 0
#endif
/*LED (dependencies: -)*/
#define LV_USE_LED 1
/*Line (dependencies: -*/
#define LV_USE_LINE 1
/*List (dependencies: lv_page, lv_btn, lv_label, (lv_img optionally for icons ))*/
#define LV_USE_LIST 1
#if LV_USE_LIST != 0
/*Default animation time of focusing to a list element [ms] (0: no animation) */
# define LV_LIST_DEF_ANIM_TIME 100
#endif
/*Line meter (dependencies: *;)*/
#define LV_USE_LMETER 1
/*Message box (dependencies: lv_rect, lv_btnm, lv_label)*/
#define LV_USE_MBOX 1
/*Page (dependencies: lv_cont)*/
#define LV_USE_PAGE 1
#if LV_USE_PAGE != 0
/*Focus default animation time [ms] (0: no animation)*/
# define LV_PAGE_DEF_ANIM_TIME 400
#endif
/*Preload (dependencies: lv_arc, lv_anim)*/
#define LV_USE_PRELOAD 1
#if LV_USE_PRELOAD != 0
# define LV_PRELOAD_DEF_ARC_LENGTH 60 /*[deg]*/
# define LV_PRELOAD_DEF_SPIN_TIME 1000 /*[ms]*/
# define LV_PRELOAD_DEF_ANIM LV_PRELOAD_TYPE_SPINNING_ARC
#endif
/*Roller (dependencies: lv_ddlist)*/
#define LV_USE_ROLLER 1
#if LV_USE_ROLLER != 0
/*Focus animation time [ms] (0: no animation)*/
# define LV_ROLLER_DEF_ANIM_TIME 200
/*Number of extra "pages" when the roller is infinite*/
# define LV_ROLLER_INF_PAGES 7
#endif
/*Slider (dependencies: lv_bar)*/
#define LV_USE_SLIDER 1
/*Spinbox (dependencies: lv_ta)*/
#define LV_USE_SPINBOX 1
/*Switch (dependencies: lv_slider)*/
#define LV_USE_SW 1
/*Text area (dependencies: lv_label, lv_page)*/
#define LV_USE_TA 1
#if LV_USE_TA != 0
# define LV_TA_DEF_CURSOR_BLINK_TIME 400 /*ms*/
# define LV_TA_DEF_PWD_SHOW_TIME 1500 /*ms*/
#endif
/*Table (dependencies: lv_label)*/
#define LV_USE_TABLE 1
#if LV_USE_TABLE
# define LV_TABLE_COL_MAX 12
#endif
/*Tab (dependencies: lv_page, lv_btnm)*/
#define LV_USE_TABVIEW 1
# if LV_USE_TABVIEW != 0
/*Time of slide animation [ms] (0: no animation)*/
# define LV_TABVIEW_DEF_ANIM_TIME 300
#endif
/*Tileview (dependencies: lv_page) */
#define LV_USE_TILEVIEW 1
#if LV_USE_TILEVIEW
/*Time of slide animation [ms] (0: no animation)*/
# define LV_TILEVIEW_DEF_ANIM_TIME 300
#endif
/*Window (dependencies: lv_cont, lv_btn, lv_label, lv_img, lv_page)*/
#define LV_USE_WIN 1
/*==================
* Non-user section
*==================*/
#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS) /* Disable warnings for Visual Studio*/
# define _CRT_SECURE_NO_WARNINGS
#endif
/*--END OF LV_CONF_H--*/
/*Be sure every define has a default value*/
#include "lvgl/src/lv_conf_checker.h"
#endif /*LV_CONF_H*/
#endif /*End of "Content enable"*/

1
src/libs/lvgl Submodule

@ -0,0 +1 @@
Subproject commit 10b9c9b2f5344e7b2f5cc00a19ed86ed56ae9866

View file

@ -20,6 +20,8 @@
#include <drivers/SpiMaster.h>
#include <Components/Gfx/Gfx.h>
#include <lvgl/lvgl.h>
#if NRF_LOG_ENABLED
#include "Logging/NrfLogger.h"
Pinetime::Logging::NrfLogger logger;
@ -30,6 +32,7 @@ Pinetime::Logging::DummyLogger logger;
std::unique_ptr<Pinetime::Drivers::SpiMaster> spi;
std::unique_ptr<Pinetime::Drivers::St7789> lcd;
Pinetime::Drivers::St7789* ptrLcd;
std::unique_ptr<Pinetime::Components::Gfx> gfx;
std::unique_ptr<Pinetime::Drivers::Cst816S> touchPanel;
@ -68,6 +71,13 @@ void nrfx_gpiote_evt_handler(nrfx_gpiote_pin_t pin, nrf_gpiote_polarity_t action
portYIELD_FROM_ISR(xHigherPriorityTaskWoken);
}
extern "C" {
void vApplicationIdleHook(void) {
lv_tick_inc(1);
}
}
void DebounceTimerCallback(TimerHandle_t xTimer) {
xTimerStop(xTimer, 0);
if(isSleeping) {
@ -100,7 +110,7 @@ void SystemTask_PushMessage(SystemTaskMessages message) {
void SystemTask(void *) {
APP_GPIOTE_INIT(2);
bool erase_bonds=false;
nrf_sdh_freertos_init(ble_manager_start_advertising, &erase_bonds);
// nrf_sdh_freertos_init(ble_manager_start_advertising, &erase_bonds);
spi.reset(new Pinetime::Drivers::SpiMaster {Pinetime::Drivers::SpiMaster::SpiModule::SPI0, {
Pinetime::Drivers::SpiMaster::BitOrder::Msb_Lsb,
@ -115,6 +125,7 @@ void SystemTask(void *) {
lcd.reset(new Pinetime::Drivers::St7789(*spi, pinLcdDataCommand));
gfx.reset(new Pinetime::Components::Gfx(*lcd));
touchPanel.reset(new Pinetime::Drivers::Cst816S());
ptrLcd = lcd.get();
spi->Init();
lcd->Init();
@ -197,12 +208,12 @@ void OnNewTime(current_time_char_t* currentTime) {
void SPIM0_SPIS0_TWIM0_TWIS0_SPI0_TWI0_IRQHandler(void) {
if(((NRF_SPIM0->INTENSET & (1<<6)) != 0) && NRF_SPIM0->EVENTS_END == 1) {
NRF_SPIM0->EVENTS_END = 0;
spi->OnEndEvent(*gfx);
spi->OnEndEvent();
}
if(((NRF_SPIM0->INTENSET & (1<<19)) != 0) && NRF_SPIM0->EVENTS_STARTED == 1) {
NRF_SPIM0->EVENTS_STARTED = 0;
spi->OnStartedEvent(*gfx);
spi->OnStartedEvent();
}
if(((NRF_SPIM0->INTENSET & (1<<1)) != 0) && NRF_SPIM0->EVENTS_STOPPED == 1) {
@ -215,12 +226,12 @@ int main(void) {
if (pdPASS != xTaskCreate(SystemTask, "MAIN", 256, nullptr, 0, &systemThread))
APP_ERROR_HANDLER(NRF_ERROR_NO_MEM);
/*
ble_manager_init();
ble_manager_set_new_time_callback(OnNewTime);
ble_manager_set_ble_connection_callback(OnBleConnection);
ble_manager_set_ble_disconnection_callback(OnBleDisconnection);
*/
vTaskStartScheduler();
for (;;) {