commit
9cd0def361
14 changed files with 537 additions and 2 deletions
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@ -421,6 +421,7 @@ list(APPEND SOURCE_FILES
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displayapp/screens/BatteryInfo.cpp
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displayapp/screens/BatteryInfo.cpp
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displayapp/screens/Steps.cpp
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displayapp/screens/Steps.cpp
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displayapp/screens/Timer.cpp
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displayapp/screens/Timer.cpp
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displayapp/screens/Alarm.cpp
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displayapp/Colors.cpp
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displayapp/Colors.cpp
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## Settings
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## Settings
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@ -477,6 +478,7 @@ list(APPEND SOURCE_FILES
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components/motor/MotorController.cpp
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components/motor/MotorController.cpp
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components/settings/Settings.cpp
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components/settings/Settings.cpp
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components/timer/TimerController.cpp
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components/timer/TimerController.cpp
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components/alarm/AlarmController.cpp
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components/fs/FS.cpp
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components/fs/FS.cpp
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drivers/Cst816s.cpp
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drivers/Cst816s.cpp
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FreeRTOS/port.c
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FreeRTOS/port.c
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@ -543,6 +545,7 @@ list(APPEND RECOVERY_SOURCE_FILES
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components/firmwarevalidator/FirmwareValidator.cpp
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components/firmwarevalidator/FirmwareValidator.cpp
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components/settings/Settings.cpp
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components/settings/Settings.cpp
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components/timer/TimerController.cpp
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components/timer/TimerController.cpp
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components/alarm/AlarmController.cpp
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drivers/Cst816s.cpp
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drivers/Cst816s.cpp
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FreeRTOS/port.c
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FreeRTOS/port.c
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FreeRTOS/port_cmsis_systick.c
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FreeRTOS/port_cmsis_systick.c
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@ -615,6 +618,7 @@ set(INCLUDE_FILES
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displayapp/screens/Metronome.h
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displayapp/screens/Metronome.h
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displayapp/screens/Motion.h
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displayapp/screens/Motion.h
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displayapp/screens/Timer.h
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displayapp/screens/Timer.h
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displayapp/screens/Alarm.h
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displayapp/Colors.h
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displayapp/Colors.h
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drivers/St7789.h
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drivers/St7789.h
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drivers/SpiNorFlash.h
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drivers/SpiNorFlash.h
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@ -647,6 +651,7 @@ set(INCLUDE_FILES
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components/ble/HeartRateService.h
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components/ble/HeartRateService.h
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components/settings/Settings.h
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components/settings/Settings.h
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components/timer/TimerController.h
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components/timer/TimerController.h
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components/alarm/AlarmController.h
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drivers/Cst816s.h
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drivers/Cst816s.h
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FreeRTOS/portmacro.h
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FreeRTOS/portmacro.h
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FreeRTOS/portmacro_cmsis.h
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FreeRTOS/portmacro_cmsis.h
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114
src/components/alarm/AlarmController.cpp
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114
src/components/alarm/AlarmController.cpp
Normal file
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@ -0,0 +1,114 @@
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/* Copyright (C) 2021 mruss77, Florian
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This file is part of InfiniTime.
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InfiniTime is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published
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by the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "AlarmController.h"
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#include "systemtask/SystemTask.h"
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#include "app_timer.h"
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#include "task.h"
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#include <chrono>
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using namespace Pinetime::Controllers;
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using namespace std::chrono_literals;
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AlarmController::AlarmController(Controllers::DateTime& dateTimeController) : dateTimeController {dateTimeController} {
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}
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APP_TIMER_DEF(alarmAppTimer);
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namespace {
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void SetOffAlarm(void* p_context) {
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auto* controller = static_cast<Pinetime::Controllers::AlarmController*>(p_context);
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if (controller != nullptr) {
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controller->SetOffAlarmNow();
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}
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}
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}
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void AlarmController::Init(System::SystemTask* systemTask) {
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app_timer_create(&alarmAppTimer, APP_TIMER_MODE_SINGLE_SHOT, SetOffAlarm);
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this->systemTask = systemTask;
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}
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void AlarmController::SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin) {
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hours = alarmHr;
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minutes = alarmMin;
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}
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void AlarmController::ScheduleAlarm() {
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// Determine the next time the alarm needs to go off and set the app_timer
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app_timer_stop(alarmAppTimer);
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auto now = dateTimeController.CurrentDateTime();
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alarmTime = now;
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time_t ttAlarmTime = std::chrono::system_clock::to_time_t(alarmTime);
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tm* tmAlarmTime = std::localtime(&ttAlarmTime);
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// If the time being set has already passed today,the alarm should be set for tomorrow
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if (hours < dateTimeController.Hours() || (hours == dateTimeController.Hours() && minutes <= dateTimeController.Minutes())) {
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tmAlarmTime->tm_mday += 1;
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// tm_wday doesn't update automatically
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tmAlarmTime->tm_wday = (tmAlarmTime->tm_wday + 1) % 7;
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}
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tmAlarmTime->tm_hour = hours;
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tmAlarmTime->tm_min = minutes;
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tmAlarmTime->tm_sec = 0;
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// if alarm is in weekday-only mode, make sure it shifts to the next weekday
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if (recurrence == RecurType::Weekdays) {
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if (tmAlarmTime->tm_wday == 0) { // Sunday, shift 1 day
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tmAlarmTime->tm_mday += 1;
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} else if (tmAlarmTime->tm_wday == 6) { // Saturday, shift 2 days
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tmAlarmTime->tm_mday += 2;
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}
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}
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tmAlarmTime->tm_isdst = -1; // use system timezone setting to determine DST
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// now can convert back to a time_point
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alarmTime = std::chrono::system_clock::from_time_t(std::mktime(tmAlarmTime));
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auto mSecToAlarm = std::chrono::duration_cast<std::chrono::milliseconds>(alarmTime - now).count();
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app_timer_start(alarmAppTimer, APP_TIMER_TICKS(mSecToAlarm), this);
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state = AlarmState::Set;
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}
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uint32_t AlarmController::SecondsToAlarm() {
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return std::chrono::duration_cast<std::chrono::seconds>(alarmTime - dateTimeController.CurrentDateTime()).count();
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}
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void AlarmController::DisableAlarm() {
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app_timer_stop(alarmAppTimer);
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state = AlarmState::Not_Set;
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}
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void AlarmController::SetOffAlarmNow() {
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state = AlarmState::Alerting;
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systemTask->PushMessage(System::Messages::SetOffAlarm);
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}
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void AlarmController::StopAlerting() {
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systemTask->PushMessage(System::Messages::StopRinging);
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// Alarm state is off unless this is a recurring alarm
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if (recurrence == RecurType::None) {
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state = AlarmState::Not_Set;
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} else {
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state = AlarmState::Set;
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// set next instance
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ScheduleAlarm();
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}
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}
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68
src/components/alarm/AlarmController.h
Normal file
68
src/components/alarm/AlarmController.h
Normal file
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@ -0,0 +1,68 @@
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/* Copyright (C) 2021 mruss77, Florian
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This file is part of InfiniTime.
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|
||||||
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InfiniTime is free software: you can redistribute it and/or modify
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||||||
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it under the terms of the GNU General Public License as published
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||||||
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by the Free Software Foundation, either version 3 of the License, or
|
||||||
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(at your option) any later version.
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||||||
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||||||
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InfiniTime is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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||||||
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||||||
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You should have received a copy of the GNU General Public License
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||||||
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <cstdint>
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#include "app_timer.h"
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#include "components/datetime/DateTimeController.h"
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namespace Pinetime {
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namespace System {
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class SystemTask;
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}
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namespace Controllers {
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class AlarmController {
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public:
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AlarmController(Controllers::DateTime& dateTimeController);
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void Init(System::SystemTask* systemTask);
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void SetAlarmTime(uint8_t alarmHr, uint8_t alarmMin);
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void ScheduleAlarm();
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void DisableAlarm();
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void SetOffAlarmNow();
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uint32_t SecondsToAlarm();
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void StopAlerting();
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enum class AlarmState { Not_Set, Set, Alerting };
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enum class RecurType { None, Daily, Weekdays };
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uint8_t Hours() const {
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return hours;
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}
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uint8_t Minutes() const {
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return minutes;
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}
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AlarmState State() const {
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return state;
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}
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RecurType Recurrence() const {
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return recurrence;
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}
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void SetRecurrence(RecurType recurType) {
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recurrence = recurType;
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}
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private:
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Controllers::DateTime& dateTimeController;
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System::SystemTask* systemTask = nullptr;
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uint8_t hours = 7;
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uint8_t minutes = 0;
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std::chrono::time_point<std::chrono::system_clock, std::chrono::nanoseconds> alarmTime;
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AlarmState state = AlarmState::Not_Set;
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RecurType recurrence = RecurType::None;
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};
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}
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}
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@ -12,6 +12,7 @@ namespace Pinetime {
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NotificationsPreview,
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NotificationsPreview,
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Notifications,
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Notifications,
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Timer,
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Timer,
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Alarm,
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FlashLight,
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FlashLight,
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BatteryInfo,
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BatteryInfo,
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Music,
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Music,
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|
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@ -3,6 +3,7 @@
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#include <displayapp/screens/HeartRate.h>
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#include <displayapp/screens/HeartRate.h>
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#include <displayapp/screens/Motion.h>
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#include <displayapp/screens/Motion.h>
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#include <displayapp/screens/Timer.h>
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#include <displayapp/screens/Timer.h>
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#include <displayapp/screens/Alarm.h>
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#include "components/battery/BatteryController.h"
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#include "components/battery/BatteryController.h"
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#include "components/ble/BleController.h"
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#include "components/ble/BleController.h"
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#include "components/datetime/DateTimeController.h"
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#include "components/datetime/DateTimeController.h"
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@ -90,6 +91,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
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Pinetime::Controllers::MotorController& motorController,
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Pinetime::Controllers::MotorController& motorController,
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Pinetime::Controllers::MotionController& motionController,
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Pinetime::Controllers::MotionController& motionController,
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Pinetime::Controllers::TimerController& timerController,
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Pinetime::Controllers::TimerController& timerController,
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Pinetime::Controllers::AlarmController& alarmController,
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Pinetime::Controllers::TouchHandler& touchHandler)
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Pinetime::Controllers::TouchHandler& touchHandler)
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: lcd {lcd},
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: lcd {lcd},
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lvgl {lvgl},
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lvgl {lvgl},
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@ -104,6 +106,7 @@ DisplayApp::DisplayApp(Drivers::St7789& lcd,
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motorController {motorController},
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motorController {motorController},
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motionController {motionController},
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motionController {motionController},
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timerController {timerController},
|
timerController {timerController},
|
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alarmController {alarmController},
|
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touchHandler {touchHandler} {
|
touchHandler {touchHandler} {
|
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}
|
}
|
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|
|
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|
@ -202,6 +205,13 @@ void DisplayApp::Refresh() {
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LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down);
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LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down);
|
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}
|
}
|
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break;
|
break;
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case Messages::AlarmTriggered:
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if (currentApp == Apps::Alarm) {
|
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auto* alarm = static_cast<Screens::Alarm*>(currentScreen.get());
|
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alarm->SetAlerting();
|
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|
} else {
|
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|
LoadApp(Apps::Alarm, DisplayApp::FullRefreshDirections::None);
|
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|
}
|
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case Messages::TouchEvent: {
|
case Messages::TouchEvent: {
|
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if (state != States::Running) {
|
if (state != States::Running) {
|
||||||
break;
|
break;
|
||||||
|
@ -334,6 +344,9 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
|
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case Apps::Timer:
|
case Apps::Timer:
|
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currentScreen = std::make_unique<Screens::Timer>(this, timerController);
|
currentScreen = std::make_unique<Screens::Timer>(this, timerController);
|
||||||
break;
|
break;
|
||||||
|
case Apps::Alarm:
|
||||||
|
currentScreen = std::make_unique<Screens::Alarm>(this, alarmController);
|
||||||
|
break;
|
||||||
|
|
||||||
// Settings
|
// Settings
|
||||||
case Apps::QuickSettings:
|
case Apps::QuickSettings:
|
||||||
|
|
|
@ -14,7 +14,9 @@
|
||||||
#include "components/settings/Settings.h"
|
#include "components/settings/Settings.h"
|
||||||
#include "displayapp/screens/Screen.h"
|
#include "displayapp/screens/Screen.h"
|
||||||
#include "components/timer/TimerController.h"
|
#include "components/timer/TimerController.h"
|
||||||
|
#include "components/alarm/AlarmController.h"
|
||||||
#include "touchhandler/TouchHandler.h"
|
#include "touchhandler/TouchHandler.h"
|
||||||
|
|
||||||
#include "Messages.h"
|
#include "Messages.h"
|
||||||
|
|
||||||
namespace Pinetime {
|
namespace Pinetime {
|
||||||
|
@ -57,6 +59,7 @@ namespace Pinetime {
|
||||||
Pinetime::Controllers::MotorController& motorController,
|
Pinetime::Controllers::MotorController& motorController,
|
||||||
Pinetime::Controllers::MotionController& motionController,
|
Pinetime::Controllers::MotionController& motionController,
|
||||||
Pinetime::Controllers::TimerController& timerController,
|
Pinetime::Controllers::TimerController& timerController,
|
||||||
|
Pinetime::Controllers::AlarmController& alarmController,
|
||||||
Pinetime::Controllers::TouchHandler& touchHandler);
|
Pinetime::Controllers::TouchHandler& touchHandler);
|
||||||
void Start();
|
void Start();
|
||||||
void PushMessage(Display::Messages msg);
|
void PushMessage(Display::Messages msg);
|
||||||
|
@ -82,6 +85,7 @@ namespace Pinetime {
|
||||||
Pinetime::Controllers::MotorController& motorController;
|
Pinetime::Controllers::MotorController& motorController;
|
||||||
Pinetime::Controllers::MotionController& motionController;
|
Pinetime::Controllers::MotionController& motionController;
|
||||||
Pinetime::Controllers::TimerController& timerController;
|
Pinetime::Controllers::TimerController& timerController;
|
||||||
|
Pinetime::Controllers::AlarmController& alarmController;
|
||||||
Pinetime::Controllers::TouchHandler& touchHandler;
|
Pinetime::Controllers::TouchHandler& touchHandler;
|
||||||
|
|
||||||
Pinetime::Controllers::FirmwareValidator validator;
|
Pinetime::Controllers::FirmwareValidator validator;
|
||||||
|
|
|
@ -14,7 +14,8 @@ namespace Pinetime {
|
||||||
BleFirmwareUpdateStarted,
|
BleFirmwareUpdateStarted,
|
||||||
UpdateTimeOut,
|
UpdateTimeOut,
|
||||||
DimScreen,
|
DimScreen,
|
||||||
RestoreBrightness
|
RestoreBrightness,
|
||||||
|
AlarmTriggered
|
||||||
};
|
};
|
||||||
}
|
}
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||||||
}
|
}
|
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|
|
254
src/displayapp/screens/Alarm.cpp
Normal file
254
src/displayapp/screens/Alarm.cpp
Normal file
|
@ -0,0 +1,254 @@
|
||||||
|
/* Copyright (C) 2021 mruss77, Florian
|
||||||
|
|
||||||
|
This file is part of InfiniTime.
|
||||||
|
|
||||||
|
InfiniTime is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published
|
||||||
|
by the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
InfiniTime is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#include "Alarm.h"
|
||||||
|
#include "Screen.h"
|
||||||
|
#include "Symbols.h"
|
||||||
|
|
||||||
|
using namespace Pinetime::Applications::Screens;
|
||||||
|
using Pinetime::Controllers::AlarmController;
|
||||||
|
|
||||||
|
static void btnEventHandler(lv_obj_t* obj, lv_event_t event) {
|
||||||
|
Alarm* screen = static_cast<Alarm*>(obj->user_data);
|
||||||
|
screen->OnButtonEvent(obj, event);
|
||||||
|
}
|
||||||
|
|
||||||
|
Alarm::Alarm(DisplayApp* app, Controllers::AlarmController& alarmController)
|
||||||
|
: Screen(app), running {true}, alarmController {alarmController} {
|
||||||
|
|
||||||
|
time = lv_label_create(lv_scr_act(), nullptr);
|
||||||
|
lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
|
||||||
|
lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
|
||||||
|
|
||||||
|
alarmHours = alarmController.Hours();
|
||||||
|
alarmMinutes = alarmController.Minutes();
|
||||||
|
lv_label_set_text_fmt(time, "%02lu:%02lu", alarmHours, alarmMinutes);
|
||||||
|
|
||||||
|
lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -25);
|
||||||
|
|
||||||
|
btnHoursUp = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnHoursUp->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnHoursUp, btnEventHandler);
|
||||||
|
lv_obj_set_size(btnHoursUp, 60, 40);
|
||||||
|
lv_obj_align(btnHoursUp, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, -85);
|
||||||
|
txtHrUp = lv_label_create(btnHoursUp, nullptr);
|
||||||
|
lv_label_set_text_static(txtHrUp, "+");
|
||||||
|
|
||||||
|
btnHoursDown = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnHoursDown->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnHoursDown, btnEventHandler);
|
||||||
|
lv_obj_set_size(btnHoursDown, 60, 40);
|
||||||
|
lv_obj_align(btnHoursDown, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, 35);
|
||||||
|
txtHrDown = lv_label_create(btnHoursDown, nullptr);
|
||||||
|
lv_label_set_text_static(txtHrDown, "-");
|
||||||
|
|
||||||
|
btnMinutesUp = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnMinutesUp->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnMinutesUp, btnEventHandler);
|
||||||
|
lv_obj_set_size(btnMinutesUp, 60, 40);
|
||||||
|
lv_obj_align(btnMinutesUp, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, -85);
|
||||||
|
txtMinUp = lv_label_create(btnMinutesUp, nullptr);
|
||||||
|
lv_label_set_text_static(txtMinUp, "+");
|
||||||
|
|
||||||
|
btnMinutesDown = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnMinutesDown->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnMinutesDown, btnEventHandler);
|
||||||
|
lv_obj_set_size(btnMinutesDown, 60, 40);
|
||||||
|
lv_obj_align(btnMinutesDown, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, 35);
|
||||||
|
txtMinDown = lv_label_create(btnMinutesDown, nullptr);
|
||||||
|
lv_label_set_text_static(txtMinDown, "-");
|
||||||
|
|
||||||
|
btnEnable = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnEnable->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnEnable, btnEventHandler);
|
||||||
|
lv_obj_set_size(btnEnable, 115, 50);
|
||||||
|
lv_obj_align(btnEnable, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
|
||||||
|
txtEnable = lv_label_create(btnEnable, nullptr);
|
||||||
|
SetEnableButtonState();
|
||||||
|
|
||||||
|
btnRecur = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnRecur->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnRecur, btnEventHandler);
|
||||||
|
lv_obj_set_size(btnRecur, 115, 50);
|
||||||
|
lv_obj_align(btnRecur, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
|
||||||
|
txtRecur = lv_label_create(btnRecur, nullptr);
|
||||||
|
SetRecurButtonState();
|
||||||
|
|
||||||
|
btnInfo = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnInfo->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnInfo, btnEventHandler);
|
||||||
|
lv_obj_set_size(btnInfo, 50, 40);
|
||||||
|
lv_obj_align(btnInfo, lv_scr_act(), LV_ALIGN_CENTER, 0, -85);
|
||||||
|
txtInfo = lv_label_create(btnInfo, nullptr);
|
||||||
|
lv_label_set_text_static(txtInfo, "i");
|
||||||
|
}
|
||||||
|
|
||||||
|
Alarm::~Alarm() {
|
||||||
|
lv_obj_clean(lv_scr_act());
|
||||||
|
}
|
||||||
|
|
||||||
|
void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
|
||||||
|
using Pinetime::Controllers::AlarmController;
|
||||||
|
if (event == LV_EVENT_CLICKED) {
|
||||||
|
if (obj == btnEnable) {
|
||||||
|
if (alarmController.State() == AlarmController::AlarmState::Alerting) {
|
||||||
|
alarmController.StopAlerting();
|
||||||
|
} else if (alarmController.State() == AlarmController::AlarmState::Set) {
|
||||||
|
alarmController.DisableAlarm();
|
||||||
|
} else {
|
||||||
|
alarmController.ScheduleAlarm();
|
||||||
|
}
|
||||||
|
SetEnableButtonState();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (obj == btnInfo) {
|
||||||
|
ShowInfo();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (obj == btnMessage) {
|
||||||
|
lv_obj_del(txtMessage);
|
||||||
|
lv_obj_del(btnMessage);
|
||||||
|
txtMessage = nullptr;
|
||||||
|
btnMessage = nullptr;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
// If any other button was pressed, disable the alarm
|
||||||
|
// this is to make it clear that the alarm won't be set until it is turned back on
|
||||||
|
if (alarmController.State() == AlarmController::AlarmState::Set) {
|
||||||
|
alarmController.DisableAlarm();
|
||||||
|
SetEnableButtonState();
|
||||||
|
}
|
||||||
|
if (obj == btnMinutesUp) {
|
||||||
|
if (alarmMinutes >= 59) {
|
||||||
|
alarmMinutes = 0;
|
||||||
|
} else {
|
||||||
|
alarmMinutes++;
|
||||||
|
}
|
||||||
|
UpdateAlarmTime();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (obj == btnMinutesDown) {
|
||||||
|
if (alarmMinutes == 0) {
|
||||||
|
alarmMinutes = 59;
|
||||||
|
} else {
|
||||||
|
alarmMinutes--;
|
||||||
|
}
|
||||||
|
UpdateAlarmTime();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (obj == btnHoursUp) {
|
||||||
|
if (alarmHours >= 23) {
|
||||||
|
alarmHours = 0;
|
||||||
|
} else {
|
||||||
|
alarmHours++;
|
||||||
|
}
|
||||||
|
UpdateAlarmTime();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (obj == btnHoursDown) {
|
||||||
|
if (alarmHours == 0) {
|
||||||
|
alarmHours = 23;
|
||||||
|
} else {
|
||||||
|
alarmHours--;
|
||||||
|
}
|
||||||
|
UpdateAlarmTime();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (obj == btnRecur) {
|
||||||
|
ToggleRecurrence();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Alarm::UpdateAlarmTime() {
|
||||||
|
lv_label_set_text_fmt(time, "%02d:%02d", alarmHours, alarmMinutes);
|
||||||
|
alarmController.SetAlarmTime(alarmHours, alarmMinutes);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Alarm::SetAlerting() {
|
||||||
|
SetEnableButtonState();
|
||||||
|
}
|
||||||
|
|
||||||
|
void Alarm::SetEnableButtonState() {
|
||||||
|
switch (alarmController.State()) {
|
||||||
|
case AlarmController::AlarmState::Set:
|
||||||
|
lv_label_set_text(txtEnable, "ON");
|
||||||
|
lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GREEN);
|
||||||
|
break;
|
||||||
|
case AlarmController::AlarmState::Not_Set:
|
||||||
|
lv_label_set_text(txtEnable, "OFF");
|
||||||
|
lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
|
||||||
|
break;
|
||||||
|
case AlarmController::AlarmState::Alerting:
|
||||||
|
lv_label_set_text(txtEnable, Symbols::stop);
|
||||||
|
lv_obj_set_style_local_bg_color(btnEnable, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_RED);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Alarm::ShowInfo() {
|
||||||
|
btnMessage = lv_btn_create(lv_scr_act(), nullptr);
|
||||||
|
btnMessage->user_data = this;
|
||||||
|
lv_obj_set_event_cb(btnMessage, btnEventHandler);
|
||||||
|
lv_obj_set_height(btnMessage, 200);
|
||||||
|
lv_obj_set_width(btnMessage, 150);
|
||||||
|
lv_obj_align(btnMessage, lv_scr_act(), LV_ALIGN_CENTER, 0, 0);
|
||||||
|
txtMessage = lv_label_create(btnMessage, nullptr);
|
||||||
|
lv_obj_set_style_local_bg_color(btnMessage, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_NAVY);
|
||||||
|
|
||||||
|
if (alarmController.State() == AlarmController::AlarmState::Set) {
|
||||||
|
auto timeToAlarm = alarmController.SecondsToAlarm();
|
||||||
|
|
||||||
|
auto daysToAlarm = timeToAlarm / 86400;
|
||||||
|
auto hrsToAlarm = (timeToAlarm % 86400) / 3600;
|
||||||
|
auto minToAlarm = (timeToAlarm % 3600) / 60;
|
||||||
|
auto secToAlarm = timeToAlarm % 60;
|
||||||
|
|
||||||
|
lv_label_set_text_fmt(
|
||||||
|
txtMessage, "Time to\nalarm:\n%2d Days\n%2d Hours\n%2d Minutes\n%2d Seconds", daysToAlarm, hrsToAlarm, minToAlarm, secToAlarm);
|
||||||
|
} else {
|
||||||
|
lv_label_set_text(txtMessage, "Alarm\nis not\nset.");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Alarm::SetRecurButtonState() {
|
||||||
|
using Pinetime::Controllers::AlarmController;
|
||||||
|
switch (alarmController.Recurrence()) {
|
||||||
|
case AlarmController::RecurType::None:
|
||||||
|
lv_label_set_text(txtRecur, "ONCE");
|
||||||
|
break;
|
||||||
|
case AlarmController::RecurType::Daily:
|
||||||
|
lv_label_set_text(txtRecur, "DAILY");
|
||||||
|
break;
|
||||||
|
case AlarmController::RecurType::Weekdays:
|
||||||
|
lv_label_set_text(txtRecur, "MON-FRI");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void Alarm::ToggleRecurrence() {
|
||||||
|
using Pinetime::Controllers::AlarmController;
|
||||||
|
switch (alarmController.Recurrence()) {
|
||||||
|
case AlarmController::RecurType::None:
|
||||||
|
alarmController.SetRecurrence(AlarmController::RecurType::Daily);
|
||||||
|
break;
|
||||||
|
case AlarmController::RecurType::Daily:
|
||||||
|
alarmController.SetRecurrence(AlarmController::RecurType::Weekdays);
|
||||||
|
break;
|
||||||
|
case AlarmController::RecurType::Weekdays:
|
||||||
|
alarmController.SetRecurrence(AlarmController::RecurType::None);
|
||||||
|
}
|
||||||
|
SetRecurButtonState();
|
||||||
|
}
|
54
src/displayapp/screens/Alarm.h
Normal file
54
src/displayapp/screens/Alarm.h
Normal file
|
@ -0,0 +1,54 @@
|
||||||
|
/* Copyright (C) 2021 mruss77, Florian
|
||||||
|
|
||||||
|
This file is part of InfiniTime.
|
||||||
|
|
||||||
|
InfiniTime is free software: you can redistribute it and/or modify
|
||||||
|
it under the terms of the GNU General Public License as published
|
||||||
|
by the Free Software Foundation, either version 3 of the License, or
|
||||||
|
(at your option) any later version.
|
||||||
|
|
||||||
|
InfiniTime is distributed in the hope that it will be useful,
|
||||||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
GNU General Public License for more details.
|
||||||
|
|
||||||
|
You should have received a copy of the GNU General Public License
|
||||||
|
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||||
|
*/
|
||||||
|
#pragma once
|
||||||
|
|
||||||
|
#include "Screen.h"
|
||||||
|
#include "systemtask/SystemTask.h"
|
||||||
|
#include "../LittleVgl.h"
|
||||||
|
#include "components/alarm/AlarmController.h"
|
||||||
|
|
||||||
|
namespace Pinetime {
|
||||||
|
namespace Applications {
|
||||||
|
namespace Screens {
|
||||||
|
class Alarm : public Screen {
|
||||||
|
public:
|
||||||
|
Alarm(DisplayApp* app, Controllers::AlarmController& alarmController);
|
||||||
|
~Alarm() override;
|
||||||
|
void SetAlerting();
|
||||||
|
void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool running;
|
||||||
|
uint8_t alarmHours;
|
||||||
|
uint8_t alarmMinutes;
|
||||||
|
Controllers::AlarmController& alarmController;
|
||||||
|
|
||||||
|
lv_obj_t *time, *btnEnable, *txtEnable, *btnMinutesUp, *btnMinutesDown, *btnHoursUp, *btnHoursDown, *txtMinUp, *txtMinDown,
|
||||||
|
*txtHrUp, *txtHrDown, *btnRecur, *txtRecur, *btnMessage, *txtMessage, *btnInfo, *txtInfo;
|
||||||
|
|
||||||
|
enum class EnableButtonState { On, Off, Alerting };
|
||||||
|
void SetEnableButtonState();
|
||||||
|
void SetRecurButtonState();
|
||||||
|
void SetAlarm();
|
||||||
|
void ShowInfo();
|
||||||
|
void ToggleRecurrence();
|
||||||
|
void UpdateAlarmTime();
|
||||||
|
};
|
||||||
|
};
|
||||||
|
};
|
||||||
|
}
|
|
@ -58,7 +58,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
|
||||||
{"2", Apps::Twos},
|
{"2", Apps::Twos},
|
||||||
{Symbols::chartLine, Apps::Motion},
|
{Symbols::chartLine, Apps::Motion},
|
||||||
{Symbols::drum, Apps::Metronome},
|
{Symbols::drum, Apps::Metronome},
|
||||||
{"", Apps::None},
|
{Symbols::clock, Apps::Alarm},
|
||||||
}};
|
}};
|
||||||
|
|
||||||
return std::make_unique<Screens::Tile>(1, 2, app, settingsController, batteryController, dateTimeController, applications);
|
return std::make_unique<Screens::Tile>(1, 2, app, settingsController, batteryController, dateTimeController, applications);
|
||||||
|
|
|
@ -108,6 +108,7 @@ Pinetime::Drivers::WatchdogView watchdogView(watchdog);
|
||||||
Pinetime::Controllers::NotificationManager notificationManager;
|
Pinetime::Controllers::NotificationManager notificationManager;
|
||||||
Pinetime::Controllers::MotionController motionController;
|
Pinetime::Controllers::MotionController motionController;
|
||||||
Pinetime::Controllers::TimerController timerController;
|
Pinetime::Controllers::TimerController timerController;
|
||||||
|
Pinetime::Controllers::AlarmController alarmController {dateTimeController};
|
||||||
Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
|
Pinetime::Controllers::TouchHandler touchHandler(touchPanel, lvgl);
|
||||||
|
|
||||||
Pinetime::Controllers::FS fs {spiNorFlash};
|
Pinetime::Controllers::FS fs {spiNorFlash};
|
||||||
|
@ -128,6 +129,7 @@ Pinetime::Applications::DisplayApp displayApp(lcd,
|
||||||
motorController,
|
motorController,
|
||||||
motionController,
|
motionController,
|
||||||
timerController,
|
timerController,
|
||||||
|
alarmController,
|
||||||
touchHandler);
|
touchHandler);
|
||||||
|
|
||||||
Pinetime::System::SystemTask systemTask(spi,
|
Pinetime::System::SystemTask systemTask(spi,
|
||||||
|
@ -140,6 +142,7 @@ Pinetime::System::SystemTask systemTask(spi,
|
||||||
bleController,
|
bleController,
|
||||||
dateTimeController,
|
dateTimeController,
|
||||||
timerController,
|
timerController,
|
||||||
|
alarmController,
|
||||||
watchdog,
|
watchdog,
|
||||||
notificationManager,
|
notificationManager,
|
||||||
motorController,
|
motorController,
|
||||||
|
|
|
@ -21,6 +21,8 @@ namespace Pinetime {
|
||||||
DisableSleeping,
|
DisableSleeping,
|
||||||
OnNewDay,
|
OnNewDay,
|
||||||
OnChargingEvent,
|
OnChargingEvent,
|
||||||
|
SetOffAlarm,
|
||||||
|
StopRinging,
|
||||||
MeasureBatteryTimerExpired,
|
MeasureBatteryTimerExpired,
|
||||||
BatteryMeasurementDone,
|
BatteryMeasurementDone,
|
||||||
};
|
};
|
||||||
|
|
|
@ -64,6 +64,7 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
|
||||||
Controllers::Ble& bleController,
|
Controllers::Ble& bleController,
|
||||||
Controllers::DateTime& dateTimeController,
|
Controllers::DateTime& dateTimeController,
|
||||||
Controllers::TimerController& timerController,
|
Controllers::TimerController& timerController,
|
||||||
|
Controllers::AlarmController& alarmController,
|
||||||
Drivers::Watchdog& watchdog,
|
Drivers::Watchdog& watchdog,
|
||||||
Pinetime::Controllers::NotificationManager& notificationManager,
|
Pinetime::Controllers::NotificationManager& notificationManager,
|
||||||
Pinetime::Controllers::MotorController& motorController,
|
Pinetime::Controllers::MotorController& motorController,
|
||||||
|
@ -86,6 +87,7 @@ SystemTask::SystemTask(Drivers::SpiMaster& spi,
|
||||||
bleController {bleController},
|
bleController {bleController},
|
||||||
dateTimeController {dateTimeController},
|
dateTimeController {dateTimeController},
|
||||||
timerController {timerController},
|
timerController {timerController},
|
||||||
|
alarmController {alarmController},
|
||||||
watchdog {watchdog},
|
watchdog {watchdog},
|
||||||
notificationManager {notificationManager},
|
notificationManager {notificationManager},
|
||||||
motorController {motorController},
|
motorController {motorController},
|
||||||
|
@ -139,6 +141,7 @@ void SystemTask::Work() {
|
||||||
motionSensor.SoftReset();
|
motionSensor.SoftReset();
|
||||||
timerController.Register(this);
|
timerController.Register(this);
|
||||||
timerController.Init();
|
timerController.Init();
|
||||||
|
alarmController.Init(this);
|
||||||
|
|
||||||
// Reset the TWI device because the motion sensor chip most probably crashed it...
|
// Reset the TWI device because the motion sensor chip most probably crashed it...
|
||||||
twiMaster.Sleep();
|
twiMaster.Sleep();
|
||||||
|
@ -278,6 +281,16 @@ void SystemTask::Work() {
|
||||||
motorController.RunForDuration(35);
|
motorController.RunForDuration(35);
|
||||||
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone);
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone);
|
||||||
break;
|
break;
|
||||||
|
case Messages::SetOffAlarm:
|
||||||
|
if (isSleeping && !isWakingUp) {
|
||||||
|
GoToRunning();
|
||||||
|
}
|
||||||
|
motorController.StartRinging();
|
||||||
|
displayApp.PushMessage(Pinetime::Applications::Display::Messages::AlarmTriggered);
|
||||||
|
break;
|
||||||
|
case Messages::StopRinging:
|
||||||
|
motorController.StopRinging();
|
||||||
|
break;
|
||||||
case Messages::BleConnected:
|
case Messages::BleConnected:
|
||||||
ReloadIdleTimer();
|
ReloadIdleTimer();
|
||||||
isBleDiscoveryTimerRunning = true;
|
isBleDiscoveryTimerRunning = true;
|
||||||
|
|
|
@ -17,6 +17,7 @@
|
||||||
#include "components/ble/NotificationManager.h"
|
#include "components/ble/NotificationManager.h"
|
||||||
#include "components/motor/MotorController.h"
|
#include "components/motor/MotorController.h"
|
||||||
#include "components/timer/TimerController.h"
|
#include "components/timer/TimerController.h"
|
||||||
|
#include "components/alarm/AlarmController.h"
|
||||||
#include "components/fs/FS.h"
|
#include "components/fs/FS.h"
|
||||||
#include "touchhandler/TouchHandler.h"
|
#include "touchhandler/TouchHandler.h"
|
||||||
|
|
||||||
|
@ -57,6 +58,7 @@ namespace Pinetime {
|
||||||
Controllers::Ble& bleController,
|
Controllers::Ble& bleController,
|
||||||
Controllers::DateTime& dateTimeController,
|
Controllers::DateTime& dateTimeController,
|
||||||
Controllers::TimerController& timerController,
|
Controllers::TimerController& timerController,
|
||||||
|
Controllers::AlarmController& alarmController,
|
||||||
Drivers::Watchdog& watchdog,
|
Drivers::Watchdog& watchdog,
|
||||||
Pinetime::Controllers::NotificationManager& notificationManager,
|
Pinetime::Controllers::NotificationManager& notificationManager,
|
||||||
Pinetime::Controllers::MotorController& motorController,
|
Pinetime::Controllers::MotorController& motorController,
|
||||||
|
@ -101,6 +103,7 @@ namespace Pinetime {
|
||||||
Pinetime::Controllers::Ble& bleController;
|
Pinetime::Controllers::Ble& bleController;
|
||||||
Pinetime::Controllers::DateTime& dateTimeController;
|
Pinetime::Controllers::DateTime& dateTimeController;
|
||||||
Pinetime::Controllers::TimerController& timerController;
|
Pinetime::Controllers::TimerController& timerController;
|
||||||
|
Pinetime::Controllers::AlarmController& alarmController;
|
||||||
QueueHandle_t systemTasksMsgQueue;
|
QueueHandle_t systemTasksMsgQueue;
|
||||||
std::atomic<bool> isSleeping {false};
|
std::atomic<bool> isSleeping {false};
|
||||||
std::atomic<bool> isGoingToSleep {false};
|
std::atomic<bool> isGoingToSleep {false};
|
||||||
|
|
Loading…
Reference in a new issue