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Optimize SettingWakeUp

This commit is contained in:
Riku Isokoski 2022-10-13 21:24:48 +03:00 committed by JF
parent 9c5b1437ec
commit 99b5b49993
2 changed files with 42 additions and 67 deletions

View file

@ -4,19 +4,23 @@
#include "displayapp/screens/Screen.h"
#include "displayapp/screens/Symbols.h"
#include "components/settings/Settings.h"
#include "displayapp/screens/Styles.h"
using namespace Pinetime::Applications::Screens;
constexpr std::array<SettingWakeUp::Option, 4> SettingWakeUp::options;
namespace {
void event_handler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<SettingWakeUp*>(obj->user_data);
screen->UpdateSelected(obj, event);
if (event == LV_EVENT_VALUE_CHANGED) {
screen->UpdateSelected(obj);
}
}
}
SettingWakeUp::SettingWakeUp(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Settings& settingsController)
: Screen(app), settingsController {settingsController} {
ignoringEvents = false;
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_opa(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP);
@ -40,39 +44,15 @@ SettingWakeUp::SettingWakeUp(Pinetime::Applications::DisplayApp* app, Pinetime::
lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);
optionsTotal = 0;
cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text_static(cbOption[optionsTotal], "Single Tap");
cbOption[optionsTotal]->user_data = this;
lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap)) {
lv_checkbox_set_checked(cbOption[optionsTotal], true);
for (unsigned int i = 0; i < options.size(); i++) {
cbOption[i] = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text(cbOption[i], options[i].name);
if (settingsController.isWakeUpModeOn(static_cast<Controllers::Settings::WakeUpMode>(i))) {
lv_checkbox_set_checked(cbOption[i], true);
}
cbOption[i]->user_data = this;
lv_obj_set_event_cb(cbOption[i], event_handler);
}
optionsTotal++;
cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text_static(cbOption[optionsTotal], "Double Tap");
cbOption[optionsTotal]->user_data = this;
lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
lv_checkbox_set_checked(cbOption[optionsTotal], true);
}
optionsTotal++;
cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text_static(cbOption[optionsTotal], "Raise Wrist");
cbOption[optionsTotal]->user_data = this;
lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::RaiseWrist)) {
lv_checkbox_set_checked(cbOption[optionsTotal], true);
}
optionsTotal++;
cbOption[optionsTotal] = lv_checkbox_create(container1, nullptr);
lv_checkbox_set_text_static(cbOption[optionsTotal], "Shake Wake");
cbOption[optionsTotal]->user_data = this;
lv_obj_set_event_cb(cbOption[optionsTotal], event_handler);
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::Shake)) {
lv_checkbox_set_checked(cbOption[optionsTotal], true);
}
optionsTotal++;
}
SettingWakeUp::~SettingWakeUp() {
@ -80,32 +60,21 @@ SettingWakeUp::~SettingWakeUp() {
settingsController.SaveSettings();
}
void SettingWakeUp::UpdateSelected(lv_obj_t* object, lv_event_t event) {
using WakeUpMode = Pinetime::Controllers::Settings::WakeUpMode;
if (event == LV_EVENT_VALUE_CHANGED && !ignoringEvents) {
ignoringEvents = true;
// Find the index of the checkbox that triggered the event
int index = 0;
for (; index < optionsTotal; ++index) {
if (cbOption[index] == object) {
break;
}
void SettingWakeUp::UpdateSelected(lv_obj_t* object) {
// Find the index of the checkbox that triggered the event
for (size_t i = 0; i < options.size(); i++) {
if (cbOption[i] == object) {
bool currentState = settingsController.isWakeUpModeOn(options[i].wakeUpMode);
settingsController.setWakeUpMode(options[i].wakeUpMode, !currentState);
break;
}
}
// Toggle needed wakeup mode
auto mode = static_cast<WakeUpMode>(index);
auto currentState = settingsController.isWakeUpModeOn(mode);
settingsController.setWakeUpMode(mode, !currentState);
// Update checkbox according to current wakeup modes.
// This is needed because we can have extra logic when setting or unsetting wakeup modes,
// for example, when setting SingleTap, DoubleTap is unset and vice versa.
auto modes = settingsController.getWakeUpModes();
for (int i = 0; i < optionsTotal; ++i) {
lv_checkbox_set_checked(cbOption[i], modes[i]);
}
ignoringEvents = false;
// Update checkbox according to current wakeup modes.
// This is needed because we can have extra logic when setting or unsetting wakeup modes,
// for example, when setting SingleTap, DoubleTap is unset and vice versa.
auto modes = settingsController.getWakeUpModes();
for (size_t i = 0; i < options.size(); ++i) {
lv_checkbox_set_checked(cbOption[i], modes[i]);
}
}

View file

@ -1,5 +1,6 @@
#pragma once
#include <array>
#include <cstdint>
#include <lvgl/lvgl.h>
#include "components/settings/Settings.h"
@ -15,17 +16,22 @@ namespace Pinetime {
SettingWakeUp(DisplayApp* app, Pinetime::Controllers::Settings& settingsController);
~SettingWakeUp() override;
void UpdateSelected(lv_obj_t* object, lv_event_t event);
void UpdateSelected(lv_obj_t* object);
private:
struct Option {
Controllers::Settings::WakeUpMode wakeUpMode;
const char* name;
};
Controllers::Settings& settingsController;
uint8_t optionsTotal;
lv_obj_t* cbOption[5];
// When UpdateSelected is called, it uses lv_checkbox_set_checked,
// which can cause extra events to be fired,
// which might trigger UpdateSelected again, causing a loop.
// This variable is used as a mutex to prevent that.
bool ignoringEvents;
static constexpr std::array<Option, 4> options = {{
{Controllers::Settings::WakeUpMode::SingleTap, "Single Tap"},
{Controllers::Settings::WakeUpMode::DoubleTap, "Double Tap"},
{Controllers::Settings::WakeUpMode::RaiseWrist, "Raise Wrist"},
{Controllers::Settings::WakeUpMode::Shake, "Shake Wake"},
}};
lv_obj_t* cbOption[options.size()];
};
}
}