Use Counter widget in Alarm
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parent
9f851f6321
commit
97048121b0
3 changed files with 61 additions and 117 deletions
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@ -368,7 +368,7 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
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currentScreen = std::make_unique<Screens::Timer>(this, timerController);
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break;
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case Apps::Alarm:
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currentScreen = std::make_unique<Screens::Alarm>(this, alarmController, settingsController, *systemTask);
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currentScreen = std::make_unique<Screens::Alarm>(this, alarmController, settingsController.GetClockType(), *systemTask);
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break;
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// Settings
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@ -22,6 +22,13 @@
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using namespace Pinetime::Applications::Screens;
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using Pinetime::Controllers::AlarmController;
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namespace {
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void ValueChangedHandler(void* userData) {
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auto* screen = static_cast<Alarm*>(userData);
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screen->OnValueChanged();
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}
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}
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static void btnEventHandler(lv_obj_t* obj, lv_event_t event) {
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auto* screen = static_cast<Alarm*>(obj->user_data);
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screen->OnButtonEvent(obj, event);
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@ -34,59 +41,34 @@ static void StopAlarmTaskCallback(lv_task_t* task) {
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Alarm::Alarm(DisplayApp* app,
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Controllers::AlarmController& alarmController,
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Pinetime::Controllers::Settings& settingsController,
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Controllers::Settings::ClockType clockType,
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System::SystemTask& systemTask)
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: Screen(app), alarmController {alarmController}, settingsController {settingsController}, systemTask {systemTask} {
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: Screen(app), alarmController {alarmController}, clockType {clockType}, systemTask {systemTask} {
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time = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
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lv_obj_set_style_local_text_color(time, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xb0, 0xb0, 0xb0));
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hourCounter.Create();
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lv_obj_align(hourCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
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if (clockType == Controllers::Settings::ClockType::H12) {
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hourCounter.EnableTwelveHourMode();
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}
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hourCounter.SetValue(alarmController.Hours());
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hourCounter.SetValueChangedEventCallback(this, ValueChangedHandler);
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alarmHours = alarmController.Hours();
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alarmMinutes = alarmController.Minutes();
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lv_label_set_text_fmt(time, "%02hhu:%02hhu", alarmHours, alarmMinutes);
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minuteCounter.Create();
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lv_obj_align(minuteCounter.GetObject(), nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0);
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minuteCounter.SetValue(alarmController.Minutes());
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minuteCounter.SetValueChangedEventCallback(this, ValueChangedHandler);
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lv_obj_align(time, lv_scr_act(), LV_ALIGN_CENTER, 0, -25);
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lv_obj_t* colonLabel = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(colonLabel, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_76);
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lv_label_set_text_static(colonLabel, ":");
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lv_obj_align(colonLabel, lv_scr_act(), LV_ALIGN_CENTER, 0, -29);
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lblampm = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_font(lblampm, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &jetbrains_mono_bold_20);
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lv_obj_set_style_local_text_color(lblampm, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0xb0, 0xb0, 0xb0));
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lv_label_set_text_static(lblampm, " ");
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lv_label_set_align(lblampm, LV_LABEL_ALIGN_CENTER);
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lv_obj_align(lblampm, lv_scr_act(), LV_ALIGN_CENTER, 0, 30);
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btnHoursUp = lv_btn_create(lv_scr_act(), nullptr);
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btnHoursUp->user_data = this;
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lv_obj_set_event_cb(btnHoursUp, btnEventHandler);
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lv_obj_set_size(btnHoursUp, 60, 40);
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lv_obj_align(btnHoursUp, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, -85);
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txtHrUp = lv_label_create(btnHoursUp, nullptr);
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lv_label_set_text_static(txtHrUp, "+");
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btnHoursDown = lv_btn_create(lv_scr_act(), nullptr);
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btnHoursDown->user_data = this;
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lv_obj_set_event_cb(btnHoursDown, btnEventHandler);
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lv_obj_set_size(btnHoursDown, 60, 40);
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lv_obj_align(btnHoursDown, lv_scr_act(), LV_ALIGN_IN_LEFT_MID, 20, 35);
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txtHrDown = lv_label_create(btnHoursDown, nullptr);
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lv_label_set_text_static(txtHrDown, "-");
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btnMinutesUp = lv_btn_create(lv_scr_act(), nullptr);
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btnMinutesUp->user_data = this;
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lv_obj_set_event_cb(btnMinutesUp, btnEventHandler);
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lv_obj_set_size(btnMinutesUp, 60, 40);
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lv_obj_align(btnMinutesUp, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, -85);
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txtMinUp = lv_label_create(btnMinutesUp, nullptr);
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lv_label_set_text_static(txtMinUp, "+");
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btnMinutesDown = lv_btn_create(lv_scr_act(), nullptr);
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btnMinutesDown->user_data = this;
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lv_obj_set_event_cb(btnMinutesDown, btnEventHandler);
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lv_obj_set_size(btnMinutesDown, 60, 40);
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lv_obj_align(btnMinutesDown, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, -20, 35);
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txtMinDown = lv_label_create(btnMinutesDown, nullptr);
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lv_label_set_text_static(txtMinDown, "-");
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btnStop = lv_btn_create(lv_scr_act(), nullptr);
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btnStop->user_data = this;
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lv_obj_set_event_cb(btnStop, btnEventHandler);
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@ -104,14 +86,15 @@ Alarm::Alarm(DisplayApp* app,
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lv_obj_align(btnRecur, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
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txtRecur = lv_label_create(btnRecur, nullptr);
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SetRecurButtonState();
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lv_obj_set_style_local_bg_color(btnRecur, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x38, 0x38, 0x38));
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// Invisible button above the time
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btnInfo = lv_btn_create(lv_scr_act(), nullptr);
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btnInfo->user_data = this;
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lv_obj_set_event_cb(btnInfo, btnEventHandler);
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lv_obj_set_size(btnInfo, 50, 40);
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lv_obj_align(btnInfo, lv_scr_act(), LV_ALIGN_CENTER, 0, -85);
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txtInfo = lv_label_create(btnInfo, nullptr);
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lv_label_set_text_static(txtInfo, "i");
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lv_obj_set_size(btnInfo, LV_HOR_RES, 80);
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lv_obj_align(btnInfo, lv_scr_act(), LV_ALIGN_CENTER, 0, -29);
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lv_obj_set_style_local_bg_opa(btnInfo, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP);
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enableSwitch = lv_switch_create(lv_scr_act(), nullptr);
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enableSwitch->user_data = this;
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@ -119,6 +102,7 @@ Alarm::Alarm(DisplayApp* app,
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lv_obj_set_size(enableSwitch, 100, 50);
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// Align to the center of 115px from edge
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lv_obj_align(enableSwitch, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 7, 0);
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lv_obj_set_style_local_bg_color(enableSwitch, LV_SWITCH_PART_BG, LV_STATE_DEFAULT, LV_COLOR_MAKE(0x38, 0x38, 0x38));
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UpdateAlarmTime();
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@ -136,8 +120,14 @@ Alarm::~Alarm() {
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lv_obj_clean(lv_scr_act());
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}
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void Alarm::DisableAlarm() {
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if (alarmController.State() == AlarmController::AlarmState::Set) {
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alarmController.DisableAlarm();
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lv_switch_off(enableSwitch, LV_ANIM_ON);
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}
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}
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void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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using Pinetime::Controllers::AlarmController;
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if (event == LV_EVENT_CLICKED) {
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if (obj == btnStop) {
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StopAlerting();
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@ -159,49 +149,8 @@ void Alarm::OnButtonEvent(lv_obj_t* obj, lv_event_t event) {
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}
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return;
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}
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// If any other button was pressed, disable the alarm
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// this is to make it clear that the alarm won't be set until it is turned back on
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if (alarmController.State() == AlarmController::AlarmState::Set) {
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alarmController.DisableAlarm();
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lv_switch_off(enableSwitch, LV_ANIM_ON);
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}
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if (obj == btnMinutesUp) {
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if (alarmMinutes >= 59) {
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alarmMinutes = 0;
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} else {
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alarmMinutes++;
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}
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UpdateAlarmTime();
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return;
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}
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if (obj == btnMinutesDown) {
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if (alarmMinutes == 0) {
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alarmMinutes = 59;
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} else {
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alarmMinutes--;
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}
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UpdateAlarmTime();
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return;
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}
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if (obj == btnHoursUp) {
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if (alarmHours >= 23) {
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alarmHours = 0;
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} else {
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alarmHours++;
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}
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UpdateAlarmTime();
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return;
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}
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if (obj == btnHoursDown) {
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if (alarmHours == 0) {
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alarmHours = 23;
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} else {
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alarmHours--;
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}
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UpdateAlarmTime();
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return;
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}
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if (obj == btnRecur) {
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DisableAlarm();
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ToggleRecurrence();
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}
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}
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@ -224,30 +173,20 @@ bool Alarm::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return alarmController.State() == AlarmController::AlarmState::Alerting && event == TouchEvents::SwipeDown;
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}
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void Alarm::OnValueChanged() {
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DisableAlarm();
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UpdateAlarmTime();
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}
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void Alarm::UpdateAlarmTime() {
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if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) {
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switch (alarmHours) {
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case 0:
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lv_label_set_text_static(lblampm, "AM");
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lv_label_set_text_fmt(time, "%02d:%02d", 12, alarmMinutes);
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break;
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case 1 ... 11:
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lv_label_set_text_static(lblampm, "AM");
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lv_label_set_text_fmt(time, "%02d:%02d", alarmHours, alarmMinutes);
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break;
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case 12:
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if (clockType == Controllers::Settings::ClockType::H12) {
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if (hourCounter.GetValue() >= 12) {
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lv_label_set_text_static(lblampm, "PM");
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lv_label_set_text_fmt(time, "%02d:%02d", 12, alarmMinutes);
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break;
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case 13 ... 23:
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lv_label_set_text_static(lblampm, "PM");
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lv_label_set_text_fmt(time, "%02d:%02d", alarmHours - 12, alarmMinutes);
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break;
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}
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} else {
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lv_label_set_text_fmt(time, "%02d:%02d", alarmHours, alarmMinutes);
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lv_label_set_text_static(lblampm, "AM");
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}
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alarmController.SetAlarmTime(alarmHours, alarmMinutes);
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}
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alarmController.SetAlarmTime(hourCounter.GetValue(), minuteCounter.GetValue());
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}
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void Alarm::SetAlerting() {
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@ -283,6 +222,9 @@ void Alarm::SetSwitchState(lv_anim_enable_t anim) {
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}
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void Alarm::ShowInfo() {
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if (btnMessage != nullptr) {
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return;
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}
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btnMessage = lv_btn_create(lv_scr_act(), nullptr);
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btnMessage->user_data = this;
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lv_obj_set_event_cb(btnMessage, btnEventHandler);
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@ -21,6 +21,7 @@
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#include "systemtask/SystemTask.h"
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#include "displayapp/LittleVgl.h"
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#include "components/alarm/AlarmController.h"
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#include "displayapp/widgets/Counter.h"
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namespace Pinetime {
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namespace Applications {
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@ -29,29 +30,28 @@ namespace Pinetime {
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public:
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Alarm(DisplayApp* app,
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Controllers::AlarmController& alarmController,
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Pinetime::Controllers::Settings& settingsController,
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Controllers::Settings::ClockType clockType,
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System::SystemTask& systemTask);
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~Alarm() override;
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void SetAlerting();
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void OnButtonEvent(lv_obj_t* obj, lv_event_t event);
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bool OnButtonPushed() override;
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bool OnTouchEvent(TouchEvents event) override;
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void OnValueChanged();
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void StopAlerting();
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private:
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uint8_t alarmHours;
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uint8_t alarmMinutes;
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Controllers::AlarmController& alarmController;
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Controllers::Settings& settingsController;
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const Controllers::Settings::ClockType clockType;
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System::SystemTask& systemTask;
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lv_obj_t *time, *lblampm, *btnStop, *txtStop, *btnMinutesUp, *btnMinutesDown, *btnHoursUp, *btnHoursDown, *txtMinUp, *txtMinDown,
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*txtHrUp, *txtHrDown, *btnRecur, *txtRecur, *btnInfo, *txtInfo, *enableSwitch;
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lv_obj_t *lblampm, *btnStop, *txtStop, *btnRecur, *txtRecur, *btnInfo, *enableSwitch;
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lv_obj_t* txtMessage = nullptr;
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lv_obj_t* btnMessage = nullptr;
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lv_task_t* taskStopAlarm = nullptr;
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enum class EnableButtonState { On, Off, Alerting };
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void DisableAlarm();
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void SetRecurButtonState();
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void SetSwitchState(lv_anim_enable_t anim);
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void SetAlarm();
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@ -59,6 +59,8 @@ namespace Pinetime {
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void HideInfo();
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void ToggleRecurrence();
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void UpdateAlarmTime();
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Widgets::Counter hourCounter = Widgets::Counter(0, 23, jetbrains_mono_76);
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Widgets::Counter minuteCounter = Widgets::Counter(0, 59, jetbrains_mono_76);
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};
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};
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};
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