Add start of music appliction
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0bcaf9c22d
commit
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8 changed files with 17 additions and 4 deletions
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@ -336,6 +336,7 @@ list(APPEND SOURCE_FILES
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DisplayApp/Screens/ScreenList.cpp
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DisplayApp/Screens/ScreenList.cpp
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DisplayApp/Screens/Label.cpp
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DisplayApp/Screens/Label.cpp
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DisplayApp/Screens/FirmwareUpdate.cpp
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DisplayApp/Screens/FirmwareUpdate.cpp
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DisplayApp/Screens/Music.cpp
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main.cpp
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main.cpp
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drivers/St7789.cpp
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drivers/St7789.cpp
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drivers/SpiNorFlash.cpp
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drivers/SpiNorFlash.cpp
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@ -356,6 +357,7 @@ list(APPEND SOURCE_FILES
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Components/Ble/DfuService.cpp
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Components/Ble/DfuService.cpp
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Components/Ble/CurrentTimeService.cpp
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Components/Ble/CurrentTimeService.cpp
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Components/Ble/AlertNotificationService.cpp
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Components/Ble/AlertNotificationService.cpp
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Components/Ble/MusicService.cpp
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drivers/Cst816s.cpp
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drivers/Cst816s.cpp
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FreeRTOS/port.c
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FreeRTOS/port.c
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FreeRTOS/port_cmsis_systick.c
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FreeRTOS/port_cmsis_systick.c
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@ -80,6 +80,7 @@ void NimbleController::Init() {
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deviceInformationService.Init();
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deviceInformationService.Init();
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currentTimeClient.Init();
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currentTimeClient.Init();
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currentTimeService.Init();
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currentTimeService.Init();
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musicService.Init();
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anService.Init();
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anService.Init();
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@ -7,6 +7,7 @@
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#include "CurrentTimeClient.h"
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#include "CurrentTimeClient.h"
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#include "DfuService.h"
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#include "DfuService.h"
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#include "CurrentTimeService.h"
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#include "CurrentTimeService.h"
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#include "MusicService.h"
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#include <host/ble_gap.h>
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#include <host/ble_gap.h>
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namespace Pinetime {
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namespace Pinetime {
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@ -35,6 +36,9 @@ namespace Pinetime {
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uint16_t characteristicValueHandle, const ble_gatt_dsc *descriptor);
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uint16_t characteristicValueHandle, const ble_gatt_dsc *descriptor);
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void StartDiscovery();
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void StartDiscovery();
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Pinetime::Controllers::MusicService& music() {return musicService;};
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private:
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private:
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static constexpr char* deviceName = "Pinetime-JF";
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static constexpr char* deviceName = "Pinetime-JF";
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Pinetime::System::SystemTask& systemTask;
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Pinetime::System::SystemTask& systemTask;
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@ -49,6 +53,7 @@ namespace Pinetime {
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AlertNotificationService anService;
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AlertNotificationService anService;
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AlertNotificationClient alertNotificationClient;
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AlertNotificationClient alertNotificationClient;
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CurrentTimeService currentTimeService;
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CurrentTimeService currentTimeService;
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MusicService musicService;
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uint8_t addrType; // 1 = Random, 0 = PUBLIC
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uint8_t addrType; // 1 = Random, 0 = PUBLIC
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uint16_t connectionHandle;
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uint16_t connectionHandle;
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@ -15,6 +15,7 @@
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#include <DisplayApp/Screens/Gauge.h>
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#include <DisplayApp/Screens/Gauge.h>
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#include <DisplayApp/Screens/Brightness.h>
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#include <DisplayApp/Screens/Brightness.h>
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#include <DisplayApp/Screens/ScreenList.h>
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#include <DisplayApp/Screens/ScreenList.h>
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#include <DisplayApp/Screens/Music.h>
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#include <Components/Ble/NotificationManager.h>
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#include <Components/Ble/NotificationManager.h>
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#include <DisplayApp/Screens/FirmwareUpdate.h>
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#include <DisplayApp/Screens/FirmwareUpdate.h>
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#include "../SystemTask/SystemTask.h"
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#include "../SystemTask/SystemTask.h"
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@ -189,6 +190,7 @@ void DisplayApp::RunningState() {
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
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case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
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case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
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case Apps::Music : currentScreen.reset(new Screens::Music(this)); break;
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}
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}
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nextApp = Apps::None;
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nextApp = Apps::None;
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}
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}
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@ -43,7 +43,7 @@ namespace Pinetime {
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void Start();
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void Start();
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void PushMessage(Messages msg);
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void PushMessage(Messages msg);
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness};
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music};
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void StartApp(Apps app);
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void StartApp(Apps app);
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void SetFullRefresh(FullRefreshDirections direction);
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void SetFullRefresh(FullRefreshDirections direction);
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@ -19,6 +19,7 @@ Gauge::Gauge(Pinetime::Applications::DisplayApp *app) : Screen(app) {
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style.text.color = LV_COLOR_WHITE;
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style.text.color = LV_COLOR_WHITE;
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style.line.color = LV_COLOR_RED; /*Line color after the critical value*/
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style.line.color = LV_COLOR_RED; /*Line color after the critical value*/
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/*Describe the color for the needles*/
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/*Describe the color for the needles*/
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needle_colors[0] = LV_COLOR_ORANGE;
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needle_colors[0] = LV_COLOR_ORANGE;
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@ -16,7 +16,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
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screen->OnObjectEvent(obj, event, eventData);
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screen->OnObjectEvent(obj, event, eventData);
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}
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}
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static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "Soft\nversion", "App2", "Brightness", ""};
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static const char * btnm_map1[] = {"Meter", "Music", "Clock", "\n", "Soft\nversion", "App2", "Brightness", ""};
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Tile::Tile(DisplayApp* app) : Screen(app) {
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Tile::Tile(DisplayApp* app) : Screen(app) {
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modal.reset(new Modal(app));
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modal.reset(new Modal(app));
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@ -166,7 +166,7 @@ void Tile::StartMeterApp() {
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}
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}
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void Tile::StartGaugeApp() {
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void Tile::StartGaugeApp() {
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app->StartApp(DisplayApp::Apps::Gauge);
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app->StartApp(DisplayApp::Apps::Music);
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running = false;
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running = false;
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}
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}
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@ -35,6 +35,8 @@ namespace Pinetime {
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void OnIdle();
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void OnIdle();
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Pinetime::Controllers::NimbleController& nimble() {return nimbleController;};
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private:
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private:
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TaskHandle_t taskHandle;
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TaskHandle_t taskHandle;
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