Fix Apps documentation DisplayApp method name
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@ -95,7 +95,7 @@ in the compilation by adding it to [CMakeLists.txt](/CMakeLists.txt).
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The next step to making it launchable is to give your app an id.
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To do this, add an entry in the enum class `Pinetime::Applications::Apps` ([displayapp/Apps.h](/src/displayapp/Apps.h)).
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Name this entry after your app. Add `#include "displayapp/screens/MyApp.h"` to the file [displayapp/DisplayApp.cpp](/src/displayapp/DisplayApp.cpp).
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Now, go to the function `DisplayApp::LoadApp` and add another case to the switch statement.
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Now, go to the function `DisplayApp::LoadScreen` and add another case to the switch statement.
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The case will be the id you gave your app earlier.
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If your app needs any additional arguments, this is the place to pass them.
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