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Fix Apps documentation DisplayApp method name

This commit is contained in:
TailyFair 2023-01-18 18:04:27 +02:00 committed by Riku Isokoski
parent 4b75605412
commit 762d52e114

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@ -95,7 +95,7 @@ in the compilation by adding it to [CMakeLists.txt](/CMakeLists.txt).
The next step to making it launchable is to give your app an id. The next step to making it launchable is to give your app an id.
To do this, add an entry in the enum class `Pinetime::Applications::Apps` ([displayapp/Apps.h](/src/displayapp/Apps.h)). To do this, add an entry in the enum class `Pinetime::Applications::Apps` ([displayapp/Apps.h](/src/displayapp/Apps.h)).
Name this entry after your app. Add `#include "displayapp/screens/MyApp.h"` to the file [displayapp/DisplayApp.cpp](/src/displayapp/DisplayApp.cpp). Name this entry after your app. Add `#include "displayapp/screens/MyApp.h"` to the file [displayapp/DisplayApp.cpp](/src/displayapp/DisplayApp.cpp).
Now, go to the function `DisplayApp::LoadApp` and add another case to the switch statement. Now, go to the function `DisplayApp::LoadScreen` and add another case to the switch statement.
The case will be the id you gave your app earlier. The case will be the id you gave your app earlier.
If your app needs any additional arguments, this is the place to pass them. If your app needs any additional arguments, this is the place to pass them.