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Fix builds that do not specify CMAKE_BUILD_TYPE during CMake generation. Apply Release by default.

This commit is contained in:
JF 2020-06-16 21:02:03 +02:00
parent 5faa68ba1a
commit 73e6cbde79
2 changed files with 12 additions and 0 deletions

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@ -102,6 +102,14 @@ $ cd build
$ cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_OPENOCD=1 -DGDB_CLIENT_BIN_PATH=[optional] ../ $ cmake -DARM_NONE_EABI_TOOLCHAIN_PATH=... -DNRF5_SDK_PATH=... -DUSE_OPENOCD=1 -DGDB_CLIENT_BIN_PATH=[optional] ../
``` ```
**Note** : By default, the build configuration *Release* is applied. It means that the code is built with optimisations enabled (-O3). If you wanto to compile in *Debug* mode to ease debugging and step-by-step debugging, specify the CMake variable `CMAKE_BUILD_TYPE` in the CMake command line:
```
-DCMAKE_BUILD_TYPE=Debug
```
* Make * Make
``` ```
$ make -j pinetime-app $ make -j pinetime-app

View file

@ -546,6 +546,10 @@ add_definitions(-DNRF52 -DNRF52832 -DNRF52832_XXAA -DNRF52_PAN_74 -DNRF52_PAN_64
add_definitions(-DFREERTOS) add_definitions(-DFREERTOS)
add_definitions(-DDEBUG_NRF_USER) add_definitions(-DDEBUG_NRF_USER)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Release")
endif()
# Build autonomous binary (without support for bootloader) # Build autonomous binary (without support for bootloader)
set(EXECUTABLE_NAME "pinetime-app") set(EXECUTABLE_NAME "pinetime-app")
set(NRF5_LINKER_SCRIPT "${CMAKE_SOURCE_DIR}/gcc_nrf52.ld") set(NRF5_LINKER_SCRIPT "${CMAKE_SOURCE_DIR}/gcc_nrf52.ld")