improve music UI with icons for play/pause/next/prev/ and volume
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parent
7ea2cbff67
commit
700af0b8a1
1 changed files with 8 additions and 7 deletions
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@ -16,6 +16,7 @@
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include "Music.h"
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#include "Symbols.h"
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#include <cstdint>
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#include "../DisplayApp.h"
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#include "components/ble/MusicService.h"
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@ -58,7 +59,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
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lv_obj_set_size(btnVolDown, LV_HOR_RES / 3, 80);
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lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
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label = lv_label_create(btnVolDown, nullptr);
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lv_label_set_text(label, "V-");
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lv_label_set_text(label, Symbols::volumDown);
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lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
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btnVolUp = lv_btn_create(lv_scr_act(), nullptr);
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@ -67,7 +68,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
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lv_obj_set_size(btnVolUp, LV_HOR_RES / 3, 80);
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lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
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label = lv_label_create(btnVolUp, nullptr);
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lv_label_set_text(label, "V+");
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lv_label_set_text(label, Symbols::volumUp);
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lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
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btnPrev = lv_btn_create(lv_scr_act(), nullptr);
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@ -76,7 +77,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
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lv_obj_set_size(btnPrev, LV_HOR_RES / 3, 80);
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lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
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label = lv_label_create(btnPrev, nullptr);
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lv_label_set_text(label, "<<");
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lv_label_set_text(label, Symbols::stepBackward);
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btnNext = lv_btn_create(lv_scr_act(), nullptr);
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btnNext->user_data = this;
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@ -84,7 +85,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
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lv_obj_set_size(btnNext, LV_HOR_RES / 3, 80);
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lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
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label = lv_label_create(btnNext, nullptr);
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lv_label_set_text(label, ">>");
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lv_label_set_text(label, Symbols::stepForward);
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btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
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btnPlayPause->user_data = this;
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@ -92,7 +93,7 @@ Music::Music(Pinetime::Applications::DisplayApp *app, Pinetime::Controllers::Mus
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lv_obj_set_size(btnPlayPause, LV_HOR_RES / 3, 80);
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lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
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txtPlayPause = lv_label_create(btnPlayPause, nullptr);
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lv_label_set_text(txtPlayPause, ">");
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lv_label_set_text(txtPlayPause, Symbols::play);
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txtTrackDuration = lv_label_create(lv_scr_act(), nullptr);
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lv_label_set_long_mode(txtTrackDuration, LV_LABEL_LONG_SROLL);
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@ -179,7 +180,7 @@ bool Music::Refresh() {
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}
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if (playing == Pinetime::Controllers::MusicService::MusicStatus::Playing) {
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lv_label_set_text(txtPlayPause, "||");
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lv_label_set_text(txtPlayPause, Symbols::pause);
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if (xTaskGetTickCount() - 1024 >= lastIncrement) {
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if (frameB) {
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@ -203,7 +204,7 @@ bool Music::Refresh() {
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UpdateLength();
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}
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} else {
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lv_label_set_text(txtPlayPause, ">");
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lv_label_set_text(txtPlayPause, Symbols::play);
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}
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return running;
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