Merge pull request #314 from eivindm/improved_heartbeat_in_watchface
Improve design of heartbeat data in digital watchface
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commit
65e4fe0310
1 changed files with 7 additions and 10 deletions
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@ -88,14 +88,9 @@ WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
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heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
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heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(heartbeatValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
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lv_obj_set_style_local_text_color(heartbeatValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
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lv_label_set_text(heartbeatValue, "---");
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lv_label_set_text(heartbeatValue, "");
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lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
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lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
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heartbeatBpm = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(heartbeatBpm, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
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lv_label_set_text(heartbeatBpm, "BPM");
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lv_obj_align(heartbeatBpm, heartbeatValue, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
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stepValue = lv_label_create(lv_scr_act(), nullptr);
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stepValue = lv_label_create(lv_scr_act(), nullptr);
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lv_obj_set_style_local_text_color(stepValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
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lv_obj_set_style_local_text_color(stepValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
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lv_label_set_text(stepValue, "0");
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lv_label_set_text(stepValue, "0");
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@ -226,14 +221,16 @@ bool WatchFaceDigital::Refresh() {
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heartbeat = heartRateController.HeartRate();
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heartbeat = heartRateController.HeartRate();
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heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
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heartbeatRunning = heartRateController.State() != Controllers::HeartRateController::States::Stopped;
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if (heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) {
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if (heartbeat.IsUpdated() || heartbeatRunning.IsUpdated()) {
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if (heartbeatRunning.Get())
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if (heartbeatRunning.Get()) {
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lv_obj_set_style_local_text_color(heartbeatIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
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lv_label_set_text_fmt(heartbeatValue, "%d", heartbeat.Get());
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lv_label_set_text_fmt(heartbeatValue, "%d", heartbeat.Get());
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else
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} else {
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lv_label_set_text_static(heartbeatValue, "---");
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lv_obj_set_style_local_text_color(heartbeatIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x1B1B1B));
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lv_label_set_text_static(heartbeatValue, "");
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}
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lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
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lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
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lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
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lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
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lv_obj_align(heartbeatBpm, heartbeatValue, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
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}
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}
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stepCount = motionController.NbSteps();
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stepCount = motionController.NbSteps();
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