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Simplify Tile to improve refresh speed (it's not a tile anymore...).

Disable debug mode of lvgl.
This commit is contained in:
JF 2020-03-01 16:01:53 +01:00
parent 40bdbe503c
commit 63c5725882
3 changed files with 25 additions and 22 deletions

View file

@ -46,12 +46,12 @@ void Modal::Show() {
lv_obj_set_event_cb(mbox, Modal::mbox_event_cb);
/* Fade the message box in with an animation */
lv_anim_t a;
lv_anim_init(&a);
lv_anim_set_time(&a, 500, 0);
lv_anim_set_values(&a, LV_OPA_TRANSP, LV_OPA_COVER);
lv_anim_set_exec_cb(&a, obj, (lv_anim_exec_xcb_t)lv_obj_set_opa_scale);
lv_anim_create(&a);
// lv_anim_t a;
// lv_anim_init(&a);
// lv_anim_set_time(&a, 500, 0);
// lv_anim_set_values(&a, LV_OPA_TRANSP, LV_OPA_COVER);
// lv_anim_set_exec_cb(&a, obj, (lv_anim_exec_xcb_t)lv_obj_set_opa_scale);
// lv_anim_create(&a);
}
void Modal::Hide() {

View file

@ -16,11 +16,11 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
screen->OnObjectEvent(obj, event, eventData);
}
static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "App4", "App5", "App11", ""};
static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "App1", "App2", "App3", ""};
Tile::Tile(DisplayApp* app) : Screen(app) {
modal.reset(new Modal(app));
/*
static lv_point_t valid_pos[] = {{0,0}, {LV_COORD_MIN, LV_COORD_MIN}};
tileview = lv_tileview_create(lv_scr_act(), NULL);
lv_tileview_set_valid_positions(tileview, valid_pos, 1);
@ -30,25 +30,28 @@ Tile::Tile(DisplayApp* app) : Screen(app) {
lv_obj_set_pos(tile1, 0, 0);
lv_obj_set_size(tile1, LV_HOR_RES, LV_VER_RES);
lv_tileview_add_element(tileview, tile1);
btnm1 = lv_btnm_create(tile1, NULL);
*/
btnm1 = lv_btnm_create(lv_scr_act(), NULL);
lv_btnm_set_map(btnm1, btnm_map1);
lv_obj_set_size(btnm1, LV_HOR_RES, LV_VER_RES);
labelRelStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL));
labelRelStyle->text.font = &jetbrains_mono_bold_20;
labelRelStyle->body.grad_color = labelRelStyle->body.main_color;
lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelRelStyle);
// labelRelStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_REL));
// labelRelStyle->text.font = &jetbrains_mono_bold_20;
// labelRelStyle->body.grad_color = labelRelStyle->body.main_color;
// lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_REL, labelRelStyle);
//
// labelPrStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_PR));
// labelPrStyle->text.font = &jetbrains_mono_bold_20;
// labelPrStyle->body.grad_color = labelPrStyle->body.shadow.color;
labelPrStyle = const_cast<lv_style_t *>(lv_label_get_style(btnm1, LV_BTNM_STYLE_BTN_PR));
labelPrStyle->text.font = &jetbrains_mono_bold_20;
labelPrStyle->body.grad_color = labelPrStyle->body.shadow.color;
// lv_btnm_set_style(btnm1, LV_BTNM_STYLE_BTN_PR, labelPrStyle);
//TODO better style handling
lv_obj_align(btnm1, tile1, LV_ALIGN_CENTER, 0, 0);
// lv_obj_align(btnm1, tile1, LV_ALIGN_CENTER, 0, 0);
btnm1->user_data = this;
lv_obj_set_event_cb(btnm1, event_handler);
/*
tile2 = lv_obj_create(tileview, NULL);
lv_obj_set_pos(tile2, 0, LV_VER_RES);
@ -120,8 +123,8 @@ void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) {
tile->StartClockApp();
break;
case 3:
modal->Show();
break;
// modal->Show();
// break;
case 4:
case 5:
tile->StartTestApp();

View file

@ -249,7 +249,7 @@ typedef void * lv_indev_drv_user_data_t; /*Type of user data in the i
* The behavior of asserts can be overwritten by redefining them here.
* E.g. #define LV_ASSERT_MEM(p) <my_assert_code>
*/
#define LV_USE_DEBUG 1
#define LV_USE_DEBUG 0
#if LV_USE_DEBUG
/*Check if the parameter is NULL. (Quite fast) */