Motion: change icon from 'M' to 'XYZ'
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@ -36,7 +36,7 @@ namespace Pinetime {
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template <>
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struct AppTraits<Apps::Motion> {
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static constexpr Apps app = Apps::Motion;
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static constexpr const char* icon = "M";
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static constexpr const char* icon = "XYZ";
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static Screens::Screen* Create(AppControllers& controllers) {
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return new Screens::Motion(controllers.motionController);
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