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Merge branch 'develop' into update_touch_driver

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Riku Isokoski 2021-08-17 15:35:29 +03:00
commit 5b969ccfa9
82 changed files with 1305 additions and 862 deletions

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FROM ubuntu:latest
ARG DEBIAN_FRONTEND=noninteractive
RUN apt-get update -qq \
&& apt-get install -y \
# x86_64 / generic packages
bash \
build-essential \
cmake \
git \
make \
python3 \
python3-pip \
tar \
unzip \
wget \
curl \
dos2unix \
clang-format-12 \
clang-tidy \
locales \
libncurses5 \
# aarch64 packages
libffi-dev \
libssl-dev \
python3-dev \
rustc \
&& rm -rf /var/cache/apt/* /var/lib/apt/lists/*;
#SET LOCALE
RUN locale-gen en_US.UTF-8
ENV LANG en_US.UTF-8
ENV LANGUAGE en_US:en
ENV LC_ALL en_US.UTF-8
RUN pip3 install adafruit-nrfutil
# required for McuBoot
RUN pip3 install setuptools_rust
WORKDIR /opt/
# build.sh knows how to compile but it problimatic on Win10
COPY build.sh .
RUN chmod +x build.sh
# create_build_openocd.sh uses cmake to crate to build directory
COPY create_build_openocd.sh .
RUN chmod +x create_build_openocd.sh
# Lets get each in a separate docker layer for better downloads
# GCC
# RUN bash -c "source /opt/build.sh; GetGcc;"
RUN wget https://developer.arm.com/-/media/Files/downloads/gnu-rm/9-2020q2/gcc-arm-none-eabi-9-2020-q2-update-x86_64-linux.tar.bz2 -O - | tar -xj -C /opt
# NrfSdk
# RUN bash -c "source /opt/build.sh; GetNrfSdk;"
RUN wget -q "https://developer.nordicsemi.com/nRF5_SDK/nRF5_SDK_v15.x.x/nRF5_SDK_15.3.0_59ac345.zip" -O /tmp/nRF5_SDK_15.3.0_59ac345
RUN unzip -q /tmp/nRF5_SDK_15.3.0_59ac345 -d /opt
RUN rm /tmp/nRF5_SDK_15.3.0_59ac345
# McuBoot
# RUN bash -c "source /opt/build.sh; GetMcuBoot;"
RUN git clone https://github.com/JuulLabs-OSS/mcuboot.git
RUN pip3 install -r ./mcuboot/scripts/requirements.txt
RUN adduser infinitime
ENV NRF5_SDK_PATH /opt/nRF5_SDK_15.3.0_59ac345
ENV ARM_NONE_EABI_TOOLCHAIN_PATH /opt/gcc-arm-none-eabi-9-2020-q2-update
ENV SOURCES_DIR /workspaces/InfiniTime

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# VS Code Dev Container
This is a docker-based interactive development environment using VS Code and Docker Dev Containers removing the need to install any tools locally*
## Requirements
- VS Code
- [Remote - Containers](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers) extension
- Docker
- OpenOCD - For debugging
## Using
### Code editing, and building.
1. Clone InfiniTime and update submodules
2. Launch VS Code
3. Open InfiniTime directory,
4. Allow VS Code to open folder with devcontainer.
After this the environment will be built if you do not currently have a container setup, it will install all the necessary tools and extra VSCode extensions.
In order to build InfiniTime we need to run the initial submodule init and CMake commands.
#### Manually
You can use the VS Code terminal to run the CMake commands as outlined in the [build instructions](blob/develop/doc/buildAndProgram.md)
#### Script
The dev environment comes with some scripts to make this easier, They are located in /opt/.
There are also VS Code tasks provided should you desire to use those.
The task "update submodules" will update the git submodules
### Build
You can use the build.sh script located in /opt/
CMake is also configured and controls for the CMake plugin are available in VS Code
### Debugging
Docker on windows does not support passing USB devices to the underlying WSL2 subsystem, To get around this we use OpenOCD in server mode running on the host.
`openocd -f <yourinterface> -f <nrf52.cfg target file>`
This will launch OpenOCD in server mode and attach it to the MCU.
The default launch.json file expects OpenOCD to be listening on port 3333, edit if needed
## Current Issues
Currently WSL2 Has some real performance issues with IO on a windows host. Accessing files on the virtualized filesystem is much faster. Using VS Codes "clone in container" feature of the Remote - Containers will get around this. After the container is built you will need to update the submodules and follow the build instructions like normal

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#!/bin/bash
(return 0 2>/dev/null) && SOURCED="true" || SOURCED="false"
export LC_ALL=C.UTF-8
export LANG=C.UTF-8
set -x
set -e
# Default locations if the var isn't already set
export TOOLS_DIR="${TOOLS_DIR:=/opt}"
export SOURCES_DIR="${SOURCES_DIR:=/sources}"
export BUILD_DIR="${BUILD_DIR:=$SOURCES_DIR/build}"
export OUTPUT_DIR="${OUTPUT_DIR:=$BUILD_DIR/output}"
export BUILD_TYPE=${BUILD_TYPE:=Release}
export GCC_ARM_VER=${GCC_ARM_VER:="gcc-arm-none-eabi-9-2020-q2-update"}
export NRF_SDK_VER=${NRF_SDK_VER:="nRF5_SDK_15.3.0_59ac345"}
MACHINE="$(uname -m)"
[[ "$MACHINE" == "arm64" ]] && MACHINE="aarch64"
main() {
local target="$1"
mkdir -p "$TOOLS_DIR"
[[ ! -d "$TOOLS_DIR/$GCC_ARM_VER" ]] && GetGcc
[[ ! -d "$TOOLS_DIR/$NRF_SDK_VER" ]] && GetNrfSdk
[[ ! -d "$TOOLS_DIR/mcuboot" ]] && GetMcuBoot
mkdir -p "$BUILD_DIR"
CmakeGenerate
CmakeBuild $target
BUILD_RESULT=$?
if [ "$DISABLE_POSTBUILD" != "true" -a "$BUILD_RESULT" == 0 ]; then
source "$BUILD_DIR/post_build.sh"
fi
}
GetGcc() {
GCC_SRC="$GCC_ARM_VER-$MACHINE-linux.tar.bz"
wget -q https://developer.arm.com/-/media/Files/downloads/gnu-rm/9-2020q2/$GCC_SRC -O - | tar -xj -C $TOOLS_DIR/
}
GetMcuBoot() {
git clone https://github.com/JuulLabs-OSS/mcuboot.git "$TOOLS_DIR/mcuboot"
pip3 install -r "$TOOLS_DIR/mcuboot/scripts/requirements.txt"
}
GetNrfSdk() {
wget -q "https://developer.nordicsemi.com/nRF5_SDK/nRF5_SDK_v15.x.x/$NRF_SDK_VER.zip" -O /tmp/$NRF_SDK_VER
unzip -q /tmp/$NRF_SDK_VER -d "$TOOLS_DIR/"
rm /tmp/$NRF_SDK_VER
}
CmakeGenerate() {
# We can swap the CD and trailing SOURCES_DIR for -B and -S respectively
# once we go to newer CMake (Ubuntu 18.10 gives us CMake 3.10)
cd "$BUILD_DIR"
cmake -G "Unix Makefiles" \
-DCMAKE_BUILD_TYPE=$BUILD_TYPE \
-DUSE_OPENOCD=1 \
-DARM_NONE_EABI_TOOLCHAIN_PATH="$TOOLS_DIR/$GCC_ARM_VER" \
-DNRF5_SDK_PATH="$TOOLS_DIR/$NRF_SDK_VER" \
"$SOURCES_DIR"
cmake -L -N .
}
CmakeBuild() {
local target="$1"
[[ -n "$target" ]] && target="--target $target"
if cmake --build "$BUILD_DIR" --config $BUILD_TYPE $target -- -j$(nproc)
then return 0; else return 1;
fi
}
[[ $SOURCED == "false" ]] && main "$@" || echo "Sourced!"

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#!/bin/bash
cmake --build /workspaces/Pinetime/build --config Release -- -j6 pinetime-app

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#!/bin/bash
rm -rf build/
cmake -G 'Unix Makefiles' -DCMAKE_BUILD_TYPE=Release -DUSE_OPENOCD=1 -DARM_NONE_EABI_TOOLCHAIN_PATH=/opt/gcc-arm-none-eabi-9-2020-q2-update -DNRF5_SDK_PATH=/opt/nRF5_SDK_15.3.0_59ac345 -S . -Bbuild

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// For format details, see https://aka.ms/devcontainer.json. For config options, see the README at:
// https://github.com/microsoft/vscode-dev-containers/tree/v0.154.2/containers/cpp
{
// "name": "Pinetime",
// "image": "feabhas/pinetime-dev"
"build": {
"dockerfile": "Dockerfile",
// Update 'VARIANT' to pick an Debian / Ubuntu OS version: debian-10, debian-9, ubuntu-20.04, ubuntu-18.04
// "args": { "VARIANT": "ubuntu-20.04" }
},
"runArgs": [ "--cap-add=SYS_PTRACE", "--security-opt", "seccomp=unconfined"],
// Set *default* container specific settings.json values on container create.
"settings": {
"terminal.integrated.shell.linux": "/bin/bash"
},
// Add the IDs of extensions you want installed when the container is created.
"extensions": [
"ms-vscode.cpptools",
"ms-vscode.cmake-tools",
"marus25.cortex-debug",
"notskm.clang-tidy",
"mjohns.clang-format"
],
// Use 'forwardPorts' to make a list of ports inside the container available locally.
// "forwardPorts": [],
// Use 'postCreateCommand' to run commands after the container is created.
// "postCreateCommand": "bash /opt/create_build_openocd.sh",
// Comment out connect as root instead. More info: https://aka.ms/vscode-remote/containers/non-root.
// "remoteUser": "vscode"
"remoteUser": "infinitime"
}

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#!/bin/bash
cmake -G 'Unix Makefiles' -DCMAKE_BUILD_TYPE=Release -DUSE_OPENOCD=1 -DARM_NONE_EABI_TOOLCHAIN_PATH=/opt/gcc-arm-none-eabi-9-2020-q2-update -DNRF5_SDK_PATH=/opt/nRF5_SDK_15.3.0_59ac345 ${SOURCES_DIR}

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# CMake
cmake-build-*
cmake-*
cmake-*/
CMakeFiles
**/CMakeCache.txt
cmake_install.cmake

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{
"configurations": [
{
"name": "nrfCC",
"includePath": [
"${workspaceFolder}/**",
"${workspaceFolder}/src/**",
"${workspaceFolder}/src"
],
"defines": [],
"compilerPath": "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gcc",
"cStandard": "c11",
"cppStandard": "c++14",
"intelliSenseMode": "linux-gcc-arm",
"configurationProvider": "ms-vscode.cpp-tools",
"compileCommands": "${workspaceFolder}/build/compile_commands.json"
}
],
"version": 4
}

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{
"buildType": {
"default": "release",
"choices": {
"debug": {
"short": "Debug",
"long": "Emit debug information without performing optimizations",
"buildType": "Debug"
},
"release": {
"short": "Release",
"long": "Perform optimizations",
"buildType": "Release"
}
}
},
"programmer":{
"default": "OpenOCD",
"choices":{
"OpenOCD":{
"short":"OpenOCD",
"long": "Use OpenOCD",
"settings":{
"USE_OPENOCD":1
}
},
"JLink":{
"short":"JLink",
"long": "Use JLink",
"settings":{
"USE_JLINK":1
}
},
"GDB":{
"short":"GDB",
"long": "Use GDB",
"settings":{
"USE_GDB_CLIENT":1
}
}
}
},
"DFU": {
"default": "no",
"choices": {
"no": {
"short": "No DFU",
"long": "Do not build DFU",
"settings": {
"BUILD_DFU":"0"
}
},
"yes": {
"short": "Build DFU",
"long": "Build DFU",
"settings": {
"BUILD_DFU":"1"
}
}
}
}
}

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{
"recommendations": ["ms-vscode.cpptools","ms-vscode.cmake-tools","marus25.cortex-debug"]
}

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{
"version": "0.1.0",
"configurations": [
{
"name": "Debug - Openocd docker Remote",
"type":"cortex-debug",
"cortex-debug.armToolchainPath":"${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin",
"cwd": "${workspaceRoot}",
"executable": "${command:cmake.launchTargetPath}",
"request": "launch",
"servertype": "external",
// This may need to be arm-none-eabi-gdb depending on your system
"gdbPath" : "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gdb",
// Connect to an already running OpenOCD instance
"gdbTarget": "host.docker.internal:3333",
"svdFile": "${workspaceRoot}/nrf52.svd",
"runToMain": true,
// Work around for stopping at main on restart
"postRestartCommands": [
"break main",
"continue"
]
},
{
"name": "Debug - Openocd Local",
"type":"cortex-debug",
"cortex-debug.armToolchainPath":"${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin",
"cwd": "${workspaceRoot}",
"executable": "${command:cmake.launchTargetPath}",
"request": "launch",
"servertype": "openocd",
// This may need to be arm-none-eabi-gdb depending on your system
"gdbPath" : "${env:ARM_NONE_EABI_TOOLCHAIN_PATH}/bin/arm-none-eabi-gdb",
// Connect to an already running OpenOCD instance
"gdbTarget": "localhost:3333",
"svdFile": "${workspaceRoot}/nrf52.svd",
"runToMain": true,
// Work around for stopping at main on restart
"postRestartCommands": [
"break main",
"continue"
]
},
{
"cwd": "${workspaceRoot}",
// TODO: find better way to get latest build filename
"executable": "./build/src/pinetime-app-1.3.0.out",
"name": "Debug OpenOCD ST-LINK pinetime-app-1.3.0.out",
"request": "launch",
"type": "cortex-debug",
"showDevDebugOutput": false,
"servertype": "openocd",
"runToMain": true,
// Only use armToolchainPath if your arm-none-eabi-gdb is not in your path (some GCC packages does not contain arm-none-eabi-gdb)
"armToolchainPath": "${workspaceRoot}/../gcc-arm-none-eabi-9-2020-q2-update/bin",
"svdFile": "${workspaceRoot}/nrf52.svd",
"configFiles": [
"interface/stlink.cfg",
"target/nrf52.cfg"
],
}
]
}

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@ -1,59 +1,9 @@
{
"files.associations": {
"chrono": "cpp",
"list": "cpp",
"array": "cpp",
"atomic": "cpp",
"bit": "cpp",
"*.tcc": "cpp",
"cctype": "cpp",
"charconv": "cpp",
"clocale": "cpp",
"cmath": "cpp",
"condition_variable": "cpp",
"cstdarg": "cpp",
"cstddef": "cpp",
"cstdint": "cpp",
"cstdio": "cpp",
"cstdlib": "cpp",
"cstring": "cpp",
"ctime": "cpp",
"cwchar": "cpp",
"cwctype": "cpp",
"deque": "cpp",
"unordered_map": "cpp",
"vector": "cpp",
"exception": "cpp",
"algorithm": "cpp",
"functional": "cpp",
"iterator": "cpp",
"memory": "cpp",
"memory_resource": "cpp",
"netfwd": "cpp",
"numeric": "cpp",
"optional": "cpp",
"random": "cpp",
"ratio": "cpp",
"string": "cpp",
"string_view": "cpp",
"system_error": "cpp",
"tuple": "cpp",
"type_traits": "cpp",
"utility": "cpp",
"fstream": "cpp",
"initializer_list": "cpp",
"iosfwd": "cpp",
"iostream": "cpp",
"istream": "cpp",
"limits": "cpp",
"mutex": "cpp",
"new": "cpp",
"ostream": "cpp",
"sstream": "cpp",
"stdexcept": "cpp",
"streambuf": "cpp",
"thread": "cpp",
"cinttypes": "cpp",
"typeinfo": "cpp"
}
"C_Cpp.default.configurationProvider": "ms-vscode.cmake-tools",
"cmake.configureArgs": [
"-DARM_NONE_EABI_TOOLCHAIN_PATH=${env:ARM_NONE_EABI_TOOLCHAIN_PATH}",
"-DNRF5_SDK_PATH=${env:NRF5_SDK_PATH}",
],
"cmake.generator": "Unix Makefiles",
"clang-tidy.buildPath": "build/compile_commands.json"
}

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{
"version": "2.0.0",
"tasks": [
{
"label": "create openocd build",
"type": "shell",
"command": "/opt/create_build_openocd.sh",
"group": {
"kind": "build",
"isDefault": true
},
"presentation": {
"reveal": "always",
"panel": "shared"
},
"problemMatcher": []
},
{
"label": "update submodules",
"type": "shell",
"command": "git submodule update --init",
"options": {
"cwd": "${workspaceFolder}"
},
"group": {
"kind": "build",
"isDefault": true
},
"presentation": {
"reveal": "always",
"panel": "shared"
},
"problemMatcher": []
},
{
"label": "BuildInit",
"dependsOn": [
"update submodules",
"create openocd build"
],
"problemMatcher": []
}
]
}

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@ -1,5 +1,5 @@
cmake_minimum_required(VERSION 3.10)
project(pinetime VERSION 1.2.0 LANGUAGES C CXX ASM)
project(pinetime VERSION 1.3.0 LANGUAGES C CXX ASM)
set(CMAKE_C_STANDARD 99)
set(CMAKE_CXX_STANDARD 14)
@ -21,10 +21,6 @@ if (NOT NRF5_SDK_PATH)
message(FATAL_ERROR "The path to the NRF52 SDK must be specified on the command line (add -DNRF5_SDK_PATH=<path>")
endif ()
if(NOT USE_JLINK AND NOT USE_GDB_CLIENT AND NOT USE_OPENOCD)
set(USE_JLINK true)
endif()
if(USE_JLINK)
if (NOT NRFJPROG)
message(FATAL_ERROR "the path to the tool nrfjprog must be specified on the command line (add -DNRFJPROG=<path>")

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@ -1,33 +0,0 @@
This contribution guide is in progress, improvements are welcome.
### Code style
Any C++ code PRs should aim to follow the style of existing code in the project.
Using an autoformatter is heavily recommended, but make sure it's configured properly.
There's currently preconfigured autoformatter rules for:
* CLion (IntelliJ) in .idea/codeStyles/Project.xml
You can use those to configure your own IDE if it's not already on the list.
#### Linting errors and compiler warnings
Try to avoid any currently enabled warnings and try to reduce the amount of linter errors.
#### Spelling
Make sure you spellcheck your code before commiting it.
#### TODO, FIXME
Check before commiting that you haven't forgotten anything, preferably don't leave these in your commits.
#### Licence headers
You should add your name to the comma-space separated list of contributors if there's a license header.
### License
By contributing you agree to licence your code under the repository's general license (which is currently GPL-v3+).

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CONTRIBUTING.md Symbolic link
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doc/contribute.md

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# PineTime
[![Build PineTime Firmware](https://github.com/JF002/InfiniTime/workflows/Build%20PineTime%20Firmware/badge.svg?branch=master)](https://github.com/JF002/InfiniTime/actions)
@ -12,6 +11,7 @@
The **Pinetime** smartwatch is built around the NRF52832 MCU (512KB Flash, 64KB RAM), a 240*240 LCD display driven by the ST7789 controller, an accelerometer, a heart rate sensor, and a vibration motor.
# InfiniTime
![InfiniTime logo](images/infinitime-logo.jpg "InfiniTime Logo")
The goal of this project is to design an open-source firmware for the Pinetime smartwatch :
@ -41,24 +41,27 @@ As of now, here is the list of achievements of this project:
* Brightness settings
* Flashlight
* Settings
- 2 watch faces:
- 3 watch faces:
* Digital
* Analog
* [PineTimeStyle](https://wiki.pine64.org/wiki/PineTimeStyle)
- Multiple 'apps' :
* Music (control the playback of the music on your phone)
* Heart rate (controls the heart rate sensor and display current heartbeat)
* Music (control the playback of music on your phone)
* Heart rate (measure your heart rate)
* Navigation (displays navigation instructions coming from the companion app)
* Notification (displays the last notification received)
* Paddle (single player pong-like game)
* Two (2048 clone game)
* Stopwatch (with all the necessary functions such as play, pause, lap, stop)
* Motion sensor and step counter (displays the number of steps and the state of the motion sensor in real-time)
* Twos (2048 clone game)
* Stopwatch
* Steps (displays the number of steps taken)
* Timer (set a countdown timer that will notify you when it expires)
* Metronome (vibrates to a given bpm with a customizable beats per bar)
- User settings:
* Display timeout
* Wake-up condition
* Time format (12/24h)
* Default watch face
* Daily step goal
* Battery status
* Firmware validation
* System information
@ -73,40 +76,47 @@ As of now, here is the list of achievements of this project:
## Documentation
### Getting started
- [Getting started with InfiniTime 1.0 (quick user guide, update bootloader and InfiniTime,...)](doc/gettingStarted/gettingStarted-1.0.md)
- [Flash, upgrade (OTA), time synchronization,...](doc/gettingStarted/ota-gadgetbridge-nrfconnect.md)
### Develop
- [Generate the fonts and symbols](src/displayapp/fonts/README.md)
- [Creating a stopwatch in Pinetime(article)](https://pankajraghav.com/2021/04/03/PINETIME-STOPCLOCK.html)
### Build, flash and debug
- [Project branches](doc/branches.md)
- [Versioning](doc/versioning.md)
- [Files included in the release notes](doc/filesInReleaseNotes.md)
- [Build the project](doc/buildAndProgram.md)
- [Flash the firmware using OpenOCD and STLinkV2](doc/openOCD.md)
- [Build the project with Docker](doc/buildWithDocker.md)
- [Build the project with VSCode](doc/buildWithVScode.md)
- [Bootloader, OTA and DFU](./bootloader/README.md)
- [Stub using NRF52-DK](./doc/PinetimeStubWithNrf52DK.md)
- Logging with JLink RTT.
- Using files from the releases
### Contribute
- [How to contribute ?](doc/contribute.md)
### API
- [BLE implementation and API](./doc/ble.md)
### Architecture and technical topics
- [Memory analysis](./doc/MemoryAnalysis.md)
### Using the firmware
- [Integration with Gadgetbridge](doc/companionapps/Gadgetbridge.md)
- [Integration with AmazFish](doc/companionapps/Amazfish.md)
- [Firmware update, OTA](doc/companionapps/NrfconnectOTA.md)
## TODO - contribute
This project is far from being finished, and there are still a lot of things to do for this project to become a firmware usable by the general public.
@ -126,6 +136,7 @@ Here a quick list out of my head of things to do for this project:
Do not hesitate to clone/fork the code, hack it and create pull-requests. I'll do my best to review and merge them :)
## Licenses
This project is released under the GNU General Public License version 3 or, at your option, any later version.
It integrates the following projects:
@ -135,6 +146,7 @@ It integrates the following projects:
- Font : **[Jetbrains Mono](https://www.jetbrains.com/fr-fr/lp/mono/)** under the Apache 2.0 license
## Credits
Im not working alone on this project. First, many people create PR for this projects. Then, there is the whole #pinetime community : a lot of people all around the world who are hacking, searching, experimenting and programming the Pinetime. We exchange our ideas, experiments and code in the chat rooms and forums.
Here are some people I would like to highlight:

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@ -1,7 +1,7 @@
# Build a stub for PineTime using NRF52-DK
[NRF52-DK](https://www.nordicsemi.com/Software-and-Tools/Development-Kits/nRF52-DK) is the official developpment kit for NRF52832 SoC from Nordic Semiconductor.
It can be very useful for PineTime developpment:
It can be very useful for PineTime development:
* You can use it embedded JLink SWD programmer/debugger to program and debug you code on the PineTime
* As it's based on the same SoC than the PineTime, you can program it to actually run the same code than the PineTime.
@ -47,4 +47,4 @@ You also need to enable the I/O expander to disconnect pins from buttons and led
| --------- | --------- |
| DETECT | GND |
Now, you should be able to program the SoC on the NRF52-DK board, and use it as if it was running on the pintime.
Now, you should be able to program the SoC on the NRF52-DK board, and use it as if it was running on the PineTime.

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@ -5,9 +5,9 @@ This page describes the BLE implementation and API built in this firmware.
**Note** : I'm a beginner in BLE related technologies and the information of this document reflect my current knowledge and understanding of the BLE stack. These informations might be erroneous or incomplete. Feel free to submit a PR if you think you can improve these.
## BLE Connection
When starting the firmware start a BLE advertising : it send small messages that can be received by any *central* device in range. This allows the device to announce its presence to other devices.
When starting the firmware start a BLE advertising : it sends small messages that can be received by any *central* device in range. This allows the device to announce its presence to other devices.
A companion application (running on a PC, RasberryPi, smartphone) which received this avertising packet can request a connection to the device. This connection procedure allows the 2 devices to negociate communication parameters, security keys,...
A companion application (running on a PC, RaspberryPi, smartphone) which received this avertising packet can request a connection to the device. This connection procedure allows the 2 devices to negotiate communication parameters, security keys,...
When the connection is established, the pinetime will try to discover services running on the companion application. For now **CTS** (**C**urrent **T**ime **S**ervice) and **ANS** (**A**lert **N**otification **S**ervice) are supported.

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@ -2,7 +2,7 @@
The branching model of this project is based on the workflow named [Git flow](https://nvie.com/posts/a-successful-git-branching-model/).
It is based on 2 main branches:
- **master** : this branch is always ready to be reployed. It means that at any time, we should be able to build the branch and release a new version of the application.
- **master** : this branch is always ready to be deployed. It means that at any time, we should be able to build the branch and release a new version of the application.
- **develop** : this branch contains the latest development that will be integrated in the next release once it's considered as stable.
New features should be implemented in **feature branches** created from **develop**. When the feature is ready, a pull-request is created and it'll be merge into **develop** when it is succesfully reviewed and accepted.

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@ -163,7 +163,7 @@ J-Link>g
```
#### JLink RTT
RTT is a feature from Segger's JLink devices that allows bidirectionnal communication between the debugger and the target. This feature can be used to get the logs from the embedded software on the development computer.
RTT is a feature from Segger's JLink devices that allows bidirectional communication between the debugger and the target. This feature can be used to get the logs from the embedded software on the development computer.
- Program the MCU with the code (see above)
- Start JLinkExe

42
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@ -0,0 +1,42 @@
# Build and Develop the project using VS Code
The .VS Code folder contains configuration files for developing InfiniTime with VS Code. Effort was made to have these rely on Environment variables instead of hardcoded paths.
## Environment Setup
To support as many setups as possible the VS Code configuration files expect there to be certain environment variables to be set.
Variable | Description | Example
----------|-------------|--------
**ARM_NONE_EABI_TOOLCHAIN_PATH**|path to the toolchain directory|`export ARM_NONE_EABI_TOOLCHAIN_PATH=/opt/gcc-arm-none-eabi-9-2020-q2-update`
**NRF5_SDK_PATH**|path to the NRF52 SDK|`export NRF5_SDK_PATH=/opt/nRF5_SDK_15.3.0_59ac345`
## VS Code Extensions
We leverage a few VS Code extensions for ease of development.
#### Required Extensions
- [C/C++](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cpptools) - C/C++ IntelliSense, debugging, and code browsing.
- [CMake Tools](https://marketplace.visualstudio.com/items?itemName=ms-vscode.cmake-tools) - Extended CMake support in Visual Studio Code
#### Optional Extensions
[Cortex-Debug](https://marketplace.visualstudio.com/items?itemName=marus25.cortex-debug) - ARM Cortex-M GDB Debugger support for VS Code
Cortex-Debug is only required for interactive debugging using VS Codes built in GDB support.
## VS Code/Docker DevContainer
The .devcontainer folder contains the configuration and scripts for using a Docker dev container for building InfiniTime
Using the [Remote-Containers](https://marketplace.visualstudio.com/items?itemName=ms-vscode-remote.remote-containers) extension is recommended. It will handle configuring the Docker virtual machine and setting everything up.
More documentation is available in the [readme in .devcontainer](.devcontainer/readme.md)

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@ -1,68 +1,89 @@
# How to contribute?
## Report bugs
You use your Pinetime and find a bug in the firmware? [Create an issue on Github](https://github.com/JF002/InfiniTime/issues) explaining the bug, how to reproduce it, the version of the firmware you use...
Have you found a bug in the firmware? [Create an issue on Github](https://github.com/JF002/InfiniTime/issues) explaining the bug, how to reproduce it, the version of the firmware you use...
## Write and improve documentation
Documentation might be incomplete, or not clear enough, and it is always possible to improve it with better wording, pictures, photo, video,...
As the documentation is part of the source code, you can submit your improvements to the documentation by submitting a pull request (see below).
## Fix bugs, add functionalities and improve the code
You want to fix a bug, add a cool new functionality or improve the code? See *How to submit a pull request below*.
## Spread the word
The Pinetime is a cool open source project that deserves to be known. Talk about it around you, on social networks, on your blog,... and let people know that we are working on an open-source firmware for a smartwatch!
The Pinetime is a cool open source project that deserves to be known. Talk about it around you, on social networks, on your blog,... and let people know that we are working on an open source firmware for a smartwatch!
# How to submit a pull request ?
## TL;DR
- Create a branch from develop;
- Work on a single subject in this branch. Create multiple branches/pulls-requests if you want to work on multiple subjects (bugs, features,...);
- Test your modifications on the actual hardware;
- Check the code formatting against our coding conventions and [clang-format](../.clang-format) and [clang-tidy](../.clang-tidy);
- Clean your code and remove files that are not needed;
- Write documentation related to your new feature is applicable;
- Create the pull-request and write a great description about it : what does your PR do, why, how,... Add pictures and video if possible;
- Write documentation related to your new feature if applicable;
- Create a pull request and write a great description about it : what does your PR do, why, how,... Add pictures and video if possible;
- Wait for someone to review your PR and take part in the review process;
- Your PR will eventually be merged :)
Your contribution is more than welcome!
Your contributions are more than welcome!
If you want to fix a bug, add a functionality or improve the code, you'll first need to create a branch from the **develop** branch (see [this page about the branching model](./branches.md)). This branch is called a feature branch, and you should choose a name that explains what you are working on (ex: "add-doc-about-contributions"). In this branch, **focus on only one topic, bug or feature**. For example, if you created this branch to work on the UI of a specific application, do not commit modifications about the SPI driver. If you want to work on multiple topics, create one branch per topic.
If you want to fix a bug, add functionality or improve the code, you'll first need to create a branch from the **develop** branch (see [this page about the branching model](./branches.md)). This branch is called a feature branch, and you should choose a name that explains what you are working on (ex: "add-doc-about-contributions"). In this branch, **focus on only one topic, bug or feature**. For example, if you created this branch to work on the UI of a specific application, do not commit modifications about the SPI driver. If you want to work on multiple topics, create one branch for each topic.
When your feature branch is ready, **make sure it actually works** and **do not forget to write documentation** about it if it's relevant.
I **strongly discourage to create a PR containing modifications that haven't been tested**. If, for any reason, you cannot test your modifications but want to publish them anyway, **please mention it in the description**. This way, other contributors might be willing to test it and provide feedback about your code.
**Creating a pull request containing modifications that haven't been tested is strongly discouraged.** If, for any reason, you cannot test your modifications but want to publish them anyway, **please mention it in the description**. This way, other contributors might be willing to test it and provide feedback about your code.
Also, before submitting your PR, check the coding style of your code against the **coding conventions** detailed below. This project also provides [clang-format](../.clang-format) and [clang-tidy](../.clang-tidy) configuration files. You can use them to ensure correct formatting of your code.
Do not forget to check the files you are going to commit and remove those who are not necessary (config files from your IDE, for example). Remove old comments, commented code,...
Don't forget to check the files you are going to commit and remove those which aren't necessary (config files from your IDE, for example). Remove old comments, commented code,...
Then, you can submit a pull-request for review. Try to **describe your pull request as much as possible**: what did you do in this branch, how does it work, how is it designed, are there any limitations,... This will help the contributors to understand and review your code easily. You can add pictures and video to the description so that contributors will have a quick overview of your work.
Then, you can submit a pull request for review. Try to **describe your pull request as much as possible**: what did you do in this branch, how does it work, how it is designed, are there any limitations,... This will help the contributors to understand and review your code easily. You can add pictures and video to the description so that contributors will have a quick overview of your work.
Other contributors can post comments about the pull request, maybe ask for more info or adjustments in the code.
Once the pull request is reviewed and accepted, it'll be merge in **develop** and will be released in the next release version of the firmware.
Once the pull request is reviewed and accepted, it'll be merged into **develop** and will be released in the next version of the firmware.
## Why all these rules?
Reviewing pull-requests is a **very time consuming task** for the creator of this project ([JF002](https://github.com/JF002)) and for other contributors who take the time to review them. Every little thing you do to make their lives easier will **increase the chances your PR will be merge quickly**.
When reviewing PR, the author and contributors will first look at the **description**. If it's easy to understand what the PR does, why the modification is needed or interesting and how it's done, a good part of the work is already done : we understand the PR and its context.
Reviewing pull requests is a **very time consuming task** for the creator of this project ([JF002](https://github.com/JF002)) and for other contributors who take the time to review them. Everything you do to make reviewing easier will **get your PR merged faster**.
Then, reviewing **a few files that were modified for a single purpose** is a lot more easier than to review 30 files modified for many reasons (bug fix, UI improvements, typos in doc,...), even if all these changes make sense. Also, it's possible that we agree on some modification but not on some other, and we won't be able to merge the PR because of the changes that are not accepted.
When reviewing PRs, the author and contributors will first look at the **description**. If it's easy to understand what the PR does, why the modification is needed or interesting and how it's done, a good part of the work is already done : we understand the PR and its context.
We do our best to keep the code as consistent as possible, and that mean we pay attention to the **formatting** of the code. If the code formatting is not consistent with our code base, we'll ask you to review it, which will take more time.
Then, reviewing **a few files that were modified for a single purpose** is a lot more easier than to review 30 files modified for many reasons (bug fix, UI improvements, typos in doc,...), even if all these changes make sense. Also, it's possible that we agree on some modification but not on some other, so we won't be able to merge the PR because of the changes that are not accepted.
The last step of the review consists in **testing** the modification. If it doesn't work out of the box, we'll ask your to review your code and to ensure that it works as expected.
We do our best to keep the code as consistent as possible. If the formatting of the code in your PR is not consistent with our code base, we'll ask you to review it, which will take more time.
It's totally normal for a PR to need some more work even after it was created, that's why we review them. But every round trip takes time, and it's good practice to try to reduce them as much as possible by following those simple rules.
The last step of the review consists of **testing** the modification. If it doesn't work out of the box, we'll ask your to review your code and to ensure that it works as expected.
It's totally normal for a PR to need some more work even after it was created, that's why we review them. But every round trip takes time, so it's good practice to try to reduce them as much as possible by following those simple rules.
# Coding convention
## Language
The language of this project is **C++**, and all new code must be written in C++. (Modern) C++ provides a lot of useful tools and functionalities that are beneficial for embedded software development like `constexpr`, `template` and anything that provides zero-cost abstraction.
It's OK to include C code if this code comes from another library like FreeRTOS, NimBLE, LVGL or the NRF-SDK.
C code is accepted if it comes from another library like FreeRTOS, NimBLE, LVGL or the NRF-SDK.
## Coding style
The most important rule to follow is to try to keep the code as easy to read and maintain as possible.
Using an autoformatter is highly recommended, but make sure it's configured properly.
There are preconfigured autoformatter rules for:
* CLion (IntelliJ) in .idea/codeStyles/Project.xml
If there are no preconfigured rules for your IDE, you can use one of the existing ones to configure your IDE.
- **Indentation** : 2 spaces, no tabulation
- **Opening brace** at the end of the line
- **Naming** : Choose self-describing variable name

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@ -1,7 +1,9 @@
# Getting started with InfiniTime 1.0
On April 22 2021, InfiniTime and Pine64 [announced the release of InfiniTime 1.0](https://www.pine64.org/2021/04/22/its-time-infinitime-1-0/) and the availability of PineTime smartwatches as *enthusiast grade end-user product*. This page aims to guide you with your first step with your new PineTime.
## Firmware, InfiniTime, Bootloader, Recovery firmware, OTA, DFU... What is it?
You might have already seen these words by reading the announcement, release notes, or [the wiki guide](https://wiki.pine64.org/wiki/Upgrade_PineTime_to_InfiniTime_1.0.0) and, you may find them misleading if you're not familiar with the project.
Basically, a **firmware** is just a software running on the embedded hardware of a device, the PineTime in this case.
@ -13,9 +15,10 @@ Basically, a **firmware** is just a software running on the embedded hardware of
**OTA** and **DFU** refer to the update of the firmware over BLE (**B**luetooth **L**ow **E**nergy). **OTA** means **O**ver **T**he **A**ir, this is a functionality that allows the user to update the firmware how their device using a wireless communication like BLE. When we talk about **DFU** (**D**igital **F**irmware **U**pdate), we refer to the file format and protocol used to send the update of the firmware to the watch over-the-air. InfiniTime implement the (legacy) DFU protocol from Nordic Semiconductor (NRF).
## How to check the version of InfiniTime and the bootloader?
Since September 2020, all PineTimes (devkits or sealed) are flashed using the **[first iteration of the bootloader](https://github.com/lupyuen/pinetime-rust-mynewt/releases/tag/v4.1.7)** and **[InfiniTime 0.7.1](https://github.com/JF002/InfiniTime/releases/tag/0.7.1)**. There was no recovery firmware at that time.
The bootloader only runs when the watch starts (from an empty battery, for example) or after a reset (after a succesful OTA or a manual reset - long push on the button).
The bootloader only runs when the watch starts (from an empty battery, for example) or after a reset (after a successful OTA or a manual reset - long push on the button).
You can recognize this first iteration of the bootloader with it greenish **PINETIME** logo.
@ -30,14 +33,14 @@ And for version >= 1.0 :
![InfiniTime 1.0 version](version-1.0.jpg)
PineTime shipped from June 2020 (to be confirmed) will be flashed with the [new version of the bootloader](https://github.com/JF002/pinetime-mcuboot-bootloader/releases/tag/1.0.0), the [recovery firmware](https://github.com/JF002/InfiniTime/releases/tag/0.14.1) and [InfiniTime 1.0](https://github.com/JF002/InfiniTime/releases/tag/1.0.0).
PineTime shipped from June 2021 (to be confirmed) will be flashed with the [new version of the bootloader](https://github.com/JF002/pinetime-mcuboot-bootloader/releases/tag/1.0.0), the [recovery firmware](https://github.com/JF002/InfiniTime/releases/tag/0.14.1) and [InfiniTime 1.0](https://github.com/JF002/InfiniTime/releases/tag/1.0.0).
The bootloader is easily recognizable with it white pine cone that is progressively drawn in green. It also displays its own version on the bottom (1.0.0 as of now).
![Bootloader 1.0](bootloader-1.0.jpg)
## How to update your PineTime?
To update your PineTime, you can use one of the compatible companion applications. Here are the main ones:
- **[Amazfish](https://github.com/piggz/harbour-amazfish)** (Desktop Linux, mobile Linux, SailfishOS, runs on the PinebookPro and the Pinephone)
@ -45,9 +48,10 @@ To update your PineTime, you can use one of the compatible companion application
- **[Siglo](https://github.com/alexr4535/siglo)** (Linux, GTK based)
- **NRFConnect** (closed source, Android & iOS).
See [this page](ota-gadgetbridge-nrfconnect.md) for more info about the OTA procedure using Gadgetbrige and NRFCOnnect.
See [this page](ota-gadgetbridge-nrfconnect.md) for more info about the OTA procedure using Gadgetbridge and NRFConnect.
### From InfiniTime 0.7.1 / old bootloader
If your PineTime is currently running InfiniTime 0.7.1 and the old bootloader, we strongly recommend you update them to more recent version (Bootloader 1.0.0 and InfiniTime 1.0.0 as of now). We also recommend you install the recovery firmware once the bootloader is up-do-date.
Using the companion app of your choice, you'll need to apply the OTA procedure for these 3 firmwares in this sequence (failing to follow this specific order might temporarily or permanently brick your device):
@ -59,10 +63,12 @@ Using the companion app of your choice, you'll need to apply the OTA procedure f
You'll find more info about this process in [this wiki page](https://wiki.pine64.org/wiki/Upgrade_PineTime_to_InfiniTime_1.0.0). You can also see the procedure in video [here](https://video.codingfield.com/videos/watch/831077c5-16f3-47b4-9b2b-c4bbfecc6529) and [here (from Amazfish)](https://video.codingfield.com/videos/watch/f7bffb3d-a6a1-43c4-8f01-f4aeff4adf9e)
### From version > 1.0
If you are already running the new "1.0.0" bootloader, all you have to do is update your version of InfiniTime when it'll be available. We'll write specific instructions when (if) we release a new version of the bootloader.
### Firmware validation
The bootloader requires a (manual) validation of the firmware. If the watch reset with an updated firmware that was not validated, the bootloader will consider it as non-functionning and will revert to the previous version of the firmware. This is a safety feature to prevent bricking your device with a faulty firmware.
The bootloader requires a (manual) validation of the firmware. If the watch reset with an updated firmware that was not validated, the bootloader will consider it as non-functioning and will revert to the previous version of the firmware. This is a safety feature to prevent bricking your device with a faulty firmware.
You can validate your updated firmware on InfiniTime >= 1.0 by following this simple procedure:
@ -74,7 +80,9 @@ You can validate your updated firmware on InfiniTime >= 1.0 by following this si
- **Reset** to reset the watch and revert to the previously running version of the firmware
## InfiniTime 1.0 quick user guide
### Setting the time
By default, InfiniTime starts on the digital watchface. It'll probably display the epoch time (1 Jan 1970, 00:00). The time will be automatically synchronized once you connect on of the companion app to your PineTime using BLE connectivity. InfiniTime does not provide any way to manually set the time for now.
### Navigation in the menu
@ -109,4 +117,3 @@ However, you can enable 2 functionalities using the push button:
- Push the button until the pine cone is drawn in **red** to load the recovery firmware. This recovery firmware only provides BLE connectivity and OTA functionality.
More info about the bootloader in [its project page](https://github.com/JF002/pinetime-mcuboot-bootloader/blob/master/README.md).

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@ -0,0 +1,16 @@
# UI design guidelines
- Align objects all the way to the edge or corner
- Buttons should generally be at least 50px high
- Buttons should generally be on the bottom edge
- Make interactable objects **big**
- Recommendations for inner padding, aka distance between buttons:
- When aligning 4 objects: 4px, e.g. Settings
- When aligning 3 objects: 6px, e.g. App list
- When aligning 2 objects: 10px, e.g. Quick settings
- When using a page indicator, leave 8px for it on the right side
- It is acceptable to leave 8px on the left side as well to center the content
- Top bar takes at least 20px + padding
- Top bar right icons move 8px to the left when using a page indicator
![example layouts](./ui/example.png)

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@ -0,0 +1,5 @@
# Git hooks
This directory contains Git hooks that simplify contributing to this repository.
You can install them by copying the files into `.git/hooks` in the repository folder or by running `git config --local core.hooksPath hooks`

25
hooks/pre-commit Executable file
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@ -0,0 +1,25 @@
#!/bin/bash
if clang-format --version | grep -q 'version 11\.'; then
CLANG_FORMAT_EXECUTABLE="clang-format"
else
CLANG_FORMAT_EXECUTABLE="clang-format-11"
fi
if ! command -v $CLANG_FORMAT_EXECUTABLE &> /dev/null
then
echo $CLANG_FORMAT_EXECUTABLE does not exist, make sure to install it
exit 1
fi
for FILE in $(git diff --cached --name-only)
do
if [[ "$FILE" =~ src/[A-Za-z0-9\ \-]+*\.(c|h|cpp|cc)$ ]]; then
echo Autoformatting $FILE with $CLANG_FORMAT_EXECUTABLE
$CLANG_FORMAT_EXECUTABLE -style=file -i -- $FILE
git add -- $FILE
elif [[ "$FILE" =~ src/(components|displayapp|drivers|heartratetask|logging|systemtask)/.*\.(c|h|cpp|cc)$ ]]; then
echo Autoformatting $FILE with $CLANG_FORMAT_EXECUTABLE
$CLANG_FORMAT_EXECUTABLE -style=file -i -- $FILE
git add -- $FILE
fi
done

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@ -23,7 +23,6 @@ void Battery::Update() {
return;
}
// Non blocking read
samples = 0;
isReading = true;
SaadcInit();
@ -40,9 +39,9 @@ void Battery::SaadcInit() {
nrf_saadc_channel_config_t adcChannelConfig = {.resistor_p = NRF_SAADC_RESISTOR_DISABLED,
.resistor_n = NRF_SAADC_RESISTOR_DISABLED,
.gain = NRF_SAADC_GAIN1_5,
.gain = NRF_SAADC_GAIN1_4,
.reference = NRF_SAADC_REFERENCE_INTERNAL,
.acq_time = NRF_SAADC_ACQTIME_3US,
.acq_time = NRF_SAADC_ACQTIME_40US,
.mode = NRF_SAADC_MODE_SINGLE_ENDED,
.burst = NRF_SAADC_BURST_ENABLED,
.pin_p = batteryVoltageAdcInput,
@ -60,22 +59,21 @@ void Battery::SaadcEventHandler(nrfx_saadc_evt_t const* p_event) {
APP_ERROR_CHECK(nrfx_saadc_buffer_convert(&saadc_value, 1));
// A hardware voltage divider divides the battery voltage by 2
// ADC gain is 1/5
// thus adc_voltage = battery_voltage / 2 * gain = battery_voltage / 10
// reference_voltage is 0.6V
// ADC gain is 1/4
// thus adc_voltage = battery_voltage / 2 * gain = battery_voltage / 8
// reference_voltage is 600mV
// p_event->data.done.p_buffer[0] = (adc_voltage / reference_voltage) * 1024
voltage = p_event->data.done.p_buffer[0] * 6000 / 1024;
percentRemaining = (voltage - battery_min) * 100 / (battery_max - battery_min);
percentRemaining = std::max(percentRemaining, 0);
percentRemaining = std::min(percentRemaining, 100);
percentRemainingBuffer.Insert(percentRemaining);
voltage = p_event->data.done.p_buffer[0] * (8 * 600) / 1024;
if (voltage > battery_max) {
percentRemaining = 100;
} else if (voltage < battery_min) {
percentRemaining = 0;
} else {
percentRemaining = (voltage - battery_min) * 100 / (battery_max - battery_min);
}
samples++;
if (samples > percentRemainingSamples) {
nrfx_saadc_uninit();
isReading = false;
} else {
nrfx_saadc_sample();
}
}
}

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@ -7,38 +7,6 @@
namespace Pinetime {
namespace Controllers {
/** A simple circular buffer that can be used to average
out the sensor values. The total capacity of the CircBuffer
is given as the template parameter N.
*/
template <int N> class CircBuffer {
public:
CircBuffer() : arr {}, sz {}, cap {N}, head {} {
}
/**
insert member function overwrites the next data to the current
HEAD and moves the HEAD to the newly inserted value.
*/
void Insert(const uint8_t num) {
head %= cap;
arr[head++] = num;
if (sz != cap) {
sz++;
}
}
uint8_t GetAverage() const {
int sum = std::accumulate(arr.begin(), arr.end(), 0);
return static_cast<uint8_t>(sum / sz);
}
private:
std::array<uint8_t, N> arr; /**< internal array used to store the values*/
uint8_t sz; /**< The current size of the array.*/
uint8_t cap; /**< Total capacity of the CircBuffer.*/
uint8_t head; /**< The current head of the CircBuffer*/
};
class Battery {
public:
Battery();
@ -47,10 +15,7 @@ namespace Pinetime {
void Update();
uint8_t PercentRemaining() const {
auto avg = percentRemainingBuffer.GetAverage();
avg = std::min(avg, static_cast<uint8_t>(100));
avg = std::max(avg, static_cast<uint8_t>(0));
return avg;
return percentRemaining;
}
uint16_t Voltage() const {
@ -69,14 +34,11 @@ namespace Pinetime {
static Battery* instance;
nrf_saadc_value_t saadc_value;
static constexpr uint8_t percentRemainingSamples = 5;
CircBuffer<percentRemainingSamples> percentRemainingBuffer {};
static constexpr uint32_t chargingPin = 12;
static constexpr uint32_t powerPresentPin = 19;
static constexpr nrf_saadc_input_t batteryVoltageAdcInput = NRF_SAADC_INPUT_AIN7;
uint16_t voltage = 0;
int percentRemaining = -1;
uint8_t percentRemaining = 0;
bool isCharging = false;
bool isPowerPresent = false;
@ -87,7 +49,6 @@ namespace Pinetime {
static void AdcCallbackStatic(nrfx_saadc_evt_t const* event);
bool isReading = false;
uint8_t samples = 0;
};
}
}

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@ -266,13 +266,14 @@ int DfuService::ControlPointHandler(uint16_t connectionHandle, os_mbuf* om) {
static_cast<uint8_t>(ErrorCodes::NoError)};
notificationManager.AsyncSend(connectionHandle, controlPointCharacteristicHandle, data, 3);
} else {
bleController.State(Pinetime::Controllers::Ble::FirmwareUpdateStates::Error);
NRF_LOG_INFO("Image Error : bad CRC");
uint8_t data[3] {static_cast<uint8_t>(Opcodes::Response),
static_cast<uint8_t>(Opcodes::ValidateFirmware),
static_cast<uint8_t>(ErrorCodes::CrcError)};
notificationManager.AsyncSend(connectionHandle, controlPointCharacteristicHandle, data, 3);
bleController.State(Pinetime::Controllers::Ble::FirmwareUpdateStates::Error);
Reset();
}
return 0;
@ -283,10 +284,8 @@ int DfuService::ControlPointHandler(uint16_t connectionHandle, os_mbuf* om) {
return 0;
}
NRF_LOG_INFO("[DFU] -> Activate image and reset!");
bleController.StopFirmwareUpdate();
systemTask.PushMessage(Pinetime::System::Messages::BleFirmwareUpdateFinished);
Reset();
bleController.State(Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated);
Reset();
return 0;
default:
return 0;
@ -294,6 +293,7 @@ int DfuService::ControlPointHandler(uint16_t connectionHandle, os_mbuf* om) {
}
void DfuService::OnTimeout() {
bleController.State(Pinetime::Controllers::Ble::FirmwareUpdateStates::Error);
Reset();
}
@ -307,7 +307,6 @@ void DfuService::Reset() {
applicationSize = 0;
expectedCrc = 0;
notificationManager.Reset();
bleController.State(Pinetime::Controllers::Ble::FirmwareUpdateStates::Error);
bleController.StopFirmwareUpdate();
systemTask.PushMessage(Pinetime::System::Messages::BleFirmwareUpdateFinished);
}

View file

@ -55,9 +55,9 @@ void DateTime::UpdateTime(uint32_t systickCounter) {
auto time = date::make_time(currentDateTime - dp);
auto yearMonthDay = date::year_month_day(dp);
year = (int) yearMonthDay.year();
month = static_cast<Months>((unsigned) yearMonthDay.month());
day = (unsigned) yearMonthDay.day();
year = static_cast<int>(yearMonthDay.year());
month = static_cast<Months>(static_cast<unsigned>(yearMonthDay.month()));
day = static_cast<unsigned>(yearMonthDay.day());
dayOfWeek = static_cast<Days>(date::weekday(yearMonthDay).iso_encoding());
hour = time.hours().count();
@ -75,31 +75,31 @@ void DateTime::UpdateTime(uint32_t systickCounter) {
}
const char* DateTime::MonthShortToString() {
return DateTime::MonthsString[(uint8_t) month];
return DateTime::MonthsString[static_cast<uint8_t>(month)];
}
const char* DateTime::MonthShortToStringLow() {
return DateTime::MonthsStringLow[(uint8_t) month];
return DateTime::MonthsStringLow[static_cast<uint8_t>(month)];
}
const char* DateTime::MonthsToStringLow() {
return DateTime::MonthsLow[(uint8_t) month];
return DateTime::MonthsLow[static_cast<uint8_t>(month)];
}
const char* DateTime::DayOfWeekToString() {
return DateTime::DaysString[(uint8_t) dayOfWeek];
return DateTime::DaysString[static_cast<uint8_t>(dayOfWeek)];
}
const char* DateTime::DayOfWeekShortToString() {
return DateTime::DaysStringShort[(uint8_t) dayOfWeek];
return DateTime::DaysStringShort[static_cast<uint8_t>(dayOfWeek)];
}
const char* DateTime::DayOfWeekToStringLow() {
return DateTime::DaysStringLow[(uint8_t) dayOfWeek];
return DateTime::DaysStringLow[static_cast<uint8_t>(dayOfWeek)];
}
const char* DateTime::DayOfWeekShortToStringLow() {
return DateTime::DaysStringShortLow[(uint8_t) dayOfWeek];
return DateTime::DaysStringShortLow[static_cast<uint8_t>(dayOfWeek)];
}
void DateTime::Register(Pinetime::System::SystemTask* systemTask) {

View file

@ -3,7 +3,8 @@
#include "systemtask/SystemTask.h"
#include "app_timer.h"
APP_TIMER_DEF(vibTimer);
APP_TIMER_DEF(shortVibTimer);
APP_TIMER_DEF(longVibTimer);
using namespace Pinetime::Controllers;
@ -13,19 +14,39 @@ MotorController::MotorController(Controllers::Settings& settingsController) : se
void MotorController::Init() {
nrf_gpio_cfg_output(pinMotor);
nrf_gpio_pin_set(pinMotor);
app_timer_create(&vibTimer, APP_TIMER_MODE_SINGLE_SHOT, vibrate);
app_timer_init();
app_timer_create(&shortVibTimer, APP_TIMER_MODE_SINGLE_SHOT, StopMotor);
app_timer_create(&longVibTimer, APP_TIMER_MODE_REPEATED, Ring);
}
void MotorController::SetDuration(uint8_t motorDuration) {
void MotorController::Ring(void* p_context) {
auto* motorController = static_cast<MotorController*>(p_context);
motorController->RunForDuration(50);
}
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF)
void MotorController::RunForDuration(uint8_t motorDuration) {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}
nrf_gpio_pin_clear(pinMotor);
/* Start timer for motorDuration miliseconds and timer triggers vibrate() when it finishes*/
app_timer_start(vibTimer, APP_TIMER_TICKS(motorDuration), NULL);
app_timer_start(shortVibTimer, APP_TIMER_TICKS(motorDuration), nullptr);
}
void MotorController::vibrate(void* p_context) {
void MotorController::StartRinging() {
if (settingsController.GetVibrationStatus() == Controllers::Settings::Vibration::OFF) {
return;
}
Ring(this);
app_timer_start(longVibTimer, APP_TIMER_TICKS(1000), this);
}
void MotorController::StopRinging() {
app_timer_stop(longVibTimer);
nrf_gpio_pin_set(pinMotor);
}
void MotorController::StopMotor(void* p_context) {
nrf_gpio_pin_set(pinMotor);
}

View file

@ -12,11 +12,14 @@ namespace Pinetime {
public:
MotorController(Controllers::Settings& settingsController);
void Init();
void SetDuration(uint8_t motorDuration);
void RunForDuration(uint8_t motorDuration);
void StartRinging();
static void StopRinging();
private:
static void Ring(void* p_context);
Controllers::Settings& settingsController;
static void vibrate(void* p_context);
static void StopMotor(void* p_context);
};
}
}

View file

@ -52,6 +52,31 @@ namespace {
static inline bool in_isr(void) {
return (SCB->ICSR & SCB_ICSR_VECTACTIVE_Msk) != 0;
}
TouchEvents Convert(Pinetime::Drivers::Cst816S::TouchInfos info) {
if (info.isTouch) {
switch (info.gesture) {
case Pinetime::Drivers::Cst816S::Gestures::SingleTap:
return TouchEvents::Tap;
case Pinetime::Drivers::Cst816S::Gestures::LongPress:
return TouchEvents::LongTap;
case Pinetime::Drivers::Cst816S::Gestures::DoubleTap:
return TouchEvents::DoubleTap;
case Pinetime::Drivers::Cst816S::Gestures::SlideRight:
return TouchEvents::SwipeRight;
case Pinetime::Drivers::Cst816S::Gestures::SlideLeft:
return TouchEvents::SwipeLeft;
case Pinetime::Drivers::Cst816S::Gestures::SlideDown:
return TouchEvents::SwipeDown;
case Pinetime::Drivers::Cst816S::Gestures::SlideUp:
return TouchEvents::SwipeUp;
case Pinetime::Drivers::Cst816S::Gestures::None:
default:
return TouchEvents::None;
}
}
return TouchEvents::None;
}
}
DisplayApp::DisplayApp(Drivers::St7789& lcd,
@ -140,8 +165,15 @@ void DisplayApp::Refresh() {
lastWakeTime = xTaskGetTickCount();
if (messageReceived) {
switch (msg) {
case Messages::GoToSleep:
case Messages::DimScreen:
// Backup brightness is the brightness to return to after dimming or sleeping
brightnessController.Backup();
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
break;
case Messages::RestoreBrightness:
brightnessController.Restore();
break;
case Messages::GoToSleep:
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
brightnessController.Lower();
vTaskDelay(100);
@ -170,16 +202,21 @@ void DisplayApp::Refresh() {
break;
case Messages::TimerDone:
if (currentApp == Apps::Timer) {
auto *timer = static_cast<Screens::Timer*>(currentScreen.get());
auto* timer = static_cast<Screens::Timer*>(currentScreen.get());
timer->setDone();
} else {
LoadApp(Apps::Timer, DisplayApp::FullRefreshDirections::Down);
}
break;
case Messages::TouchEvent: {
if (state != States::Running)
if (state != States::Running) {
break;
auto gesture = OnTouchEvent();
}
auto info = touchPanel.GetTouchInfo();
auto gesture = Convert(info);
if (gesture == TouchEvents::None) {
break;
}
if (!currentScreen->OnTouchEvent(gesture)) {
if (currentApp == Apps::Clock) {
switch (gesture) {
@ -200,6 +237,12 @@ void DisplayApp::Refresh() {
}
} else if (returnTouchEvent == gesture) {
LoadApp(returnToApp, returnDirection);
brightnessController.Set(settingsController.GetBrightness());
brightnessController.Backup();
} else if (touchMode == TouchModes::Gestures) {
if (gesture == TouchEvents::Tap) {
lvgl.SetNewTapEvent(info.x, info.y);
}
}
}
} break;
@ -209,6 +252,8 @@ void DisplayApp::Refresh() {
} else {
if (!currentScreen->OnButtonPushed()) {
LoadApp(returnToApp, returnDirection);
brightnessController.Set(settingsController.GetBrightness());
brightnessController.Backup();
}
}
break;
@ -223,7 +268,7 @@ void DisplayApp::Refresh() {
}
}
if(nextApp != Apps::None) {
if (nextApp != Apps::None) {
LoadApp(nextApp, nextDirection);
nextApp = Apps::None;
}
@ -286,16 +331,17 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
break;
case Apps::FirmwareUpdate:
currentScreen = std::make_unique<Screens::FirmwareUpdate>(this, bleController);
ReturnApp(Apps::Clock, FullRefreshDirections::Down, TouchEvents::None);
break;
case Apps::Notifications:
currentScreen = std::make_unique<Screens::Notifications>(
this, notificationManager, systemTask->nimble().alertService(), Screens::Notifications::Modes::Normal);
this, notificationManager, systemTask->nimble().alertService(), motorController, Screens::Notifications::Modes::Normal);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::NotificationsPreview:
currentScreen = std::make_unique<Screens::Notifications>(
this, notificationManager, systemTask->nimble().alertService(), Screens::Notifications::Modes::Preview);
this, notificationManager, systemTask->nimble().alertService(), motorController, Screens::Notifications::Modes::Preview);
ReturnApp(Apps::Clock, FullRefreshDirections::Up, TouchEvents::SwipeUp);
break;
case Apps::Timer:
@ -337,8 +383,8 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
break;
case Apps::SysInfo:
currentScreen =
std::make_unique<Screens::SystemInfo>(this, dateTimeController, batteryController, brightnessController, bleController, watchdog, motionController, touchPanel);
currentScreen = std::make_unique<Screens::SystemInfo>(
this, dateTimeController, batteryController, brightnessController, bleController, watchdog, motionController, touchPanel);
ReturnApp(Apps::Settings, FullRefreshDirections::Down, TouchEvents::SwipeDown);
break;
case Apps::FlashLight:
@ -368,6 +414,7 @@ void DisplayApp::LoadApp(Apps app, DisplayApp::FullRefreshDirections direction)
break;
case Apps::Metronome:
currentScreen = std::make_unique<Screens::Metronome>(this, motorController, *systemTask);
ReturnApp(Apps::Launcher, FullRefreshDirections::Down, TouchEvents::None);
break;
case Apps::Motion:
currentScreen = std::make_unique<Screens::Motion>(this, motionController);
@ -383,7 +430,7 @@ void DisplayApp::IdleState() {
}
void DisplayApp::PushMessage(Messages msg) {
if(in_isr()) {
if (in_isr()) {
BaseType_t xHigherPriorityTaskWoken;
xHigherPriorityTaskWoken = pdFALSE;
xQueueSendFromISR(msgQueue, &msg, &xHigherPriorityTaskWoken);
@ -395,35 +442,6 @@ void DisplayApp::PushMessage(Messages msg) {
}
}
TouchEvents DisplayApp::OnTouchEvent() {
auto info = touchPanel.GetTouchInfo();
if (info.isValid) {
switch (info.gesture) {
case Pinetime::Drivers::Cst816S::Gestures::SingleTap:
if (touchMode == TouchModes::Gestures) {
lvgl.SetNewTapEvent(info.x, info.y);
}
return TouchEvents::Tap;
case Pinetime::Drivers::Cst816S::Gestures::LongPress:
return TouchEvents::LongTap;
case Pinetime::Drivers::Cst816S::Gestures::DoubleTap:
return TouchEvents::DoubleTap;
case Pinetime::Drivers::Cst816S::Gestures::SlideRight:
return TouchEvents::SwipeRight;
case Pinetime::Drivers::Cst816S::Gestures::SlideLeft:
return TouchEvents::SwipeLeft;
case Pinetime::Drivers::Cst816S::Gestures::SlideDown:
return TouchEvents::SwipeDown;
case Pinetime::Drivers::Cst816S::Gestures::SlideUp:
return TouchEvents::SwipeUp;
case Pinetime::Drivers::Cst816S::Gestures::None:
default:
return TouchEvents::None;
}
}
return TouchEvents::None;
}
void DisplayApp::SetFullRefresh(DisplayApp::FullRefreshDirections direction) {
switch (direction) {
case DisplayApp::FullRefreshDirections::Down:
@ -454,7 +472,7 @@ void DisplayApp::SetTouchMode(DisplayApp::TouchModes mode) {
}
void DisplayApp::PushMessageToSystemTask(Pinetime::System::Messages message) {
if(systemTask != nullptr)
if (systemTask != nullptr)
systemTask->PushMessage(message);
}

View file

@ -102,7 +102,6 @@ namespace Pinetime {
TouchModes touchMode = TouchModes::Gestures;
TouchEvents OnTouchEvent();
void RunningState();
void IdleState();
static void Process(void* instance);

View file

@ -13,7 +13,9 @@ namespace Pinetime {
NewNotification,
TimerDone,
BleFirmwareUpdateStarted,
UpdateTimeOut
UpdateTimeOut,
DimScreen,
RestoreBrightness
};
}
}

View file

@ -13,7 +13,7 @@
* Do not enable font compression and horizontal subpixel hinting
* Load the file `JetBrainsMono-Bold.tff` (use the file in this repo to ensure the version matches) and specify the following range : `0x20-0x7f, 0x410-0x44f`
* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following
range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569`
range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc, 0xf45d, 0xf59f, 0xf5a0, 0xf029, 0xf027, 0xf028, 0xf6a9, 0xf04b, 0xf04c, 0xf048, 0xf051, 0xf095, 0xf3dd, 0xf04d, 0xf2f2, 0xf024, 0xf252, 0xf569, 0xf201, 0xf06e, 0xf015`
* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
* Add the font .c file path to src/CMakeLists.txt
* Add an LV_FONT_DECLARE line in src/libs/lv_conf.h

View file

@ -734,6 +734,15 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t glyph_bitmap[] = {
0xff, 0x7, 0xef, 0xf0, 0x10, 0xff, 0x0, 0x3,
0xc0, 0x0,
/* U+F015 "" */
0x0, 0x38, 0xe0, 0x0, 0xf9, 0xc0, 0x3, 0xfb,
0x80, 0x1e, 0x3f, 0x0, 0x79, 0x3e, 0x1, 0xe7,
0x3c, 0xf, 0x9f, 0xbc, 0x3c, 0xff, 0x9e, 0xf3,
0xff, 0x9e, 0xcf, 0xff, 0x98, 0x3f, 0xff, 0x80,
0x7f, 0xff, 0x0, 0xfc, 0x7e, 0x1, 0xf8, 0xfc,
0x3, 0xf1, 0xf8, 0x7, 0xe3, 0xf0, 0xf, 0xc7,
0xe0,
/* U+F017 "" */
0x3, 0xf8, 0x1, 0xff, 0xc0, 0x7f, 0xfc, 0x1f,
0xff, 0xc7, 0xf1, 0xfc, 0xfe, 0x3f, 0x9f, 0xc7,
@ -823,6 +832,14 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t glyph_bitmap[] = {
0xdf, 0x9e, 0x38, 0xf3, 0x7, 0x6, 0x0, 0xe0,
0x0, 0x1c, 0x0, 0x3, 0x80, 0x0, 0x70, 0x0,
/* U+F06E "" */
0x0, 0xfe, 0x0, 0xf, 0xff, 0x80, 0x3e, 0xf,
0x80, 0xf8, 0xf, 0x83, 0xe3, 0x8f, 0x8f, 0x87,
0x8f, 0xbf, 0x1f, 0x9f, 0xfe, 0xff, 0x3f, 0xfd,
0xfe, 0x7e, 0xf9, 0xf8, 0xf8, 0xf9, 0xe3, 0xe0,
0xf8, 0xf, 0x80, 0xf8, 0x3e, 0x0, 0xff, 0xf0,
0x0, 0x3f, 0x80, 0x0,
/* U+F095 "" */
0x0, 0x0, 0x0, 0x0, 0x3e, 0x0, 0x7, 0xf0,
0x0, 0x7f, 0x0, 0x7, 0xf0, 0x0, 0xff, 0x0,
@ -861,6 +878,13 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t glyph_bitmap[] = {
0x1, 0xf8, 0x0, 0x9f, 0xc0, 0xf, 0xfc, 0x0,
0x7f, 0xc0, 0x7, 0xf8, 0x0, 0x1f, 0x0, 0x0,
/* U+F201 "" */
0x40, 0x0, 0x7, 0x0, 0x0, 0x38, 0x1, 0xf9,
0xc0, 0x7, 0xce, 0x18, 0x1e, 0x71, 0xe1, 0xf3,
0x9f, 0x9d, 0x9d, 0xff, 0xc4, 0xe6, 0x7c, 0x7,
0x1, 0xc0, 0x38, 0x0, 0x1, 0xc0, 0x0, 0xe,
0x0, 0x0, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xe0,
/* U+F21E "" */
0x1e, 0x7, 0x83, 0xf9, 0xfe, 0x7f, 0xff, 0xef,
0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xfc,
@ -1182,42 +1206,45 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 2484, .adv_w = 192, .box_w = 10, .box_h = 11, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 2498, .adv_w = 192, .box_w = 9, .box_h = 11, .ofs_x = 1, .ofs_y = 0},
{.bitmap_index = 2511, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2561, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2609, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2659, .adv_w = 240, .box_w = 15, .box_h = 15, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 2688, .adv_w = 360, .box_w = 23, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 2743, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2782, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2825, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 2853, .adv_w = 280, .box_w = 18, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2901, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2940, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2979, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 3007, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3055, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3108, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3127, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3177, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3213, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3261, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3304, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3342, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3380, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3418, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3456, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3494, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3530, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 3568, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3597, .adv_w = 280, .box_w = 16, .box_h = 19, .ofs_x = 1, .ofs_y = -2},
{.bitmap_index = 3635, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3701, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3750, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3800, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3860, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3913, .adv_w = 360, .box_w = 23, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3974, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 4029, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 4082, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0}
{.bitmap_index = 2561, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2610, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2658, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2708, .adv_w = 240, .box_w = 15, .box_h = 15, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 2737, .adv_w = 360, .box_w = 23, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 2792, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2831, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2874, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 2902, .adv_w = 280, .box_w = 18, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2950, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2989, .adv_w = 280, .box_w = 18, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3028, .adv_w = 280, .box_w = 13, .box_h = 17, .ofs_x = 2, .ofs_y = -1},
{.bitmap_index = 3056, .adv_w = 320, .box_w = 19, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3104, .adv_w = 360, .box_w = 23, .box_h = 15, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 3148, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3201, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3220, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3270, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3306, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3354, .adv_w = 320, .box_w = 21, .box_h = 15, .ofs_x = 0, .ofs_y = 0},
{.bitmap_index = 3394, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3437, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3475, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3513, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3551, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3589, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 3627, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3663, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 3701, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3730, .adv_w = 280, .box_w = 16, .box_h = 19, .ofs_x = 1, .ofs_y = -2},
{.bitmap_index = 3768, .adv_w = 400, .box_w = 25, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 3834, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 3883, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3933, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 3993, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 4046, .adv_w = 360, .box_w = 23, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 4107, .adv_w = 360, .box_w = 22, .box_h = 20, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 4162, .adv_w = 360, .box_w = 22, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 4215, .adv_w = 320, .box_w = 20, .box_h = 15, .ofs_x = 0, .ofs_y = 0}
};
/*---------------------
@ -1225,11 +1252,11 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
*--------------------*/
static const uint16_t unicode_list_2[] = {
0x0, 0x16, 0x23, 0x26, 0x27, 0x28, 0x39, 0x47,
0x4a, 0x4b, 0x4c, 0x50, 0x68, 0x94, 0x128, 0x184,
0x1e5, 0x1fb, 0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243,
0x251, 0x292, 0x293, 0x2f1, 0x3dc, 0x3fc, 0x45c, 0x54a,
0x55f, 0x568, 0x59e, 0x59f, 0x6a8
0x0, 0x14, 0x16, 0x23, 0x26, 0x27, 0x28, 0x39,
0x47, 0x4a, 0x4b, 0x4c, 0x50, 0x68, 0x6d, 0x94,
0x128, 0x184, 0x1e5, 0x1fb, 0x200, 0x21d, 0x23f, 0x240,
0x241, 0x242, 0x243, 0x251, 0x292, 0x293, 0x2f1, 0x3dc,
0x3fc, 0x45c, 0x54a, 0x55f, 0x568, 0x59e, 0x59f, 0x6a8
};
/*Collect the unicode lists and glyph_id offsets*/
@ -1245,7 +1272,7 @@ static const lv_font_fmt_txt_cmap_t cmaps[] =
},
{
.range_start = 61441, .range_length = 1705, .glyph_id_start = 160,
.unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 37, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
.unicode_list = unicode_list_2, .glyph_id_ofs_list = NULL, .list_length = 40, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
}
};

View file

@ -62,7 +62,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
{Symbols::paintbrush, Apps::Paint},
{Symbols::paddle, Apps::Paddle},
{"2", Apps::Twos},
{"M", Apps::Motion},
{Symbols::chartLine, Apps::Motion},
{Symbols::drum, Apps::Metronome},
{"", Apps::None},
}};

View file

@ -5,13 +5,13 @@
using namespace Pinetime::Applications::Screens;
const char* BatteryIcon::GetBatteryIcon(uint8_t batteryPercent) {
if (batteryPercent > 90)
if (batteryPercent > 87)
return Symbols::batteryFull;
if (batteryPercent > 75)
if (batteryPercent > 62)
return Symbols::batteryThreeQuarter;
if (batteryPercent > 50)
if (batteryPercent > 37)
return Symbols::batteryHalf;
if (batteryPercent > 25)
if (batteryPercent > 12)
return Symbols::batteryOneQuarter;
return Symbols::batteryEmpty;
}

View file

@ -2,11 +2,6 @@
#include <date/date.h>
#include <lvgl/lvgl.h>
#include <cstdio>
#include "BatteryIcon.h"
#include "BleIcon.h"
#include "NotificationIcon.h"
#include "Symbols.h"
#include "components/battery/BatteryController.h"
#include "components/motion/MotionController.h"
#include "components/ble/BleController.h"
@ -89,16 +84,3 @@ std::unique_ptr<Screen> Clock::PineTimeStyleScreen() {
settingsController,
motionController);
}
/*
// Examples for more watch faces
std::unique_ptr<Screen> Clock::WatchFaceMinimalScreen() {
return std::make_unique<Screens::WatchFaceMinimal>(app, dateTimeController, batteryController, bleController, notificatioManager,
settingsController);
}
std::unique_ptr<Screen> Clock::WatchFaceCustomScreen() {
return std::make_unique<Screens::WatchFaceCustom>(app, dateTimeController, batteryController, bleController, notificatioManager,
settingsController);
}
*/

View file

@ -9,9 +9,6 @@
#include "components/datetime/DateTimeController.h"
namespace Pinetime {
namespace Drivers {
class BMA421;
}
namespace Controllers {
class Settings;
class Battery;
@ -51,10 +48,6 @@ namespace Pinetime {
std::unique_ptr<Screen> WatchFaceDigitalScreen();
std::unique_ptr<Screen> WatchFaceAnalogScreen();
std::unique_ptr<Screen> PineTimeStyleScreen();
// Examples for more watch faces
// std::unique_ptr<Screen> WatchFaceMinimalScreen();
// std::unique_ptr<Screen> WatchFaceCustomScreen();
};
}
}

View file

@ -27,9 +27,10 @@ FirmwareUpdate::FirmwareUpdate(Pinetime::Applications::DisplayApp* app, Pinetime
lv_bar_set_value(bar1, 0, LV_ANIM_OFF);
percentLabel = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(percentLabel, "");
lv_label_set_text(percentLabel, "Waiting...");
lv_obj_set_auto_realign(percentLabel, true);
lv_obj_align(percentLabel, bar1, LV_ALIGN_OUT_TOP_MID, 0, 60);
startTime = xTaskGetTickCount();
}
FirmwareUpdate::~FirmwareUpdate() {
@ -40,26 +41,42 @@ bool FirmwareUpdate::Refresh() {
switch (bleController.State()) {
default:
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Idle:
// This condition makes sure that the app is exited if somehow it got
// launched without a firmware update. This should never happen.
if (state != States::Error) {
if (xTaskGetTickCount() - startTime > (60 * 1024)) {
UpdateError();
state = States::Error;
}
} else if (xTaskGetTickCount() - startTime > (5 * 1024)) {
running = false;
}
break;
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Running:
if (state != States::Running)
state = States::Running;
return DisplayProgression();
DisplayProgression();
break;
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated:
if (state != States::Validated) {
UpdateValidated();
state = States::Validated;
}
return running;
break;
case Pinetime::Controllers::Ble::FirmwareUpdateStates::Error:
if (state != States::Error) {
UpdateError();
state = States::Error;
}
return running;
if (xTaskGetTickCount() - startTime > (5 * 1024)) {
running = false;
}
break;
}
return running;
}
bool FirmwareUpdate::DisplayProgression() const {
void FirmwareUpdate::DisplayProgression() const {
float current = bleController.FirmwareUpdateCurrentBytes() / 1024.0f;
float total = bleController.FirmwareUpdateTotalBytes() / 1024.0f;
int16_t pc = (current / total) * 100.0f;
@ -67,7 +84,6 @@ bool FirmwareUpdate::DisplayProgression() const {
lv_label_set_text(percentLabel, percentStr);
lv_bar_set_value(bar1, pc, LV_ANIM_OFF);
return running;
}
void FirmwareUpdate::UpdateValidated() {
@ -78,4 +94,9 @@ void FirmwareUpdate::UpdateValidated() {
void FirmwareUpdate::UpdateError() {
lv_label_set_recolor(percentLabel, true);
lv_label_set_text(percentLabel, "#ff0000 Error!#");
startTime = xTaskGetTickCount();
}
bool FirmwareUpdate::OnButtonPushed() {
return true;
}

View file

@ -2,6 +2,7 @@
#include "Screen.h"
#include <lvgl/src/lv_core/lv_obj.h>
#include "FreeRTOS.h"
namespace Pinetime {
namespace Controllers {
@ -25,13 +26,17 @@ namespace Pinetime {
lv_obj_t* titleLabel;
mutable char percentStr[10];
States state;
States state = States::Idle;
bool DisplayProgression() const;
void DisplayProgression() const;
bool OnButtonPushed() override;
void UpdateValidated();
void UpdateError();
TickType_t startTime;
};
}
}

View file

@ -38,8 +38,9 @@ FirmwareValidation::FirmwareValidation(Pinetime::Applications::DisplayApp* app,
lv_label_set_text(labelIsValidated, "Please #00ff00 Validate# this version or\n#ff0000 Reset# to rollback to the previous version.");
buttonValidate = lv_btn_create(lv_scr_act(), nullptr);
lv_obj_align(buttonValidate, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
buttonValidate->user_data = this;
lv_obj_set_size(buttonValidate, 115, 50);
lv_obj_align(buttonValidate, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_obj_set_event_cb(buttonValidate, ButtonEventHandler);
lv_obj_set_style_local_bg_color(buttonValidate, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x009900));
@ -48,6 +49,7 @@ FirmwareValidation::FirmwareValidation(Pinetime::Applications::DisplayApp* app,
buttonReset = lv_btn_create(lv_scr_act(), nullptr);
buttonReset->user_data = this;
lv_obj_set_size(buttonReset, 115, 50);
lv_obj_align(buttonReset, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_set_style_local_bg_color(buttonReset, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x990000));
lv_obj_set_event_cb(buttonReset, ButtonEventHandler);

View file

@ -70,5 +70,5 @@ bool FlashLight::Refresh() {
}
bool FlashLight::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return true;
return false;
}

View file

@ -6,10 +6,10 @@ Label::Label(uint8_t screenID, uint8_t numScreens, Pinetime::Applications::Displ
: Screen(app), labelText {labelText} {
if (numScreens > 1) {
pageIndicatorBasePoints[0].x = 240 - 1;
pageIndicatorBasePoints[0].y = 6;
pageIndicatorBasePoints[1].x = 240 - 1;
pageIndicatorBasePoints[1].y = 240 - 6;
pageIndicatorBasePoints[0].x = LV_HOR_RES - 1;
pageIndicatorBasePoints[0].y = 0;
pageIndicatorBasePoints[1].x = LV_HOR_RES - 1;
pageIndicatorBasePoints[1].y = LV_VER_RES;
pageIndicatorBase = lv_line_create(lv_scr_act(), NULL);
lv_obj_set_style_local_line_width(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
@ -17,13 +17,13 @@ Label::Label(uint8_t screenID, uint8_t numScreens, Pinetime::Applications::Displ
lv_obj_set_style_local_line_rounded(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, true);
lv_line_set_points(pageIndicatorBase, pageIndicatorBasePoints, 2);
uint16_t indicatorSize = 228 / numScreens;
uint16_t indicatorSize = LV_VER_RES / numScreens;
uint16_t indicatorPos = indicatorSize * screenID;
pageIndicatorPoints[0].x = 240 - 1;
pageIndicatorPoints[0].y = (6 + indicatorPos);
pageIndicatorPoints[1].x = 240 - 1;
pageIndicatorPoints[1].y = (6 + indicatorPos) + indicatorSize;
pageIndicatorPoints[0].x = LV_HOR_RES - 1;
pageIndicatorPoints[0].y = indicatorPos;
pageIndicatorPoints[1].x = LV_HOR_RES - 1;
pageIndicatorPoints[1].y = indicatorPos + indicatorSize;
pageIndicator = lv_line_create(lv_scr_act(), NULL);
lv_obj_set_style_local_line_width(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);

View file

@ -15,8 +15,6 @@ namespace Pinetime {
bool Refresh() override;
private:
bool running = true;
lv_obj_t* labelText = nullptr;
lv_point_t pageIndicatorBasePoints[2];
lv_point_t pageIndicatorPoints[2];

View file

@ -25,42 +25,38 @@ List::List(uint8_t screenID,
settingsController.SetSettingsMenu(screenID);
if (numScreens > 1) {
pageIndicatorBasePoints[0].x = 240 - 1;
pageIndicatorBasePoints[0].y = 6;
pageIndicatorBasePoints[1].x = 240 - 1;
pageIndicatorBasePoints[1].y = 240 - 6;
pageIndicatorBasePoints[0].x = LV_HOR_RES - 1;
pageIndicatorBasePoints[0].y = 0;
pageIndicatorBasePoints[1].x = LV_HOR_RES - 1;
pageIndicatorBasePoints[1].y = LV_VER_RES;
pageIndicatorBase = lv_line_create(lv_scr_act(), NULL);
lv_obj_set_style_local_line_width(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
lv_obj_set_style_local_line_color(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_line_rounded(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, true);
lv_line_set_points(pageIndicatorBase, pageIndicatorBasePoints, 2);
uint16_t indicatorSize = 228 / numScreens;
uint16_t indicatorPos = indicatorSize * screenID;
const uint16_t indicatorSize = LV_VER_RES / numScreens;
const uint16_t indicatorPos = indicatorSize * screenID;
pageIndicatorPoints[0].x = 240 - 1;
pageIndicatorPoints[0].y = 6 + indicatorPos;
pageIndicatorPoints[1].x = 240 - 1;
pageIndicatorPoints[1].y = 6 + indicatorPos + indicatorSize;
pageIndicatorPoints[0].x = LV_HOR_RES - 1;
pageIndicatorPoints[0].y = indicatorPos;
pageIndicatorPoints[1].x = LV_HOR_RES - 1;
pageIndicatorPoints[1].y = indicatorPos + indicatorSize;
pageIndicator = lv_line_create(lv_scr_act(), NULL);
lv_obj_set_style_local_line_width(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
lv_obj_set_style_local_line_color(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
lv_obj_set_style_local_line_rounded(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, true);
lv_line_set_points(pageIndicator, pageIndicatorPoints, 2);
}
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), nullptr);
// lv_obj_set_style_local_bg_color(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_opa(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_TRANSP);
lv_obj_set_style_local_pad_all(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 10);
lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 5);
lv_obj_set_style_local_pad_inner(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 4);
lv_obj_set_style_local_border_width(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, 0);
lv_obj_set_pos(container1, 0, 0);
lv_obj_set_width(container1, LV_HOR_RES - 15);
lv_obj_set_width(container1, LV_HOR_RES - 8);
lv_obj_set_height(container1, LV_VER_RES);
lv_cont_set_layout(container1, LV_LAYOUT_COLUMN_LEFT);
@ -73,11 +69,11 @@ List::List(uint8_t screenID,
itemApps[i] = lv_btn_create(container1, nullptr);
lv_obj_set_style_local_bg_opa(itemApps[i], LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
lv_obj_set_style_local_radius(itemApps[i], LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_radius(itemApps[i], LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 57);
lv_obj_set_style_local_bg_color(itemApps[i], LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_width(itemApps[i], LV_HOR_RES - 25);
lv_obj_set_height(itemApps[i], 52);
lv_obj_set_width(itemApps[i], LV_HOR_RES - 8);
lv_obj_set_height(itemApps[i], 57);
lv_obj_set_event_cb(itemApps[i], ButtonEventHandler);
lv_btn_set_layout(itemApps[i], LV_LAYOUT_ROW_MID);
itemApps[i]->user_data = this;

View file

@ -1,35 +1,15 @@
#include "Metronome.h"
#include "Screen.h"
#include "Symbols.h"
#include "lvgl/lvgl.h"
#include "FreeRTOSConfig.h"
#include "task.h"
#include <string>
#include <tuple>
using namespace Pinetime::Applications::Screens;
namespace {
float calculateDelta(const TickType_t startTime, const TickType_t currentTime) {
TickType_t delta = 0;
// Take care of overflow
if (startTime > currentTime) {
delta = 0xffffffff - startTime;
delta += (currentTime + 1);
} else {
delta = currentTime - startTime;
}
return static_cast<float>(delta) / static_cast<float>(configTICK_RATE_HZ);
}
static void eventHandler(lv_obj_t* obj, lv_event_t event) {
Metronome* screen = static_cast<Metronome*>(obj->user_data);
void eventHandler(lv_obj_t* obj, lv_event_t event) {
auto* screen = static_cast<Metronome*>(obj->user_data);
screen->OnEvent(obj, event);
}
lv_obj_t* createLabel(const char* name, lv_obj_t* reference, lv_align_t align, lv_font_t* font, uint8_t x = 0, uint8_t y = 0) {
lv_obj_t* createLabel(const char* name, lv_obj_t* reference, lv_align_t align, lv_font_t* font, uint8_t x, uint8_t y) {
lv_obj_t* label = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, font);
lv_obj_set_style_local_text_color(label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
@ -41,7 +21,7 @@ namespace {
}
Metronome::Metronome(DisplayApp* app, Controllers::MotorController& motorController, System::SystemTask& systemTask)
: Screen(app), running {true}, currentState {States::Stopped}, startTime {}, motorController {motorController}, systemTask {systemTask} {
: Screen(app), motorController {motorController}, systemTask {systemTask} {
bpmArc = lv_arc_create(lv_scr_act(), nullptr);
bpmArc->user_data = this;
@ -52,10 +32,10 @@ Metronome::Metronome(DisplayApp* app, Controllers::MotorController& motorControl
lv_arc_set_value(bpmArc, bpm);
lv_obj_set_size(bpmArc, 210, 210);
lv_arc_set_adjustable(bpmArc, true);
lv_obj_align(bpmArc, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 7);
lv_obj_align(bpmArc, lv_scr_act(), LV_ALIGN_IN_TOP_MID, 0, 0);
bpmValue = createLabel(std::to_string(lv_arc_get_value(bpmArc)).c_str(), bpmArc, LV_ALIGN_IN_TOP_MID, &jetbrains_mono_76, 0, 55);
bpmLegend = createLabel("bpm", bpmValue, LV_ALIGN_OUT_BOTTOM_MID, &jetbrains_mono_bold_20, 0, 0);
bpmValue = createLabel("120", bpmArc, LV_ALIGN_IN_TOP_MID, &jetbrains_mono_76, 0, 55);
createLabel("bpm", bpmValue, LV_ALIGN_OUT_BOTTOM_MID, &jetbrains_mono_bold_20, 0, 0);
bpmTap = lv_btn_create(lv_scr_act(), nullptr);
bpmTap->user_data = this;
@ -69,20 +49,23 @@ Metronome::Metronome(DisplayApp* app, Controllers::MotorController& motorControl
lv_obj_set_event_cb(bpbDropdown, eventHandler);
lv_obj_set_style_local_pad_left(bpbDropdown, LV_DROPDOWN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_pad_left(bpbDropdown, LV_DROPDOWN_PART_LIST, LV_STATE_DEFAULT, 20);
lv_obj_align(bpbDropdown, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 15, -4);
lv_obj_set_size(bpbDropdown, 115, 50);
lv_obj_align(bpbDropdown, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_dropdown_set_options(bpbDropdown, "1\n2\n3\n4\n5\n6\n7\n8\n9");
lv_dropdown_set_selected(bpbDropdown, bpb - 1);
bpbLegend = lv_label_create(bpbDropdown, nullptr);
lv_label_set_text(bpbLegend, "bpb");
lv_obj_align(bpbLegend, bpbDropdown, LV_ALIGN_IN_RIGHT_MID, -15, 0);
lv_dropdown_set_show_selected(bpbDropdown, false);
lv_dropdown_set_text(bpbDropdown, "");
currentBpbText = lv_label_create(bpbDropdown, nullptr);
lv_label_set_text_fmt(currentBpbText, "%d bpb", bpb);
lv_obj_align(currentBpbText, bpbDropdown, LV_ALIGN_CENTER, 0, 0);
playPause = lv_btn_create(lv_scr_act(), nullptr);
playPause->user_data = this;
lv_obj_set_event_cb(playPause, eventHandler);
lv_obj_align(playPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
lv_obj_set_height(playPause, 39);
playPauseLabel = lv_label_create(playPause, nullptr);
lv_label_set_text(playPauseLabel, Symbols::play);
lv_obj_set_size(playPause, 115, 50);
lv_obj_align(playPause, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_set_style_local_value_str(playPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Symbols::play);
app->SetTouchMode(DisplayApp::TouchModes::Polling);
}
@ -93,29 +76,18 @@ Metronome::~Metronome() {
lv_obj_clean(lv_scr_act());
}
bool Metronome::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return true;
}
bool Metronome::Refresh() {
switch (currentState) {
case States::Stopped: {
break;
}
case States::Running: {
if (calculateDelta(startTime, xTaskGetTickCount()) >= (60.0 / bpm)) {
if (metronomeStarted) {
if (xTaskGetTickCount() - startTime > 60 * configTICK_RATE_HZ / bpm) {
startTime += 60 * configTICK_RATE_HZ / bpm;
counter--;
startTime -= 60.0 / bpm;
startTime = xTaskGetTickCount();
if (counter == 0) {
counter = bpb;
motorController.SetDuration(90);
motorController.RunForDuration(90);
} else {
motorController.SetDuration(30);
motorController.RunForDuration(30);
}
}
break;
}
}
return running;
}
@ -128,42 +100,39 @@ void Metronome::OnEvent(lv_obj_t* obj, lv_event_t event) {
lv_label_set_text_fmt(bpmValue, "%03d", bpm);
} else if (obj == bpbDropdown) {
bpb = lv_dropdown_get_selected(obj) + 1;
lv_label_set_text_fmt(currentBpbText, "%d bpb", bpb);
lv_obj_realign(currentBpbText);
}
break;
}
case LV_EVENT_PRESSED: {
if (obj == bpmTap) {
float timeDelta = calculateDelta(tappedTime, xTaskGetTickCount());
if (tappedTime == 0 || timeDelta > 3) {
tappedTime = xTaskGetTickCount();
} else {
bpm = ceil(60.0 / timeDelta);
TickType_t delta = xTaskGetTickCount() - tappedTime;
if (tappedTime != 0 && delta < configTICK_RATE_HZ * 3) {
bpm = configTICK_RATE_HZ * 60 / delta;
lv_arc_set_value(bpmArc, bpm);
lv_label_set_text_fmt(bpmValue, "%03d", bpm);
tappedTime = xTaskGetTickCount();
}
tappedTime = xTaskGetTickCount();
}
break;
}
case LV_EVENT_CLICKED: {
if (obj == playPause) {
currentState = (currentState == States::Stopped ? States::Running : States::Stopped);
switch (currentState) {
case States::Stopped: {
lv_label_set_text(playPauseLabel, Symbols::play);
systemTask.PushMessage(System::Messages::EnableSleeping);
break;
}
case States::Running: {
lv_label_set_text(playPauseLabel, Symbols::pause);
metronomeStarted = !metronomeStarted;
if (metronomeStarted) {
lv_obj_set_style_local_value_str(playPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Symbols::pause);
systemTask.PushMessage(System::Messages::DisableSleeping);
startTime = xTaskGetTickCount();
counter = 1;
break;
}
} else {
lv_obj_set_style_local_value_str(playPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, Symbols::play);
systemTask.PushMessage(System::Messages::EnableSleeping);
}
}
break;
}
default:
break;
}
}

View file

@ -3,32 +3,32 @@
#include "systemtask/SystemTask.h"
#include "components/motor/MotorController.h"
#include <array>
namespace Pinetime::Applications::Screens {
namespace Pinetime {
namespace Applications {
namespace Screens {
class Metronome : public Screen {
public:
Metronome(DisplayApp* app, Controllers::MotorController& motorController, System::SystemTask& systemTask);
~Metronome() override;
bool Refresh() override;
bool OnTouchEvent(TouchEvents event) override;
void OnEvent(lv_obj_t* obj, lv_event_t event);
enum class States { Running, Stopped };
private:
bool running;
States currentState;
TickType_t startTime;
TickType_t startTime = 0;
TickType_t tappedTime = 0;
Controllers::MotorController& motorController;
System::SystemTask& systemTask;
uint16_t bpm = 120;
int16_t bpm = 120;
uint8_t bpb = 4;
uint8_t counter = 1;
lv_obj_t *bpmArc, *bpmTap, *bpmValue, *bpmLegend;
lv_obj_t *bpbDropdown, *bpbLegend;
lv_obj_t *playPause, *playPauseLabel;
bool metronomeStarted = false;
lv_obj_t *bpmArc, *bpmTap, *bpmValue;
lv_obj_t *bpbDropdown, *currentBpbText;
lv_obj_t *playPause;
};
}
}
}

View file

@ -36,7 +36,6 @@ Motion::Motion(Pinetime::Applications::DisplayApp* app, Controllers::MotionContr
labelStep = lv_label_create(lv_scr_act(), NULL);
lv_obj_align(labelStep, chart, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_label_set_text(labelStep, "Steps ---");
}
Motion::~Motion() {
@ -50,13 +49,12 @@ bool Motion::Refresh() {
lv_label_set_text_fmt(labelStep, "Steps %lu", motionController.NbSteps());
lv_label_set_text_fmt(label, "X #FF0000 %d# Y #008000 %d# Z #FFFF00 %d#", motionController.X() / 0x10, motionController.Y() / 0x10, motionController.Z() / 0x10);
lv_label_set_text_fmt(label,
"X #FF0000 %d# Y #008000 %d# Z #FFFF00 %d#",
motionController.X() / 0x10,
motionController.Y() / 0x10,
motionController.Z() / 0x10);
lv_obj_align(label, NULL, LV_ALIGN_IN_TOP_MID, 0, 10);
return running;
}
bool Motion::OnButtonPushed() {
running = false;
return true;
}

View file

@ -18,7 +18,6 @@ namespace Pinetime {
~Motion() override;
bool Refresh() override;
bool OnButtonPushed() override;
private:
Controllers::MotionController& motionController;
@ -29,9 +28,6 @@ namespace Pinetime {
lv_obj_t* label;
lv_obj_t* labelStep;
static constexpr uint8_t nbStepsBufferSize = 9;
char nbStepsBuffer[nbStepsBufferSize + 1];
bool running = true;
};
}
}

View file

@ -50,60 +50,55 @@ inline void lv_img_set_src_arr(lv_obj_t* img, const lv_img_dsc_t* src_img) {
Music::Music(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::MusicService& music) : Screen(app), musicService(music) {
lv_obj_t* label;
lv_style_init(&btn_style);
lv_style_set_radius(&btn_style, LV_STATE_DEFAULT, 20);
lv_style_set_bg_color(&btn_style, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_style_set_bg_opa(&btn_style, LV_STATE_DEFAULT, LV_OPA_20);
btnVolDown = lv_btn_create(lv_scr_act(), nullptr);
btnVolDown->user_data = this;
lv_obj_set_event_cb(btnVolDown, event_handler);
lv_obj_set_size(btnVolDown, 65, 75);
lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
lv_obj_set_style_local_radius(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnVolDown, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
lv_obj_set_size(btnVolDown, 76, 76);
lv_obj_align(btnVolDown, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_obj_add_style(btnVolDown, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnVolDown, nullptr);
lv_label_set_text(label, Symbols::volumDown);
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
lv_obj_set_hidden(btnVolDown, true);
btnVolUp = lv_btn_create(lv_scr_act(), nullptr);
btnVolUp->user_data = this;
lv_obj_set_event_cb(btnVolUp, event_handler);
lv_obj_set_size(btnVolUp, 65, 75);
lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
lv_obj_set_style_local_radius(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnVolUp, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
lv_obj_set_size(btnVolUp, 76, 76);
lv_obj_align(btnVolUp, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_add_style(btnVolUp, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnVolUp, nullptr);
lv_label_set_text(label, Symbols::volumUp);
lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
lv_obj_set_hidden(btnVolUp, true);
btnPrev = lv_btn_create(lv_scr_act(), nullptr);
btnPrev->user_data = this;
lv_obj_set_event_cb(btnPrev, event_handler);
lv_obj_set_size(btnPrev, 65, 75);
lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 15, -10);
lv_obj_set_style_local_radius(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnPrev, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
lv_obj_set_size(btnPrev, 76, 76);
lv_obj_align(btnPrev, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_obj_add_style(btnPrev, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnPrev, nullptr);
lv_label_set_text(label, Symbols::stepBackward);
btnNext = lv_btn_create(lv_scr_act(), nullptr);
btnNext->user_data = this;
lv_obj_set_event_cb(btnNext, event_handler);
lv_obj_set_size(btnNext, 65, 75);
lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, -15, -10);
lv_obj_set_style_local_radius(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnNext, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
lv_obj_set_size(btnNext, 76, 76);
lv_obj_align(btnNext, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_add_style(btnNext, LV_STATE_DEFAULT, &btn_style);
label = lv_label_create(btnNext, nullptr);
lv_label_set_text(label, Symbols::stepForward);
btnPlayPause = lv_btn_create(lv_scr_act(), nullptr);
btnPlayPause->user_data = this;
lv_obj_set_event_cb(btnPlayPause, event_handler);
lv_obj_set_size(btnPlayPause, 65, 75);
lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, -10);
lv_obj_set_style_local_radius(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnPlayPause, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_20);
lv_obj_set_size(btnPlayPause, 76, 76);
lv_obj_align(btnPlayPause, nullptr, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
lv_obj_add_style(btnPlayPause, LV_STATE_DEFAULT, &btn_style);
txtPlayPause = lv_label_create(btnPlayPause, nullptr);
lv_label_set_text(txtPlayPause, Symbols::play);
@ -119,7 +114,6 @@ Music::Music(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Mus
constexpr int8_t MIDDLE_OFFSET = -25;
txtArtist = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtArtist, LV_LABEL_LONG_SROLL_CIRC);
lv_label_set_anim_speed(txtArtist, 1);
lv_obj_align(txtArtist, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 1 * FONT_HEIGHT);
lv_label_set_align(txtArtist, LV_ALIGN_IN_LEFT_MID);
lv_obj_set_width(txtArtist, LV_HOR_RES - 12);
@ -127,7 +121,6 @@ Music::Music(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Mus
txtTrack = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_long_mode(txtTrack, LV_LABEL_LONG_SROLL_CIRC);
lv_label_set_anim_speed(txtTrack, 1);
lv_obj_align(txtTrack, nullptr, LV_ALIGN_IN_LEFT_MID, 12, MIDDLE_OFFSET + 2 * FONT_HEIGHT + LINE_PAD);
lv_label_set_align(txtTrack, LV_ALIGN_IN_LEFT_MID);
@ -149,6 +142,7 @@ Music::Music(Pinetime::Applications::DisplayApp* app, Pinetime::Controllers::Mus
}
Music::~Music() {
lv_style_reset(&btn_style);
lv_obj_clean(lv_scr_act());
}
@ -274,21 +268,19 @@ void Music::OnObjectEvent(lv_obj_t* obj, lv_event_t event) {
bool Music::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
switch (event) {
case TouchEvents::SwipeUp: {
displayVolumeButtons = true;
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
lv_obj_set_hidden(btnVolDown, false);
lv_obj_set_hidden(btnVolUp, false);
lv_obj_set_hidden(btnNext, displayVolumeButtons);
lv_obj_set_hidden(btnPrev, displayVolumeButtons);
lv_obj_set_hidden(btnNext, true);
lv_obj_set_hidden(btnPrev, true);
return true;
}
case TouchEvents::SwipeDown: {
displayVolumeButtons = false;
lv_obj_set_hidden(btnNext, displayVolumeButtons);
lv_obj_set_hidden(btnPrev, displayVolumeButtons);
lv_obj_set_hidden(btnNext, false);
lv_obj_set_hidden(btnPrev, false);
lv_obj_set_hidden(btnVolDown, !displayVolumeButtons);
lv_obj_set_hidden(btnVolUp, !displayVolumeButtons);
lv_obj_set_hidden(btnVolDown, true);
lv_obj_set_hidden(btnVolUp, true);
return true;
}
case TouchEvents::SwipeLeft: {

View file

@ -57,10 +57,11 @@ namespace Pinetime {
lv_obj_t* imgDiscAnim;
lv_obj_t* txtTrackDuration;
lv_style_t btn_style;
/** For the spinning disc animation */
bool frameB;
bool displayVolumeButtons = false;
Pinetime::Controllers::MusicService& musicService;
std::string artist;

View file

@ -11,6 +11,7 @@ extern lv_font_t jetbrains_mono_bold_20;
Notifications::Notifications(DisplayApp* app,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Pinetime::Controllers::MotorController& motorController,
Modes mode)
: Screen(app), notificationManager {notificationManager}, alertNotificationService {alertNotificationService}, mode {mode} {
notificationManager.ClearNewNotificationFlag();
@ -36,7 +37,10 @@ Notifications::Notifications(DisplayApp* app,
}
if (mode == Modes::Preview) {
if (notification.category == Controllers::NotificationManager::Categories::IncomingCall) {
motorController.StartRinging();
} else {
motorController.RunForDuration(35);
timeoutLine = lv_line_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_line_width(timeoutLine, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
@ -47,14 +51,17 @@ Notifications::Notifications(DisplayApp* app,
timeoutTickCountStart = xTaskGetTickCount();
timeoutTickCountEnd = timeoutTickCountStart + (5 * 1024);
}
}
}
Notifications::~Notifications() {
// make sure we stop any vibrations before exiting
Controllers::MotorController::StopRinging();
lv_obj_clean(lv_scr_act());
}
bool Notifications::Refresh() {
if (mode == Modes::Preview) {
if (mode == Modes::Preview && timeoutLine != nullptr) {
auto tick = xTaskGetTickCount();
int32_t pos = 240 - ((tick - timeoutTickCountStart) / ((timeoutTickCountEnd - timeoutTickCountStart) / 240));
if (pos < 0)
@ -63,13 +70,13 @@ bool Notifications::Refresh() {
timeoutLinePoints[1].x = pos;
lv_line_set_points(timeoutLine, timeoutLinePoints, 2);
}
return running;
return running && currentItem->IsRunning();
}
bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
if (mode != Modes::Normal)
return true;
if (mode != Modes::Normal) {
return false;
}
switch (event) {
case Pinetime::Applications::TouchEvents::SwipeDown: {
@ -130,19 +137,9 @@ bool Notifications::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
}
namespace {
static void AcceptIncomingCallEventHandler(lv_obj_t* obj, lv_event_t event) {
void CallEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* item = static_cast<Notifications::NotificationItem*>(obj->user_data);
item->OnAcceptIncomingCall(event);
}
static void MuteIncomingCallEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* item = static_cast<Notifications::NotificationItem*>(obj->user_data);
item->OnMuteIncomingCall(event);
}
static void RejectIncomingCallEventHandler(lv_obj_t* obj, lv_event_t event) {
auto* item = static_cast<Notifications::NotificationItem*>(obj->user_data);
item->OnRejectIncomingCall(event);
item->OnCallButtonEvent(obj, event);
}
}
@ -154,7 +151,6 @@ Notifications::NotificationItem::NotificationItem(const char* title,
Modes mode,
Pinetime::Controllers::AlertNotificationService& alertNotificationService)
: notifNr {notifNr}, notifNb {notifNb}, mode {mode}, alertNotificationService {alertNotificationService} {
lv_obj_t* container1 = lv_cont_create(lv_scr_act(), NULL);
lv_obj_set_style_local_bg_color(container1, LV_CONT_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x222222));
@ -184,7 +180,6 @@ Notifications::NotificationItem::NotificationItem(const char* title,
}
lv_label_set_text(alert_type, title);
lv_label_set_long_mode(alert_type, LV_LABEL_LONG_SROLL_CIRC);
lv_label_set_anim_speed(alert_type, 3);
lv_obj_set_width(alert_type, 180);
lv_obj_align(alert_type, NULL, LV_ALIGN_IN_TOP_LEFT, 0, 16);
@ -213,7 +208,7 @@ Notifications::NotificationItem::NotificationItem(const char* title,
bt_accept = lv_btn_create(lv_scr_act(), nullptr);
bt_accept->user_data = this;
lv_obj_set_event_cb(bt_accept, AcceptIncomingCallEventHandler);
lv_obj_set_event_cb(bt_accept, CallEventHandler);
lv_obj_set_size(bt_accept, 76, 76);
lv_obj_align(bt_accept, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
label_accept = lv_label_create(bt_accept, nullptr);
@ -222,7 +217,7 @@ Notifications::NotificationItem::NotificationItem(const char* title,
bt_reject = lv_btn_create(lv_scr_act(), nullptr);
bt_reject->user_data = this;
lv_obj_set_event_cb(bt_reject, RejectIncomingCallEventHandler);
lv_obj_set_event_cb(bt_reject, CallEventHandler);
lv_obj_set_size(bt_reject, 76, 76);
lv_obj_align(bt_reject, NULL, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
label_reject = lv_label_create(bt_reject, nullptr);
@ -231,7 +226,7 @@ Notifications::NotificationItem::NotificationItem(const char* title,
bt_mute = lv_btn_create(lv_scr_act(), nullptr);
bt_mute->user_data = this;
lv_obj_set_event_cb(bt_mute, MuteIncomingCallEventHandler);
lv_obj_set_event_cb(bt_mute, CallEventHandler);
lv_obj_set_size(bt_mute, 76, 76);
lv_obj_align(bt_mute, NULL, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
label_mute = lv_label_create(bt_mute, nullptr);
@ -247,25 +242,22 @@ Notifications::NotificationItem::NotificationItem(const char* title,
lv_label_set_text(backgroundLabel, "");
}
void Notifications::NotificationItem::OnAcceptIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED)
void Notifications::NotificationItem::OnCallButtonEvent(lv_obj_t* obj, lv_event_t event) {
if (event != LV_EVENT_CLICKED) {
return;
}
Controllers::MotorController::StopRinging();
if (obj == bt_accept) {
alertNotificationService.AcceptIncomingCall();
}
void Notifications::NotificationItem::OnMuteIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED)
return;
alertNotificationService.MuteIncomingCall();
}
void Notifications::NotificationItem::OnRejectIncomingCall(lv_event_t event) {
if (event != LV_EVENT_CLICKED)
return;
} else if (obj == bt_reject) {
alertNotificationService.RejectIncomingCall();
} else if (obj == bt_mute) {
alertNotificationService.MuteIncomingCall();
}
running = false;
}
Notifications::NotificationItem::~NotificationItem() {

View file

@ -5,6 +5,7 @@
#include <memory>
#include "Screen.h"
#include "components/ble/NotificationManager.h"
#include "components/motor/MotorController.h"
namespace Pinetime {
namespace Controllers {
@ -19,6 +20,7 @@ namespace Pinetime {
explicit Notifications(DisplayApp* app,
Pinetime::Controllers::NotificationManager& notificationManager,
Pinetime::Controllers::AlertNotificationService& alertNotificationService,
Pinetime::Controllers::MotorController& motorController,
Modes mode);
~Notifications() override;
@ -35,12 +37,10 @@ namespace Pinetime {
Modes mode,
Pinetime::Controllers::AlertNotificationService& alertNotificationService);
~NotificationItem();
bool Refresh() {
return false;
bool IsRunning() const {
return running;
}
void OnAcceptIncomingCall(lv_event_t event);
void OnMuteIncomingCall(lv_event_t event);
void OnRejectIncomingCall(lv_event_t event);
void OnCallButtonEvent(lv_obj_t*, lv_event_t event);
private:
uint8_t notifNr = 0;
@ -60,6 +60,7 @@ namespace Pinetime {
lv_obj_t* bottomPlaceholder;
Modes mode;
Pinetime::Controllers::AlertNotificationService& alertNotificationService;
bool running = true;
};
private:
@ -75,7 +76,7 @@ namespace Pinetime {
bool validDisplay = false;
lv_point_t timeoutLinePoints[2] {{0, 1}, {239, 1}};
lv_obj_t* timeoutLine;
lv_obj_t* timeoutLine = nullptr;
uint32_t timeoutTickCountStart;
uint32_t timeoutTickCountEnd;
};

View file

@ -51,7 +51,6 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
notificatioManager {notificatioManager},
settingsController {settingsController},
motionController {motionController} {
/* This sets the watchface number to return to after leaving the menu */
settingsController.SetClockFace(2);
@ -62,7 +61,6 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
displayedChar[4] = 0;
/* Create a 200px wide background rectangle */
timebar = lv_obj_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_color(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
lv_obj_set_style_local_radius(timebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
@ -70,7 +68,6 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
lv_obj_align(timebar, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 5, 0);
/* Display the time */
timeDD1 = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_font(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &open_sans_light);
lv_obj_set_style_local_text_color(timeDD1, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
@ -90,7 +87,6 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
lv_obj_align(timeAMPM, timebar, LV_ALIGN_IN_BOTTOM_LEFT, 2, -20);
/* Create a 40px wide bar down the right side of the screen */
sidebar = lv_obj_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_color(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x008080));
lv_obj_set_style_local_radius(sidebar, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
@ -98,7 +94,6 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
lv_obj_align(sidebar, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, 0, 0);
/* Display icons */
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(batteryIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
lv_label_set_text(batteryIcon, Symbols::batteryFull);
@ -117,7 +112,6 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
lv_obj_align(notificationIcon, sidebar, LV_ALIGN_IN_TOP_MID, 0, 40);
/* Calendar icon */
calendarOuter = lv_obj_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_bg_color(calendarOuter, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
lv_obj_set_style_local_radius(calendarOuter, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 0);
@ -155,7 +149,6 @@ PineTimeStyle::PineTimeStyle(DisplayApp* app,
lv_obj_align(calendarCrossBar2, calendarBar2, LV_ALIGN_IN_BOTTOM_MID, 0, 0);
/* Display date */
dateDayOfWeek = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(dateDayOfWeek, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x000000));
lv_label_set_text(dateDayOfWeek, "THU");
@ -223,26 +216,17 @@ bool PineTimeStyle::Refresh() {
bleState = bleController.IsConnected();
if (bleState.IsUpdated()) {
if (bleState.Get() == true) {
lv_label_set_text(bleIcon, BleIcon::GetIcon(true));
lv_label_set_text(bleIcon, BleIcon::GetIcon(bleState.Get()));
lv_obj_realign(bleIcon);
} else {
lv_label_set_text(bleIcon, BleIcon::GetIcon(false));
}
}
notificationState = notificatioManager.AreNewNotificationsAvailable();
if (notificationState.IsUpdated()) {
if (notificationState.Get() == true) {
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(true));
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(notificationState.Get()));
lv_obj_realign(notificationIcon);
} else {
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
}
}
currentDateTime = dateTimeController.CurrentDateTime();
if (currentDateTime.IsUpdated()) {
auto newDateTime = currentDateTime.Get();
@ -250,9 +234,9 @@ bool PineTimeStyle::Refresh() {
auto time = date::make_time(newDateTime - dp);
auto yearMonthDay = date::year_month_day(dp);
auto year = (int) yearMonthDay.year();
auto month = static_cast<Pinetime::Controllers::DateTime::Months>((unsigned) yearMonthDay.month());
auto day = (unsigned) yearMonthDay.day();
auto year = static_cast<int>(yearMonthDay.year());
auto month = static_cast<Pinetime::Controllers::DateTime::Months>(static_cast<unsigned>(yearMonthDay.month()));
auto day = static_cast<unsigned>(yearMonthDay.day());
auto dayOfWeek = static_cast<Pinetime::Controllers::DateTime::Days>(date::weekday(yearMonthDay).iso_encoding());
int hour = time.hours().count();
@ -263,7 +247,6 @@ bool PineTimeStyle::Refresh() {
char hoursChar[3];
char ampmChar[5];
if (settingsController.GetClockType() == Controllers::Settings::ClockType::H24) {
sprintf(hoursChar, "%02d", hour);
} else {
@ -282,41 +265,26 @@ bool PineTimeStyle::Refresh() {
sprintf(hoursChar, "%02d", hour);
}
if (hoursChar[0] != displayedChar[0] || hoursChar[1] != displayedChar[1] || minutesChar[0] != displayedChar[2] ||
if (hoursChar[0] != displayedChar[0] or hoursChar[1] != displayedChar[1] or minutesChar[0] != displayedChar[2] or
minutesChar[1] != displayedChar[3]) {
displayedChar[0] = hoursChar[0];
displayedChar[1] = hoursChar[1];
displayedChar[2] = minutesChar[0];
displayedChar[3] = minutesChar[1];
char hourStr[3];
char minStr[3];
if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) {
lv_label_set_text(timeAMPM, ampmChar);
}
/* Display the time as 2 pairs of digits */
sprintf(hourStr, "%c%c", hoursChar[0], hoursChar[1]);
lv_label_set_text(timeDD1, hourStr);
sprintf(minStr, "%c%c", minutesChar[0], minutesChar[1]);
lv_label_set_text(timeDD2, minStr);
lv_label_set_text_fmt(timeDD1, "%s", hoursChar);
lv_label_set_text_fmt(timeDD2, "%s", minutesChar);
}
if ((year != currentYear) || (month != currentMonth) || (dayOfWeek != currentDayOfWeek) || (day != currentDay)) {
char dayOfWeekStr[4];
char dayStr[3];
char monthStr[4];
sprintf(dayOfWeekStr, "%s", dateTimeController.DayOfWeekShortToString());
sprintf(dayStr, "%d", day);
sprintf(monthStr, "%s", dateTimeController.MonthShortToString());
lv_label_set_text(dateDayOfWeek, dayOfWeekStr);
lv_label_set_text(dateDay, dayStr);
lv_label_set_text_fmt(dateDayOfWeek, "%s", dateTimeController.DayOfWeekShortToString());
lv_label_set_text_fmt(dateDay, "%d", day);
lv_obj_realign(dateDay);
lv_label_set_text(dateMonth, monthStr);
lv_label_set_text_fmt(dateMonth, "%s", dateTimeController.MonthShortToString());
currentYear = year;
currentMonth = month;

View file

@ -32,8 +32,6 @@ namespace Pinetime {
bool Refresh() override;
void OnObjectEvent(lv_obj_t* pObj, lv_event_t i);
private:
char displayedChar[5];
@ -67,9 +65,6 @@ namespace Pinetime {
lv_obj_t* calendarBar2;
lv_obj_t* calendarCrossBar1;
lv_obj_t* calendarCrossBar2;
lv_obj_t* heartbeatIcon;
lv_obj_t* heartbeatValue;
lv_obj_t* heartbeatBpm;
lv_obj_t* notificationIcon;
lv_obj_t* stepGauge;
lv_color_t needle_colors[1];

View file

@ -13,8 +13,12 @@ namespace Pinetime {
DirtyValue() = default; // Use NSDMI
explicit DirtyValue(T const& v) : value {v} {
} // Use MIL and const-lvalue-ref
bool IsUpdated() const {
return isUpdated;
bool IsUpdated() {
if (this->isUpdated) {
this->isUpdated = false;
return true;
}
return false;
}
T const& Get() {
this->isUpdated = false;

View file

@ -5,13 +5,10 @@
using namespace Pinetime::Applications::Screens;
Steps::Steps(
Pinetime::Applications::DisplayApp *app,
Steps::Steps(Pinetime::Applications::DisplayApp* app,
Controllers::MotionController& motionController,
Controllers::Settings &settingsController)
: Screen(app),
motionController{motionController},
settingsController{settingsController} {
Controllers::Settings& settingsController)
: Screen(app), motionController {motionController}, settingsController {settingsController} {
stepsArc = lv_arc_create(lv_scr_act(), nullptr);
@ -34,12 +31,12 @@ Steps::Steps(
lv_label_set_text_fmt(lSteps, "%li", stepsCount);
lv_obj_align(lSteps, nullptr, LV_ALIGN_CENTER, 0, -20);
lv_obj_t * lstepsL = lv_label_create(lv_scr_act(), nullptr);
lv_obj_t* lstepsL = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(lstepsL, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_label_set_text_static(lstepsL, "Steps");
lv_obj_align(lstepsL, lSteps, LV_ALIGN_OUT_BOTTOM_MID, 0, 10);
lv_obj_t * lstepsGoal = lv_label_create(lv_scr_act(), nullptr);
lv_obj_t* lstepsGoal = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(lstepsGoal, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_CYAN);
lv_label_set_text_fmt(lstepsGoal, "Goal\n%lu", settingsController.GetStepsGoal());
lv_label_set_align(lstepsGoal, LV_LABEL_ALIGN_CENTER);

View file

@ -41,6 +41,9 @@ namespace Pinetime {
static constexpr const char* hourGlass = "\xEF\x89\x92";
static constexpr const char* lapsFlag = "\xEF\x80\xA4";
static constexpr const char* drum = "\xEF\x95\xA9";
static constexpr const char* chartLine = "\xEF\x88\x81";
static constexpr const char* eye = "\xEF\x81\xAE";
static constexpr const char* home = "\xEF\x80\x95";
// lv_font_sys_48.c
static constexpr const char* settings = "\xEE\xA4\x82"; // e902

View file

@ -20,6 +20,8 @@ namespace {
return "BMA421";
case Pinetime::Controllers::MotionController::DeviceTypes::BMA425:
return "BMA425";
case Pinetime::Controllers::MotionController::DeviceTypes::Unknown:
return "???";
}
return "???";
}
@ -72,11 +74,6 @@ bool SystemInfo::Refresh() {
return running;
}
bool SystemInfo::OnButtonPushed() {
running = false;
return true;
}
bool SystemInfo::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return screens.OnTouchEvent(event);
}
@ -218,28 +215,50 @@ bool SystemInfo::sortById(const TaskStatus_t& lhs, const TaskStatus_t& rhs) {
std::unique_ptr<Screen> SystemInfo::CreateScreen4() {
TaskStatus_t tasksStatus[7];
lv_obj_t* infoTask = lv_table_create(lv_scr_act(), NULL);
lv_table_set_col_cnt(infoTask, 3);
lv_table_set_col_cnt(infoTask, 4);
lv_table_set_row_cnt(infoTask, 8);
lv_obj_set_pos(infoTask, 10, 10);
lv_obj_set_pos(infoTask, 0, 10);
lv_table_set_cell_value(infoTask, 0, 0, "#");
lv_table_set_col_width(infoTask, 0, 50);
lv_table_set_cell_value(infoTask, 0, 1, "Task");
lv_table_set_col_width(infoTask, 1, 80);
lv_table_set_cell_value(infoTask, 0, 2, "Free");
lv_table_set_col_width(infoTask, 2, 90);
lv_table_set_col_width(infoTask, 0, 30);
lv_table_set_cell_value(infoTask, 0, 1, "S"); // State
lv_table_set_col_width(infoTask, 1, 30);
lv_table_set_cell_value(infoTask, 0, 2, "Task");
lv_table_set_col_width(infoTask, 2, 80);
lv_table_set_cell_value(infoTask, 0, 3, "Free");
lv_table_set_col_width(infoTask, 3, 90);
auto nb = uxTaskGetSystemState(tasksStatus, 7, nullptr);
std::sort(tasksStatus, tasksStatus + nb, sortById);
for (uint8_t i = 0; i < nb; i++) {
lv_table_set_cell_value(infoTask, i + 1, 0, std::to_string(tasksStatus[i].xTaskNumber).c_str());
lv_table_set_cell_value(infoTask, i + 1, 1, tasksStatus[i].pcTaskName);
char state[2] = {0};
switch (tasksStatus[i].eCurrentState) {
case eReady:
case eRunning:
state[0] = 'R';
break;
case eBlocked:
state[0] = 'B';
break;
case eSuspended:
state[0] = 'S';
break;
case eDeleted:
state[0] = 'D';
break;
default:
state[0] = 'I'; // Invalid
break;
}
lv_table_set_cell_value(infoTask, i + 1, 1, state);
lv_table_set_cell_value(infoTask, i + 1, 2, tasksStatus[i].pcTaskName);
if (tasksStatus[i].usStackHighWaterMark < 20) {
std::string str1 = std::to_string(tasksStatus[i].usStackHighWaterMark) + " low";
lv_table_set_cell_value(infoTask, i + 1, 2, str1.c_str());
lv_table_set_cell_value(infoTask, i + 1, 3, str1.c_str());
} else {
lv_table_set_cell_value(infoTask, i + 1, 2, std::to_string(tasksStatus[i].usStackHighWaterMark).c_str());
lv_table_set_cell_value(infoTask, i + 1, 3, std::to_string(tasksStatus[i].usStackHighWaterMark).c_str());
}
}
return std::make_unique<Screens::Label>(3, 5, app, infoTask);

View file

@ -32,12 +32,9 @@ namespace Pinetime {
Pinetime::Drivers::Cst816S& touchPanel);
~SystemInfo() override;
bool Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
private:
bool running = true;
Pinetime::Controllers::DateTime& dateTimeController;
Pinetime::Controllers::Battery& batteryController;
Pinetime::Controllers::BrightnessController& brightnessController;

View file

@ -6,15 +6,17 @@ using namespace Pinetime::Applications::Screens;
namespace {
static void lv_update_task(struct _lv_task_t* task) {
auto user_data = static_cast<Tile*>(task->user_data);
auto* user_data = static_cast<Tile*>(task->user_data);
user_data->UpdateScreen();
}
static void event_handler(lv_obj_t* obj, lv_event_t event) {
if (event != LV_EVENT_VALUE_CHANGED) return;
Tile* screen = static_cast<Tile*>(obj->user_data);
uint32_t* eventDataPtr = (uint32_t*) lv_event_get_data();
auto* eventDataPtr = (uint32_t*) lv_event_get_data();
uint32_t eventData = *eventDataPtr;
screen->OnObjectEvent(obj, event, eventData);
screen->OnValueChangedEvent(obj, eventData);
}
}
@ -33,37 +35,35 @@ Tile::Tile(uint8_t screenID,
label_time = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_fmt(label_time, "%02i:%02i", dateTimeController.Hours(), dateTimeController.Minutes());
lv_label_set_align(label_time, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label_time, nullptr, LV_ALIGN_IN_TOP_LEFT, 15, 6);
lv_obj_align(label_time, nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
// Battery
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryController.PercentRemaining()));
lv_obj_align(batteryIcon, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15, 6);
lv_obj_align(batteryIcon, nullptr, LV_ALIGN_IN_TOP_RIGHT, -8, 0);
if (numScreens > 1) {
pageIndicatorBasePoints[0].x = 240 - 1;
pageIndicatorBasePoints[0].y = 6;
pageIndicatorBasePoints[1].x = 240 - 1;
pageIndicatorBasePoints[1].y = 240 - 6;
pageIndicatorBasePoints[0].x = LV_HOR_RES - 1;
pageIndicatorBasePoints[0].y = 0;
pageIndicatorBasePoints[1].x = LV_HOR_RES - 1;
pageIndicatorBasePoints[1].y = LV_VER_RES;
pageIndicatorBase = lv_line_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_line_width(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
lv_obj_set_style_local_line_color(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_line_rounded(pageIndicatorBase, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, true);
lv_line_set_points(pageIndicatorBase, pageIndicatorBasePoints, 2);
uint16_t indicatorSize = 228 / numScreens;
uint16_t indicatorPos = indicatorSize * screenID;
const uint16_t indicatorSize = LV_VER_RES / numScreens;
const uint16_t indicatorPos = indicatorSize * screenID;
pageIndicatorPoints[0].x = 240 - 1;
pageIndicatorPoints[0].y = 6 + indicatorPos;
pageIndicatorPoints[1].x = 240 - 1;
pageIndicatorPoints[1].y = 6 + indicatorPos + indicatorSize;
pageIndicatorPoints[0].x = LV_HOR_RES - 1;
pageIndicatorPoints[0].y = indicatorPos;
pageIndicatorPoints[1].x = LV_HOR_RES - 1;
pageIndicatorPoints[1].y = indicatorPos + indicatorSize;
pageIndicator = lv_line_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_line_width(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, 3);
lv_obj_set_style_local_line_color(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_GRAY);
lv_obj_set_style_local_line_rounded(pageIndicator, LV_LINE_PART_MAIN, LV_STATE_DEFAULT, true);
lv_line_set_points(pageIndicator, pageIndicatorPoints, 2);
}
@ -83,7 +83,7 @@ Tile::Tile(uint8_t screenID,
btnm1 = lv_btnmatrix_create(lv_scr_act(), nullptr);
lv_btnmatrix_set_map(btnm1, btnmMap);
lv_obj_set_size(btnm1, LV_HOR_RES - 10, LV_VER_RES - 60);
lv_obj_set_size(btnm1, LV_HOR_RES - 16, LV_VER_RES - 60);
lv_obj_align(btnm1, NULL, LV_ALIGN_CENTER, 0, 10);
lv_obj_set_style_local_radius(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DEFAULT, 20);
@ -91,6 +91,8 @@ Tile::Tile(uint8_t screenID,
lv_obj_set_style_local_bg_color(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DEFAULT, LV_COLOR_AQUA);
lv_obj_set_style_local_bg_opa(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DISABLED, LV_OPA_20);
lv_obj_set_style_local_bg_color(btnm1, LV_BTNMATRIX_PART_BTN, LV_STATE_DISABLED, lv_color_hex(0x111111));
lv_obj_set_style_local_pad_all(btnm1, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 0);
lv_obj_set_style_local_pad_inner(btnm1, LV_BTNMATRIX_PART_BG, LV_STATE_DEFAULT, 10);
for (uint8_t i = 0; i < 6; i++) {
if (applications[i].application == Apps::None) {
@ -124,9 +126,9 @@ bool Tile::Refresh() {
return running;
}
void Tile::OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId) {
if (event == LV_EVENT_VALUE_CHANGED) {
void Tile::OnValueChangedEvent(lv_obj_t* obj, uint32_t buttonId) {
if(obj != btnm1) return;
app->StartApp(apps[buttonId], DisplayApp::FullRefreshDirections::Up);
running = false;
}
}

View file

@ -32,7 +32,7 @@ namespace Pinetime {
bool Refresh() override;
void UpdateScreen();
void OnObjectEvent(lv_obj_t* obj, lv_event_t event, uint32_t buttonId);
void OnValueChangedEvent(lv_obj_t* obj, uint32_t buttonId);
private:
Pinetime::Controllers::Battery& batteryController;

View file

@ -10,38 +10,37 @@ LV_IMG_DECLARE(bg_clock);
using namespace Pinetime::Applications::Screens;
namespace {
constexpr auto HOUR_LENGTH = 70;
constexpr auto MINUTE_LENGTH = 90;
constexpr auto SECOND_LENGTH = 110;
constexpr int16_t HourLength = 70;
constexpr int16_t MinuteLength = 90;
constexpr int16_t SecondLength = 110;
// sin(90) = 1 so the value of _lv_trigo_sin(90) is the scaling factor
const auto LV_TRIG_SCALE = _lv_trigo_sin(90);
int16_t cosine(int16_t angle) {
int16_t Cosine(int16_t angle) {
return _lv_trigo_sin(angle + 90);
}
int16_t sine(int16_t angle) {
int16_t Sine(int16_t angle) {
return _lv_trigo_sin(angle);
}
int16_t coordinate_x_relocate(int16_t x) {
int16_t CoordinateXRelocate(int16_t x) {
return (x + LV_HOR_RES / 2);
}
int16_t coordinate_y_relocate(int16_t y) {
int16_t CoordinateYRelocate(int16_t y) {
return std::abs(y - LV_HOR_RES / 2);
}
lv_point_t coordinate_relocate(int16_t radius, int16_t angle) {
lv_point_t CoordinateRelocate(int16_t radius, int16_t angle) {
return lv_point_t{
.x = coordinate_x_relocate(radius * static_cast<int32_t>(sine(angle)) / LV_TRIG_SCALE),
.y = coordinate_y_relocate(radius * static_cast<int32_t>(cosine(angle)) / LV_TRIG_SCALE)
.x = CoordinateXRelocate(radius * static_cast<int32_t>(Sine(angle)) / LV_TRIG_SCALE),
.y = CoordinateYRelocate(radius * static_cast<int32_t>(Cosine(angle)) / LV_TRIG_SCALE)
};
}
} // namespace
}
WatchFaceAnalog::WatchFaceAnalog(Pinetime::Applications::DisplayApp* app,
Controllers::DateTime& dateTimeController,
@ -68,12 +67,12 @@ WatchFaceAnalog::WatchFaceAnalog(Pinetime::Applications::DisplayApp* app,
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, Symbols::batteryHalf);
lv_obj_align(batteryIcon, NULL, LV_ALIGN_IN_BOTTOM_RIGHT, -8, -4);
lv_obj_align(batteryIcon, NULL, LV_ALIGN_IN_TOP_RIGHT, 0, 0);
notificationIcon = lv_label_create(lv_scr_act(), NULL);
lv_obj_set_style_local_text_color(notificationIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00));
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
lv_obj_align(notificationIcon, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 8, -4);
lv_obj_align(notificationIcon, NULL, LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
// Date - Day / Week day
@ -123,7 +122,6 @@ WatchFaceAnalog::WatchFaceAnalog(Pinetime::Applications::DisplayApp* app,
}
WatchFaceAnalog::~WatchFaceAnalog() {
lv_style_reset(&hour_line_style);
lv_style_reset(&hour_line_style_trace);
lv_style_reset(&minute_line_style);
@ -134,18 +132,17 @@ WatchFaceAnalog::~WatchFaceAnalog() {
}
void WatchFaceAnalog::UpdateClock() {
hour = dateTimeController.Hours();
minute = dateTimeController.Minutes();
second = dateTimeController.Seconds();
if (sMinute != minute) {
auto const angle = minute * 6;
minute_point[0] = coordinate_relocate(30, angle);
minute_point[1] = coordinate_relocate(MINUTE_LENGTH, angle);
minute_point[0] = CoordinateRelocate(30, angle);
minute_point[1] = CoordinateRelocate(MinuteLength, angle);
minute_point_trace[0] = coordinate_relocate(5, angle);
minute_point_trace[1] = coordinate_relocate(31, angle);
minute_point_trace[0] = CoordinateRelocate(5, angle);
minute_point_trace[1] = CoordinateRelocate(31, angle);
lv_line_set_points(minute_body, minute_point, 2);
lv_line_set_points(minute_body_trace, minute_point_trace, 2);
@ -156,11 +153,11 @@ void WatchFaceAnalog::UpdateClock() {
sMinute = minute;
auto const angle = (hour * 30 + minute / 2);
hour_point[0] = coordinate_relocate(30, angle);
hour_point[1] = coordinate_relocate(HOUR_LENGTH, angle);
hour_point[0] = CoordinateRelocate(30, angle);
hour_point[1] = CoordinateRelocate(HourLength, angle);
hour_point_trace[0] = coordinate_relocate(5, angle);
hour_point_trace[1] = coordinate_relocate(31, angle);
hour_point_trace[0] = CoordinateRelocate(5, angle);
hour_point_trace[1] = CoordinateRelocate(31, angle);
lv_line_set_points(hour_body, hour_point, 2);
lv_line_set_points(hour_body_trace, hour_point_trace, 2);
@ -170,8 +167,8 @@ void WatchFaceAnalog::UpdateClock() {
sSecond = second;
auto const angle = second * 6;
second_point[0] = coordinate_relocate(-20, angle);
second_point[1] = coordinate_relocate(SECOND_LENGTH, angle);
second_point[0] = CoordinateRelocate(-20, angle);
second_point[1] = CoordinateRelocate(SecondLength, angle);
lv_line_set_points(second_body, second_point, 2);
}
}
@ -186,16 +183,12 @@ bool WatchFaceAnalog::Refresh() {
notificationState = notificationManager.AreNewNotificationsAvailable();
if (notificationState.IsUpdated()) {
if (notificationState.Get() == true)
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(true));
else
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(notificationState.Get()));
}
currentDateTime = dateTimeController.CurrentDateTime();
if (currentDateTime.IsUpdated()) {
month = dateTimeController.Month();
day = dateTimeController.Day();
dayOfWeek = dateTimeController.DayOfWeek();
@ -203,7 +196,6 @@ bool WatchFaceAnalog::Refresh() {
UpdateClock();
if ((month != currentMonth) || (dayOfWeek != currentDayOfWeek) || (day != currentDay)) {
lv_label_set_text_fmt(label_date_day, "%s\n%02i", dateTimeController.DayOfWeekShortToString(), day);
currentMonth = month;

View file

@ -58,14 +58,12 @@ namespace Pinetime {
lv_obj_t* minute_body_trace;
lv_obj_t* second_body;
// ##
lv_point_t hour_point[2];
lv_point_t hour_point_trace[2];
lv_point_t minute_point[2];
lv_point_t minute_point_trace[2];
lv_point_t second_point[2];
// ##
lv_style_t hour_line_style;
lv_style_t hour_line_style_trace;
lv_style_t minute_line_style;

View file

@ -12,9 +12,6 @@
#include "components/ble/NotificationManager.h"
#include "components/heartrate/HeartRateController.h"
#include "components/motion/MotionController.h"
#include "components/settings/Settings.h"
#include "../DisplayApp.h"
using namespace Pinetime::Applications::Screens;
WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
@ -36,15 +33,9 @@ WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
motionController {motionController} {
settingsController.SetClockFace(0);
displayedChar[0] = 0;
displayedChar[1] = 0;
displayedChar[2] = 0;
displayedChar[3] = 0;
displayedChar[4] = 0;
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, Symbols::batteryFull);
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, -5, 2);
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, 0, 0);
batteryPlug = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(batteryPlug, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xFF0000));
@ -56,10 +47,10 @@ WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
lv_label_set_text(bleIcon, Symbols::bluetooth);
lv_obj_align(bleIcon, batteryPlug, LV_ALIGN_OUT_LEFT_MID, -5, 0);
notificationIcon = lv_label_create(lv_scr_act(), NULL);
notificationIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(notificationIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FF00));
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_TOP_LEFT, 10, 0);
lv_obj_align(notificationIcon, nullptr, LV_ALIGN_IN_TOP_LEFT, 0, 0);
label_date = lv_label_create(lv_scr_act(), nullptr);
lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_CENTER, 0, 60);
@ -84,7 +75,7 @@ WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
heartbeatIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(heartbeatIcon, Symbols::heartBeat);
lv_obj_set_style_local_text_color(heartbeatIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
heartbeatValue = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(heartbeatValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0xCE1B1B));
@ -94,7 +85,7 @@ WatchFaceDigital::WatchFaceDigital(DisplayApp* app,
stepValue = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(stepValue, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
lv_label_set_text(stepValue, "0");
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -5, -2);
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
stepIcon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(stepIcon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x00FFE7));
@ -111,28 +102,21 @@ bool WatchFaceDigital::Refresh() {
if (batteryPercentRemaining.IsUpdated()) {
auto batteryPercent = batteryPercentRemaining.Get();
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryPercent));
auto isCharging = batteryController.IsCharging() || batteryController.IsPowerPresent();
auto isCharging = batteryController.IsCharging() or batteryController.IsPowerPresent();
lv_label_set_text(batteryPlug, BatteryIcon::GetPlugIcon(isCharging));
}
bleState = bleController.IsConnected();
if (bleState.IsUpdated()) {
if (bleState.Get() == true) {
lv_label_set_text(bleIcon, BleIcon::GetIcon(true));
} else {
lv_label_set_text(bleIcon, BleIcon::GetIcon(false));
lv_label_set_text(bleIcon, BleIcon::GetIcon(bleState.Get()));
}
}
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, -5, 5);
lv_obj_align(batteryIcon, lv_scr_act(), LV_ALIGN_IN_TOP_RIGHT, 0, 0);
lv_obj_align(batteryPlug, batteryIcon, LV_ALIGN_OUT_LEFT_MID, -5, 0);
lv_obj_align(bleIcon, batteryPlug, LV_ALIGN_OUT_LEFT_MID, -5, 0);
notificationState = notificatioManager.AreNewNotificationsAvailable();
if (notificationState.IsUpdated()) {
if (notificationState.Get() == true)
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(true));
else
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(false));
lv_label_set_text(notificationIcon, NotificationIcon::GetIcon(notificationState.Get()));
}
currentDateTime = dateTimeController.CurrentDateTime();
@ -144,9 +128,9 @@ bool WatchFaceDigital::Refresh() {
auto time = date::make_time(newDateTime - dp);
auto yearMonthDay = date::year_month_day(dp);
auto year = (int) yearMonthDay.year();
auto month = static_cast<Pinetime::Controllers::DateTime::Months>((unsigned) yearMonthDay.month());
auto day = (unsigned) yearMonthDay.day();
auto year = static_cast<int>(yearMonthDay.year());
auto month = static_cast<Pinetime::Controllers::DateTime::Months>(static_cast<unsigned>(yearMonthDay.month()));
auto day = static_cast<unsigned>(yearMonthDay.day());
auto dayOfWeek = static_cast<Pinetime::Controllers::DateTime::Days>(date::weekday(yearMonthDay).iso_encoding());
int hour = time.hours().count();
@ -175,15 +159,13 @@ bool WatchFaceDigital::Refresh() {
sprintf(hoursChar, "%02d", hour);
}
if (hoursChar[0] != displayedChar[0] || hoursChar[1] != displayedChar[1] || minutesChar[0] != displayedChar[2] ||
minutesChar[1] != displayedChar[3]) {
if ((hoursChar[0] != displayedChar[0]) or (hoursChar[1] != displayedChar[1]) or (minutesChar[0] != displayedChar[2]) or
(minutesChar[1] != displayedChar[3])) {
displayedChar[0] = hoursChar[0];
displayedChar[1] = hoursChar[1];
displayedChar[2] = minutesChar[0];
displayedChar[3] = minutesChar[1];
char timeStr[6];
if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) {
lv_label_set_text(label_time_ampm, ampmChar);
if (hoursChar[0] == '0') {
@ -191,8 +173,7 @@ bool WatchFaceDigital::Refresh() {
}
}
sprintf(timeStr, "%c%c:%c%c", hoursChar[0], hoursChar[1], minutesChar[0], minutesChar[1]);
lv_label_set_text(label_time, timeStr);
lv_label_set_text_fmt(label_time, "%s:%s", hoursChar, minutesChar);
if (settingsController.GetClockType() == Controllers::Settings::ClockType::H12) {
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_RIGHT_MID, 0, 0);
@ -202,13 +183,11 @@ bool WatchFaceDigital::Refresh() {
}
if ((year != currentYear) || (month != currentMonth) || (dayOfWeek != currentDayOfWeek) || (day != currentDay)) {
char dateStr[22];
if (settingsController.GetClockType() == Controllers::Settings::ClockType::H24) {
sprintf(dateStr, "%s %d %s %d", dateTimeController.DayOfWeekShortToString(), day, dateTimeController.MonthShortToString(), year);
lv_label_set_text_fmt(label_date, "%s %d %s %d", dateTimeController.DayOfWeekShortToString(), day, dateTimeController.MonthShortToString(), year);
} else {
sprintf(dateStr, "%s %s %d %d", dateTimeController.DayOfWeekShortToString(), dateTimeController.MonthShortToString(), day, year);
lv_label_set_text_fmt(label_date, "%s %s %d %d", dateTimeController.DayOfWeekShortToString(), dateTimeController.MonthShortToString(), day, year);
}
lv_label_set_text(label_date, dateStr);
lv_obj_align(label_date, lv_scr_act(), LV_ALIGN_CENTER, 0, 60);
currentYear = year;
@ -229,7 +208,7 @@ bool WatchFaceDigital::Refresh() {
lv_label_set_text_static(heartbeatValue, "");
}
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 5, -2);
lv_obj_align(heartbeatIcon, lv_scr_act(), LV_ALIGN_IN_BOTTOM_LEFT, 0, 0);
lv_obj_align(heartbeatValue, heartbeatIcon, LV_ALIGN_OUT_RIGHT_MID, 5, 0);
}
@ -237,7 +216,7 @@ bool WatchFaceDigital::Refresh() {
motionSensorOk = motionController.IsSensorOk();
if (stepCount.IsUpdated() || motionSensorOk.IsUpdated()) {
lv_label_set_text_fmt(stepValue, "%lu", stepCount.Get());
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, -5, -2);
lv_obj_align(stepValue, lv_scr_act(), LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
lv_obj_align(stepIcon, stepValue, LV_ALIGN_OUT_LEFT_MID, -5, 0);
}

View file

@ -35,10 +35,8 @@ namespace Pinetime {
bool Refresh() override;
void OnObjectEvent(lv_obj_t* pObj, lv_event_t i);
private:
char displayedChar[5];
char displayedChar[5] {};
uint16_t currentYear = 1970;
Pinetime::Controllers::DateTime::Months currentMonth = Pinetime::Controllers::DateTime::Months::Unknown;
@ -63,7 +61,6 @@ namespace Pinetime {
lv_obj_t* batteryPlug;
lv_obj_t* heartbeatIcon;
lv_obj_t* heartbeatValue;
lv_obj_t* heartbeatBpm;
lv_obj_t* stepIcon;
lv_obj_t* stepValue;
lv_obj_t* notificationIcon;

View file

@ -27,30 +27,38 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
batteryController {batteryController},
dateTimeController {dateTimeController},
brightness {brightness},
motorController{motorController},
motorController {motorController},
settingsController {settingsController} {
// This is the distance (padding) between all objects on this screen.
static constexpr uint8_t innerDistance = 10;
// Time
label_time = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text_fmt(label_time, "%02i:%02i", dateTimeController.Hours(), dateTimeController.Minutes());
lv_label_set_align(label_time, LV_LABEL_ALIGN_CENTER);
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 15, 4);
lv_obj_align(label_time, lv_scr_act(), LV_ALIGN_IN_TOP_LEFT, 0, 0);
batteryIcon = lv_label_create(lv_scr_act(), nullptr);
lv_label_set_text(batteryIcon, BatteryIcon::GetBatteryIcon(batteryController.PercentRemaining()));
lv_obj_align(batteryIcon, nullptr, LV_ALIGN_IN_TOP_RIGHT, -15, 4);
lv_obj_align(batteryIcon, nullptr, LV_ALIGN_IN_TOP_RIGHT, 0, 0);
lv_obj_t* lbl_btn;
static constexpr uint8_t barHeight = 20 + innerDistance;
static constexpr uint8_t buttonHeight = (LV_VER_RES_MAX - barHeight - innerDistance) / 2;
static constexpr uint8_t buttonWidth = (LV_HOR_RES_MAX - innerDistance) / 2; // wide buttons
//static constexpr uint8_t buttonWidth = buttonHeight; // square buttons
static constexpr uint8_t buttonXOffset = (LV_HOR_RES_MAX - buttonWidth * 2 - innerDistance) / 2;
lv_style_init(&btn_style);
lv_style_set_radius(&btn_style, LV_STATE_DEFAULT, buttonHeight / 4);
lv_style_set_bg_color(&btn_style, LV_STATE_DEFAULT, lv_color_hex(0x111111));
btn1 = lv_btn_create(lv_scr_act(), nullptr);
btn1->user_data = this;
lv_obj_set_event_cb(btn1, ButtonEventHandler);
lv_obj_align(btn1, nullptr, LV_ALIGN_CENTER, -50, -30);
lv_obj_set_style_local_radius(btn1, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn1, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn1, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn1, LV_FIT_TIGHT, LV_FIT_TIGHT);
lv_obj_add_style(btn1, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_size(btn1, buttonWidth, buttonHeight);
lv_obj_align(btn1, nullptr, LV_ALIGN_IN_TOP_LEFT, buttonXOffset, barHeight);
btn1_lvl = lv_label_create(btn1, nullptr);
lv_obj_set_style_local_text_font(btn1_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
@ -59,12 +67,11 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
btn2 = lv_btn_create(lv_scr_act(), nullptr);
btn2->user_data = this;
lv_obj_set_event_cb(btn2, ButtonEventHandler);
lv_obj_align(btn2, nullptr, LV_ALIGN_CENTER, 50, -30);
lv_obj_set_style_local_radius(btn2, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn2, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn2, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn2, LV_FIT_TIGHT, LV_FIT_TIGHT);
lv_obj_add_style(btn2, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_size(btn2, buttonWidth, buttonHeight);
lv_obj_align(btn2, nullptr, LV_ALIGN_IN_TOP_RIGHT, - buttonXOffset, barHeight);
lv_obj_t* lbl_btn;
lbl_btn = lv_label_create(btn2, nullptr);
lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
lv_label_set_text_static(lbl_btn, Symbols::highlight);
@ -72,14 +79,11 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
btn3 = lv_btn_create(lv_scr_act(), nullptr);
btn3->user_data = this;
lv_obj_set_event_cb(btn3, ButtonEventHandler);
lv_obj_align(btn3, nullptr, LV_ALIGN_CENTER, -50, 60);
lv_btn_set_checkable(btn3, true);
lv_obj_set_style_local_radius(btn3, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn3, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_obj_add_style(btn3, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_style_local_bg_color(btn3, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_COLOR_GREEN);
lv_obj_set_style_local_bg_grad_dir(btn1, LV_BTN_PART_MAIN, LV_STATE_CHECKED, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn3, LV_FIT_TIGHT, LV_FIT_TIGHT);
lv_obj_set_size(btn3, buttonWidth, buttonHeight);
lv_obj_align(btn3, nullptr, LV_ALIGN_IN_BOTTOM_LEFT, buttonXOffset, 0);
btn3_lvl = lv_label_create(btn3, nullptr);
lv_obj_set_style_local_text_font(btn3_lvl, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
@ -94,11 +98,9 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
btn4 = lv_btn_create(lv_scr_act(), nullptr);
btn4->user_data = this;
lv_obj_set_event_cb(btn4, ButtonEventHandler);
lv_obj_align(btn4, nullptr, LV_ALIGN_CENTER, 50, 60);
lv_obj_set_style_local_radius(btn4, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, 20);
lv_obj_set_style_local_bg_color(btn4, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, lv_color_hex(0x111111));
lv_obj_set_style_local_bg_grad_dir(btn4, LV_BTN_PART_MAIN, LV_STATE_DEFAULT, LV_GRAD_DIR_NONE);
lv_btn_set_fit2(btn4, LV_FIT_TIGHT, LV_FIT_TIGHT);
lv_obj_add_style(btn4, LV_BTN_PART_MAIN, &btn_style);
lv_obj_set_size(btn4, buttonWidth, buttonHeight);
lv_obj_align(btn4, nullptr, LV_ALIGN_IN_BOTTOM_RIGHT, - buttonXOffset, 0);
lbl_btn = lv_label_create(btn4, nullptr);
lv_obj_set_style_local_text_font(lbl_btn, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, &lv_font_sys_48);
@ -114,6 +116,7 @@ QuickSettings::QuickSettings(Pinetime::Applications::DisplayApp* app,
}
QuickSettings::~QuickSettings() {
lv_style_reset(&btn_style);
lv_task_del(taskUpdate);
lv_obj_clean(lv_scr_act());
settingsController.SaveSettings();
@ -140,7 +143,7 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
if (lv_obj_get_state(btn3, LV_BTN_PART_MAIN) & LV_STATE_CHECKED) {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::ON);
motorController.SetDuration(35);
motorController.RunForDuration(35);
lv_label_set_text_static(btn3_lvl, Symbols::notificationsOn);
} else {
settingsController.SetVibrationStatus(Controllers::Settings::Vibration::OFF);
@ -154,17 +157,6 @@ void QuickSettings::OnButtonEvent(lv_obj_t* object, lv_event_t event) {
}
}
bool QuickSettings::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
switch (event) {
case Pinetime::Applications::TouchEvents::SwipeLeft:
running = false;
return false;
default:
return true;
}
}
bool QuickSettings::Refresh() {
return running;
}

View file

@ -29,7 +29,6 @@ namespace Pinetime {
bool Refresh() override;
bool OnTouchEvent(Pinetime::Applications::TouchEvents event) override;
void OnButtonEvent(lv_obj_t* object, lv_event_t event);
void UpdateScreen();
@ -45,6 +44,8 @@ namespace Pinetime {
lv_obj_t* batteryIcon;
lv_obj_t* label_time;
lv_style_t btn_style;
lv_obj_t* btn1;
lv_obj_t* btn1_lvl;
lv_obj_t* btn2;

View file

@ -36,7 +36,7 @@ SettingWakeUp::SettingWakeUp(Pinetime::Applications::DisplayApp* app, Pinetime::
lv_obj_t* icon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_ORANGE);
lv_label_set_text_static(icon, Symbols::clock);
lv_label_set_text_static(icon, Symbols::eye);
lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);

View file

@ -36,7 +36,7 @@ SettingWatchFace::SettingWatchFace(Pinetime::Applications::DisplayApp* app, Pine
lv_obj_t* icon = lv_label_create(lv_scr_act(), nullptr);
lv_obj_set_style_local_text_color(icon, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_ORANGE);
lv_label_set_text_static(icon, Symbols::clock);
lv_label_set_text_static(icon, Symbols::home);
lv_label_set_align(icon, LV_LABEL_ALIGN_CENTER);
lv_obj_align(icon, title, LV_ALIGN_OUT_LEFT_MID, -10, 0);

View file

@ -41,9 +41,9 @@ std::unique_ptr<Screen> Settings::CreateScreen1() {
std::array<Screens::List::Applications, 4> applications {{
{Symbols::sun, "Display", Apps::SettingDisplay},
{Symbols::clock, "Wake Up", Apps::SettingWakeUp},
{Symbols::eye, "Wake Up", Apps::SettingWakeUp},
{Symbols::clock, "Time format", Apps::SettingTimeFormat},
{Symbols::clock, "Watch face", Apps::SettingWatchFace},
{Symbols::home, "Watch face", Apps::SettingWatchFace},
}};
return std::make_unique<Screens::List>(0, 2, app, settingsController, applications);

View file

@ -295,6 +295,7 @@ typedef void* lv_img_decoder_user_data_t;
#define LV_TICK_CUSTOM 1
#if LV_TICK_CUSTOM == 1
#define LV_TICK_CUSTOM_INCLUDE "FreeRTOS.h" /*Header for the system time function*/
uint32_t xTaskGetTickCount(); /*Forward declare to avoid compiler warning*/
#define LV_TICK_CUSTOM_SYS_TIME_EXPR (xTaskGetTickCount()) /*Expression evaluating to current system time in ms*/
#endif /*LV_TICK_CUSTOM*/

View file

@ -5,6 +5,7 @@
#include <libraries/gpiote/app_gpiote.h>
#include <libraries/timer/app_timer.h>
#include <softdevice/common/nrf_sdh.h>
#include <nrf_delay.h>
// nimble
#define min // workaround: nimble's min/max macros conflict with libstdc++
@ -300,6 +301,20 @@ int main(void) {
nrf_drv_clock_init();
// Unblock i2c?
nrf_gpio_cfg(pinTwiScl,
NRF_GPIO_PIN_DIR_OUTPUT,
NRF_GPIO_PIN_INPUT_DISCONNECT,
NRF_GPIO_PIN_NOPULL,
NRF_GPIO_PIN_S0D1,
NRF_GPIO_PIN_NOSENSE);
nrf_gpio_pin_set(pinTwiScl);
for (uint8_t i = 0; i < 16; i++) {
nrf_gpio_pin_toggle(pinTwiScl);
nrf_delay_us(5);
}
nrf_gpio_cfg_default(pinTwiScl);
debounceTimer = xTimerCreate("debounceTimer", 200, pdFALSE, (void*) 0, DebounceTimerCallback);
debounceChargeTimer = xTimerCreate("debounceTimerCharge", 200, pdFALSE, (void*) 0, DebounceTimerChargeCallback);

View file

@ -33,6 +33,13 @@ namespace {
}
}
void DimTimerCallback(TimerHandle_t xTimer) {
NRF_LOG_INFO("DimTimerCallback");
auto sysTask = static_cast<SystemTask*>(pvTimerGetTimerID(xTimer));
sysTask->OnDim();
}
void IdleTimerCallback(TimerHandle_t xTimer) {
NRF_LOG_INFO("IdleTimerCallback");
@ -114,7 +121,6 @@ void SystemTask::Work() {
nimbleController.Init();
nimbleController.StartAdvertising();
brightnessController.Init();
lcd.Init();
twiMaster.Init();
@ -179,8 +185,9 @@ void SystemTask::Work() {
nrf_gpio_cfg_sense_input(pinPowerPresentIrq, NRF_GPIO_PIN_NOPULL, NRF_GPIO_PIN_SENSE_HIGH);
}
idleTimer = xTimerCreate("idleTimer", pdMS_TO_TICKS(settingsController.GetScreenTimeOut()), pdFALSE, this, IdleTimerCallback);
xTimerStart(idleTimer, 0);
idleTimer = xTimerCreate("idleTimer", pdMS_TO_TICKS(2000), pdFALSE, this, IdleTimerCallback);
dimTimer = xTimerCreate("dimTimer", pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000), pdFALSE, this, DimTimerCallback);
xTimerStart(dimTimer, 0);
// Suppress endless loop diagnostic
#pragma clang diagnostic push
@ -198,13 +205,17 @@ void SystemTask::Work() {
Messages message = static_cast<Messages>(msg);
switch (message) {
case Messages::EnableSleeping:
// Make sure that exiting an app doesn't enable sleeping,
// if the exiting was caused by a firmware update
if (!bleController.IsFirmwareUpdating()) {
doNotGoToSleep = false;
}
break;
case Messages::DisableSleeping:
doNotGoToSleep = true;
break;
case Messages::UpdateTimeOut:
xTimerChangePeriod(idleTimer, pdMS_TO_TICKS(settingsController.GetScreenTimeOut()), 0);
xTimerChangePeriod(dimTimer, pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000), 0);
break;
case Messages::GoToRunning:
spi.Wakeup();
@ -216,7 +227,7 @@ void SystemTask::Work() {
}
nimbleController.StartAdvertising();
xTimerStart(idleTimer, 0);
xTimerStart(dimTimer, 0);
spiNorFlash.Wakeup();
lcd.Wakeup();
@ -226,6 +237,7 @@ void SystemTask::Work() {
isSleeping = false;
isWakingUp = false;
isDimmed = false;
break;
case Messages::TouchWakeUp: {
twiMaster.Wakeup();
@ -242,6 +254,7 @@ void SystemTask::Work() {
isGoingToSleep = true;
NRF_LOG_INFO("[systemtask] Going to sleep");
xTimerStop(idleTimer, 0);
xTimerStop(dimTimer, 0);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
break;
@ -253,14 +266,13 @@ void SystemTask::Work() {
if (isSleeping && !isWakingUp) {
GoToRunning();
}
motorController.SetDuration(35);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::NewNotification);
break;
case Messages::OnTimerDone:
if (isSleeping && !isWakingUp) {
GoToRunning();
}
motorController.SetDuration(35);
motorController.RunForDuration(35);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TimerDone);
break;
case Messages::BleConnected:
@ -275,16 +287,19 @@ void SystemTask::Work() {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::BleFirmwareUpdateStarted);
break;
case Messages::BleFirmwareUpdateFinished:
doNotGoToSleep = false;
xTimerStart(idleTimer, 0);
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated)
if (bleController.State() == Pinetime::Controllers::Ble::FirmwareUpdateStates::Validated) {
NVIC_SystemReset();
}
doNotGoToSleep = false;
xTimerStart(dimTimer, 0);
break;
case Messages::OnTouchEvent:
ReloadIdleTimer();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
break;
case Messages::OnButtonEvent:
ReloadIdleTimer();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
break;
case Messages::OnDisplayTaskSleeping:
if (BootloaderVersion::IsValid()) {
@ -310,7 +325,7 @@ void SystemTask::Work() {
stepCounterMustBeReset = true;
break;
case Messages::OnChargingEvent:
motorController.SetDuration(15);
motorController.RunForDuration(15);
// Battery level is updated on every message - there's no need to do anything
break;
@ -376,7 +391,6 @@ void SystemTask::OnButtonPushed() {
if (!isSleeping) {
NRF_LOG_INFO("[systemtask] Button pushed");
PushMessage(Messages::OnButtonEvent);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
} else {
if (!isWakingUp) {
NRF_LOG_INFO("[systemtask] Button pushed, waking up");
@ -397,7 +411,6 @@ void SystemTask::OnTouchEvent() {
return;
if (!isSleeping) {
PushMessage(Messages::OnTouchEvent);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
} else if (!isWakingUp) {
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
@ -425,6 +438,15 @@ void SystemTask::PushMessage(System::Messages msg) {
}
}
void SystemTask::OnDim() {
if (doNotGoToSleep)
return;
NRF_LOG_INFO("Dim timeout -> Dim screen")
displayApp.PushMessage(Pinetime::Applications::Display::Messages::DimScreen);
xTimerStart(idleTimer, 0);
isDimmed = true;
}
void SystemTask::OnIdle() {
if (doNotGoToSleep)
return;
@ -432,8 +454,13 @@ void SystemTask::OnIdle() {
PushMessage(Messages::GoToSleep);
}
void SystemTask::ReloadIdleTimer() const {
void SystemTask::ReloadIdleTimer() {
if (isSleeping || isGoingToSleep)
return;
xTimerReset(idleTimer, 0);
if (isDimmed) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
isDimmed = false;
}
xTimerReset(dimTimer, 0);
xTimerStop(idleTimer, 0);
}

View file

@ -71,6 +71,7 @@ namespace Pinetime {
void OnTouchEvent();
void OnIdle();
void OnDim();
Pinetime::Controllers::NimbleController& nimble() {
return nimbleController;
@ -99,6 +100,7 @@ namespace Pinetime {
std::atomic<bool> isSleeping {false};
std::atomic<bool> isGoingToSleep {false};
std::atomic<bool> isWakingUp {false};
std::atomic<bool> isDimmed {false};
Pinetime::Drivers::Watchdog& watchdog;
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::MotorController& motorController;
@ -106,8 +108,6 @@ namespace Pinetime {
Pinetime::Drivers::Bma421& motionSensor;
Pinetime::Controllers::Settings& settingsController;
Pinetime::Controllers::HeartRateController& heartRateController;
Controllers::BrightnessController brightnessController;
Pinetime::Controllers::MotionController& motionController;
Pinetime::Applications::DisplayApp& displayApp;
@ -126,9 +126,10 @@ namespace Pinetime {
static void Process(void* instance);
void Work();
void ReloadIdleTimer() const;
void ReloadIdleTimer();
bool isBleDiscoveryTimerRunning = false;
uint8_t bleDiscoveryTimer = 0;
TimerHandle_t dimTimer;
TimerHandle_t idleTimer;
bool doNotGoToSleep = false;