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Dim screen before sleep (#464)

* Implement dimming
This commit is contained in:
Riku Isokoski 2021-07-24 21:29:10 +03:00 committed by GitHub
parent ce26ef8a67
commit 34949a47c5
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
4 changed files with 54 additions and 17 deletions

View file

@ -165,8 +165,15 @@ void DisplayApp::Refresh() {
lastWakeTime = xTaskGetTickCount();
if (messageReceived) {
switch (msg) {
case Messages::GoToSleep:
case Messages::DimScreen:
// Backup brightness is the brightness to return to after dimming or sleeping
brightnessController.Backup();
brightnessController.Set(Controllers::BrightnessController::Levels::Low);
break;
case Messages::RestoreBrightness:
brightnessController.Restore();
break;
case Messages::GoToSleep:
while (brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
brightnessController.Lower();
vTaskDelay(100);
@ -230,6 +237,8 @@ void DisplayApp::Refresh() {
}
} else if (returnTouchEvent == gesture) {
LoadApp(returnToApp, returnDirection);
brightnessController.Set(settingsController.GetBrightness());
brightnessController.Backup();
} else if (touchMode == TouchModes::Gestures) {
if (gesture == TouchEvents::Tap) {
lvgl.SetNewTapEvent(info.x, info.y);
@ -243,6 +252,8 @@ void DisplayApp::Refresh() {
} else {
if (!currentScreen->OnButtonPushed()) {
LoadApp(returnToApp, returnDirection);
brightnessController.Set(settingsController.GetBrightness());
brightnessController.Backup();
}
}
break;

View file

@ -13,8 +13,10 @@ namespace Pinetime {
NewNotification,
TimerDone,
BleFirmwareUpdateStarted,
UpdateTimeOut
UpdateTimeOut,
DimScreen,
RestoreBrightness
};
}
}
}
}

View file

@ -33,6 +33,13 @@ namespace {
}
}
void DimTimerCallback(TimerHandle_t xTimer) {
NRF_LOG_INFO("DimTimerCallback");
auto sysTask = static_cast<SystemTask*>(pvTimerGetTimerID(xTimer));
sysTask->OnDim();
}
void IdleTimerCallback(TimerHandle_t xTimer) {
NRF_LOG_INFO("IdleTimerCallback");
@ -105,7 +112,7 @@ void SystemTask::Work() {
APP_GPIOTE_INIT(2);
app_timer_init();
spi.Init();
spiNorFlash.Init();
spiNorFlash.Wakeup();
@ -114,7 +121,6 @@ void SystemTask::Work() {
nimbleController.Init();
nimbleController.StartAdvertising();
brightnessController.Init();
lcd.Init();
twiMaster.Init();
@ -179,8 +185,9 @@ void SystemTask::Work() {
nrf_gpio_cfg_sense_input(pinPowerPresentIrq, NRF_GPIO_PIN_NOPULL, NRF_GPIO_PIN_SENSE_HIGH);
}
idleTimer = xTimerCreate("idleTimer", pdMS_TO_TICKS(settingsController.GetScreenTimeOut()), pdFALSE, this, IdleTimerCallback);
xTimerStart(idleTimer, 0);
idleTimer = xTimerCreate("idleTimer", pdMS_TO_TICKS(2000), pdFALSE, this, IdleTimerCallback);
dimTimer = xTimerCreate("dimTimer", pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000), pdFALSE, this, DimTimerCallback);
xTimerStart(dimTimer, 0);
// Suppress endless loop diagnostic
#pragma clang diagnostic push
@ -208,7 +215,7 @@ void SystemTask::Work() {
doNotGoToSleep = true;
break;
case Messages::UpdateTimeOut:
xTimerChangePeriod(idleTimer, pdMS_TO_TICKS(settingsController.GetScreenTimeOut()), 0);
xTimerChangePeriod(dimTimer, pdMS_TO_TICKS(settingsController.GetScreenTimeOut() - 2000), 0);
break;
case Messages::GoToRunning:
spi.Wakeup();
@ -220,7 +227,7 @@ void SystemTask::Work() {
}
nimbleController.StartAdvertising();
xTimerStart(idleTimer, 0);
xTimerStart(dimTimer, 0);
spiNorFlash.Wakeup();
lcd.Wakeup();
@ -230,6 +237,7 @@ void SystemTask::Work() {
isSleeping = false;
isWakingUp = false;
isDimmed = false;
break;
case Messages::TouchWakeUp: {
twiMaster.Wakeup();
@ -246,6 +254,7 @@ void SystemTask::Work() {
isGoingToSleep = true;
NRF_LOG_INFO("[systemtask] Going to sleep");
xTimerStop(idleTimer, 0);
xTimerStop(dimTimer, 0);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::GoToSleep);
heartRateApp.PushMessage(Pinetime::Applications::HeartRateTask::Messages::GoToSleep);
break;
@ -283,13 +292,15 @@ void SystemTask::Work() {
NVIC_SystemReset();
}
doNotGoToSleep = false;
xTimerStart(idleTimer, 0);
xTimerStart(dimTimer, 0);
break;
case Messages::OnTouchEvent:
ReloadIdleTimer();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
break;
case Messages::OnButtonEvent:
ReloadIdleTimer();
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
break;
case Messages::OnDisplayTaskSleeping:
if (BootloaderVersion::IsValid()) {
@ -381,7 +392,6 @@ void SystemTask::OnButtonPushed() {
if (!isSleeping) {
NRF_LOG_INFO("[systemtask] Button pushed");
PushMessage(Messages::OnButtonEvent);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::ButtonPushed);
} else {
if (!isWakingUp) {
NRF_LOG_INFO("[systemtask] Button pushed, waking up");
@ -402,7 +412,6 @@ void SystemTask::OnTouchEvent() {
return;
if (!isSleeping) {
PushMessage(Messages::OnTouchEvent);
displayApp.PushMessage(Pinetime::Applications::Display::Messages::TouchEvent);
} else if (!isWakingUp) {
if (settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::SingleTap) or
settingsController.isWakeUpModeOn(Pinetime::Controllers::Settings::WakeUpMode::DoubleTap)) {
@ -430,6 +439,15 @@ void SystemTask::PushMessage(System::Messages msg) {
}
}
void SystemTask::OnDim() {
if (doNotGoToSleep)
return;
NRF_LOG_INFO("Dim timeout -> Dim screen")
displayApp.PushMessage(Pinetime::Applications::Display::Messages::DimScreen);
xTimerStart(idleTimer, 0);
isDimmed = true;
}
void SystemTask::OnIdle() {
if (doNotGoToSleep)
return;
@ -437,8 +455,13 @@ void SystemTask::OnIdle() {
PushMessage(Messages::GoToSleep);
}
void SystemTask::ReloadIdleTimer() const {
void SystemTask::ReloadIdleTimer() {
if (isSleeping || isGoingToSleep)
return;
xTimerReset(idleTimer, 0);
if (isDimmed) {
displayApp.PushMessage(Pinetime::Applications::Display::Messages::RestoreBrightness);
isDimmed = false;
}
xTimerReset(dimTimer, 0);
xTimerStop(idleTimer, 0);
}

View file

@ -71,6 +71,7 @@ namespace Pinetime {
void OnTouchEvent();
void OnIdle();
void OnDim();
Pinetime::Controllers::NimbleController& nimble() {
return nimbleController;
@ -99,6 +100,7 @@ namespace Pinetime {
std::atomic<bool> isSleeping {false};
std::atomic<bool> isGoingToSleep {false};
std::atomic<bool> isWakingUp {false};
std::atomic<bool> isDimmed {false};
Pinetime::Drivers::Watchdog& watchdog;
Pinetime::Controllers::NotificationManager& notificationManager;
Pinetime::Controllers::MotorController& motorController;
@ -106,8 +108,6 @@ namespace Pinetime {
Pinetime::Drivers::Bma421& motionSensor;
Pinetime::Controllers::Settings& settingsController;
Pinetime::Controllers::HeartRateController& heartRateController;
Controllers::BrightnessController brightnessController;
Pinetime::Controllers::MotionController& motionController;
Pinetime::Applications::DisplayApp& displayApp;
@ -126,9 +126,10 @@ namespace Pinetime {
static void Process(void* instance);
void Work();
void ReloadIdleTimer() const;
void ReloadIdleTimer();
bool isBleDiscoveryTimerRunning = false;
uint8_t bleDiscoveryTimer = 0;
TimerHandle_t dimTimer;
TimerHandle_t idleTimer;
bool doNotGoToSleep = false;