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Merge branch 'paint' of JF/PineTime into develop

This commit is contained in:
JF 2020-08-22 16:34:46 +02:00 committed by Gitea
commit 3011dec66b
10 changed files with 117 additions and 20 deletions

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@ -329,6 +329,7 @@ list(APPEND SOURCE_FILES
DisplayApp/Screens/Tile.cpp DisplayApp/Screens/Tile.cpp
DisplayApp/Screens/Meter.cpp DisplayApp/Screens/Meter.cpp
DisplayApp/Screens/Gauge.cpp DisplayApp/Screens/Gauge.cpp
DisplayApp/Screens/InfiniPaint.cpp
DisplayApp/Screens/DropDownDemo.cpp DisplayApp/Screens/DropDownDemo.cpp
DisplayApp/Screens/Modal.cpp DisplayApp/Screens/Modal.cpp
DisplayApp/Screens/BatteryIcon.cpp DisplayApp/Screens/BatteryIcon.cpp
@ -403,6 +404,7 @@ set(INCLUDE_FILES
DisplayApp/Screens/Tile.h DisplayApp/Screens/Tile.h
DisplayApp/Screens/Meter.h DisplayApp/Screens/Meter.h
DisplayApp/Screens/Gauge.h DisplayApp/Screens/Gauge.h
DisplayApp/Screens/InfiniPaint.h
DisplayApp/Screens/DropDownDemo.h DisplayApp/Screens/DropDownDemo.h
DisplayApp/Screens/Modal.h DisplayApp/Screens/Modal.h
DisplayApp/Screens/BatteryIcon.h DisplayApp/Screens/BatteryIcon.h

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@ -2,6 +2,6 @@
namespace Pinetime { namespace Pinetime {
namespace Applications { namespace Applications {
enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation}; enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation, Paint};
} }
} }

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@ -174,9 +174,12 @@ void DisplayApp::Refresh() {
if(touchMode == TouchModes::Polling) { if(touchMode == TouchModes::Polling) {
auto info = touchPanel.GetTouchInfo(); auto info = touchPanel.GetTouchInfo();
if(info.action == 2) // 2 = contact if(info.action == 2) {// 2 = contact
if(!currentScreen->OnTouchEvent(info.x, info.y)) {
lvgl.SetNewTapEvent(info.x, info.y); lvgl.SetNewTapEvent(info.x, info.y);
} }
}
}
} }
void DisplayApp::RunningState() { void DisplayApp::RunningState() {

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@ -10,7 +10,7 @@
* Bpp : 1 bit-per-pixel * Bpp : 1 bit-per-pixel
* Do not enable font compression and horizontal subpixel hinting * Do not enable font compression and horizontal subpixel hinting
* Load the file `JetBrainsMono-Bold.woff` and specify the following range : `0x20-0x7f` * Load the file `JetBrainsMono-Bold.woff` and specify the following range : `0x20-0x7f`
* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069` * Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc`
* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts` * Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
Add new symbols: Add new symbols:

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@ -487,6 +487,14 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
0x83, 0xfe, 0x3, 0xf8, 0x1, 0xc0, 0x3, 0x80, 0x83, 0xfe, 0x3, 0xf8, 0x1, 0xc0, 0x3, 0x80,
0x7, 0x0, 0xe, 0x0, 0x7, 0x0, 0xe, 0x0,
/* U+F1FC "" */
0x0, 0x0, 0xf0, 0x0, 0x1f, 0x0, 0x3, 0xf0,
0x0, 0x7e, 0x0, 0xf, 0xe0, 0x3, 0xfc, 0x0,
0x7f, 0xc0, 0xf, 0xf8, 0x0, 0xff, 0x80, 0x1f,
0xf0, 0x0, 0xfe, 0x0, 0xf, 0xe0, 0xe, 0x7c,
0x1, 0xf8, 0x0, 0x9f, 0xc0, 0xf, 0xfc, 0x0,
0x7f, 0xc0, 0x7, 0xf8, 0x0, 0x1f, 0x0, 0x0,
/* U+F21E "" */ /* U+F21E "" */
0x1e, 0x7, 0x83, 0xf9, 0xfe, 0x7f, 0xff, 0xef, 0x1e, 0x7, 0x83, 0xf9, 0xfe, 0x7f, 0xff, 0xef,
0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xfc,
@ -681,17 +689,18 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
{.bitmap_index = 1647, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 1647, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 1666, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 1666, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 1716, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 1716, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 1752, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1}, {.bitmap_index = 1752, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 1795, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 1800, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 1833, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 1843, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 1871, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 1881, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 1909, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 1919, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 1947, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1}, {.bitmap_index = 1957, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 1985, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3}, {.bitmap_index = 1995, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
{.bitmap_index = 2023, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3}, {.bitmap_index = 2033, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
{.bitmap_index = 2052, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1}, {.bitmap_index = 2071, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
{.bitmap_index = 2101, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2}, {.bitmap_index = 2100, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
{.bitmap_index = 2161, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3} {.bitmap_index = 2149, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
{.bitmap_index = 2209, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3}
}; };
/*--------------------- /*---------------------
@ -699,9 +708,9 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
*--------------------*/ *--------------------*/
static const uint16_t unicode_list_1[] = { static const uint16_t unicode_list_1[] = {
0x0, 0x16, 0x39, 0x68, 0x128, 0x184, 0x1e5, 0x21d, 0x0, 0x16, 0x39, 0x68, 0x128, 0x184, 0x1e5, 0x1fb,
0x23f, 0x240, 0x241, 0x242, 0x243, 0x292, 0x293, 0x3fc, 0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243, 0x292, 0x293,
0x54a, 0x55f 0x3fc, 0x54a, 0x55f
}; };
/*Collect the unicode lists and glyph_id offsets*/ /*Collect the unicode lists and glyph_id offsets*/
@ -713,7 +722,7 @@ static const lv_font_fmt_txt_cmap_t cmaps[] =
}, },
{ {
.range_start = 61441, .range_length = 1376, .glyph_id_start = 96, .range_start = 61441, .range_length = 1376, .glyph_id_start = 96,
.unicode_list = unicode_list_1, .glyph_id_ofs_list = NULL, .list_length = 18, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY .unicode_list = unicode_list_1, .glyph_id_ofs_list = NULL, .list_length = 19, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
} }
}; };

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@ -57,7 +57,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
std::array<Screens::Tile::Applications, 6> applications { std::array<Screens::Tile::Applications, 6> applications {
{{Symbols::tachometer, Apps::Gauge}, {{Symbols::tachometer, Apps::Gauge},
{Symbols::asterisk, Apps::Meter}, {Symbols::asterisk, Apps::Meter},
{Symbols::none, Apps::None}, {Symbols::paintbrush, Apps::Paint},
{Symbols::none, Apps::None}, {Symbols::none, Apps::None},
{Symbols::none, Apps::None}, {Symbols::none, Apps::None},
{Symbols::none, Apps::None} {Symbols::none, Apps::None}

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@ -0,0 +1,44 @@
#include <libs/lvgl/lvgl.h>
#include <libraries/log/nrf_log.h>
#include "InfiniPaint.h"
#include "../DisplayApp.h"
using namespace Pinetime::Applications::Screens;
extern lv_font_t jetbrains_mono_extrabold_compressed;
extern lv_font_t jetbrains_mono_bold_20;
InfiniPaint::InfiniPaint(Pinetime::Applications::DisplayApp *app, Pinetime::Components::LittleVgl& lvgl) : Screen(app), lvgl{lvgl} {
app->SetTouchMode(DisplayApp::TouchModes::Polling);
std::fill(b, b+bufferSize, LV_COLOR_WHITE);
}
InfiniPaint::~InfiniPaint() {
// Reset the touchmode
app->SetTouchMode(DisplayApp::TouchModes::Gestures);
lv_obj_clean(lv_scr_act());
}
bool InfiniPaint::Refresh() {
return running;
}
bool InfiniPaint::OnButtonPushed() {
running = false;
return true;
}
bool InfiniPaint::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
return true;
}
bool InfiniPaint::OnTouchEvent(uint16_t x, uint16_t y) {
lv_area_t area;
area.x1 = x-(width/2);
area.y1 = y-(height/2);
area.x2 = x+(width/2)-1;
area.y2 = y+(height/2)-1;
lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::None);
lvgl.FlushDisplay(&area, b);
return true;
}

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@ -0,0 +1,35 @@
#pragma once
#include <cstdint>
#include "Screen.h"
#include <bits/unique_ptr.h>
#include <libs/lvgl/src/lv_core/lv_style.h>
#include <libs/lvgl/src/lv_core/lv_obj.h>
#include <drivers/St7789.h>
#include <DisplayApp/LittleVgl.h>
namespace Pinetime {
namespace Applications {
namespace Screens {
class InfiniPaint : public Screen{
public:
InfiniPaint(DisplayApp* app, Pinetime::Components::LittleVgl& lvgl);
~InfiniPaint() override;
bool Refresh() override;
bool OnButtonPushed() override;
bool OnTouchEvent(TouchEvents event) override;
bool OnTouchEvent(uint16_t x, uint16_t y) override;
private:
Pinetime::Components::LittleVgl& lvgl;
static constexpr uint16_t width = 10;
static constexpr uint16_t height = 10;
static constexpr uint16_t bufferSize = width*height;
lv_color_t b[bufferSize];
bool running = true;
};
}
}
}

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@ -1,4 +1,6 @@
#pragma once #pragma once
#include <cstdint>
#include "../TouchEvents.h" #include "../TouchEvents.h"
namespace Pinetime { namespace Pinetime {
@ -18,6 +20,7 @@ namespace Pinetime {
// Return false if the event hasn't been handled by the app, true if it has been handled // Return false if the event hasn't been handled by the app, true if it has been handled
virtual bool OnTouchEvent(TouchEvents event) { return false; } virtual bool OnTouchEvent(TouchEvents event) { return false; }
virtual bool OnTouchEvent(uint16_t x, uint16_t y) { return false; }
protected: protected:
DisplayApp* app; DisplayApp* app;

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@ -23,6 +23,7 @@ namespace Pinetime {
static constexpr const char* music = "\xEF\x80\x81"; static constexpr const char* music = "\xEF\x80\x81";
static constexpr const char* tachometer = "\xEF\x8F\xBD"; static constexpr const char* tachometer = "\xEF\x8F\xBD";
static constexpr const char* asterisk = "\xEF\x81\xA9"; static constexpr const char* asterisk = "\xEF\x81\xA9";
static constexpr const char* paintbrush = "\xEF\x87\xBC";
} }
} }
} }