Merge branch 'paint' of JF/PineTime into develop
This commit is contained in:
commit
3011dec66b
10 changed files with 117 additions and 20 deletions
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@ -329,6 +329,7 @@ list(APPEND SOURCE_FILES
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DisplayApp/Screens/Tile.cpp
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DisplayApp/Screens/Tile.cpp
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DisplayApp/Screens/Meter.cpp
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DisplayApp/Screens/Meter.cpp
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DisplayApp/Screens/Gauge.cpp
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DisplayApp/Screens/Gauge.cpp
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DisplayApp/Screens/InfiniPaint.cpp
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DisplayApp/Screens/DropDownDemo.cpp
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DisplayApp/Screens/DropDownDemo.cpp
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DisplayApp/Screens/Modal.cpp
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DisplayApp/Screens/Modal.cpp
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DisplayApp/Screens/BatteryIcon.cpp
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DisplayApp/Screens/BatteryIcon.cpp
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@ -403,6 +404,7 @@ set(INCLUDE_FILES
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DisplayApp/Screens/Tile.h
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DisplayApp/Screens/Tile.h
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DisplayApp/Screens/Meter.h
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DisplayApp/Screens/Meter.h
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DisplayApp/Screens/Gauge.h
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DisplayApp/Screens/Gauge.h
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DisplayApp/Screens/InfiniPaint.h
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DisplayApp/Screens/DropDownDemo.h
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DisplayApp/Screens/DropDownDemo.h
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DisplayApp/Screens/Modal.h
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DisplayApp/Screens/Modal.h
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DisplayApp/Screens/BatteryIcon.h
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DisplayApp/Screens/BatteryIcon.h
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@ -2,6 +2,6 @@
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namespace Pinetime {
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namespace Pinetime {
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namespace Applications {
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namespace Applications {
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation};
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enum class Apps {None, Launcher, Clock, SysInfo, Meter, Gauge, Brightness, Music, FirmwareValidation, Paint};
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}
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}
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}
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}
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@ -174,9 +174,12 @@ void DisplayApp::Refresh() {
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if(touchMode == TouchModes::Polling) {
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if(touchMode == TouchModes::Polling) {
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auto info = touchPanel.GetTouchInfo();
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auto info = touchPanel.GetTouchInfo();
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if(info.action == 2) // 2 = contact
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if(info.action == 2) {// 2 = contact
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if(!currentScreen->OnTouchEvent(info.x, info.y)) {
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lvgl.SetNewTapEvent(info.x, info.y);
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lvgl.SetNewTapEvent(info.x, info.y);
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}
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}
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}
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}
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}
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}
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void DisplayApp::RunningState() {
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void DisplayApp::RunningState() {
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@ -10,7 +10,7 @@
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* Bpp : 1 bit-per-pixel
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* Bpp : 1 bit-per-pixel
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* Do not enable font compression and horizontal subpixel hinting
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* Do not enable font compression and horizontal subpixel hinting
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* Load the file `JetBrainsMono-Bold.woff` and specify the following range : `0x20-0x7f`
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* Load the file `JetBrainsMono-Bold.woff` and specify the following range : `0x20-0x7f`
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069`
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* Add a 2nd font, load the file `FontAwesome5-Solid+Brands+Regular.woff` and specify the following range : `0xf293, 0xf294, 0xf244, 0xf240, 0xf242, 0xf243, 0xf241, 0xf54b, 0xf21e, 0xf1e6, 0xf54b, 0xf017, 0xf129, 0xf03a, 0xf185, 0xf560, 0xf001, 0xf3fd, 0xf069, 0xf1fc`
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* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
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* Click on Convert, and download the file `jetbrains_mono_bold_20.c` and copy it in `src/DisplayApp/Fonts`
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Add new symbols:
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Add new symbols:
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@ -487,6 +487,14 @@ static LV_ATTRIBUTE_LARGE_CONST const uint8_t gylph_bitmap[] = {
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0x83, 0xfe, 0x3, 0xf8, 0x1, 0xc0, 0x3, 0x80,
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0x83, 0xfe, 0x3, 0xf8, 0x1, 0xc0, 0x3, 0x80,
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0x7, 0x0, 0xe, 0x0,
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0x7, 0x0, 0xe, 0x0,
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/* U+F1FC "" */
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0x0, 0x0, 0xf0, 0x0, 0x1f, 0x0, 0x3, 0xf0,
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0x0, 0x7e, 0x0, 0xf, 0xe0, 0x3, 0xfc, 0x0,
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0x7f, 0xc0, 0xf, 0xf8, 0x0, 0xff, 0x80, 0x1f,
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0xf0, 0x0, 0xfe, 0x0, 0xf, 0xe0, 0xe, 0x7c,
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0x1, 0xf8, 0x0, 0x9f, 0xc0, 0xf, 0xfc, 0x0,
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0x7f, 0xc0, 0x7, 0xf8, 0x0, 0x1f, 0x0, 0x0,
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/* U+F21E "" */
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/* U+F21E "" */
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0x1e, 0x7, 0x83, 0xf9, 0xfe, 0x7f, 0xff, 0xef,
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0x1e, 0x7, 0x83, 0xf9, 0xfe, 0x7f, 0xff, 0xef,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xfc,
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0xff, 0xff, 0xff, 0xff, 0xff, 0xcf, 0xff, 0xfc,
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@ -681,17 +689,18 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
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{.bitmap_index = 1647, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1647, .adv_w = 120, .box_w = 8, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1666, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1666, .adv_w = 320, .box_w = 20, .box_h = 20, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 1716, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1716, .adv_w = 240, .box_w = 15, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1752, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 1752, .adv_w = 320, .box_w = 20, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 1795, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1800, .adv_w = 320, .box_w = 20, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 1833, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1843, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1871, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1881, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1909, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1919, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1947, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1957, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 1985, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
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{.bitmap_index = 1995, .adv_w = 400, .box_w = 25, .box_h = 12, .ofs_x = 0, .ofs_y = 1},
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{.bitmap_index = 2023, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 2033, .adv_w = 280, .box_w = 15, .box_h = 20, .ofs_x = 1, .ofs_y = -3},
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{.bitmap_index = 2052, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 2071, .adv_w = 200, .box_w = 11, .box_h = 21, .ofs_x = 0, .ofs_y = -3},
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{.bitmap_index = 2101, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 2100, .adv_w = 360, .box_w = 23, .box_h = 17, .ofs_x = 0, .ofs_y = -1},
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{.bitmap_index = 2161, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3}
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{.bitmap_index = 2149, .adv_w = 400, .box_w = 25, .box_h = 19, .ofs_x = 0, .ofs_y = -2},
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{.bitmap_index = 2209, .adv_w = 320, .box_w = 20, .box_h = 21, .ofs_x = 0, .ofs_y = -3}
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};
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};
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/*---------------------
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/*---------------------
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@ -699,9 +708,9 @@ static const lv_font_fmt_txt_glyph_dsc_t glyph_dsc[] = {
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*--------------------*/
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*--------------------*/
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static const uint16_t unicode_list_1[] = {
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static const uint16_t unicode_list_1[] = {
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0x0, 0x16, 0x39, 0x68, 0x128, 0x184, 0x1e5, 0x21d,
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0x0, 0x16, 0x39, 0x68, 0x128, 0x184, 0x1e5, 0x1fb,
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0x23f, 0x240, 0x241, 0x242, 0x243, 0x292, 0x293, 0x3fc,
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0x21d, 0x23f, 0x240, 0x241, 0x242, 0x243, 0x292, 0x293,
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0x54a, 0x55f
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0x3fc, 0x54a, 0x55f
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};
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};
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/*Collect the unicode lists and glyph_id offsets*/
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/*Collect the unicode lists and glyph_id offsets*/
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@ -713,7 +722,7 @@ static const lv_font_fmt_txt_cmap_t cmaps[] =
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},
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},
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{
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{
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.range_start = 61441, .range_length = 1376, .glyph_id_start = 96,
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.range_start = 61441, .range_length = 1376, .glyph_id_start = 96,
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.unicode_list = unicode_list_1, .glyph_id_ofs_list = NULL, .list_length = 18, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
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.unicode_list = unicode_list_1, .glyph_id_ofs_list = NULL, .list_length = 19, .type = LV_FONT_FMT_TXT_CMAP_SPARSE_TINY
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}
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}
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};
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};
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@ -57,7 +57,7 @@ std::unique_ptr<Screen> ApplicationList::CreateScreen2() {
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std::array<Screens::Tile::Applications, 6> applications {
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std::array<Screens::Tile::Applications, 6> applications {
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{{Symbols::tachometer, Apps::Gauge},
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{{Symbols::tachometer, Apps::Gauge},
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{Symbols::asterisk, Apps::Meter},
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{Symbols::asterisk, Apps::Meter},
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{Symbols::none, Apps::None},
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{Symbols::paintbrush, Apps::Paint},
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{Symbols::none, Apps::None},
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{Symbols::none, Apps::None},
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{Symbols::none, Apps::None},
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{Symbols::none, Apps::None},
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{Symbols::none, Apps::None}
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{Symbols::none, Apps::None}
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44
src/DisplayApp/Screens/InfiniPaint.cpp
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44
src/DisplayApp/Screens/InfiniPaint.cpp
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@ -0,0 +1,44 @@
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#include <libs/lvgl/lvgl.h>
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#include <libraries/log/nrf_log.h>
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#include "InfiniPaint.h"
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#include "../DisplayApp.h"
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using namespace Pinetime::Applications::Screens;
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extern lv_font_t jetbrains_mono_extrabold_compressed;
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extern lv_font_t jetbrains_mono_bold_20;
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InfiniPaint::InfiniPaint(Pinetime::Applications::DisplayApp *app, Pinetime::Components::LittleVgl& lvgl) : Screen(app), lvgl{lvgl} {
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app->SetTouchMode(DisplayApp::TouchModes::Polling);
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std::fill(b, b+bufferSize, LV_COLOR_WHITE);
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}
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InfiniPaint::~InfiniPaint() {
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// Reset the touchmode
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app->SetTouchMode(DisplayApp::TouchModes::Gestures);
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lv_obj_clean(lv_scr_act());
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}
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bool InfiniPaint::Refresh() {
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return running;
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}
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bool InfiniPaint::OnButtonPushed() {
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running = false;
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return true;
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}
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bool InfiniPaint::OnTouchEvent(Pinetime::Applications::TouchEvents event) {
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return true;
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}
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bool InfiniPaint::OnTouchEvent(uint16_t x, uint16_t y) {
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lv_area_t area;
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area.x1 = x-(width/2);
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area.y1 = y-(height/2);
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area.x2 = x+(width/2)-1;
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area.y2 = y+(height/2)-1;
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lvgl.SetFullRefresh(Components::LittleVgl::FullRefreshDirections::None);
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lvgl.FlushDisplay(&area, b);
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return true;
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}
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35
src/DisplayApp/Screens/InfiniPaint.h
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35
src/DisplayApp/Screens/InfiniPaint.h
Normal file
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@ -0,0 +1,35 @@
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#pragma once
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#include <cstdint>
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#include "Screen.h"
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#include <bits/unique_ptr.h>
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#include <libs/lvgl/src/lv_core/lv_style.h>
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#include <libs/lvgl/src/lv_core/lv_obj.h>
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#include <drivers/St7789.h>
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#include <DisplayApp/LittleVgl.h>
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namespace Pinetime {
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namespace Applications {
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namespace Screens {
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class InfiniPaint : public Screen{
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public:
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InfiniPaint(DisplayApp* app, Pinetime::Components::LittleVgl& lvgl);
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~InfiniPaint() override;
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bool Refresh() override;
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bool OnButtonPushed() override;
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bool OnTouchEvent(TouchEvents event) override;
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bool OnTouchEvent(uint16_t x, uint16_t y) override;
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private:
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Pinetime::Components::LittleVgl& lvgl;
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static constexpr uint16_t width = 10;
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static constexpr uint16_t height = 10;
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static constexpr uint16_t bufferSize = width*height;
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lv_color_t b[bufferSize];
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bool running = true;
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};
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}
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}
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}
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@ -1,4 +1,6 @@
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#pragma once
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#pragma once
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#include <cstdint>
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#include "../TouchEvents.h"
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#include "../TouchEvents.h"
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namespace Pinetime {
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namespace Pinetime {
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@ -18,6 +20,7 @@ namespace Pinetime {
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// Return false if the event hasn't been handled by the app, true if it has been handled
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// Return false if the event hasn't been handled by the app, true if it has been handled
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virtual bool OnTouchEvent(TouchEvents event) { return false; }
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virtual bool OnTouchEvent(TouchEvents event) { return false; }
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virtual bool OnTouchEvent(uint16_t x, uint16_t y) { return false; }
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protected:
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protected:
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DisplayApp* app;
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DisplayApp* app;
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@ -23,6 +23,7 @@ namespace Pinetime {
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static constexpr const char* music = "\xEF\x80\x81";
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static constexpr const char* music = "\xEF\x80\x81";
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static constexpr const char* tachometer = "\xEF\x8F\xBD";
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static constexpr const char* tachometer = "\xEF\x8F\xBD";
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static constexpr const char* asterisk = "\xEF\x81\xA9";
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static constexpr const char* asterisk = "\xEF\x81\xA9";
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static constexpr const char* paintbrush = "\xEF\x87\xBC";
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}
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}
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}
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}
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}
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}
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