Encapsulate brightness controll into the class BrightnessController.
Add a new app to configure the brightness.
This commit is contained in:
parent
eabb54f15d
commit
2ed76ac556
9 changed files with 232 additions and 21 deletions
|
@ -161,6 +161,11 @@ set(LVGL_SRC
|
|||
libs/lvgl/src/lv_objx/lv_mbox.c
|
||||
libs/lvgl/src/lv_objx/lv_mbox.h
|
||||
|
||||
libs/lvgl/src/lv_objx/lv_bar.c
|
||||
libs/lvgl/src/lv_objx/lv_bar.h
|
||||
libs/lvgl/src/lv_objx/lv_slider.h
|
||||
libs/lvgl/src/lv_objx/lv_slider.c
|
||||
|
||||
)
|
||||
|
||||
list(APPEND IMAGE_FILES
|
||||
|
@ -207,7 +212,7 @@ list(APPEND SOURCE_FILES
|
|||
DisplayApp/Screens/Modal.cpp
|
||||
DisplayApp/Screens/BatteryIcon.cpp
|
||||
DisplayApp/Screens/BleIcon.cpp
|
||||
|
||||
DisplayApp/Screens/Brightness.cpp
|
||||
main.cpp
|
||||
drivers/St7789.cpp
|
||||
drivers/SpiMaster.cpp
|
||||
|
@ -217,6 +222,7 @@ list(APPEND SOURCE_FILES
|
|||
Components/Battery/BatteryController.cpp
|
||||
Components/Ble/BleController.cpp
|
||||
Components/DateTime/DateTimeController.cpp
|
||||
Components/Brightness/BrightnessController.cpp
|
||||
drivers/Cst816s.cpp
|
||||
FreeRTOS/port.c
|
||||
FreeRTOS/port_cmsis_systick.c
|
||||
|
@ -245,6 +251,7 @@ set(INCLUDE_FILES
|
|||
DisplayApp/Screens/Modal.h
|
||||
DisplayApp/Screens/BatteryIcon.h
|
||||
DisplayApp/Screens/BleIcon.cpp
|
||||
DisplayApp/Screens/Brightness.h
|
||||
# DisplayApp/Screens/Tab.h
|
||||
drivers/St7789.h
|
||||
drivers/SpiMaster.h
|
||||
|
@ -254,6 +261,7 @@ set(INCLUDE_FILES
|
|||
Components/Battery/BatteryController.h
|
||||
Components/Ble/BleController.h
|
||||
Components/DateTime/DateTimeController.h
|
||||
Components/Brightness/BrightnessController.h
|
||||
drivers/Cst816s.h
|
||||
FreeRTOS/portmacro.h
|
||||
FreeRTOS/portmacro_cmsis.h
|
||||
|
|
70
src/Components/Brightness/BrightnessController.cpp
Normal file
70
src/Components/Brightness/BrightnessController.cpp
Normal file
|
@ -0,0 +1,70 @@
|
|||
#include <hal/nrf_gpio.h>
|
||||
#include "BrightnessController.h"
|
||||
|
||||
using namespace Pinetime::Controllers;
|
||||
|
||||
|
||||
void BrightnessController::Init() {
|
||||
nrf_gpio_cfg_output(pinLcdBacklight1);
|
||||
nrf_gpio_cfg_output(pinLcdBacklight2);
|
||||
nrf_gpio_cfg_output(pinLcdBacklight3);
|
||||
Set(level);
|
||||
}
|
||||
|
||||
void BrightnessController::Set(BrightnessController::Levels level) {
|
||||
this->level = level;
|
||||
switch(level) {
|
||||
default:
|
||||
case Levels::High:
|
||||
nrf_gpio_pin_clear(pinLcdBacklight1);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight2);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight3);
|
||||
break;
|
||||
case Levels::Medium:
|
||||
nrf_gpio_pin_clear(pinLcdBacklight1);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight2);
|
||||
nrf_gpio_pin_set(pinLcdBacklight3);
|
||||
break;
|
||||
case Levels::Low:
|
||||
nrf_gpio_pin_clear(pinLcdBacklight1);
|
||||
nrf_gpio_pin_set(pinLcdBacklight2);
|
||||
nrf_gpio_pin_set(pinLcdBacklight3);
|
||||
break;
|
||||
case Levels::Off:
|
||||
nrf_gpio_pin_set(pinLcdBacklight1);
|
||||
nrf_gpio_pin_set(pinLcdBacklight2);
|
||||
nrf_gpio_pin_set(pinLcdBacklight3);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void BrightnessController::Lower() {
|
||||
switch(level) {
|
||||
case Levels::High: Set(Levels::Medium); break;
|
||||
case Levels::Medium: Set(Levels::Low); break;
|
||||
case Levels::Low: Set(Levels::Off); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
void BrightnessController::Higher() {
|
||||
switch(level) {
|
||||
case Levels::Off: Set(Levels::Low); break;
|
||||
case Levels::Low: Set(Levels::Medium); break;
|
||||
case Levels::Medium: Set(Levels::High); break;
|
||||
default: break;
|
||||
}
|
||||
}
|
||||
|
||||
BrightnessController::Levels BrightnessController::Level() const {
|
||||
return level;
|
||||
}
|
||||
|
||||
void BrightnessController::Backup() {
|
||||
backupLevel = level;
|
||||
}
|
||||
|
||||
void BrightnessController::Restore() {
|
||||
Set(backupLevel);
|
||||
}
|
||||
|
28
src/Components/Brightness/BrightnessController.h
Normal file
28
src/Components/Brightness/BrightnessController.h
Normal file
|
@ -0,0 +1,28 @@
|
|||
#pragma once
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Controllers {
|
||||
class BrightnessController {
|
||||
public:
|
||||
enum class Levels {Off, Low, Medium, High};
|
||||
void Init();
|
||||
|
||||
void Set(Levels level);
|
||||
Levels Level() const;
|
||||
void Lower();
|
||||
void Higher();
|
||||
|
||||
void Backup();
|
||||
void Restore();
|
||||
|
||||
private:
|
||||
static constexpr uint8_t pinLcdBacklight1 = 14;
|
||||
static constexpr uint8_t pinLcdBacklight2 = 22;
|
||||
static constexpr uint8_t pinLcdBacklight3 = 23;
|
||||
Levels level = Levels::High;
|
||||
Levels backupLevel = Levels::High;
|
||||
};
|
||||
}
|
||||
}
|
|
@ -13,6 +13,7 @@
|
|||
#include <DisplayApp/Screens/Message.h>
|
||||
#include <DisplayApp/Screens/Meter.h>
|
||||
#include <DisplayApp/Screens/Gauge.h>
|
||||
#include <DisplayApp/Screens/Brightness.h>
|
||||
#include "../SystemTask/SystemTask.h"
|
||||
|
||||
using namespace Pinetime::Applications;
|
||||
|
@ -57,12 +58,7 @@ void DisplayApp::Process(void *instance) {
|
|||
}
|
||||
|
||||
void DisplayApp::InitHw() {
|
||||
nrf_gpio_cfg_output(pinLcdBacklight1);
|
||||
nrf_gpio_cfg_output(pinLcdBacklight2);
|
||||
nrf_gpio_cfg_output(pinLcdBacklight3);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight1);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight2);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight3);
|
||||
brightnessController.Init();
|
||||
}
|
||||
|
||||
uint32_t acc = 0;
|
||||
|
@ -85,11 +81,11 @@ void DisplayApp::Refresh() {
|
|||
if (xQueueReceive(msgQueue, &msg, queueTimeout)) {
|
||||
switch (msg) {
|
||||
case Messages::GoToSleep:
|
||||
nrf_gpio_pin_set(pinLcdBacklight3);
|
||||
vTaskDelay(100);
|
||||
nrf_gpio_pin_set(pinLcdBacklight2);
|
||||
vTaskDelay(100);
|
||||
nrf_gpio_pin_set(pinLcdBacklight1);
|
||||
brightnessController.Backup();
|
||||
while(brightnessController.Level() != Controllers::BrightnessController::Levels::Off) {
|
||||
brightnessController.Lower();
|
||||
vTaskDelay(100);
|
||||
}
|
||||
lcd.DisplayOff();
|
||||
lcd.Sleep();
|
||||
touchPanel.Sleep();
|
||||
|
@ -100,9 +96,7 @@ void DisplayApp::Refresh() {
|
|||
touchPanel.Wakeup();
|
||||
|
||||
lcd.DisplayOn();
|
||||
nrf_gpio_pin_clear(pinLcdBacklight3);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight2);
|
||||
nrf_gpio_pin_clear(pinLcdBacklight1);
|
||||
brightnessController.Restore();
|
||||
state = States::Running;
|
||||
break;
|
||||
case Messages::UpdateDateTime:
|
||||
|
@ -174,6 +168,7 @@ void DisplayApp::RunningState() {
|
|||
case Apps::Test: currentScreen.reset(new Screens::Message(this)); break;
|
||||
case Apps::Meter: currentScreen.reset(new Screens::Meter(this)); break;
|
||||
case Apps::Gauge: currentScreen.reset(new Screens::Gauge(this)); break;
|
||||
case Apps::Brightness : currentScreen.reset(new Screens::Brightness(this, brightnessController)); break;
|
||||
}
|
||||
nextApp = Apps::None;
|
||||
}
|
||||
|
|
|
@ -7,6 +7,7 @@
|
|||
#include <bits/unique_ptr.h>
|
||||
#include <queue.h>
|
||||
#include <Components/Battery/BatteryController.h>
|
||||
#include <Components/Brightness/BrightnessController.h>
|
||||
#include <Components/Ble/BleController.h>
|
||||
#include <Components/DateTime/DateTimeController.h>
|
||||
#include "Fonts/lcdfont14.h"
|
||||
|
@ -37,7 +38,7 @@ namespace Pinetime {
|
|||
void Start();
|
||||
void PushMessage(Messages msg);
|
||||
|
||||
enum class Apps {None, Launcher, Clock, Test, Meter, Gauge};
|
||||
enum class Apps {None, Launcher, Clock, Test, Meter, Gauge, Brightness};
|
||||
void StartApp(Apps app);
|
||||
|
||||
private:
|
||||
|
@ -64,15 +65,13 @@ namespace Pinetime {
|
|||
TouchEvents OnTouchEvent();
|
||||
|
||||
std::unique_ptr<Screens::Screen> currentScreen;
|
||||
static constexpr uint8_t pinLcdBacklight1 = 14;
|
||||
static constexpr uint8_t pinLcdBacklight2 = 22;
|
||||
static constexpr uint8_t pinLcdBacklight3 = 23;
|
||||
|
||||
bool isClock = true;
|
||||
|
||||
Pinetime::System::SystemTask& systemTask;
|
||||
Apps nextApp = Apps::None;
|
||||
bool onClockApp = false; // TODO find a better way to know that we should handle gestures and button differently for the Clock app.
|
||||
Controllers::BrightnessController brightnessController;
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
72
src/DisplayApp/Screens/Brightness.cpp
Normal file
72
src/DisplayApp/Screens/Brightness.cpp
Normal file
|
@ -0,0 +1,72 @@
|
|||
#include <libs/lvgl/lvgl.h>
|
||||
#include "Brightness.h"
|
||||
|
||||
using namespace Pinetime::Applications::Screens;
|
||||
|
||||
void slider_event_cb(lv_obj_t * slider, lv_event_t event) {
|
||||
if(event == LV_EVENT_VALUE_CHANGED) {
|
||||
auto* brightnessSlider = static_cast<Brightness*>(slider->user_data);
|
||||
brightnessSlider->OnValueChanged();
|
||||
}
|
||||
}
|
||||
|
||||
Brightness::Brightness(Pinetime::Applications::DisplayApp *app, Controllers::BrightnessController& brightness) : Screen(app), brightness{brightness} {
|
||||
slider = lv_slider_create(lv_scr_act(), NULL);
|
||||
lv_obj_set_user_data(slider, this);
|
||||
lv_obj_set_width(slider, LV_DPI * 2);
|
||||
lv_obj_align(slider, NULL, LV_ALIGN_CENTER, 0, 0);
|
||||
lv_obj_set_event_cb(slider, slider_event_cb);
|
||||
lv_slider_set_range(slider, 0, 2);
|
||||
lv_slider_set_value(slider, LevelToInt(brightness.Level()), LV_ANIM_OFF);
|
||||
|
||||
slider_label = lv_label_create(lv_scr_act(), NULL);
|
||||
lv_label_set_text(slider_label, LevelToString(brightness.Level()));
|
||||
lv_obj_set_auto_realign(slider_label, true);
|
||||
lv_obj_align(slider_label, slider, LV_ALIGN_OUT_BOTTOM_MID, 0, 10);
|
||||
}
|
||||
|
||||
Brightness::~Brightness() {
|
||||
lv_obj_clean(lv_scr_act());
|
||||
}
|
||||
|
||||
bool Brightness::Refresh() {
|
||||
return running;
|
||||
}
|
||||
|
||||
bool Brightness::OnButtonPushed() {
|
||||
running = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
const char *Brightness::LevelToString(Pinetime::Controllers::BrightnessController::Levels level) {
|
||||
switch(level) {
|
||||
case Pinetime::Controllers::BrightnessController::Levels::Off: return "Off";
|
||||
case Pinetime::Controllers::BrightnessController::Levels::Low: return "Low";
|
||||
case Pinetime::Controllers::BrightnessController::Levels::Medium: return "Medium";
|
||||
case Pinetime::Controllers::BrightnessController::Levels::High: return "High";
|
||||
default : return "???";
|
||||
}
|
||||
}
|
||||
|
||||
void Brightness::OnValueChanged() {
|
||||
SetValue(lv_slider_get_value(slider));
|
||||
}
|
||||
|
||||
void Brightness::SetValue(uint8_t value) {
|
||||
switch(value) {
|
||||
case 0: brightness.Set(Controllers::BrightnessController::Levels::Low); break;
|
||||
case 1: brightness.Set(Controllers::BrightnessController::Levels::Medium); break;
|
||||
case 2: brightness.Set(Controllers::BrightnessController::Levels::High); break;
|
||||
}
|
||||
lv_label_set_text(slider_label, LevelToString(brightness.Level()));
|
||||
}
|
||||
|
||||
uint8_t Brightness::LevelToInt(Pinetime::Controllers::BrightnessController::Levels level) {
|
||||
switch(level) {
|
||||
case Pinetime::Controllers::BrightnessController::Levels::Off: return 0;
|
||||
case Pinetime::Controllers::BrightnessController::Levels::Low: return 0;
|
||||
case Pinetime::Controllers::BrightnessController::Levels::Medium: return 1;
|
||||
case Pinetime::Controllers::BrightnessController::Levels::High: return 2;
|
||||
default : return 0;
|
||||
}
|
||||
}
|
31
src/DisplayApp/Screens/Brightness.h
Normal file
31
src/DisplayApp/Screens/Brightness.h
Normal file
|
@ -0,0 +1,31 @@
|
|||
#pragma once
|
||||
|
||||
#include <libs/lvgl/src/lv_core/lv_obj.h>
|
||||
#include <Components/Brightness/BrightnessController.h>
|
||||
#include "Screen.h"
|
||||
|
||||
namespace Pinetime {
|
||||
namespace Applications {
|
||||
namespace Screens {
|
||||
class Brightness : public Screen {
|
||||
public:
|
||||
Brightness(DisplayApp* app, Controllers::BrightnessController& brightness);
|
||||
~Brightness() override;
|
||||
bool Refresh() override;
|
||||
bool OnButtonPushed() override;
|
||||
|
||||
void OnValueChanged();
|
||||
private:
|
||||
bool running = true;
|
||||
Controllers::BrightnessController& brightness;
|
||||
|
||||
lv_obj_t * slider_label;
|
||||
lv_obj_t * slider;
|
||||
|
||||
const char* LevelToString(Controllers::BrightnessController::Levels level);
|
||||
uint8_t LevelToInt(Controllers::BrightnessController::Levels level);
|
||||
void SetValue(uint8_t value);
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
|
@ -16,7 +16,7 @@ static void event_handler(lv_obj_t * obj, lv_event_t event) {
|
|||
screen->OnObjectEvent(obj, event, eventData);
|
||||
}
|
||||
|
||||
static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "Soft\nversion", "App2", "App3", ""};
|
||||
static const char * btnm_map1[] = {"Meter", "Gauge", "Clock", "\n", "Soft\nversion", "App2", "Brightness", ""};
|
||||
|
||||
Tile::Tile(DisplayApp* app) : Screen(app) {
|
||||
modal.reset(new Modal(app));
|
||||
|
@ -126,8 +126,10 @@ void Tile::OnObjectEvent(lv_obj_t *obj, lv_event_t event, uint32_t buttonId) {
|
|||
modal->Show();
|
||||
break;
|
||||
case 4:
|
||||
case 5:
|
||||
tile->StartTestApp();
|
||||
break;
|
||||
case 5:
|
||||
tile->StartBrightnessApp();
|
||||
|
||||
break;
|
||||
}
|
||||
|
@ -151,6 +153,11 @@ void Tile::StartTestApp() {
|
|||
running = false;
|
||||
}
|
||||
|
||||
void Tile::StartBrightnessApp() {
|
||||
app->StartApp(DisplayApp::Apps::Brightness);
|
||||
running = false;
|
||||
}
|
||||
|
||||
void Tile::StartMeterApp() {
|
||||
app->StartApp(DisplayApp::Apps::Meter);
|
||||
running = false;
|
||||
|
|
|
@ -58,6 +58,7 @@ namespace Pinetime {
|
|||
bool running = true;
|
||||
|
||||
std::unique_ptr<Modal> modal;
|
||||
void StartBrightnessApp();
|
||||
};
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue